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ELE LITE -1: Living in the IT Era

Imelda Marollano
- Colleg eof information and computing science ( service management)
- Started since 2003 in UST.

Orientation:
- Living in the IT Era
- The science, culture and ethics of
- About the rational of IT and effects it may bring to daily life.focus on tech on modern
living .
- We have twice a week meeting, synchrounours shed every thursday. And Synch
activities on wednesdays. But will depend sometimes on the events and occasion.
-

Chapter 1 Intor to Informantion and Communicationsn technology


- ICT - the study or business of developing or using tech that iad communications. IT vs
ICT
- IT- term widely used in the idesutry,
- ICT - integration It with media broadcasting technology. Used for education
usually
- Any product that will store, retrieve, transmit.
- Ares
- Esu
- Data processign
- Benefits of ICT
-
- How IT Era apply to the culture/ Effect of I t era in our culture
- Everyhting now in ourhouse is remoted or automated.
- Appliances in our house now can be programmable,which was
different before.
- REmote learning and working.
- Ad om social media.
- Using book, now using e-books.
- Disadvantage: affecting health, dependency, distractions, usually
most on soccial media,
- ICT overvies
- Technolygy - advancement in communication and hwo information
is handled
- IC- faccilitaie the transfer of information and narious type sof
electronoacluu codulaized commmnciation
- Belongingness- human need to belong
- Economic development - mobile signal infrastructure, Mobiel
devices
- Education- skills and competencies; divice/tools; pedagogies
- Business - architectures; devices. Having machines faster and
more consistent
- ICT vs. IT.
- IT- the industry that involves computers, software, netweroking,
and other it infrastructure tpp help relay manage information
important in modern day living as seen primarily in large
companies or corporations
- A subst of ICT as the technology used im teh field of I aids
in the use of ICt.
- Orgs used IT so that we could use applications
- ICT- often used in a more general sense. And is described as
using computers and other tech to assist individuals ro institutions
in handling or using information.
- Supports activities involving informations
- Examples of Data, Breakdown:
- Information/data- knowledge obtained from reading,
investigation, study or reseerch.
- Communication - act of transmitting messages,
information, it exchanged between
- Technolgy- evolved in easy that improved people’s
day activities.
- Both always comes with one another.
-
- Evoltion of Technology
- The concept of technology always tras with the basic tool.
1. We first made tool like rakes, spears, hoes
2. By combing set of tools people come up with machines.
3. Most machines including computers have evolved throught he process of
autuoamtion.
-
- Differnt part of computer system
- Why computers are thinking

Exampels of Data-images, reports,


- How is data used
- ICt - is used to gather data.
- Search
- Present
- Report
- Etc.

History of computer - need to learn because everyone is dependent on it everytime.


- Computer was used for efficiency, automation, increased productivity and lower cost.
- 1945-1939 ENIAC was designed
- 1959-1965 Transistors

Components of computer.
- Are fast, reliable adn consistent, accurate, and can be used for communication.
- Hardware:
- Computer is a device that
- Input devices
- Output devices
- System unit - CPU is central processing unit, which is part of the system unit.
System unit is a better
- Storage devices
- Software
- System program
- Stuff like the operating system (OS)
- Uses higher language for programming.
- Application program
- The moment u create an .exe file, it is an appliccationn program
- Types of programs Functiona/ nonfunctional
- Functional - is it fast, accurate
- Non-functional - is it prone to viruses, does it work,
● Parts are like parts of components of computer

- Classification of computers- according to their usage and their functions


- Personal computer, small, single-user computer baked on a micro processor. Ex.
Phone, laptop, computer.
- Workstation: powerful, single-user computer, has a powerful microprocessor and
high quality monitor. Ex. LAN where multiple computers connected to ones erver.
So paarang sa com lab,com shop,
- Mini computer- multi user computer capable fo using 10- to hundred of users
simultanerusly. Computer before, more powerful and more expensive, pero little
screen and big servers from the past. Which evolved in to a maine rame.
- Main frame : a powerful multi-use computer capabel of uspporting hundred or
thousand of used simultaneously. It has large memory, Stuff like server, clouds,
banks. CLoud computing server looks like a single building field with servers(
which looks like a cabinet with a lot of cables). This is usually used by big
companies because there are need to store hueg information
- Usb isa port where you insert your flash drive
- Different types of computers
- Desktop
- Laptop
- Tablet
- Smartphone and smart tv
- Wearable
- Time
- Digital Age adapton of technology to the fundamental organization. - computers,
smart phones
- Inforamtion Age
- Primary information age ex. TV, radio, classified ads, newspaper,
- Secondary information age (the use of internet and satellite) news, social
media, e-portal, video calls, blogs, vlogs,
- Computer Age

Media in the digital age- powera ctor of social changes. Tool for communication and giving
knowledge.
- Message- consider to be tehmessage itself for thosewho create adn own rights of the
contents
- Medium- the tools used in sending message fromthe source to te destincation
- Messenger- the one who delivers the message.
Evolution of media
- Primary change- News paper; one way
- Secondary: Social media; two way interaction.
- There si now even light-fi.connecting the internet through light.

Impacto of individuals, organizations, adn society.


- ICT brings btoh negative nad positive effects to individuals, organiztions, adn society. It
improves education,a access to informations
- Positive effects: Improve access to edducation, access to information and
communication; Security.
- Negative Effects: reduced personal interaction, dependence, short memory,
Ethical issues in ICT
- Plagiarism- copies another person’s ideas, words, ro writings, and pass them off as their
own
- Exploration -deals with person dishonesty unethically, and dishonorable, in order to take
advantaeh of the author’s work orange resources.
- Libel- saying something negative. Insult, slur, or slander, or anything said that

IT- helps onto only business, governments, adn individuals increase their efficiency and
effectiveness. This rapid movements in hardware adn rpocessign ability forces consumers to
purchase enw, rlevenat technolgy.

