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‫أﻟﻮان اﻟﺒﻄﺎﻗﺎت ﻫﻲ‪ :‬اﻷﺣﻤﺮ‪ ،‬اﻷزرق‪ ،‬اﻷﺧﻀﺮ‪ ،‬اﻟﺒﻨﻔﺴﺠﻲ‪ ،‬اﻟﻮردي‪ ،‬اﻟﺒﺮﺗﻘﺎﻟﻲ‪ ،‬اﻟﺒﻨﻲ‪ ،‬اﻷﺻﻔﺮ‬

‫ﻗﻮاﻋﺪ اﻟﻠﻌﺒﺔ‪ :‬ط‬ ‫ﺑﻄﺎﻗﺎت اﻟﺘﻮزﯾﻊ‪ :‬ﻋﺪدﻫﺎ )‪ (8‬ﻣﻦ )‪ 1‬إﻟﯽ ‪ (8‬ﯾﺘﻢ اﻟﺴﺤﺐ ﻣﻨﻬﺎ ﺑﺸﮑﻞ ﻋﺸﻮاﺋﻲ ﻗﺒﻞ اﻟﺒﺪء ﺑﺎﻟﻠﻌﺐ‬ ‫اﺳﻢ اﻟﻠﻌﺒﺔ‪ :‬اﺣﺴﺒﻬﺎ‬
‫وﺑﺬﻟﻚ ﯾﺘﺤﺪد ﻣﻦ ﺳﯿﺒﺪأ اﻟﻠﻌﺒﺔ أوﻻ‬
‫‪ -1‬ﻓـﻲ اﻟﺒﺪاﯾﺔ ﯾﺘﻢ ﺳﺤﺐ ﺑﻄﺎﻗﺔ ﻣﻦ ﺑﻄﺎﻗﺎت رﻣﻮز اﻟﻌﻤﻠﯿﺎت اﻟﺤﺴﺎﺑﯿﺔ ﻟــﯿﺘﻢ ﺗﺤﺪﯾﺪ اﻟﻌــﻤﻠﯿﺔ‬ ‫اﺳﻢ اﻟﻤﺨﺘﺮع‪ :‬ﺣﻨﺎن ﮐﻨﻌﺎن‬
‫اﻟﺘﻲ ﯾﺮﻏﺐ اﻟﻠﻌﺐ ﻓﯿﻬﺎ‪ .‬ﻫﻞ ﻫﻲ ﻋﻤﻠﯿﺔ اﻟﺠﻤﻊ‪ ،‬أم اﻟﻄﺮح‪ ،‬أم اﻟﻀﺮب‪ ،‬أم اﻟﻘﺴﻤﺔ‬ ‫ﻣﻦ ﯾﺤﺼﻞ ﻋﻠﯽ اﻟﺒﻄﺎﻗﺔ رﻗﻢ )‪ (1‬ﯾﻠـــﻌﺐ أوﻻ ﻓﻲ اﻟﺠﻮﻟﺔ اﻷوﻟﯽ ﻣﻦ اﻟﻠﻌﺒﺔ‪ ،‬وﺑﺎﻟﺘﺎﻟﻲ ﯾــﺴﺤﺐ أﯾــﻀﺎ‬
‫ﺑﻄﺎﻗﺔ ﻣﻦ ﺑﻄﺎﻗﺎت رﻣﻮز اﻟﻌﻤﻠﯿﺎت اﻟﺤﺴﺎﺑﯿﺔ‬ ‫ﻧﻮع اﻟﻠﻌﺒﺔ‪ :‬ﻟﻮﺣﯿﺔ وﺑﻄﺎﻗﺎت‬ ‫اﻻﺳﻢ اﻟﺘﺠﺎري‪ :‬اﺣﺴﺒﻬﺎ‬
‫‪ -2‬ﻣﻦ ﯾﮑﻮن ﻟﺪﯾﻪ ﺑﻄﺎﻗﺔ اﻟﺘﻮزﯾﻊ رﻗﻢ )‪ (1‬ﻫﻮ اﻟﺬي ﯾﺒﺪأ اﻟﻠﻌﺐ‬ ‫ﺣﯿﻦ ﺗﻨﺘﻬﻲ اﻟﺠﻮﻟﺔ اﻷوﻟﯽ‪ ،‬ﯾﺒﺪأ اﻟﻠﻌﺐ ﻣﻊ اﻟﻼﻋﺐ اﻟﺬي ﯾﺤﻤﻞ اﻟﺒﻄﺎﻗﺔ )‪ ،(2‬وﻋﻠﯿﻪ ﺑﺎﻟﺘﺎﻟﻲ أن ﯾﺴﺤﺐ‬
