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TOGETHER WE STRIVE,
TOGETHER WE RISE
Preface
welcome to virtual mivg 2021
Through decades of human development and technological advancement, mankind has invented various
devices that help to bring us all together no matter the distance between us. These inventions made a huge
impact on us especially since the Covid-19 pandemic. Through these inventions, we can still conduct this
Virtual Medical Intervarsity Games and build friendships on a much bigger scale. Friendships born on the
field of athletic strife is the true gold of a game. It is UKM’s greatest honor to be selected as the host for
Medics Intervarsity Games (MIVG) 2021. This annual sport event under the Sport and Inventory of Asian
Medical Student Association (AMSA) Malaysia holds onto few aims all along these years. Building good
relationships between future healthcare workers is essential to ensure we provide the best possible
treatment for the patient. Through virtual platforms, we truly believe we as students of the healthcare field
can connect to one another, and what better way to do this than doing it through virtual sports. It is said that
sports don’t build character, they reveal it. Manners maketh man, with this in mind we hope to see
participants display a great sense of moral. We will do our best to ensure the development of interest in
sport sustains beyond this event. For us being students of the field of healthcare, need to be exemplary in
displaying proper health both physically and mentally.
GENERAL RULES
Full-time undergraduate student taking any Registration fee per participant is RM10,
healthcare-related course. except Virtual Run and Individual games
Registration is only accepted upon the (please refer to our posters on social
confirmation of payment. media). Withdrawal of game is not
Accept online registration only. Registration refundable yet replacement is allowed.
after the deadline will NOT be entertained. Any act of disobedience to the VMIVG
Participants are allowed to join different Rules & Regulations will result in
games as long as they do not overlap on disqualification.
one another. The tentative will be provided UKM as the organiser reserves the right
on our Instagram and Facebook pages. to amend the Rules & Regulations,
Each faculty is only allowed to send max 3 cancellation and postpone the
teams representative for a specific team- commencement of the competition
based game(first come first serve basis). without prior notice due to technical
difficulties. Registration fees are not
refundable.
The organiser reserves the right to use any The organiser has the right to cancel the
photos, videos, and recordings of any of the game if participants are less than 3 teams
participants in VMIVG 2021 for legitimate for a specific game. Registration fee will
purposes including commercial advertising. be refunded in this case.
The organiser shall not be held liable for any Constructive feedback for the game is
inaccuracy of the games being held. always welcomed by submitting through
The organiser shall not be responsible for response link within 7 days after VMIVG.
the damage of personal belonging.
Winners for each game will
contribute points to their respective
universities
Calculations will be done by our
committee to determine which
university gets the highest points
UNIVERSITY WITH THE HIGHEST
POINTS WINS BEST OVERALL
university ranking
UNIVERSITY!
The calculations are as the following:
Virtual run
Individual category
Gold Medal -3 points
Silver Medal - 2 points
Bronze Medal - 1 point
Group Category - 5 points
University Category - 10 points
VIRTUAL RUN
RULES AND REGULATIONS
1. This event is open to the public.
2. Participants must register within the time allocated which is from 23/8/21 till
19/09/21.
3. Participants must screenshot their payment receipt and upload it into the
registration google form. For faculty category, please make the payment
through your contingent leader and that receipt has to be uploaded by the
leader to the google drive.
4. Participants must make sure all the information they filled are genuine and
accurate before they submit the google forrm.
5. Participants WILL BE DISQUALIFIED if found guilty of using any vehicles to aid
their running.
6. Participants are required to use the running app STRAVA RUNNING APP.
7. Once the participants accomplish their running task, they are required to
screenshot their running distance and upload it into the google drive. For
faculty category, all leaders should compile the screenshots of the running
distance in one PDF document and upload into the google drive.
8. The link for the google drive will be provided
together with the confirmation email that will
be sent when the virtual run starts on the
20/09/21.
9. Participants are to submit their screenshot of
their total running distance by 03/10/21.
10.Participants do not have to complete the run
in one go and may divide it as long as they
complete the run by 03/10/21.
11. Participants are required to adhere to the
SOP by KPM throughout the event.
12. Participants who fail to complete the running
task/upload necessary documents will be
disqualified from the event.
13. Medals, e-certificates, vouchers up to RM50
and recycling bags will be provided to all
participants.
