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Rogue, 6 Guild Artisan Sam Riegel

CLASS & LEVEL BACKGROUND PLAYER NAME


Nott the Brave
Goblin ???
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
16 4 30
11 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

0 PERSONALITY TRAITS

Hit Point Maximum 47


0 Strength
DEXTERITY ● 7 Dexterity

19 ●
2

6
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

4 0 Wisdom
-3 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
14 6d8
● 7 Acrobatics (Dex) Total SUCCESSES
2 0 Animal Handling (Wis) FAILURES
3 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE 0 Athletics (Str)

16 -3

3
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Darkvision
Hand crossbow +7 1d6+4 pierce
3 ● 3 Insight (Wis)
Fury of the Small (when damaging creature
-3 Intimidation (Cha) Shortsword +7 1d6+4 slash medium or larger, deal extra damage equal
WISDOM ● 9 Investigation (Int) to level once per rest)
Tinkertop Boltblaster 1000 +8 1d6+5 pierce
0 Medicine (Wis) Nimble Escape (can take Disengage or Hide
11 3 Nature (Int) Tinkertop Boltblaster 1000 +1 to as a bonus action once a turn)
0 Perception (Wis) attack/damage. On a Nat20, the user Feat: Crossbow Expert
0
-3 Performance (Cha) makes another attack immediately. - Ignore loading property of crossbows with
On a Nat1, the user makes an attack which you are proficient
● 0 Persuasion (Cha)
CHARISMA - Being within 5 feet of a hostile creature
on themselves immediately.
3 Religion (Int) doesn't impose disadvantage on ranged
5 ● 10 Sleight of Hand (Dex)
attacks
- when you attack with a one-handed
● 10 Stealth (Dex) weapon, you can use a bonus action to
-3 attack with a hand crossbow you are holding
0 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

10 PASSIVE WISDOM (PERCEPTION)


Shortsword
CP
Hand Crossbow
Chemistry Kit
SP Tinkertop Boltblaster 10000
Light Armor, Simple Weapons, Tinker's Tools
Hand Crossbows, Longswords, Explosive Arrow
EP Cloak of Elvenkind
Rapiers, Shortswords, Thieves
Tools (+10), Chemistry Kit GP

Common, Goblin, Halfling, PP


Thieves Cant

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
6-9 3'6" 40-80 lbs
AGE HEIGHT WEIGHT
Nott
Yellow Green Green
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Expertise (Sleight of Hand, Stealth)

Sneak Attack (3d6)

Thieves' Cant

Cunning Action (can take Dash, Disengage, or Hide as a bonus action)

Roguish Archetype: Arcane Trickster


- Spells Known: 4
- Number of Non-Enchantment/Illusion Spells Allowed: 1
- Mage Hand Legerdemain (when you cast Mage Hand, you can make it invisible and perform additional tasks with it on
your Cunning Action bonus action (stow one object the hand is holding in a container worn or carried by another creature,
retrieve an object in a container worn or carried by another creature, or use thieves' tools to pick locks and disarm traps at
range))

Uncanny Dodge (when an attacker you can see hits you with an attack, you can use your reaction to halve the attack's
damage against you)

Expertise (Thieves' Tools, Investigation)

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Wizard INT 14 +6
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Mage Hand (Arcane Trickster)
Message
Shocking Grasp

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 3 7
EPAR
SPELL NAME
ED
PR

Tasha's Hideous Laughter (Enchantment)

Silent Image (Illusion)


4
Disguise Self (Illusion)

Feather Fall (Transmutation)


SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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