‫ﻣﻦ ﺑﻄﺎﻗﺎت رﻣﻮز اﻟﻌﻤﻠﯿﺎت اﻟﺤﺴﺎﺑﯿﺔ ﻟﺒﺪأ اﻟﻠﻌﺒﺔ‪ ،‬وﻫﮑﺬا‬ ‫اﻟﻔﺌﺔ اﻟﻤﺴﺘﻬﺪﻓﺔ‪ :‬اﻟﺼﻐﺎر واﻟﮑﺒﺎر‬ ‫ﻋﺪد اﻟﻼﻋﺒﯿﻦ‪ :‬ﻣﻦ ‪ 2‬إﻟﯽ ‪8‬‬

‫‪ -3‬ﯾﺨﺘﺎر اﻟﻼﻋﺐ رﻗﻢ )‪ ،(1‬ﺑﻄﺎﻗﺔ ﺗﺤﻤﻞ رﻗﻤﺎ ﻣﻌﯿﻨﺎ ﻣﻦ ﺑﻄﺎﻗﺎت اﻟﻠﻌﺐ وﯾﻄﺮﺣﻬﺎ أﻣﺎم اﻟﺒﻘﯿﺔ‬ ‫ﻣﻼﺣﻈﺔ‪ :‬اﻟﺠﻮﻟﺔ ﺗﺒﺪأ وﺗﻨﺘﻬﻲ ﻣﻊ رﻣﺰ ﻋﻤﻠﯿﺔ ﺣﺴﺎﺑﯿﺔ واﺣﺪة‪ ،‬وﺗﻨﺘﻬﻲ ﺣﯿﻦ ﺗﻨﻔﺬ ﺑﻄﺎﻗﺎت اﻟﻼﻋﺐ‬ ‫اﻟﺴﻦ‪ 6 :‬وﻣﺎ ﻓﻮق‬
‫ﻣﺜﺎل )اﻟﺮﻗﻢ ‪(1‬ه ‪.‬‬ ‫اﻟﻔﺎﺋﺰ أو ﯾﮑﻮن ﻟﺪﯾﻪ أﻗﻞ ﻋﺪد ﻣﻦ اﻟﺒﻄﺎﻗﺎت‪ ،‬ﺛﻢ ﺗﺒﺪأ اﻟﺠﻮﻟﺔ اﻟﺜﺎﻧﯿﺔ ﻣﻊ رﻣﺰ ﺣﺴﺎﺑﻲ ﺟﺪﯾﺪ ﺑﺤﺴﺐ‬
‫ﻋﻤﻠﯿﺔ اﻟﺴﺤﺐ ﻣﻦ ﺑﻄﺎﻗﺎت رﻣﻮز اﻟﻌﻤﻠﯿﺎت اﻟﺤﺴﺎﺑﯿﺔ‬
‫‪ -4‬اﻟﻼﻋﺐ اﻟﺬي ﯾﻨﺠﺢ أوﻻ ﻓﻲ ﻃﺮح اﻟﺒﻄﺎﻗﺎت اﻟﺘﻲ ﺗﺘﻀﻤﻦ أرﻗﺎﻣﺎ ﯾﮑﻮن ﻣﺠﻤﻮع ﺟﻤﻌﻬﺎ‬ ‫ﯾﻮﺟﺪ )‪ (4‬ﺑﻄﺎﻗﺎت )رﻣﻮز اﻟﻌﻤﻠﯿﺎت اﻟﺤﺴﺎﺑﯿﺔ ﻣﻦ ﻗﺴﻤﺔ وﺿﺮب وﻃﺮح وﺟﻤﻊ( ﯾﺘﻢ اﻟﺴﺤﺐ ﻣﻨﻬﺎ‬ ‫اﻟﻬﺪف ﻣﻦ اﻟﻠﻌﺒﺔ‪:‬ب‬