INDIVIDUAL CATEGORY
1. Participants are allowed to choose their total distance of run
which is either 10km, 7.5km or 5km and complete it within the
time span allocated which is from 20/09/21 till 03/10/21.
2. Participants must complete the distance chosen and submit the
results by 03/10/21.
GROUP CATEGORY
1. Each group is required to run a total of 40km within the time span
allocated, which is from 20/09/21 till 03/10/21.
2. Participants must complete the run and submit the results by
03/10/21.
3. Each group must consist of 4 members.
4. You may divide the task of covering the entire span of distance among
said group members.
5. Each group may consist of a mix of men and women.
6. The group representative/leader must send screenshots of the group
member’s recorded running distance and upload it to the google drive
by 03/10/21.
faculty CATEGORY
1. The universities taking part have to be from the medical or
health science faculty of the respective university.
2. The distance allocated for each faculty is a total of 100km and
must be completed within the time span allocated, which is
from 20/09/21 till 03/10/21.
3. A minimum of 15 and a maximum of 20 participants are
needed in a team. Hence, more than one team is allowed
from one faculty as long as the minimum and maximum
requirements are met.
4. Participants are required to run a total distance of 100km
which is divided among their team members.
5. All participants have to register through their contingent
leader.
6. A contingent leader will be elected from each faculty.
7. If the faculty fails to elect a contingent leader, unfortunately
this category cannot be chosen.
MATCH & SCORING SYSTEM
1. Each participant/team is required to
complete the designated distance to
receive the prizes..
2. Each participant will receive a medal, an e-
certificate, recycling bag and vouchers up
to RM50 once they have completed the
running task.
3. For individual category, a gold medal will
be given for 10km, a silver medal for
7.5km and a bronze medal for 5km.
4. For group category, a gold medal will be
given for completing the 40km run.
5. For the faculty category, a gold medal will
be given to each participant upon
completion of the 100km run set for the
faculty.
VALORANT
1. PLAYERS REGISTRATION
• Each team MUST consist of at least 5 players, coach is optional (coach is not getting a medal)
• Each team can be a mix of men and women.
• Participants are allowed to decide on the name of their teams.
• Name of the team must not directly or indirectly include sensitive issues. (Race, religion, politics, and vulgarities)
• Maximum entries of 16 teams are allowed. Acceptance of entries is based on first-come first-serve basis.
•Each team leader is required to accept gamemaster's friend request in order to be invited.
2. RULES AND REGULATIONS
Teams are expected to be ready 15 minutes before
the designated time based on the schedule
provided.
If one team is not ready by the designated time,
their opponent can take a default win by submitting
a report via results form in order to keep the
tournament on schedule.
Your opponent profile can be found on the check-in
teams list.
Participants are required to enter a discord call on
the day of the competition and during the
competition for better communication with
3. MATCH AND SCORING SYSTEM organisers.
Software used is Valorant (Riot game)
Tournament platform: Battlefy
Communication platform: Discord
Game Mode used is custom standard mode
The map will be picked randomly by PIC.
All teams will play at least two games.
Grouping : BEST OF 1
Final : BEST OF 3
4. GAME RULES
Participants are not allowed to switch players.
Participants are not allowed to enter other team voice channels in Discord.
Participants are not allowed to use any cheat system.
Participant are not allowed to send any inappropriate words or phrases to the opponent team during
the game
Please make sure you have a stable connection during the competition day to avoid delay in
schedule!
Push up
Participants are required to do 30 consecutive push ups within the shortest time.
Done within 1 min = 241-300 marks
2 mins = 181-240 marks
3 mins = 121-180 marks
4 mins = 61-120 marks
5 mins and above = 0-60 marks
Sit up
Participants are required to do 30 consecutive sit ups within the shortest time.
Done within 1 min = 241-300 marks
2 mins = 181-240 marks
3 mins = 121-180 marks
4 mins = 61-120 marks
5 mins and above = 0-60 marks
Elbow plank
Participants are required to do elbow plank and hold as long as they can.
Hold for 1 min = 0-60 marks
2 mins = 61-120 marks
3 mins = 121-180 marks
4 mins = 181-240 marks
5 mins = 241-300 marks
6 mins and above = 2 additional marks per second
Body Posture
Participants are given marks ranging from 0-100 for their correct body posture to complete the challenge.
