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Robe of the old lich Robe of the old lich (Exalted)

Wondrous item, legendary (requires attunement by a wizard Wondrous item, legendary (requires attunement by a wizard
of none-good aligement) of none-good aligement)
These black and grey robes carry a scent of decay and death. These black and grey robes carry a scent of decay and death.
While holding them a strange sense of power fills you, While holding them a strange sense of power fills you,
promising even more if only you prove worthy. While promising even more if only you prove worthy. While
attunend to this robe you gain +1 to AC. attunend to this robe you gain +2 to AC.
You also have 6 Sorcerery Points as described in the players You also have 10 Sorcerery Points as described in the players
handbook pg 102 that once per long rest that can be used on handbook pg 102 that once per long rest can be used on the
the following metamagic feats. following metamagic feats.
Extended Spell When casting a spell that has a duration Extended Spell When casting a spell that has a duration
of 1 minute or longer, you can spend 1 sorcery point to of 1 minute or longer, you can spend 1 sorcery point to
double its duration, to a maximum of 24 hours. double its duration, to a maximum of 24 hours.
Subtle Spell When you cast a spell you can spend 1 Subtle Spell When you cast a spell you can spend 1
sorcery point to cast it without any somatic or verbal sorcery point to cast it without any somatic or verbal
components. components.
Quickened Spell When you cast a spell that has a casting
When casting a spell from the Necromancy school you can time of 1 action, you can spend 2 sorcery points to change
expend 3 of your Sorcerery Points to treat a number of dice, the casting time to a bonus action for this casting only.
equal to your Inteligence modifier as having landed on their Empowered Spell When rolling damage for a spell you
highest number. This can only be used once per long rest. can spend 1 sorcery point to reroll a number of the
damage dice up to your Intelligence modifier (minimum of
Robe of the old lich (Awakened) one). You must use the new rolls. This meta magic feat can
Wondrous item, legendary (requires attunement by a wizard be used in combination with others.
of none-good aligement) When casting a spell from the Necromancy school you can
These black and grey robes carry a scent of decay and death. expend 5 of your Sorcerery Points to treat a number of dice
While holding them a strange sense of power fills you, involved in the spell, equal to your Inteligence modifier as
promising even more if only you prove worthy. While having landed on their highest number. This can only be used
attunend to this robe you gain +2 to AC. once per long rest.
You also have 8 Sorcerery Points as described in the players
handbook pg 102 that once per long rest that can be used on
the following metamagic feats.
Extended Spell When casting a spell that has a duration
of 1 minute or longer, you can spend 1 sorcery point to
double its duration, to a maximum of 24 hours.
Subtle Spell When you cast a spell you can spend 1
sorcery point to cast it without any somatic or verbal
components.
Quickened Spell When you cast a spell that has a casting
time of 1 action, you can spend 2 sorcery points to change
the casting time to a bonus action for this casting only.
When casting a spell from the Necromancy school you can
expend 4 of your Sorcerery Points to treat a number of dice,
equal to your Inteligence modifier as having landed on their
highest number. This can only be used once per long rest.

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