‫أو ﻃﺮﺣﻬﺎ‪ ،‬أو ﺿﺮﺑﻬﺎ‪ ،‬أو ﻗﺴﻤﺘﻬﺎ‪ ،‬ﺑﺤﺴﺐ اﻟﻠﻌﺒﺔ اﻟﺪاﺋﺮة اﻟﺮﻗﻢ )‪ ،(1‬ﯾﻔﻮز‪ ،‬ﺛﻢ ﯾﻀﻊ ﺗﻠﻚ اـﻠﺒﻄﺎﻗﺎت‬ ‫ﻋﺸﻮاﺋﯿﺎ ﺑﻌﺪ اﻧﺘﻬﺎء ﮐﻞ ﺟﻮﻟﺔ‪ ،‬ﻟﺘﺤﺪﯾﺪ اﻟﻌﻤﻠﯿﺔ اﻟﺤﺴﺎﺑﯿﺔ ﻟﻠﻌﺒﺔ‬ ‫ﻫﺬه ﻟﻌﺒﺔ ﺳﺮﯾﻌﺔ وﺳﻬﻠﺔ وﻣﺜﺎﻟﯿﺔ ﻟﺠﻤﻌﺔ اﻟﻌﺎﺋﻠﺔ و ّﻟﻤﺔ اﻷﺻﺪﻗﺎء واﻟﻨﺸﺎﻃﺎت اﻟﺘﻌﻠﯿﻤﯿﺔ ﻟﻄﻼب‬
‫ﺟﺎﻧﺒﺎ وﻻ ﯾﺴﺘﺨﺪﻣﻬﺎ اﻻ ﻓﻲ ﺣﺎﻟﺔ ﮐﺎن ﻟﺪﯾﻪ ﺑﻄﺎﻗﺔ اﻟﺴﺤﺐ اﻟﻔﻀﯿﺔ أو اﻟﺬﻫﺒﯿﺔ‬ ‫اﻟﻤﺪارس‪ ،‬ﺣﯿﺚ إﻧﻬﺎ ﻟﻌﺒﺔ ﺟﻤﺎﻋﯿﺔ ﺗﻨﺎﺳﺐ ﮐﺎﻓـــﺔ اﻷﻋﻤﺎر‪ ،‬واﻟﻬﺪف ﻣﻨﻬﺎ اﻟﺘﺴﻠﯿﺔ وﺗــﻘﻮﯾﺔ‬
‫ﯾﻮﺟﺪ ‪ 8‬ﺑﻄﺎﻗﺎت )ﺣﻆ(‪ ،‬ﯾﺘﻢ ﺗﻮزﯾﻌﻬﺎ أو ﺳﺤﺒﻬﺎ ﻋﺸﻮاﺋﯿﺎ ﻟﮑﻞ ﻻﻋﺐ‪ ،‬دون أن ﯾﺘﻢ رؤﯾﺔ ﻫﺬه‬
‫اﻟﺒﻄﺎﻗﺎت ﻣﻦ ﻗﺒﻞ اﻟﻼﻋﺒﯿﻦ أﺛﻨﺎء اﻟﺴﺤﺐ أو اﻟﺘﻮزﯾﻊ وﻫﻲ‪ :‬ی‬ ‫اﻟﺬاﮐﺮة واﻻﻧﺘﺒﺎه‪ ،‬وﺗﻨﻤﯿﺔ ﻣﻬﺎرة اﻟﺤﺴﺎب اﻟﺬﻫﻨﻲ اﻟﺴﺮﯾﻊ‬
‫ﻣﺜﺎل‪) :‬ﻓﻲ ﺣﺎﻟﺔ اﻟﺠﻤﻊ ﯾﻤﮑﻨﻪ اﺧﺘﯿﺎر ﺑﻄﺎﻗﺔ اﻟﺮﻗﻢ ‪ 1‬وﺑﻄﺎﻗﺔ اﻟﺮﻗﻢ ﺻﻔﺮ‪ ،‬وﻓﻲ ﺣﺎﻟﺔ اﻟﻄﺮح ﻣﺜﻼ‬ ‫ﻓﻬﻞ أﻧﺖ ﺳﺮﯾﻊ ﻓﻲ اﻟﺤﺴﺎب؟ اﻧﻀﻢ إﻟﯽ ﻫﺬه اﻟﻠﻌﺒﺔ واﮐﺘﺸﻒ ﻧﻔﺴﻚ‬
‫ﯾﺨﺘﺎر ﺑﻄﺎﻗﺔ اﻟﺮﻗﻢ ‪ 2‬وﺑﻄﺎﻗﺔ اﻟﺮﻗﻢ ‪ .(1‬وﻫﮑﺬا‬
‫‪، -1‬ﻋﺪد )‪ (2‬ﺑﻄﺎﻗﺔ اﻟﺠﻮﮐﺮ‪ :‬وﻣﯿﺰﺗﻬﺎ أﻧﻪ ﯾﻤﮑﻦ اﺳﺘﺒﺪاﻟﻬﺎ ﺑﺄي رﻗﻢ ﻻﺳﺘﮑﻤﺎل اﻟﻠﻌﺐ‬
‫وﺗﺴﺘﺨﺪم ﻣﺮة واﺣﺪة ﻓﻘﻂ‬ ‫وﺻﻒ اﻟﻠﻌﺒﺔ‪:‬ی‬
