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{"name":"Gelatinous

Cube","size":"large","type":"Ooze","tag":"","alignment":"unaligned","hitDice":8,"ar
morName":"none","shieldBonus":0,"natArmorBonus":5,"otherArmorDesc":"6","speed":15,"
burrowSpeed":0,"climbSpeed":0,"flySpeed":0,"hover":false,"swimSpeed":0,"customHP":f
alse,"customSpeed":false,"hpText":"8","speedDesc":"15
ft.","strPoints":14,"dexPoints":3,"conPoints":20,"intPoints":1,"wisPoints":6,"chaPo
ints":1,"blindsight":60,"blind":true,"darkvision":0,"tremorsense":0,"truesight":0,"
telepathy":0,"cr":"2","customCr":"2 (450
XP)","customProf":2,"isLegendary":false,"legendariesDescription":"The gelatinous
cube can take 3 legendary actions, choosing from the options below. Only one
legendary action option can be used at a time and only at the end of another
creature's turn. The gelatinous cube regains spent legendary actions at the start
of its turn.","isLair":false,"lairDescription":"When fighting inside its lair, the
gelatinous cube can invoke the ambient magic to take lair actions. On initiative
count 20 (losing initiative ties), the gelatinous cube can take one lair action to
cause one of the following effects:","lairDescriptionEnd":"The gelatinous cube
can't repeat an effect until they have all been used, and it can't use the same
effect two rounds in a row.","isMythic":false,"mythicDescription":"If the
gelatinous cube's mythic trait is active, it can use the options below as legendary
actions for 1 hour after using {Some
Ability}.","isRegional":false,"regionalDescription":"The region containing the
gelatinous cube's lair is warped by the creature's presence, which creates one or
more of the following effects:","regionalDescriptionEnd":"If the gelatinous cube
dies, the first two effects fade over the course of 3d10 days.","properties":
[],"abilities":[{"name":"Ooze Cube","desc":"The cube takes up its entire space.
Other creatures can enter the space, but a creature that does so is subjected to
the cube's Engulf and has disadvantage on the saving throw.\nCreatures inside the
cube can be seen but have total cover.\nA creature within 5 feet of the cube can
take an action to pull a creature or object out of the cube. Doing so requires a
successful DC 12 Strength check, and the creature making the attempt takes 10 (3d6)
acid damage.\nThe cube can hold only one Large creature or up to four Medium or
smaller creatures inside it at a time."},{"name":"Transparent","desc":"Even when
the cube is in plain sight, it takes a successful DC 15 Wisdom (Perception) check
to spot a cube that has neither moved nor attacked. A creature that tries to enter
the cube's space while unaware of the cube is surprised by the cube."}],"actions":
[{"name":"Pseudopod","desc":"_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one
creature. _Hit:_ 10 (3d6) acid damage."},{"name":"Engulf","desc":"The cube moves up
to its speed. While doing so, it can enter Large or smaller creatures' spaces.
Whenever the cube enters a creature's space, the creature must make a DC 12
Dexterity saving throw.\nOn a successful save, the creature can choose to be pushed
5 feet back or to the side of the cube. A creature that chooses not to be pushed
suffers the consequences of a failed saving throw.\nOn a failed save, the cube
enters the creature's space, and the creature takes 10 (3d6) acid damage and is
engulfed. The engulfed creature can't breathe, is restrained, and takes 21 (6d6)
acid damage at the start of each of the cube's turns. When the cube moves, the
engulfed creature moves with it.\nAn engulfed creature can try to escape by taking
an action to make a DC 12 Strength check. On a success, the creature escapes and
enters a space of its choice within 5 feet of the cube."}],"bonusActions":
[],"reactions":[],"legendaries":[],"mythics":[],"lairs":[],"regionals":
[],"sthrows":[],"skills":[],"damagetypes":[],"specialdamage":[],"conditions":
[{"name":"blinded"},{"name":"charmed"},{"name":"deafened"},{"name":"exhaustion"},
{"name":"frightened"},{"name":"prone"}],"languages":
[],"understandsBut":"","shortName":"","pluralName":"","doubleColumns":true,"separat
ionPoint":1,"damage":[]}

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