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• +2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+3 Constitution +5 16 40 --
+0 -1 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
10
-1 Charisma
Total 4d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
-1
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons
E +7 Stealth DEX === BONUS ACTIONS === Favored Foe • 2 / Long Rest
CHARISMA Crossbow Expert Attack When you hit a creature with an attack roll, you can
P +4 Survival WIS
When you use the Attack action and attack with a mark the target as your favored enemy for 1 minute or
until you lose your concentration (as if you were
-1 one-handed weapon, you can use a bonus action to
attack with a hand crossbow you are holding. concentrating on a spell).
The first time on each of your turns that you hit the
=== SPECIAL === favored enemy and deal damage to it, including when
8 Dread Ambusher you mark it, you can increase that damage by 1d4.
You add your WIS modifier (+2) to initiative rolls. At
SKILLS ACTIONS
Longbow +7 1d8+3 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)
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Ranger 4 matthewtopping201
CLASS & LEVEL PLAYER NAME
Uhtred Ragnarsen
Variant Human Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== RANGER FEATURES === * Gloom Stalker Magic • XGtE 42 You gain one feat of your choice.
You learn additional spells based on your level that
* Deft Explorer • TCoE 56 count as ranger spells but don't count against the
number of spells you know. === FEATS ===
| Canny (1st Level) • TCoE 56
Choose one of your skill proficiencies. Your proficiency * Dread Ambusher • XGtE 42 * Crossbow Expert • PHB 165
bonus is doubled for any ability check you make that You add your WIS modifier (+2) to initiative rolls. At the You ignore the loading property of crossbows with
uses the chosen skill. start of your first turn of each combat, your walking which you are proficient. Being within 5 ft. of a hostile
You can also speak, read, and write two additional speed increases by 10 ft., which lasts until the end of creature doesn’t impose disadvantage on your ranged
languages of your choice. that turn. If you take the Attack action on that turn, you attack rolls, and when you use the Attack action and
can make one additional weapon attack as part of that with a one-handed weapon, you can use a bonus
* Hit Points • PHB 90 action, dealing an extra 1d8 damage of the weapon’s action to attack with a hand crossbow you are holding.
damage type on a hit.
* Favored Foe • TCoE 56 | Crossbow Expert Attack: 1 Bonus Action
| Special
| 2 / Long Rest • Special * Sharpshooter • PHB 170
* Umbral Sight • XGtE 42 Attacking at long range doesn't impose disadvantage
* Proficiencies • PHB 90 You gain darkvision out to a range of 60 ft. (+30 ft. if on your ranged weapon attack rolls and your ranged
you already have it). While in darkness, you are weapon attacks ignore half cover and three-quarters
* Additional Ranger Spells • TCoE 57 invisible to any creature that relies on darkvision to see cover. Before you make an attack with a ranged
you in that darkness. weapon that you are proficient with, you can choose to
* Fighting Style • PHB 91 take a -5 penalty to the attack roll to add +10 to the
You adopt a particular style of fighting as your * Martial Versatility • TCoE 57 attack's damage.
specialty.
* Ability Score Improvement • PHB 92
| Archery • PHB
You gain a +2 bonus to attack rolls you make with
ranged weapons. === VARIANT HUMAN RACIAL TRAITS ===
Dice Set 1 --
WEIGHT CARRIED
EQUIPMENT
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Male 32 Medium 6 ft 4 inches 165
GENDER AGE SIZE HEIGHT WEIGHT
Uhtred Ragnarsen Lawful Good Tyr Fair Blue Blonde
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
=== Organizations === Joy in life is in slaying your enemies and hearing the lamentations of their
womenfolk. Satisfaction is in duty performed well.
Wolves of Shadow Enjoys food and drink to excess but only when the battle is won- never when
enemies are near.
PERSONALITY TRAITS
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WIS 12 +4
Ranger
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Disguise Self Gloom Stalker Magic -- 1A Self V,S 1 hour PHB 233 D: 1h, V/S
P Speak with Animals Primal Awareness (Always Prepared) -- 1A Self V,S 10 minutes PHB 277 1/LR, D: 10m, V/S
SPELLS
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