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Bard 4 LobinhoChemtech

CLASS & LEVEL PLAYER NAME


Gae’lion Feliöni
Tiefling Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +3 Dexterity
+1 Constitution +2 12 27 --
+1 +3 Intelligence
CLASS
-1 Wisdom INITIATIVE HIT POINTS
12
• +5 Charisma
Total 4d8 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY FAILURES

+1 DEFENSES HIT DICE DEATH SAVES

13 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION H +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+1 P

H
+1

+4
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons

12 H +2 Athletics STR === TOOLS ===


ABILITY SAVE DC Drum, Flute, Playing Card Set, Thieves'
P +5 Deception CHA
Tools, Viol
H +4 History INT
INTELLIGENCE
H +0 Insight WIS === LANGUAGES ===
30 ft. (Walking) Common, Infernal
+3 H +4 Intimidation CHA
H +4 Investigation INT
16 P +1 Medicine WIS SPEED

+5 Nature INT PROFICIENCIES & LANGUAGES


P

WISDOM P +1 Perception WIS


E +7 Performance CHA === ACTIONS === === REACTIONS ===
-1 E +7 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Cutting Words
As a reaction when a creature (that's not immune
Help, Hide, Ready, Search, Use an Object, to being charmed) you can see within 60 ft. makes an
H +4 Religion INT
8 Opportunity Attack, Grapple, Shove, Improvise, attack roll, ability check, or damage roll, you can
H +2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object expend one use of Bardic Inspiration, roll the die, and
subtract the number from the creature's roll. You can
P +3 Stealth DEX === BONUS ACTIONS === do so after the roll but before knowing the result.
CHARISMA Bardic Inspiration • 3 / Long Rest
H +0 Survival WIS
As a bonus action, a creature (other than yourself)

+3 within 60 ft. that can hear you gains an inspiration die


(1d6). For 10 minutes, the creature can add it to one
ability check, attack roll, or saving throw. This can be
added after seeing the roll, but before knowing the
17 outcome.

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION)


Dagger +3 1d4+1 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

Rapier +3 1d8+1 Piercing Martial, Finesse


10 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +3 2 Bludgeoning


14 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Bard 4 LobinhoChemtech
CLASS & LEVEL PLAYER NAME
Gae’lion Feliöni
Tiefling Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARD FEATURES ===


* Bonus Proficiencies • PHB 54
* Hit Points • PHB 52 You gain proficiency with three more skills of your
choice.
* Proficiencies • PHB 52
* Cutting Words • PHB 54
* Spellcasting • PHB 52 As a reaction when a creature (that's not immune to
You can cast known bard spells using CHA as your being charmed) you can see within 60 ft. makes an
spellcasting modifier (Spell DC 13, Spell Attack +5) attack roll, ability check, or damage roll, you can
and known bard spells as rituals if they have the ritual expend one use of Bardic Inspiration, roll the die, and
tag. You can use a musical instrument as a subtract the number from the creature's roll. You can
spellcasting focus. do so after the roll but before knowing the result.

* Bardic Inspiration • PHB 53 | 1 Reaction


As a bonus action, a creature (other than you) within
60 ft. that can hear you gains an inspiration die (1d6). * Ability Score Improvement • PHB 54
For 10 minutes, the creature can add it to one ability
check, attack roll, or saving throw. This can be added
after seeing the roll, but before knowing the outcome. === TIEFLING RACIAL TRAITS ===

| 3 / Long Rest • 1 Bonus Action * Darkvision • BR 43


You can see in darkness (shades of gray) up to 60 ft.
* Jack of All Trades • PHB 54
You can add half your proficiency bonus, rounded * Hellish Resistance • BR 43
down ( +1 ), to any ability check you make that doesn’t You have resistance to fire damage.
already include it.
* Infernal Legacy • BR 43
* Song of Rest • PHB 54 You know the thaumaturgy cantrip. [3rd] You can cast
If you or any friendly creatures who can hear your hellish rebuke (2nd) once per long rest. [5th] You can
performance regain hit points at the end of the short cast darkness once per long rest. CHA is your
rest by spending one or more Hit Dice, each of those spellcasting ability.
creatures regains an extra 1d6 hit points.

* Bard College • PHB 54

| College of Lore

* Expertise • PHB 54
Your proficiency bonus is doubled for any ability check
you make with chosen proficiencies (2 at 3rd and 10th
level).

