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{"name":"Giant

Elk","size":"huge","type":"Beast","tag":"","alignment":"unaligned","hitDice":5,"arm
orName":"natural armor","shieldBonus":0,"natArmorBonus":2,"otherArmorDesc":"15
(natural
armor)","speed":60,"burrowSpeed":0,"climbSpeed":0,"flySpeed":0,"hover":false,"swimS
peed":0,"customHP":false,"customSpeed":false,"hpText":"5","speedDesc":"60
ft.","strPoints":19,"dexPoints":16,"conPoints":14,"intPoints":7,"wisPoints":14,"cha
Points":10,"blindsight":0,"blind":false,"darkvision":0,"tremorsense":0,"truesight":
0,"telepathy":0,"cr":"2","customCr":"2 (450
XP)","customProf":2,"isLegendary":false,"legendariesDescription":"The giant elk can
take 3 legendary actions, choosing from the options below. Only one legendary
action option can be used at a time and only at the end of another creature's turn.
The giant elk regains spent legendary actions at the start of its
turn.","isLair":false,"lairDescription":"When fighting inside its lair, the giant
elk can invoke the ambient magic to take lair actions. On initiative count 20
(losing initiative ties), the giant elk can take one lair action to cause one of
the following effects:","lairDescriptionEnd":"The giant elk can't repeat an effect
until they have all been used, and it can't use the same effect two rounds in a
row.","isMythic":false,"mythicDescription":"If the giant elk's mythic trait is
active, it can use the options below as legendary actions for 1 hour after using
{Some Ability}.","isRegional":false,"regionalDescription":"The region containing
the giant elk's lair is warped by the creature's presence, which creates one or
more of the following effects:","regionalDescriptionEnd":"If the giant elk dies,
the first two effects fade over the course of 3d10 days.","properties":
[],"abilities":[{"name":"Charge","desc":"If the elk moves at least 20 ft. straight
toward a target and then hits it with a ram attack on the same turn, the target
takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC
14 Strength saving throw or be knocked prone."}],"actions":
[{"name":"Ram","desc":"_Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target.
_Hit:_ 11 (2d6 + 4) bludgeoning damage."},{"name":"Hooves","desc":"_Melee Weapon
Attack:_ +6 to hit, reach 5 ft., one prone creature. _Hit:_ 22 (4d8 + 4)
bludgeoning damage."}],"bonusActions":[],"reactions":[],"legendaries":[],"mythics":
[],"lairs":[],"regionals":[],"sthrows":[],"skills":
[{"name":"perception","stat":"wis"}],"damagetypes":[],"specialdamage":
[],"conditions":[],"languages":[{"name":"Common","speaks":false},
{"name":"Elvish","speaks":false},{"name":"Giant Elk","speaks":true},
{"name":"Sylvan","speaks":false}],"understandsBut":"can't
speak","shortName":"","pluralName":"","doubleColumns":true,"separationPoint":1,"dam
age":[]}

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