‫‪ -5‬اﻟﻼﻋﺐ اﻟﻔﺎﺋﺰ ﻓﻲ ﮐﻞ ﺟﻮﻟﺔ‪ ،‬ﻫﻮ ﻣﻦ ﯾﮑﻮن ﻋﻠﯿﻪ اﻟﺪور ﺑﻄﺮح ﺑﻄﺎﻗﺔ رﻗﻢ ﺟﺪﯾﺪة‪ ،‬وﻫﮑﺬا‬ ‫ﻟﻌﺒﺔ ﺑﺴﯿﻄﺔ ﺗﺘﺄﻟﻒ ﻣﻦ ﺑﻄﺎﻗﺎت اﻷرﻗﺎم اﻟﻤﻠﻮﻧﺔ‪ ،‬ﺗﺠﻤﻊ اﻟﻔﺎﺋﺪة ﻣﻊ اﻟﻤﺮح‪ .‬ﻣﺼﻤﻤﺔ ﺧﺼﯿﺼﺎ ﻟﻼﺳﺘﻔﺎدة‬
‫‪ -2‬ﻋﺪد )‪ (2‬ﺑﻄﺎﻗﺔ اﻟﺘﺠﻤﯿﺪ وﻫﻲ ﺑﻄﺎﻗﺔ ﺗﻤﻨﺢ ﺻﺎﺣﺒﻬﺎ اﻟﺤﻖ ﺑﻤﺠﺮد أن ﯾﺮﻓﻌﻬﺎ وﯾﻘﻮل‬ ‫ﻣﻦ ﻣﻤﯿﺰات ﻣﻤﺎرﺳﺔ ﻋﻤﻠﯿﺎت اﻟﺤﺴﺎﺑﺎت اﻟﺬﻫﻨﯿﺔ ﮐﺎﻟﺠﻤﻊ واﻟﻄﺮح واﻟﻀﺮب واﻟﻘﺴﻤﺔ‪ ،‬واﻟﺘﻲ ﺗﺆدي‬
‫ﺗﺠﻤﯿﺪ" أن ﯾﺄﺧﺬ اﻟﻮﻗﺖ اﻟﮑﺎﻓﻲ ﺑﺎﻟﻨﺴﺒﺔ ﻟﻪ ﻟﺤﺴﺎب اﻟﻌﻤﻠﯿﺔ‪ ،‬وﯾﻤﻨﻊ ﺑﺎﻟﺘﺎﻟﻲ أي ﻣﻦ اﻟﻼﻋﺒﯿﻦ"‬ ‫إﻟﯽ ﺗﺤﻔﯿﺰ اﻟﺪﻣﺎغ وﺗﻌﺰﯾﺰ ﻗﺪرات اﻟﺘﻌﻠﻢ وﺗﺤﺴﯿﻦ اﻟﺬاﮐﺮة ﻟﻠﺼﻐﺎر واﻟﮑﺒﺎر‬
‫اﻟﻔﻮز واﻟﺨﺴﺎرة‪ :‬ی‬
‫ﻓﻲ ﻧﻬﺎﯾﺔ اﻟﻠﻌﺒﺔ‪ ،‬ﻣﻦ ﺗﻨﻔﺬ ﮐﻞ ﺑﻄﺎﻗﺎﺗﻪ‪ ،‬أو ﯾﮑﻮن ﻟﺪﯾﻪ أﻗﻞ ﺑﻄﺎﻗﺎت ﻫﻮ اﻟﻔﺎﺋﺰ‪ .‬ﺛﻢ ﺗﺒﺪأ اﻟﺠﻮﻟﺔ اﻟﺜﺎﻧﯿﺔ‬
‫اﻵﺧﺮﯾﻦ ﺑﺎﻟﻠﻌﺐ ورﻣﯽ اﻟﺒﻄﺎﻗﺎت ﻗﺒﻠﻪ‪ .‬وﻫﻲ ﺗﺴﺘﺨﺪم ﻣﺮة واﺣﺪة ﻓﻘﻂ‬
‫‪.‬وﻫﮑﺬا‬ ‫ﻧﻤﻂاﻟﻠﻌﺒﺔ‪:‬ه‬
‫‪ -3‬ﻋﺪد )‪ (2‬ﺑﻄﺎﻗﺔ اﻟﺴﺤﺐ اﻟﻔﻀﯿﺔ‪ :‬ﺗﺘﯿﺢ ﻟﻼﻋﺐ أن ﯾﺴــﺤﺐ ﺑﻄﺎﻗﺘﺎن ﻣﻦ اﻟﺒــﻄﺎﻗﺎت اﻟﺘﻲ‬
