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Gargantuan Squiggoth Alterations:

 -1 damage against ranged attacks


 ‘Squiggoth Supa-kannon’ 72”, s8, ap-2, damage 3, 2d6 shots, blast, grot
gunners
 4 big shootas
 20 transport with supa kannon
 Keywords: Squig
 Mob Rule
Marauder Destroyer Alternations:
 Hellstrike missile (same for thudnerhawk), 72”, s10, ap-3, d6+2, one use
only, 8 on marauder, 6 on thunderhawk, fire all / none if wish, free
hellstrike
 Nose autocannons, ap-1
 Heavy bomb, 1 use only (2 in total), use void mine rules, but 2+
 Toughness 8, no AoC
Warhound Titan Alterations:
 Toughness 9
 Void shields, 4+
 -1 damage
 Plasma blastgun, d6+6 (both profiles)
 Turbo-laser, 96”, heavy 6, s16, ap-5, d6+3 damage
 Attacks 5, warhound feet take to 10
 Increments step 1 back, 3,3,4,5; 4,4,5,6
Land Raider Alterations:
 Toughness 9
 Imperium get soulshatter
 265 points
Cyclops Alterations:
 Explodes are demolition charge, can explode anywhere, not just
engagement range
Tauros Venator (Tauros Assault):
 Multi-laser, Heavy 8, ap-1 Damage 1
 Lascannons 15 points
 Keywords: Squadron, Platoon and regimental
Dethrolla Battlefortress Alterations:
 WS4+, Sv 3+, 30W
 Supa-kannon, grot gunners
 Two big zzappas, 36”, Heavy D3, s2D6, ap-4, Damage 4, Roll Strength 12,
3 mortal wounds instead of damage 4.
 Two twin big shootas
 5 big shootas (25 points)
 Ere we go, Waaagh!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 Grot Riggers D3
Leviathan Alterations:
 Toughness 8
Nobz on Warbikes:
 Gain cloud of smoke, big red button
Thunderhawk Alterations:
 Cluster Bombs, one use only, void mines but 2+ (2 in total)
Mastodon Alterations:
 Siege Melta Array D6+2, D6+4 close range
 No Redemptor. Pierce, I know for a fact that this rule will lead you to be
rather devastated, but you must realise that the council who has kindly
hosted this rather complex session for you (at my expense) has clearly
decided that the primaris dreadnought shall be upgraded to the primaris
keyword. This is not a difficult nor an unreasonable decision to make, for
it is well-known that the redemptor is no ordinary dreadnought, unlike
the dishwasher killing machines we have come to know and love up to
the current decade. The days of the dishes are still with us, and in order
to encourage the use of the clearly superior dreadnought, ironclad
dreadnought, venerable dreadnought, chaplain venerable dreadnought
(to be discussed) and others of which are too well-known to be
reiterated, the redempotr has been deemed not viable for transport
within the glorious wagon-o-matic 6000 (Wallace would be proud)
Lifta Wagon Alterations:
 Lifta Droppa upgraded to stompa lifta droppa
 Ere we go, ramshackle, Waaagh!!!!
 Gains wagon keyword
Kannonwagon:
 Gains wagon keyword
Spartan Alterations:
 Toughness 9
 24W
Fellblade Alterations:
 Toughness 9
 Strength 9
 HE Shells: 72”, Heavy 3D6, S8 AP-3 Damage 3
 AE Shells: 72”, Heavy 2, S16, AP-4, Damage 6+D3
General Alterations:
 All FW units lose Martial Legacy!
 You can use Arks of Omen Detachments, no flyer limit, no moral

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