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Level 1 Human Barbarian 0

CHARACTER LEVEL, RACE, & CLASS EXPERIENCE


Yrsa
Outlander Player One
CHARACTER NAME BACKGROUND ALIGNMENT DEITY PLAYER NAME

STEALTH DISADVANTAGE

ARMOR Rage (Bonus Action—2/Long Rest). Advantage on


STRENGTH Unarmored Defense (Barbarian) (15) 15 Strength checks and Strength Saves. A +2 to damage
rolls with strength melee weapon attacks. You have
PROFICIENCY BONUS +2
15
SHIELD
AC resistance to bludgeoning, piercing, and slashing
damage.
N
CIE C

+4 Strength Unarmored Defense. While you aren’t wearing


Y
PROFI


+2 armor, your AC equals 15. You can use a shield and
+2 Dexterity
still gain this benefit.
✘ +5 Constitution ARMOR CLASS
DEXTERITY
+0 Intelligence
MAXIMUM HIT DICE TEMPORARY

14 +0 Wisdom

+0 Charisma
15 1d12
CONDITIONAL

+2
CURRENT HIT POINTS
CONSTITUTION DEATH SAVING THROWS

SAVING THROWS

16 N
CIE C

+2 Acrobatics (Dex)
SPEED
30ft.
FLY
0ft.
CLIMB
0ft.
SWIM
0ft.
Y
PROFI

RT

EXPE

+0 Animal Handling (Wis) VISION INSPIRATION EXHAUSTION


+3 +0 Arcana (Int)
✘ +4 Athletics (Str)
INTELLIGENCE +0 Deception (Cha)

11 +0 History (Int)

+0 Insight (Wis)
✘ +2 Intimidation (Cha) SPEED, SENSES, & CONDITIONS
+0 +0 Investigation (Int)

+0 Medicine (Wis)
WISDOM +0 Nature (Int)

11 ✘ +2 Perception (Wis)

+0 Performance (Cha)
+0 Persuasion (Cha)
+0 +0 Religion (Int)

+2 Sleight of Hand (Dex)


CHARISMA +2 Stealth (Dex)

11 ✘ +2 Survival (Wis)
SKILLS

+0 12 PASSIVE PERCEPTION

ADVANTAGE

INITIATIVE +2 1 Attack / Attack Action RACIAL TRAITS

NAME RANGE ATTACK DAMAGE / TYPE

FEATURES & TRAITS

Armor Proficiencies. Light Armor, Medium Armor,


Shields

Weapon Proficiencies. Simple Weapons, Martial


Weapons

Tool Proficiencies. Pan flute

Languages. Common, Undercommon, Dwarvish

ATTACKS & SPELLCASTING PROFICIENCIES & LANGUAGES

This character sheet was generated by the Aurora Builder.


Female 4'8" 110 lb.
GENDER AGE HEIGHT WEIGHT
Yrsa
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL
CHARACTER PORTRAIT ALLIES & ORGANIZATIONS

You grew up in the wilds, far from civilization and the comforts of town and technology. You’ve witnessed the migration
of herds larger than forests, survived weather more extreme than any city-dweller could comprehend, and enjoyed the
solitude of being the only thinking creature for miles in any direction. The wilds are in your blood, whether you were a
I have a lesson for every situation, drawn from nomad, an explorer, a recluse, a hunter-gatherer, or even a marauder. Even in places where you don’t know the specific
observing nature. features of the terrain, you know the ways of the wild.
I have a lesson for every situation, drawn from
observing nature.

PERSONALITY TRAITS

Change. Life is like the seasons, in constant change,


and we must change with it. (Chaotic)

IDEAL

I suffer awful visions of a coming disaster and will do


anything to prevent it.

BOND

I am too enamored of ale, wine, and other


intoxicants.

FLAW BACKGROUND STORY

Wanderer
You have an excellent memory for maps and
geography, and you can always recall the general
layout of terrain, settlements, and other features
around you. In addition, you can find food and fresh
water for yourself and up to five other people each
day, provided that the land offers berries, small
game, water, and so forth.

BACKGROUND FEATURE

TRINKET
ADDITIONAL FEATURES

This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
ADVENTURING GEAR # lb MAGIC ITEMS # lb

ATTUNED MAGIC ITEMS 0 / 3


VALUABLES — GEMS, ART OBJECTS, TRADE GOODS # lb

COPPER SILVER ELECTRUM GOLD PLATINUM

0 0 0 0 0

ENCUMBRANCE — LIFTING AND CARRYING

WEIGHT CARRIED CARRY CAPACITY PUSH, DRAG, LIFT

lb / 225 lb 450 lb

INVENTORY — ADVENTURING GEAR, ARMS, ARMOR, AND OTHER EQUIPMENT

ADDITIONAL TREASURE INVENTORY — ITEM DESCRIPTIONS & NOTES

#1 #2
STORED ITEM # lb. STORED ITEM # lb.

STORED ITEMS QUEST ITEMS & TRINKETS

This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.

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