‫ﻟــﻌﺒﻬﺎ وﻓﺎز ﺑﻬﺎ‪ ،‬ﮐﻞ ﻣﺮة ﻋﻠﯽ ﺣﺪة‪ ،‬أي ﻻ ﯾــﻤﮑﻨﻪ ﺳﺤﺐ اﻟﺒــﻄﺎﻗﺘــﯿﻦ ﻣﻌﺎ‪ .‬وﺗﺴﺘﺨﺪم ﮐﻞ ﺑﻄﺎﻗﺔ‬ ‫ﻫﺬه اﻟﻠﻌﺒﺔ ﺗﺘﯿﺢ اﻟﻠﻌﺐ ﻷﮐﺜﺮ ﻣﻦ ﻻﻋﺒﯿﻦ اﻟﯽ ‪ 8‬ﻻﻋﺒﯿﻦ‬
‫ﻣﺮة واﺣﺪة ﻓﻘﻂ‬ ‫ﻓﻲ ﺣﺎل ﻟﻢ ﯾﺘﻮﻓﺮ ﻋﺪد ‪ 8‬ﻻﻋﺒﯿﻦ‪ .‬ﺑﺈﻣﮑﺎن اﻟﻼﻋﺒﯿﻦ اﻻﺗﻔﺎق ﻋﻠﯽ أن ﯾﻮزع ﻟﮑﻞ ﻻﻋﺐ ﻋﻠﺒﺔ ﺑﻄﺎﻗﺎت‬
‫واﺣﺪة‪ ،‬أو ﺗﻘﺴﯿﻢ ﻋﻠﺐ اﻟﺒﻄﺎﻗﺎت ﻓﯿﻤﺎ ﺑﯿﻨﻬﻢ‬

‫ﺣﻈﺎﺳﻌﯿﺪا‬ ‫‪ -4‬ﻋﺪد )‪ (2‬ﺑﻄﺎﻗﺔ اﻟﺴﺤﺐ اﻟﺬﻫﺒﯿﺔ‪ :‬ﺗﺘﯿﺢ ﻟﻼﻋﺐ أن ﯾﺴﺤﺐ ‪ 3‬ﺑﻄﺎﻗﺎت ﻣﻦ اﻟﺒﻄﺎﻗﺎت اﻟــﺘﻲ‬ ‫إذا ﮐﺎن ﻋﺪد اﻟﻼﻋﺒﯿﻦ ﻋﺪدا ﻓﺮدﯾﺎ‪ ،‬ﻓﯿﺠﺐ ﻋﻠﯽ اﻟﻼﻋﺒﯿﻦ ﺗﺮك ﺻﻨﺪوق ﺑﻄﺎﻗﺎت اﻟﺘﻲ ﻟﻢ ﺗﺴﺘﺨﺪم‬
‫ﻟﻌﺒﻬﺎ وﻓﺎز ﺑﻬﺎ‪ ،‬ﮐﻞ ﻣﺮة ﻋﻠﯽ ﺣﺪة‪ ،‬أي ﻻ ﯾﻤﮑﻨﻪ ﺳﺤﺐ اﻟﺒﻄﺎﻗﺎت اﻟﺜﻼث ﻣﻌﺎ‪ .‬وﺗﺴﺘﺨﺪم ﮐﻞ ﺑﻄﺎﻗﺔ‬ ‫ﺑﻄﺎﻗﺎت اﻟﺤﻆ ﯾﺘﻢ اﺳﺘﺨﺪاﻣﻬﺎ ﮐﻠﻬﺎ ﻣﻊ أي ﻋﺪد ﻣﻦ اﻟﻼﻋﺒﯿﻦ‬
‫ﻣﺮة واﺣﺪة ﻓﻘﻂ‬ ‫ﮐﻞ ﻻﻋﺐ ﯾﺤﺼﻞ ﻋﻠﯽ ﻋﻠﺒﺔ اﻷرﻗﺎم اﻟﻤﻠﻮن ﺑﺎﻟﻠﻮن اﻟﺬي ﯾﻔﻀﻠﻪ‬
‫)ﻋﺪد ﺑﻄﺎﻗﺎت اﻷرﻗﺎم )‪ 11‬ﺑﻄﺎﻗﺔ( ﻣﻦ )‪ 0‬إﻟﯽ ‪ ،10‬وﯾﻮﺟﺪ ﺑﻄﺎﻗﺔ ‪ 0‬إﺿﺎﻓﯿﺔ‬
shall leave a card box that is not used.
