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JUST SAY NO!

A Campaign Against Single Use Plastic

Federico F. Nuňez
Babag Night High School
THEME

• SGD 14. LIFE BELOW WATER


• SGD 17. PARTNERSHIP TO ACHIEVE THE GOAL
PROJECT TITLE
ENDURING UNDERSTANDING

The overall objective of the project is to reduce/eliminate


single use plastic in waste streams and seas saving non-
renewable resources.
ESSENTIAL QUESTIONS

• How necessary is it for these packaging's to be plastic?


• How has plastic become a problem for our environment?
• So what is the solution?
STANDARDS
MELC in subject areas covered: Araling Panlipunan, ESP and English
CONTENT STANDARD: Naipamamalas ng magaaral ang pag-unawa sa mga
konsepto tungkol sa paggamit ng isip sa paghahanap ng katotohanan at
paggamit ng kilos-loob sa paglilingkod/ pagmamahal.
PROCESS SATNDARD:Nakapagsusuri ang magaaral ng sarili batay sa mga
salik na nakaaapekto sa pananagutan ng tao sa kahihinatnan ng kilos at pasya
at nakagagawa ng mga hakbang upang mahubog ang kanyang kakayahan sa
pagpapasya
VALUE STANDARD: Naipamamalas ng magaaral ang pag-unawa sa
pangangalaga sa kalikasan.
PROJECT DETAILS

• The project aims to reduce, reuse, recycle and say 'NO' to single-use
plastics.
• Ask your local government units government to follow the
Republic Act 9003 or the Ecological Solid Waste Management Act of 2001
and develop a proper Circular Economy for plastics.
• Support calls to action! The ocean needs us to be part of the solution!
PROJECT SCENARIO
Single-use plastics, or disposable plastics, have become entrenched in the daily lives of our students across
the country. Whether it is a plastic bag from grocery shopping, a stirrer from a morning coffee, a clamshell
container for that convenient on-the-go lunch, or even a simple straw — these easily overlooked and thrown
away items begin to add up. Despite advertisements for more sustainable products like metal straws, re-usable
shopping bags, and ceramic coffee containers, the convenient plastic options are still being used. Despite news
articles regularly showing the damage caused by plastic pollution (images of floating garbage or injured sea
turtles most likely come to mind), apathy towards environmental issues continues to rise.
The goal of this project is to identify an on-going, complicated issue such as the problem of single-use
plastic usage, to investigate the issue by reviewing literature on the topic, and thento respond to the issue
through the enactment of local ordinances, starting in the barangay level, that support this campaign.
These engagements are intended to lobby and raise awareness to potential audience with the issue of
plastics in new ways that may encourage behavioral changes and at the very least encourage personal habits
to be questioned. Methodology from packaging design, product design, interaction design, and video game
design are used to present a message against the usage of single-use plastics.
PROJECT TASK

1.Plan a litter collection day


Start small by collecting litter as a class on school grounds or in the local neighborhood. You could also join forces with other classrooms, get the whole
school involved, or even work with local municipalities and community action groups to spread the word and take part in a bigger cleanup.
2.Research the pros and cons of using plastic
Ask students to make a poster or presentation showing all the ways we benefit from using plastic and how it can potentially harm the environment. Are
there any plastic products where the benefits outweigh the possible negative environmental impacts? Are there any plastic products we might be able
to reduce or eliminate? What do we do with plastic at the end of its life? Is recycling a good option for the different types of plastics? Why or why not?
3.Keep a journal of single-use plastics
Ask students to keep a journal of the single-use plastics they use over the course of a week (they could even include their whole family in the process!
4.Lobbying and enforcing Republic Act 9003 or the Ecological Solid Waste Management Act of 2001
Enactment of No to Single Use Plastic ordinance with the Student Government
TIME FRAME
ROLES
Steering Committee
• Provides wide leadership in support of the project
• Resolves issues escalated by the project manager or project team leads
• Resolves or forwards policy issues to appropriate decision-making bodies Program/Project Sponsor
• Makes the business decisions for the program/project
• Participates day-to-day in one or more programs/projects
• Manages, reviews, and prioritizes the project work plans with objective to stay on time
Team leads and Team members
• Manages project resources
• Reports status to and receive feedback from Steering Committee
• Collaborates with project managers to resolve issues within individual projects or within portfolios*
• Brings issues to the Steering Committee as needed
• Monitors contract compliance
• Conducts risk management analysis
• Meets facility and resource requirements
Project Team Member
• Assigned full or part time to participate in project team activities
• Responsible for contributing to overall project objectives and specific team deliverables
• Escalates policy issues to team lead for referral to appropriate policy making bodies
Technology Support
• This role is comprised of various team members who perform technology support for the project.
• Establishes project support technology standards
• Assists team members in the use of project support technology
• Maintains project support technology
Stakeholders
• Community member affected by or participating in the project Key User
• Provides source information to the team
Student Researcher Job Duties and
Responsibilities
•• Coordinate with business management to determine research objectives
•• Develop and direct given research assignments
•• Create a plan of action, set project goals, and manage to completion
•• Formulate effective and efficient research processes
•• Design surveys, questionnaires, polls, etc. specific to research requirements
•• Test research methodologies to confirm intended purpose of evaluation
•• Perform fieldwork, interviews, experiments, concept tests, etc. to gather data
•• Perform evaluative analysis of selected resources and current market data
•• Organize and maintain research databases
•• Compile and organize findings in graphs, charts, mock-ups, and diagrams
•• Document, report, and present research findings to management and clients
RUBRICS

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