Professional Documents
Culture Documents
➡
Technology
presently includes advancements in
➡
IT, or information technology
communication and how information is pertains to the industry that involves
handled, thus enabling governments, computer, software, networking, and other
organizations, industries, and ordinary IT infrastructure to help relay or manage
individuals to improve their information important in modern-day living
decision-making, business process, and as seen primarily in large companies or
everyday living. corporations.
➡
conducted by Zuppo (2012) as:
“related to technologies that facilitate
BREAKDOWN OF ICT
the transfer of information and various types
of electronically mediated communication.”
➡ICT is made up of three words, namely
information, communications, and,
According to Baumeister and Leary
technology.
(1995), the “belongingness hypothesis”
states that people have a basic
➡
INFORMATION:
psychological need to feel closely connected
refers to the knowledge obtained from
to others, and that caring, affectionate
reading, investigation, study, or research.
bonds from close relationships are a major
(ex. telephone, television, and radio).
part of human behavior.
Information is regarded as processed data.
➡ ICT is ubiquitous and access to it is Processed information is called knowledge.
relatively affordable and somewhat
It helps fulfill daily tasks.
effortless.
➡
COMMUNICATION:
it is an act of transmitting messages. It is
a process in which information is exchanged
between individuals through verbal and
non-verbal means.
➡
TECHNOLOGY:
improve people’s daily activities.
➡
technology,
EVOLUTION OF TECHNOLOGY
Described as using computer and other
digital technologies to assist individuals or
institutions in handling or using information.
➡ The evolution of technology has always
depended on one thing: the human
rationale.
➡ The concept of technology always starts
with the basic tool. By combining a set of
tools, people have come up with machines
that can do the tasks faster and more
efficiently. Another type of machine that is
considered a necessity is the computer.
➡
Computer
an electronic device, operating under the
control of instructions stored in its own
memory, that can data, manipulate the data
Other popular First Generations
according to specified rules, produce results, Computers aside from ENIAC are:
and store results for future use.
➡
Automation
“the technique of making an apparatus, a
process, or a system operate automatically.”
(sensors, wireless applications, expert
systems, and system integrations). Reduce
the instances of errors.
✔ a modular computer,
Calculator (ENIAC)
✔could store only limited or small amount ✔ Used input based on punched cards
✔ Had their outputs displayed in print outs
✔do arithmetic operations such as addition
of information ✔ Used magnetic tapes
✔ Used machine language
✔ 167 square meters in size, and weighed
and subtraction of up to 10 digits. ✔ Had limited primary memory
27 tons.
✔ Were programming only in machine
language
➡IBM-1401
➡IBM-7000
➡CDC 3000 series
➡UNIVAC 1107
➡IBM-7094 FOURTH GENERATION
➡MARK III
➡Honeywell 400 COMPUTER (1971-1980)
✔ Generated heat though a little less automotive devices, audio devices, and
✔Used a mouse
Some examples of Third-Generation desktops, laps and palms
Computers are:
✔Were used in networks
➡ The Scientific Data Systems Sigma 7 ✔Were cheap
✔Had GUI
➡ IBM-360 (1964)
(1966) mainframe
✔Were very fast
➡CDC 8600 Supercomputers (1969) ✔Register over 19 billion transistors in
➡ IBM-360 high-end microprocessors (Compare with
➡ Personal Data Processor (PDP) 2,300 in Intel 4004)
➡ IBM-370 FIFTH GENERATION
CHARACTERISTICS OF 3rd COMPUTER (1980-ONWARDS)
GENERATION COMPUTER
✔ Used ICs
✔ Used parallel processing The VLSI technology has evolved into what
✔
Google's self-driving cars.
News generation tools like Wordsmith are ADVANTAGES OF USING A
➡
used by Yahoo and Fox to generate news COMPUTER
✔ ➡
snippets. SPEED
➡
Computer Aided Diagnosis for detection RELIABILITY & CONSISTENCY
➡
of cancer ACCURACY
➡
COMMUNICATION
COMPONENTS OF A STORAGE
COMPUTER
DISADVANTAGES OF USING A
➡
COMPUTER
COMPUTER
➡ It is an electronic device that ➡
HEALTH RISK
➡
VIOLATION OF PRIVACY
manipulates information or data. It has
➡
PUBLIC SAFETY
the ability to store, retrieve, and process
➡
IMPACT ON ENVIRONMENT
data. It contains also both hardware IMPACT ON LABOR FORCE
components and software applications.
CLASSIFICATIONS OF
HARDWARE
➡ It pertains to the computer’s physical COMPUTERS
devices. It is any part of the computer
PERSONAL COMPUTER: is a small,
that can be seen and touched. A
single-user computer based on a
computer’s hardware consists of
microprocessor.
interrelated electronic devices that are
used to manipulate the computer’s WORKSTATION/SERVER: is a powerful,
operation, input devices, and output single-user computer, has ore powerful
devices. microprocessor and a higher quality monitor
than PC.
INPUT DEVICE
➡ enter or send data or instructions MINICOMPUTER OR EMBEDDED
COMPUTER: is a multi-user computer
from the user or from another computer
system on the internet. capable of supporting 10 to hundreds of
OUTPUT DEVICE users simultaneously.