Lucky cards shall all be used regardless of the number of players. 4- Two (2) Golden Draw Cards: Allows the player to draw 3 cards from the
Each player selects a colored number box that he/she prefers. cards he/she played and won, each time separately, i.e.,the player cannot draw
Total number of cards per deck: 11 cards (From 0 to 10 with an
additional card “0”). the three cards together. Each card is used only once.

Card colors are: Game Rules:


(Red, Blue, Green, Purple, Pink, Orange, Brown, and Yellow).
Distribution cards (8) (From 1 to 8) which are drawn randomly at the
beginning of the game. The player that holds the card No. (1) 1- At the beginning of the game, the type of calculation is determined
begins the game by drawing from the arithmetic code cards. (Addition, Subtraction, Multiplication or Division).
Sequentially When the first-round ends, the player holding the card
No. (2) plays next and draws from the arithmetic code cards,
Purpose of the game: and so on. 2- the player who have the distribution card No (1) starts the game.
This is a quick and easy game that is ideal for family and Note: The round begins and ends with one arithmetic code card
friends’ gatherings, as well as educational activities for and ends when the winning player runs out of cards or has the
school students, since it is a team game that is suitable fewest number of cards, then the second round begins with a new
3- The player who holds the Joker card chooses a certain number and
subtracts it in front of the rest. Example (number 1).
for all ages. The purpose of this game is for entertainment arithmetic code card asper the draws process . Then the second
memory strengthening, increasing attention span, and round begins, and so on
developing the skill of rapid mental arithmetic.
There are (4) cards (symbols of arithmetic 4- The player who succeeds first in subtracting the cards that include
operations such as division, multiplication, subtraction and addition) the numbers that are a sum of one (1), wins, then puts those cards aside
So, do you consider yourself quick in calculating? that are drawn randomly after the end of each round, to determine and does not use them unless the player has a silver or gold draw card.
Join this game and discover yourself. the calculation of the game.
There are 8 Lucky cards, which are distributed or drawn randomly
(Example: in the case of addition, the player can choose the number card
Game Description: to each player, without these cards being seen by the players
one (1) and the number card zero (0). In the case of subtraction, the player
A simple game that consists of colored number cards, that during the draw or distribution, which are:
chooses the number card two (2) and the number card one (1), and so on).
combines interest with fun. Specifically designed to benefit
from practicing mental arithmetic operations such as
1- Two (2) Joker Cards: Its advantage is that it can be replaced
addition, subtraction, multiplication and division, which with any number to complete the game, and it can only be used once. 5- The winning player in each round is the one who has the turn to put
leads to stimulating the brain, enhancing learning abilities forward a new number card, and so on.
and improving memory for children and adults 2- Two (2) Freeze cards: It is a card that gives its owner the right
End Game:
as soon as he/she lifts it to say "Freeze" and take enough time to calculate At the end of the game, whoever runs out of all his/her cards, or has the fewest
Game Mode:
the operation, and thus prevents any of the other players from playing number of cards, is the winner . Then the second round begins, and so on
This game is applicable for a minimum of two players,
and throwing cards before him/her. The card is only used once.
up to 8 players.
If the number of players is an even number, players 3- Two (2) Silver Draw Cards: Allows the player to draw two cards
can agree to deal each player one box of cards or
divide the boxes between.
from the cards he/she played and won, each time separately, i.e., the Good Luck
player cannot draw the two cards together. Each card is used only once.
If the number of players is an odd number, players

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