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Sorcerer, 9 Sage Orion Acaba

CLASS & LEVEL BACKGROUND PLAYER NAME


Tiberius Stormwind
Red Dragonborn Chaotic Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
18 3 30
12 +4 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

1 PERSONALITY TRAITS

Hit Point Maximum 85 - 90


1
Strength
DEXTERITY
3
Dexterity

16 ● 7
Constitution
CURRENT HIT POINTS IDEALS
2
Intelligence
3 -3
Wisdom
● 9
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
16 10d6
3
Acrobatics (Dex) Total SUCCESSES
3
-3
Animal Handling (Wis) FAILURES

6
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
1
Athletics (Str)

14 ●
9
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE

6
History (Int)
Fireball +9 8d6 fire Draconic Ancestry - Red (fire
2 -3
Insight (Wis)
damage resistance)
5
Intimidation (Cha) Glacial Blast +9 6d8 cold
WISDOM 2
Investigation (Int)
Breath Weapon (15 ft. cone,
-3
Medicine (Wis)
4 2
Nature (Int)
dex save (DC 15), 4d6 fire
damage)
-3 -3
Perception (Wis)
5
Performance (Cha)

CHARISMA

9
Persuasion (Cha)
2
Religion (Int)
20 3
Sleight of Hand (Dex)
3
Stealth (Dex)
5
-3
Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

8 PASSIVE WISDOM (PERCEPTION)


Infinite Air Bottle
CP
Ring of Protection (+2 AC)
Bag of Holding
SP
Daggers, darts, slings, Mending Wheel
quarterstaffs, light crossbows EP

Common, Draconic GP

PP

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
Tiberius Stormwind
Yellow Red None
CHARACTER NAME EYES SKIN HAIR

Draconia NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Sorcerous Origin: Draconic Bloodline


Greetings and salutations. I am Tiberius Stormwind. I
hail from a town called Ty'rex, located in the heart of - Dragon Ancestor: Red
Draconia. Born from a politically respected family. - Double proficiency when making cha checks when interacting with dragons
At the age of 15, I succeeded in passing the - Draconic Resilience (AC 13 + Dex)
Sorcerer's Rite, showing prodigy-like control of my - Elemental Affinity (Add Cha mod to attacks that deal fire damage)
magic. The judges and the Draconian high council
were amazed at how powerful my spells were for how
long I had been training. At 20 years old, I was the Font of Magic
youngest appointed member of the magic guild in
Draconian history. For the next few years, I almost
- Sorcery Points (9 pts.)
went mad from the malaise of being a guild member, - Flexible Casting
as it's rather boring.

However, one day I happened upon a chamber, Metamagic


unused for quite some time. In the room were stacks
of books and maps of the surrounding cities and areas
- Empowered Spell
around the known world. For months I would frequent - Quickened Spell
the chamber, and learned of artifacts from legend.
After a long period of research I made a list of artifacts
that caught my eye. I brought these findings to the
high council and was told that all of the information in
the chamber I had stumbled upon was either believed
to be fiction, or unsolvable mysteries, and hence were
lost forever. I found those answers to be
unacceptable. ADDITIONAL FEATURES & TRAITS

A year later I devised a ruse and managed to


convince the city council to lend support in me leaving
Draconia on a mission of peace and diplomacy for the
surrounding kingdoms. Going from town to town and
making friends and allies, in and for the name of
Draconia. Being a red dragon born, I had quite the
task on my hands in that respect, but it was exactly
what I needed, so I could explore the world and find
these artifacts, as I felt the truth was out there.

Some may describe me as buffoonish, but I say


poppycock to all that. I am much sharper than most
give me credit for. I just don't pay attention to things
sometimes. I've also been known to be rather
cunning, loyal, happy-go-lucky, and well, dangerous. I
can't help but show my true scales every now and
then. But overall, I think I'm quite friendly for a
Dragonborn.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Sorcerer CHA 17 +9
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 3 6
Prestidigitation Fireball

Light Fly

Mage Hand Counterspell

Firebolt Dispel Magic

Control Flames Grand Columns

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 4 7
EPAR
SPELL NAME
ED
PR

Feather Fall

Ice Knife
4 3
Stoneskin
SPELLS KNOWN

Blight

Glacial Blast

Greater Invisibility

Watery Sphere

2 3
Alter Self

Scorching Ray

Blur
5 1
Telekinesis
9
Control Winds

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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