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb. Soap 1 --

Dagger 1 1 lb.

SP 0 Rapier 1 2 lb.

Chest 1 25 lb.
EP 0 Clothes, Common 1 3 lb.

Crowbar 1 5 lb.
GP 15 Ink (1 ounce bottle) 1 --

Ink Pen 1 --
PP 0 Case, Map or Scroll 2 2 lb.

Clothes, Fine 1 6 lb.


WEIGHT CARRIED

57 lb. Lamp 1 1 lb.

ENCUMBERED Oil (flask) 2 2 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

180 lb. Paper (one sheet) 5 --

PUSH/DRAG/LIFT Perfume (vial) 1 --

360 lb. Sealing Wax 1 --

EQUIPMENT

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Masculino 31 Medium 1,75m 72
GENDER AGE SIZE HEIGHT WEIGHT
Gae’lion Feliöni Chaotic Neutral O mundo é um palco,
Brancae eu sou o protagonista
Verde da minha
Castanho
própria história
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Organizations === I’m willing to listen to every side of an argument before I make
my own judgment.
"Irmandade da Melodia Sombria"
The best way to get me to do something is to tell me I can’t do it.
A Irmandade da Melodia Sombria é uma I would rather make a new friend than a new enemy.
sociedade secreta de músicos, artistas e
indivíduos criativos que se originou nas PERSONALITY TRAITS
profundezas das cidades sombrias e criminosas.
Os membros dessa afiliação compartilham uma
paixão pela música, mas também têm uma Beauty. What is beautiful points us beyond itself
inclinação para o submundo e o lado mais toward what is true. (Good)
sombrio da sociedade.

IDEALS

I’ve been searching my whole life for the answer to a


certain question.
Someone I loved died because of a mistake I made.
That will never happen again.

BONDS

If there’s a plan, I’ll forget it. If I don’t


forget it, I’ll ignore it.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

€Gae'lionnasceu em uma pequena trupe de


bardos nômades que viajava entre as cidades,
difundindo suas músicas em tempos de guerra.
Ele era o único tiefling da caravana, resultado da
união de sua mãe, uma humana, e de seu pai, um
tiefling que iludiu sua mãe com sonhos e
esperanças vazias antes de desaparecer. Desde
muito cedo, Gae'lion teve um contato direto com a
música, aprimorando suas habilidades com a
ajuda de sua mãe e dos outros membros da trupe
que não ligavam para o fato de o garoto ser meio
tiefling. Eles eram uma família, ou pelo menos era
isso que ele pensava. No entanto, durante uma
das paradas em Thaloria, a trupe foi atacada e
injustamente morta pelos moradores da cidade, a
mando de um dos integrantes que havia traído o
grupo. Mesmo ferido, o garoto conseguiu escapar
apenas com as roupas do corpo e a flauta que um
dia pertencera à sua mãe. Agora, ele tinha que
sobreviver nas ruas e lidar com o preconceito das
pessoas devido ao fato de ser um tiefling. Gae'lion
não era apenas um músico habilidoso, mas
também um mestre da persuasão e da lábia.
Usava suas palavras afiadas para convencer as
pessoas a fazerem o que ele queria, seja abrindo
os cofres de seus senhores ou desviando a
atenção das autoridades. No entanto, Gae'lion
não era apenas um vigarista. Também usava sua
música para trazer alegria e esperança para os
menos afortunados da cidade. Organizava
concertos secretos nas vielas escuras, onde os
moradores carentes podiam esquecer por um
momento as dificuldades da vida cotidiana.
Usando suas habilidades musicais como arma,
Gae'lion se tornou um mestre em disfarces,
alterando sua aparência e personalidade de
acordo com a situação. Às vezes, se apresentava
como um nobre refinado, encantando a alta
sociedade com sua música sofisticada. Em outras
ocasiões, se transformava em um guerreiro
valente, ajudando a proteger a cidade contra
ameaças.

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 13 +5
Bard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Thaumaturgy Infernal Legacy -- 1A 30 ft. V 1 minute PHB 282 D: 1m, V

=== 2nd LEVEL === 3 Slots OOO

O Hellish Rebuke Infernal Legacy DEX 13 1R 60 ft. V,S Instantaneous PHB 250 1/LR, V/S

SPELLS

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