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MIPRO 2015, 25-29 May 2015, Opatija, Croatia

Interactive Teaching with Socrative

M. Filipović Tretinjak*, A. Bednjanec* and M. Tretinjak*


*School
of Electrical Engineering (Elektrotehnička škola), Zagreb, Croatia
martinafilipovic.tretinjak@gmail.com; andrea.bednjanec@gmail.com; mario.tretinjak@gmail.com

Abstract – Interactive teaching methods promote a learning Socrative is a free smart student response system that
environment that leads to achieving the expected learning enables teachers to engage students in the learning process
outcomes through encouraging student participation. with a series of educational activities via any web enabled
Socrative student and Socrative teacher are applications devices such as a smartphone, tablet, laptop or desktop.
that enable teachers to implement an engaging class By using Socrative, teachers can immediately collect
environment through educational exercises and games that feedback from students as well as monitor their progress
can be used on any web enabled devices, such as and help them to become self-evaluators of their work.
smartphones, tablets, laptops and desktops. Experience
from the School of Electrical Engineering in Zagreb shows To be able to use Socrative, a teacher needs to create
that Socrative supports both independent and collaborative an account, students then access the Socrative virtual
learning and can create an interactive learning room by using a unique room code that is provided to
environment. them by the teacher. After logging in, students can be
involved in various activities such as quizzes and
answering quick questions.
I. INTRODUCTION
Interactive teaching methods encourage students to II. SETTING UP A SOCRATIVE TEACHER ACCOUNT
participate in class activities, use questions to stimulate
discussions, measure student understanding. Each class A Socrative teacher account can be setup either
activity enables students to deepen their learning and through a web browser on laptops and desktops or on the
achieve the planned learning outcomes. Interactive Socrative teacher application on any web enabled mobile
teaching supports a student-centered approach in the device such as a smartphone or tablet. Currently,
learning process. The advantages and disadvantages of the Socrative allows one classroom per account. If additional
interactive teaching with Socrative are given in Table 2 rooms are required, the teacher needs to create and
below. manage additional Socrative teacher accounts.
Students don’t need to create a separate account or
login credentials. Socrative teacher and Socrative student
TABLE I. THE ADVANTAGES AND DISADVANTAGES OF THE accounts are free for use.
INTERACTIVE TEACHING WITH SOCRATIVE

Advantages Disadvantages A. Creating an account - using a web browser


can easily check the needs to have access to the
students’ understanding required technology,
A Socrative teacher account can be setup through a
(e.g. Exit ticket), needs to have access to a web browser, including Firefox, Chrome, Safari and
can create games to track computer and internet, Internet Explorer (http://b.socrative.com/login/teacher/).
the students’ performance needs time to collect and After entering email and password you will enter the
while playing (e.g. Space create the necessary Socrative site (Dashboard) where you will receive a
race), learning materials
have automatically-graded
unique Room Code (e.g. ROOM: f306d0a7), which
Teacher

Teacher
Interactive Teaching with Socrative

multiple choice quizzes, students will use to access the created activities.
can monitor the students’
progress via Excel or B. Creating an account - using the Socrative teacher
Google spreadsheet, application
can have up to 50 students
loged in at one time per A Socrative teacher account can also be registered
room, through the Socrative teacher application
have access to the (http://www.socrative.com/apps.php to download the
Socrative account from
different mobile devices
application) via a smartphone or tablet.
are involved in various need to have access to a After downloading and installing the Socrative teacher
activities through the use computer and internet,
of technology, spend more time on the
app, start the application, enter email and password and
comprehend better, computer enter the Socrative site (Dashboard) where you will
Students

Students

become more interested in receive a unique room code (e.g. ROOM: f306d0a7),
course topics, which students will use to enter a virtual room and access
develop critical thinking, the created activities.
have access to the
Socrative from different
mobile devices