MAINFRAME: a powerful multi-user Below are some examples of media tools
computer capable of supporting a hundreds used especially by millennials to generate
or thousands of users simultaneously.
content:
SUPERCOMPUTER: is an extremely fast
➡
BLOG:
computer that can perform millions of
is a combination of two words; web and blog. It
instruction per second.
works the same way as pen and paper would but
➡ Computers are also categorized into privacy becomes irrelevant given that a blog post
can be seen by anyone online. A person who writes
several types due to the introduction of
blogs is called blogger. Most recently, blogs have
mobile devices and the proliferation of
evolved into microblogs and video blogs.
internet-capable devices. Specialized
computers are now classified according to
➡
THE MEDIUM
specific uses. The different types of
Medium refers to the tools used in sending a
✔
computers are as follows:
message from the source to the destination.
✔
Desktop Computer
✔
Laptop Computer
➡
THE MESSENGER
✔
Tablet Computer
The messenger is the one who delivers the
✔
Smartphones
message.
✔
Wearables
Smart TV
EVOLUTION OF MEDIA
DIGITAL AGE, The media has transformed itself based on two
things;
INFORMATION AGE, AND •How information is presented
COMPUTER AGE •How the connection is established
➡
1800s
MEDIA IN DIGITAL MEDIA the telegraph was developed followed by the
telephone which made the twoway communication
➡
Media possible. Message sending and receiving can now
normally refers to the means of communication be done both ways simultaneously.
that uses unique tools to interconnect among
people. The forms of media includes television,
➡
1900s
radio, cellular phones, and internet (which involves the broadcasting and recorded media were
the access and use of various social media sites such introduced. Radio and television were used to send
as Facebook, Twitter, Instagram, and YouTube, sound and video to homes and offices through
➡
among others). electromagnetic spectrum or radio waves.
In the digital age, however, media can be
considered as the message, the medium, and the
messenger.
➡ Audio (lower frequency band) or video (high
frequency band) content can be received depending
on the frequency used. Later on, a combination of
➡
THE MESSAGE both audio and video information made the
Media is considered to be the message itself for audience’s viewing experience more exciting. Films
those who create and own the rights of content. The and movies became popular as they catered to larger
forms of content can be user-generated or audiences.
➡
professionally-produced.
User-generated content (UGC) is a form of OVERVIEW OF CURRENT TRENDS
content created and owned by the users of a system. A trend refers to something hip or popular at a
certain point in time. It can be a particular style in
fashion, devices, or entertainment. Technology
trends tend to change as time goes by. Following
Moore’s Law, technology is bound to upgrade itself
every two years.
Majority of organizations nowadays are
In an article from Forbes.com, DeMers moving towards system automation.The
(2016) identified seven major trends in 2017: concept of having a “paperless company” in
which transactions, reports, and services are
1. IoT and Smart Home Technology done using automated systems is one such
The so-called Internet of Things (IoT) has example.
been trending since 2016. The vision of IoT 7. Everything On Demand
has evolved due to the convergence of Due to the prevalence of network
multiple technologies, including pervasive connectivity, it is possible to have
wireless communication, data analytics, information on demand. Music, movies, and
machine learning, and use of hardware even drivers (e.g., Grab) are made available
technology such as sensors, through the apps in a smartphone
microprocessors, and microcontrollers.
IMPACT OF ICT on INDIVIDUALS,
Controlling home appliances through mobile ORGANIZATIONS, and SOCIETY ICT
phones, such as switching the lights on and Brings both positive and negative effects to
off, setting the timer for the washing individuals, organizations, and society. It improves
machine, and controlling the television to education, access to information, and security.
record shows that might be missed due to However, it limits personal interaction and physical
traffic is now possible. activity and poses problems in employment and
security.
2. Augmented Reality and Virtual Reality
In 2016, the release of games such as POSITIVE EFFECTS
Pokemon Go and the anticipated VR
🔷 Improved access to education
headsets, Oculus Rift, served as a turning
🔷 Access to Information and Communication
point for AR and VT Technology
🔷 Security
3. Machine Learning (1) the use of encryption methods to keep and
Also called artificial intelligence, having protect data from any malicious software; (2) the
machines decide for you seem to be a use of password for personal information
daunting task and would probably make you protection; and (3) the development of physical
think of robots and talking computers, security systems like biometrics in a form of
similar to Iron Man’s Jarvis. fingerprint, facial recognition, iris (eye)
recognition, and voice recognition.
4. Automation
Through advanced technology, it is now NEGATIVE EFFECTS
possible to automate previously human
exclusive tasks. This is very much evident 🔷 Reduced Personal Interaction and Physical
🔷 Job Loss or Increase in unemployment
through wearable devices such as step Activity
counters and heart rate monitors used by
health-conscious individuals. Information is This can be considered as one of the worst effect of
🔷
collected automatically, saved and stored in ICT.
mobile devices for analysis later on. Security
ICT brings not only improvement but also threat to
5. Big Data security
Big data is a term that describes large and
complex volumes of data. ETHICAL ISSUES IN ICT
Big data can be analyzed for insights which
can help management make better decisions 🔷 Plagiarism
and come up with more effective strategic It is an act of theft in which a person copies another
plans. Waze is an example of an app that person’s ideas, words, or writings, etc. and pass
uses big data. them off as his or her own. Those who committed
such action may lead to serious legal and ethical
6. Physical-Digital Integrations defilements.
🔷 Exploitation
It is an act in which one deals with a person
dishonestly, unethically, and dishonorably, in order
to take advantage of the latter’s works and/ or
resources. This leads to unlawful actions.
🔷 Libel
It can either be an insult, slur, or slander. Either
written or spoken or even through actions, it may
lead to libel if the accusation is not true and without
any piece of evidence.
🔷 Software Piracy
It refers to an act of installing or copying a software
into a computer in the absence of an end-user
licensing agreement (EULA), and/or producing a
copy disregarding the copyrights.