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Dynamics of Particles
Kinetics of particle
Impulse & Momentum
➢ Impulse
➢ Momentum
➢ Angular Impulse & Momentum
➢ Collision and Impact
1
Momentum
• Another tool used for the analysis of motion by
integrating Newton’s second law with respect to time
dv
F = ma = m dt
t2 v2 t2
Fdt = m dv or
Fdt = mv 2 − mv1
t1 v1 t1
2
Momentum
t2
Fdt = mv 2 − mv1
t1
3
Impulse
• Average impulse of a force is the average force
multiplied by the time interval during which the force
acts:
IMPavg = Favg t
p = mv Or G = mv
• Momentum is a vector quantity, and has the SI units
of a kilogram meter/second (kg m/s)
5
Impulse-momentum theorem
• The concept of momentum gives a second (and
equivalent) way of stating Newton’s second law: the net
external force acting on an object is equal to its change
in momentum with respect to time
• The equation of motion for a particle of mass m can be
written as:
dv
F = ma = m dt
➢Rearranging the terms and integrating between the
limits v = v1 at t = t1 and v = v2 at t = t2
t2 v2 t2
Fdt = mv 2 − mv1
t1
mv1 + Fdt = mv 2
t1
mv1 Fdt
t1
mv2
+ =
8
IMPULSE AND MOMENTUM: SCALAR
EQUATIONS
Since the principle of linear impulse and momentum is a
vector equation, it can be resolved into its x, y, z component
scalar equations: t2
m(vx)1 + Fx dt = m(vx)2
t1
t2
m(vy)1 + Fy dt = m(vy)2
t1
t2
m(vz)1 + Fz dt = m(vz)2
t1
The scalar equations provide a convenient means for applying
the principle of linear impulse and momentum once the velocity
and force vectors have been resolved into x, y, z components.
9
For system of particles there is an
equivalent equation in the form
t2
m (v ) + F dt = m (v )
i i 1 i i i 2
t1
10
The equation
t2
m (v ) + F dt = m (v )
i i 1 i i i 2
t1
becomes
t2
M (v G )1 + Fi dt = M (v G )2
t1
Mv G = mi v i
11
PROBLEM SOLVING
• Establish the x, y, z coordinate system.
• Draw the particle’s free body diagram and establish the
direction of the particle’s initial and final velocities,
drawing the impulse and momentum diagrams for the
particle. Show the linear momenta and force impulse
vectors.
• Resolve the force and velocity (or impulse and momentum)
vectors into their x, y, z components, and apply the principle
of linear impulse and momentum using its scalar form.
Plan:
1) Draw momentum and impulse diagrams of the ball
as it hits the surface.
2) Apply the principle of impulse and momentum to
determine the impulsive force.
14
EXAMPLE 2 (continued)
Solution:
W dt 0 mv2
45°
+ = 30°
mv1 F dt N dt 0
15
EXAMPLE 2 (continued)
16
Conservation of Linear Momentum
• Conservation of linear momentum is a consequence of
Newton’s second law : if the net external force acting on an
object is zero, its change in momentum must be zero, and
therefore momentum is conserved (i.e. it’s a constant).
• Conservation laws in general apply to isolated systems of
objects as well
– an isolated system is defined to be one where the sum of
external forces acting on the system is zero
17
Conservation of Linear Momentum
• Conservation of linear momentum is a consequence of
Newton’s second law : if the net external force acting
on an object is zero, its change in momentum must be
zero, and therefore momentum is conserved (i.e. it’s a
constant).
Equation
18
Example
The ballistic pendulum is a simple device to
measure projectile velocity v by observing
the maximum angle θ to which the box of
sand with embedded projectile swings.
Calculate the angle θ when the 60-g
2m
projectile is fired horizontally into the
suspended 20-kg box of sand with a velocity
v = 600 m/s.
Also find the percentage of energy lost
during impact.
21
Angular Momentum
• The angular momentum of a particle
about point O is defined as the
‘moment’ of the particle’s linear
momentum about O.
• Since, this concept is analogous to
finding the moment of a force about
a point, the angular momentum, HO,
is sometimes referred to as the
moment of momentum.
• Vector cross product can be used to
determine the angular momentum
about O.
H O = r mv
Note that the order
is important.
22
➢ Particle moving along a curve lying in the x-y plane, the
angular momentum can be calculated about point O
(actually z-axis) by using a scalar formulation.
Magnitude of HO:
Thumb of right
H O = d mv hand
d - perpendicular distance
from O to the line of action y
of mv.
O
d
mv
Direction of HO is defined
x
by the right-hand rule.
Screwdriver
23
• If the particle is moving along a
space curve, the vector cross
product has to be used to
determine the angular
momentum about O.
H O = r mv
➢ The angular momentum then is a
vector perpendicular to the plane A
defined by r and v.
➢ The sense of Ho is clearly defined
by the right-hand rule for cross
product
24
The scalar components of angular momentum may
be obtained from the expansion:
i j k
H O = r mv = x y z =
mvx mv y mvz
m (vz y − v y z ) i + m (vx z − vz x ) j + m (v y x − vx y ) k
Hx Hy Hz
25
Equation of motion (for constant mass particle):
F = mv
• Cross-product multiplication by the position vector to obtain
the moments of the forces about point O gives,
M O = r F = r mv
H O = (r mv ) = r mv + r mv
d
dt
• The first term on the right hand side,
• since the cross product of a vector with itself is zero. Hence,
the above equation becomes
r mv = m(r r ) = 0
26
O O
M =
H
27
O O
M =
H M O dt = dH O
Integrate
• at time t = t1 as (HO)1, and
at time t = t2 as (HO)2,
t2
M O dt = (H O )2 − (H O )1
t1
Principle of angular
or
impulse and momentum t2
(H O )1 + M O dt = (H O )2
t1
29
• When the angular impulses (measured about point
O) acting on a particle are all zero during the time t1
to t2, equation reduces to the following simplified
(HO )1 = (HO )2
form,
30
Example A pendulum consists of two 3.2-kg
concentrated masses positioned as shown
on a light but rigid bar.
The pendulum is swinging through the
vertical position with a clockwise angular
velocity ω = 6 rad/s when a 50-g bullet
travelling with velocity v = 300 m/s in the
direction shown strikes the lower mass and
becomes embedded in it.
Calculate the angular velocity ω’ which the
pendulum has immediately after impact
and find the maximum angular deflection θ
of the pendulum.
32
• Using impulse and momentum principles, it is
therefore possible to write two vector equations,
which define the particle motion:
t2 t2
mv1 + Fdt = mv 2 (H O )1 + M O dt = (H O )2
t1 t1
m(v x )1 + Fx dt = m(v x )2
t1
t2
m (v y )1 + Fy dt = m (v y )2
t1
t2
(H O )1 + M O dt = (H O )2
t1