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III. LOGGING IN TO SOCRATIVE When using the Student Paced – Immediate Feedback
Teachers log in to Socrative by using their created quiz type, students receive immediate right/wrong
teacher accounts (http://b.socrative.com/login/teacher/ and feedback and explanations after answering each question.
enter email and password) via a web browser or the Students answer questions in a particular order and cannot
installed Socrative teacher application. Teachers that have skip them or change their answers. Teachers are able to
a Google email account can log in by using the “Sign in monitor the students’ progress via the Live Results Table.
with Google” button. When using the Student Paced – Student Navigation
Students can log in to Socrative by using a web quiz type, students have the ability to edit questions, skip
browser or the installed Socrative student application. To questions and navigate the quiz in their own way. Once
access the teacher’s virtual room, students need to enter they’ve completed the activity they can submit the entire
the room code (given by the teacher) and then select the assessment. Teachers are able to monitor the students’
“Join Room” button. After logging in, students can access progress via the Live Results Table.
various activities. When using the Teacher Paced quiz type, teachers are
able to control the flow of questions. Teachers can send
IV. ACTIVITIES one question at a time and visualize the responses as they
happen. Teachers can also skip and revisit certain
Students learn through their participation during the questions.
lesson. Educational quizzes can help stimulate interest and
promote further learning or can be used as an assessment Additional quiz settings allow teachers to disable
tools. student names and randomize the order of questions or
answers.
Each activity below provides students with
opportunities to deepen their learning. To teachers these
activities can provide feedback about the students’ B. Run a Space Race
learning. Quizzes can be deployed as a fast-paced rocket race
game. Students are engaged in fun exercises that track
After logging in to Socrative, teachers can start their performance while they're playing. This Socrative
different activities such as: start a quiz, run a space race, feature allows students to work in pairs or small groups in
run an exit ticket, run quick questions (e.g. multiple choice order to answer the quiz questions.
and true/false quick questions, short answer quick
questions). Teachers can choose the number of teams (there can
be up to 20 teams), team colors can be automatically
Within Socrative, only one activity can be active at the assigned or selected by students. Each correct answer
same time and this activity will stay open until the teacher moves a rocket across the screen. The team of students
selects finish or chooses to start another activity. that have answered the most questions correctly will win
Teachers can see the activity results through an opened the space race.
browser or application. Even if the teacher chooses to shut Before activating the Space race quiz, students need to
down his/her computer, the activity stays opened. To end be divided into teams, while only one person from each
the currently running activity, the teacher needs to press team needs to be logged into Socrative. The teams need to
the button Finish. choose a team name before the game is started.
A. Start a quiz There can be teams that believe they have no chance
of winning so they quit the game. If that happens, each
At the beginning of the lesson students individually or student needs to submit his/her answers on a piece of
as a team can take a quiz about the class topic they have paper after the game to help them get back into a good
already learned. The teacher estimates the students’ mindset.
comprehensions of the topic and gaps in understanding.
If there is a small number of students (up to 14) in a
Quizzes like evaluation exercises can contain multiple class, students can participate in the space race separately.
choice questions, short answers or can be a combination
of the two. Teachers can create a new quiz, import a quiz
from another teacher, import a quiz from Excel and access C. Run an Exit Ticket
quiz reports through the Dashboard (main screen in Exit tickets are quizzes that are mainly used to check
Socrative) using Manage Quizzes button. the students’ understanding at the end of a class. Exit
tickets provide students with an opportunity to reflect on
When importing a quiz from an Excel file, teachers what they have learned, to analyze their learning efforts.
need to download the Excel template first, populate it with
quiz question and answers according to the template For teachers, Exit tickets provide feedback on an
headings and save it to a computer with a unique name instructional strategy used during a lesson. It is an easy
(e.g. SOC-XXXXXX). A quiz can then be imported into way to gather the students’ responses, access level of
Socrative as an Excel file. mastered learning outcomes and their interests. Based on
the data collected, teachers can at the beginning of the
When starting a quiz, teachers have three options to next lesson clarify small misunderstandings and adjust the
choose from: Student Paced – Immediate Feedback, pace for further lessons.
Student Paced – Navigation or Teacher Paced.
Here are some examples of Exit ticket questions:

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x Name one important thing you learned in the class VI. SEARCH RESULTS
today. Research was conducted for two months on seventy-
x Write/ask one question about the content of four students from 17 to 18 years of age. Participants were
today’s lesson - something that has left you students who attended subjects from the vocational
puzzled. education program: Computer system electronic
technician. Research was conducted during courses that
x What questions do you still have about today’s already have in-class computer-based activities.
lecture?
Students already use different platforms such as
x I used the blackboard extensively today. Were its Edmodo (https://www.edmodo.com/) and Zondle
organization and content helpful in your learning? (https://www.zondle.com/publicPagesv2/). They always
Why or why not? like to participate in various activities that can be carried
out through the use of smartphones, tablets, laptops and
x Which of the readings you did for the today’s desktops.
class was most helpful in preparing you for the
lesson? Why? Figure 1 shows the research results of the students’
feedback on using Socrative. Most of the interviewed
x We did a concept map activity in the class today. students (82%) liked using Socrative and claimed that
Was this a useful learning activity for you? Why Socrative gave them a better insight into what they have
or why not? learned.
D. Quick question activities - "Right now" polling A small number of interviewed students (18%) didn’t
like participating in Socrative activities. They explained
Quick question activities enable teachers to do a quick
that this was because there was too much emphasis on
pool during the lesson. Pool questions can be asked aloud,
technology. They would rather participate in activities that
but it is much better to give students a paper copy of the
include working with printed materials and textbooks.
questions. If a classroom is equipped with a projector,
questions can be projected on the screen.
Teacher can ask a question with the option Short
answer and students then give their answer. After students
have answered a question, the teacher uses the option Start
Vote. The class can then vote on their favorite responses.

V. REPORTS
Reports are used to keep students activity results. After
students have completed the activity, the teacher needs to
press the Finish button and the Report pop-up window
will open. From the Report pop-up window, various report
types can be selected, such as the Whole Class Excel, Figure 2. Students’ feedback on using Socrative
Individual Student(s) PDF or Question Specific PDF.
Figure 2 shows that the 83% of the high school
To download a selected report to the computer, select students agreed that Socrative activities were an
the Download option. Because the download option is not interesting new way to learn. A small number of
available on tablets or smartphones, the report can be interviewed students (17%) didn’t like using Socrative.
received via email and Google Drive or can be viewed in They said they would rather use Edmodo learning
the live results Chart (option View Chart). To get reports platform.
sent to the Google Drive, the email associated with your
account must be a Google Domain email address and you
must log in via Google Single-Sign-On.
Then select the report you want (Whole Class Excel,
Individual Student(s) PDF or Question Specific PDF) by
clicking the grayed-out OFF and toggling it to ON. To
collect all the data in one spreadsheet, it is best to use the
Whole Class Excel report. The Individual Student(s) PDF
refers to the report with a completely graded quiz for each
student. The Question Specific PDF report shows
response data for each question in a full quiz format. To
receive the selected report, click the Submit button.
To access all previously created reports, go to the
Dashboard and click on the Manage Quizzes button. Figure 1. Students’ feedback on using Socrative

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Here are some examples on what student wrote about laptops and smartphones. Through the use of real time
Socrative: questioning and instant result aggregation, teachers can
easily evaluate the effectiveness of their instruction and
x “The Socrative activities were fun!” the students’ current level of understanding.
x “It was nice to learn in a different way.” Experience from the School of Electrical Engineering
x “I think that it was a totally useless activity.” in Zagreb shows that the use of Socrative increases
student participation during class and provides instant
x “Space race got me motivated to learn more and feedback (to both the students and the teacher) on the
it was fun.” achieved learning outcomes, thus creating an interactive
learning environment.
x “I would rather use my textbook and printed
materials.”
REFERENCES
x “I have learned a lot.” [1] http://www.bedu.com/interactive.html
x “Space race is my favorite class activity.” [2] http://www.socrative.com/
[3] http://www.socrative.com/apps.php
VII. CONCLUSION [4] http://www.socrative.com/resources.php
[5] http://www.makingtechsimple.com/socrative
Students perceive and assimilate information in [6] http://www.makingtechsimple.com/socrative
different ways. Socrative allows the implementation of the [7] http://garden.socrative.com/
interactive learning environment in which students repeat
[8] http://www.thelandscapeoflearning.com/2012/02/11-ways-to-use-
core information and practice basic skills through various socrative-as-formative.html
games. [9] http://catlintucker.com/2014/01/my-favorite-mobile-apps-2-
socrative-lesson-ideas
Quizzes throughout the lesson can help teachers assess
the effectiveness of their instruction, as well as student [10] http://www.nicolechubb.com/2014/07/31/getting-set-up-on-
socrative/
understanding of the concepts taught.
[11] http://www.brown.edu/about/administration/sheridan-
Socrative allows teachers to engage and assess their center/teaching-learning/effective-classroom-practices/interactive-
students through the educational activities on tablets, classroom-activities

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