Winner will be determined based on the highest total marks from the 3 exercises and body posture.
1. Registration
Participants are required to fill in the registration form.
No limit on the number of participants for this game.
Additional information
a game in which players discover clues, solve puzzles, and accomplish tasks in one or
more room.
The goal is to escape from the site of the game.
Platform: Google forms
The winners will be determined based on the duration spent to complete the game.
At the end of the session, the person in charge will record the time and the participant
who completed the game with the shortest duration will be nominated as winner.
1. registration
Participants are required to fill in the registration form.
This is an individual challenge and there will be 2
categories which are for male and female.
SKIPPING
provided.
Video editing is strictly prohibited
CHALLENGE
Participants are allowed to record multiple attempts
and submit their best video.
Participants have to rename their video to
name_university_faculty (eg:Ahmad_UKM_Medicine)
before submission.
3. Match system
Participants are required to do 45 (female) and 60
(male) consecutive cycles of rope skipping.
Failure to do 45/60 consecutive cycles will not be
accounted for completing the challenge.
Judge will begin the timer once the participant starts
skipping in the video and stop the timer once the
participant complete 45/60 consecutive cycles.
Participants are free to use any skipping method to
complete the challenge.
Winners will be determined based on the shortest
time to complete 45/60 cycles
Done within 1 min = 241-300 marks
2 mins = 181-240 marks
3 mins = 121-180 marks
4 mins = 61-120 marks
5 mins and above = 0-60 marks
1. Participants registration
Participants are ONLY allowed to join SOLO category.
Participants are required to register within the registration period, late
applicants will not be entertained.
iii) Music
Any style of music may be used and can be mixed.
The recording and mixing of music must be of professional quality, well integrated and with high standards of sound
reproduction. Original music and sound effects are allowed.
Minimum time for the performance is 1 minute and the maximum performance is 3 minutes with tolerance of 5 seconds more
or less. Time will be counted as soon as the music starts, not by the early movement unless both start at the same time.
v) Match system
The winner will be judged based on the number of likes gained in Instagram (40%),
choreography, presentation, music (60%).
Participants are encouraged to share the video around to gain likes.
a) Choreography
Volume: the ability to demonstrate: strength, explosive power, flexibility and movements with
perfect execution throughout the routine.
Variation: different types of dancing style and variety of rhythm that match to the music
Appeal: able to attract the audience with multiple moves in synchronized forms
b) Presentation
The competitors manage to attract the audience’s attention with energetic and unique
performances.
c) Music
Variation of music styles, which match with the dancing style - Accurate timing according to the
beat.
1. Participants registration
Participants are required to register their details in
the registration link given.
No participants limit for each university. However,
each participant is only allowed to submit ONE photo.
Photography
with a short caption of the photo into a google form
link given. We will share the photo on our Instagram
page with hashtag #MIVGphoto2021 once you are
Competition eligible.
The caption of the photo have to be less than 40
words.
Participants may edit their photo using various photo
editing applications.
3. Match system
The winner will be judged 40% based on the number of likes gained, 30% will based on creativity and another 30%
will based on the suitability of photo taken according to the theme.
All the photo taken will be posted in our Instagram page.
Participants are encouraged to share the photos around to gain likes.
Video Competition
1. Participants registration
Participants are required to fill in the registration
form.
No participants limit for each university but each
participant is only allowed to submit ONE video.
8th - 3 points
9th - 2 points
10th - 1 points
The team with the highest number of kills will be awarded an extra 5 marks. If there are more than 2 teams getting the
same highest number of kills, 5 marks will be given to each of the teams.
4. IN-GAME RULES
If any player disconnects during a match, the game will still continue.
Please resolve any problems that might occur before a match starts. Connection or hardware problems during a
match could lead to a disqualification by MIVG admins. Make sure all players are eligible to play. In team games, all
players must be registered for their corresponding team's roster.
No substitute players are allowed.
If a team member is unable to play at the scheduled start time, the team can decide to remove the member from
participating in the tournament. (At least 3 players)
Matches should be played with 3 to 4 players in a team. If a team is missing any player(s) during the event day, the
team can continue with the match but without any last minute substitution even the team left one member.