Chapter 2 Computers in our daily life


- When is a computer like human, when it is not.
- Internet is a necessity, people need computers nad internet in able to transact,
communicate.
- A computer is like a human
- A brain looks like a computer, but isnt really that similar. A computer
needs electricity to work, can multi task,. While humans need food
- Differences: humans have meals, gender, is a living being with huamn
characteristics, brain and be creative, makes decsion about its though
- Computers: doesnt need meals but electricity, no gender, is non-living
thing, can’t think
- How computer works:
- How data is read in the comptuer
- Uses the binary system. 1 and 0.
- They need information so they can work: via bit → bites → mega bites →
giga bites etc.
- Binary is lke a light switch, where 1 is on, 0 is off. This then is used to
forms a code that hte computer quickly processes.
- It changes information ot binary nuembrs. And it uses math to concert and
understand these
- Binary=2
- Octal=8
- Hexadecimal=16
- ASCII- American Standard Code,
- Decimal binary conversion.
- How the date become information whicch become knwoledge.
- U cant get information without the data. And you can have knowledge to
have knwoledge.
- The data allows us to visualize the inforamtion and the system.
- Data to knowledge = When we take data, then turn it into information that
we read. And once we try to understand it it becomes knwoledge.
- Data is raw materials
- Information - when data is input
- Presentation- presentaton of information
- Knowledge - when information is used and
- We use devices in order ot itnerpret this data
- Input devices. Such as we use word in order to convert our
typigns on keyboard to the computer. Then we use output
devices like the monitor to see the data that is turned to
information.
- Output devices
- How computer comminicate with one anotehr
- TCP (Transmission Connection Protocol) and IP
- You need a website(app, ganun) with an adreess bar( the TCP/IIP) in
order to coominiccate with other websites.
- TCP/IP is the website fo the company
- Internet
- Peripheral/ accessories
- LAN, Bluetooth,
- Application
- Messages
- How they communicates:
- System Bus - pathways used to carry data from computers peripheral
(usess the inputs and outputs)
Things within the system:
- Data Bus- transfer memory from to and from data.
- Works like a regular bus with a limited amoutn of passengers.
Limited to 32 bits.
- 1 byte= 8 bits.
- Address Bus - has a apsecific location where ot go. Essentially tells
where the data is going.
- That is why we needto save file when ediitng data, so that it is
strored.
- Temporary memory/storage-
- Permamnent storage/memory- naka built in na sa
computer nad devices natin
- Control Bus - determines when the data is sent and complete. It
depends on our command when we will send or retrive it.
- These bus are the files. These are the roles of bus in the computer.
- Hwo to connect- we need a peripheral
- NIC (network Interdace card) mus be installed. It is a cmputer
hardaware that connects a computer to a computer network.
- MGa internet stick, mga accessory like router,
- Personal Area Netwrik- pang sa bahay lang na internet connection
- Local area Networ - connects to 1 LAN, ususally for large geographic
area, connect alot of computers.
- Wide Area Network - connects mroe than 1 LAS
- Wireless cOmmunication- wifi, bluetooth, gps,
- How computer interact iwth the
- You need software to cmmuncate with your hardware.
- Graphical user interface or (icons)- simply what we see in the monitor.
It helps you to save, work in the computer, etc.
- How huamn communicate with computers
- Communicaets wiht the compeuetr, using it as tools, through website.
Content management systems (used for vlogs an)
- How computrer impact in everyday life. Thing such as ATM, e-Learning,
internet,

Chapter 3 The internet and the web


- The internet
-
- Jobs the internet can do
-
- How data travels
Chapter 3- Internet its importance
- Internet is now applied to everything, using the platform to share the knowledge etc.
- Nagboom ang online transactions
- Buying
- Selling
- Ordering payong
- Etc.
- Witht the help with browsers, we use different sites.
- URL- Uniform reosuerce locator- to see where you want to connect
- Timelne;
- 1965 = 1st Wide are network
- 1969 - Arpanet in Stanford
- 1974 - Protocol for packet network
- 1989 - NSFNET- backbone and provided the investment for the internet of today
- 1989- 1st commercial ISP, internet SErvice provider
- 1989 - WWW, world wide web is invented.
- 1993 - 1st web browser for the public
- 1994- Netscape navigator is released
- 2000 - 300 million people have internet.
- 2004- Facebook and web 2.0 is launched
- 2007 - 1st iphone
- 2010- 1.96 billion people are online
- 2022 - 5 billion people are online.
Chapter 4- World WIde Web and its importance.

Chapter 5- IT culture adn society


- IoT and Smart home → home uses
- AR/ VR
- Augmented Reality. COmbines real and virtual world. Shows different content in
reality.,
- needs
- Virtual REality. Creates brand new reality in digital environment. Needs complex
gear to cut off users form outside world
- Machine Learning
- Enables software application sto imporce their prediction accuracy
- Automation, development
- BPA business automation
- IP automation
- Big Data
- Physicla digital integrations
- Everything on demand

Chapter 6- TRends
Idea of chap 5 n 6, its about the culture n belies, society is th people who share these beliefs n
practices. Connect to social proof.
- Tribalism, ppl no longer see themselves as part of society
- They differ in language, culture

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