Professional Documents
Culture Documents
List Configuration
Selections: Matched Play: Kill Team
Categories: C ,S :M ,L :K T ,L :B -F K T
Leader [16pts]
Player [16pts]
Selections: Harlequin's kiss [4pts], Leader, Shuriken pistol
Categories: A ,F :H ,I ,P ,M ,L
Rules: Flip Belt, Holo-suit, Rising Crescendo
Model: Player, Weapon: Harlequin's kiss, Plasma grenade, Shuriken pistol
Core
As long as this model is on the battlefield and not shaken, you gain an additional
Resourceful Manual
Command Point at the beginning of the battle round.
p68
Player 8" 3+ 3+ 3 3 1 4 8 6+
Harlequin's
Melee Melee +1 -1 D3 -
kiss
Plasma Grenade
6" 4 -1 1 -
grenade D6
Shuriken Each time you make a wound roll of 6+ for this weapon, that
12" Pistol 1 4 0 1
pistol hit is resolved with an AP of -3.
Specialists [48pts]
Player [16pts]
Selections: Combat, Harlequin's kiss [4pts], Shuriken pistol
Categories: A ,F :H ,I ,P ,M ,S
Rules: Flip Belt, Holo-suit, Rising Crescendo
Model: Player, Weapon: Harlequin's kiss, Plasma grenade, Shuriken pistol
Expert Fighter Add 1 to this model's Attacks characteristic. Core Manual p69
Player 8" 3+ 3+ 3 3 1 4 8 6+
Harlequin's
Melee Melee +1 -1 D3 -
kiss
Plasma Grenade
6" 4 -1 1 -
grenade D6
Shuriken Each time you make a wound roll of 6+ for this weapon, that
12" Pistol 1 4 0 1
pistol hit is resolved with an AP of -3.
Player [16pts]
Selections: Harlequin's kiss [4pts], Shuriken pistol, Zealot
Categories: A ,F :H ,I ,P ,M ,S
Rules: Flip Belt, Holo-suit, Rising Crescendo
Model: Player, Weapon: Harlequin's kiss, Plasma grenade, Shuriken pistol
You can add 1 to this model's Attacks and Strength characteristics in a battle round in Core Manual
Frenzied
which they charged. p77
Player 8" 3+ 3+ 3 3 1 4 8 6+
Harlequin's
Melee Melee +1 -1 D3 -
kiss
Plasma Grenade
6" 4 -1 1 -
grenade D6
Shuriken Each time you make a wound roll of 6+ for this weapon, that
12" Pistol 1 4 0 1
pistol hit is resolved with an AP of -3.
Player [16pts]
Selections: Harlequin's kiss [4pts], Scout, Shuriken pistol
Categories: A ,F :H ,I ,P ,M ,S
Rules: Flip Belt, Holo-suit, Rising Crescendo
Model: Player, Weapon: Harlequin's kiss, Plasma grenade, Shuriken pistol
Swift You can re-roll Advance rolls for this model. Core Manual p74
Player 8" 3+ 3+ 3 3 1 4 8 6+
Harlequin's
Melee Melee +1 -1 D3 -
kiss
Plasma Grenade
6" 4 -1 1 -
grenade D6
Shuriken Each time you make a wound roll of 6+ for this weapon, that
12" Pistol 1 4 0 1
pistol hit is resolved with an AP of -3.
Non-specialists [132pts]
Player [19pts]
Selections: Fusion pistol [3pts], Harlequin's kiss [4pts]
Categories: A ,F :H ,I ,P ,M ,N -
Rules: Flip Belt, Holo-suit, Rising Crescendo
Model: Player, Weapon: Fusion pistol, Harlequin's kiss, Plasma grenade
Player 8" 3+ 3+ 3 3 1 4 8 6+
Player [17pts]
Selections: Fusion pistol [3pts], Harlequin's embrace [2pts]
Categories: A ,F :H ,I ,P ,M ,N -
Rules: Flip Belt, Holo-suit, Rising Crescendo
Model: Player, Weapon: Fusion pistol, Harlequin's embrace, Plasma grenade
Player 8" 3+ 3+ 3 3 1 4 8 6+
Player 8" 3+ 3+ 3 3 1 4 8 6+
Player [17pts]
Selections: Harlequin's caress [3pts], Neuro disruptor [2pts]
Categories: A ,F :H ,I ,P ,M ,N -
Rules: Flip Belt, Holo-suit, Rising Crescendo
Model: Player, Weapon: Harlequin's caress, Neuro disruptor, Plasma grenade
Player 8" 3+ 3+ 3 3 1 4 8 6+
Player [18pts]
Selections: Fusion pistol [3pts], Harlequin's caress [3pts]
Categories: A ,F :H ,I ,P ,M ,N -
Rules: Flip Belt, Holo-suit, Rising Crescendo
Model: Player, Weapon: Fusion pistol, Harlequin's caress, Plasma grenade
Player 8" 3+ 3+ 3 3 1 4 8 6+
Player 8" 3+ 3+ 3 3 1 4 8 6+
Player [12pts]
Selections: Harlequin's blade, Shuriken pistol
Categories: A ,F :H ,I ,P ,M ,N -
Rules: Flip Belt, Holo-suit, Rising Crescendo
Model: Player, Weapon: Harlequin's blade, Plasma grenade, Shuriken pistol
Player 8" 3+ 3+ 3 3 1 4 8 6+
Harlequin's
Melee Melee User 0 1 -
blade
Plasma Grenade
6" 4 -1 1 -
grenade D6
Shuriken Each time you make a wound roll of 6+ for this weapon, that
12" Pistol 1 4 0 1
pistol hit is resolved with an AP of -3.
Player [16pts]
Selections: Harlequin's embrace [2pts], Neuro disruptor [2pts]
Categories: A ,F :H ,I ,P ,M ,N -
Rules: Flip Belt, Holo-suit, Rising Crescendo
Model: Player, Weapon: Harlequin's embrace, Neuro disruptor, Plasma grenade
Player 8" 3+ 3+ 3 3 1 4 8 6+
Selection Rules
Flip Belt: This model can move across other models as if they were not there, and it can climb any distance vertically (up or down) when
it moves – do not measure the distance moved in this way. In addition, it never suffers falling damage, and never falls on another
model. If it would, instead place this model as close as possible to the point where it would have landed. This can bring it within 1" of an
enemy model.
Holo-suit: This model has a 4+ invulnerable save.
Rising Crescendo: You may roll 3D6 instead of 2D6 for this model when making a charge roll, and may choose an enemy model with 18"
of this model as the target of a charge, rather than 12".