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RECREATION PLAN SHEET

COLLECT CONNECT COLLABORATE CREATE COORDINATE


Interests: Potential Members: Possible Activities Shared Objective/Goals Background/Context Things to do:
 Mind games  Julienne Arpon  For week 1:  To test the students' When creating our 1.) The player must prepare
 Mild  Julianne Ding What’s in my Box? creativity by recreational plan, at first, his/her mystery item
physical  Justine Jaen describing the while were brainstorming which is what the
activities  Justine Espiritu  For week 2 and 3: object; we had difficulty trying to teammates will guess. The
like  Earl Padullo a. Charades  To develop the come up with something item must be placed in a
exercising  Bernadine Ylaya b. Pinoy Henyo students' critical we can do given our box.
 Creative, c. Whisper thinking by guessing current situation where we 2.) Students will take turns of
meaningful, Challenge the object; can only interact with one keeping an object hidden
and d. Asia's Next Top  To achieve another virtually. We were to be guessed by the rest
innovative Model Home teamwork; throwing around many of the members.
activities Edition  To engage one’s self ideas but eventually 3.) He/she gives 3 hints
 Games with e. Mukbang with by actively landed on this one that we before letting the
dares Truth or Dare participating and all think we will truly members ask questions or
 Food f. Never Have I interacting with enjoy. This game is not take a guess.
WEEK 1

Ever members; only convenient for our 4.) After the 3 hints,
 To practice effective virtual setup but it’s an members (as one group)
communication; exciting way to challenge will be given a total of 10
 To share to the our guessing skills as well chances to ask questions
members their as picking fun items and that will help them guess
valued items and coming up with creative the object.
something about ways do describe them to 5.) Members are given a total
themselves; and the fellow players. of 5 chances to guess the
Object.
 To be able to bond
6.) If the members fail to
and build a
guess, the person holding
relationship with
the object will give a dare
classmates;
to a member (to be chosen
randomly). If the
members succeed in
guessing, the person with
the object will receive a
dare (to be decided by the
members).
7.) After every round,
whether the holder of the
object wins or loses,
he/she will explain why
that was the object he/she
chose.

Method & Time Frame Things to prepare:


To be played virtually in  An object that is valuable
MS teams for 1 hour to the player which will
be the mystery item
 Box
 Mobile phone/Desktop
PC/Laptop
 MS Teams
 Internet connection
 Prayer
WEEK 2

For week 2: Background/Context Things to do:


a. Never Have I  To know the Now that we’ve already 1.) Opening prayer
Ever students’ experienced doing a 2.) Spinning of wheel to
b. Would You preferences/interests; recreational activity choose who will go first
Rather  To get to know the together, we were already 3.) First game: Would You
c. Kiss, Marry, Jail students’ able to grasp how the Rather
For week 3: personalities and planning was done. 4.) Second game: Never
a. Recreating Old behaviors; Nonetheless, however, it Have I Ever
Photos  To achieve still took a process for use 5.) Screensharing of the
b. Mukbang with camaraderie within to decide what to do Powerpoint presentation
Truth or Dare the group; together. We decided to do (images)
c. Charades  To discover more party games because we 6.) Third game: kiss, marry
d. Pinoy Henyo about one’s self; cannot go to parties or get- or jail
e. Whisper  To engage one’s self togethers during this time 7.) Wrapping up of thoughts
Challenge by actively of pandemic. Playing these 8.) Closing prayer
f. Asia’s Top Model participating and games virtually can let us
Home Edition interacting with the reminisce together of our
members; past realities and creating
new memories together in
 To practice effective
our new normal. We also
communication;
chose these games because
 To be able to share
our answers can reveal
past experiences and
more about us and we can
memories to the
get to know each other
group; and
better.
 To be able to bond
Method & Time Frame Things to prepare:
and build a
To be virtually done in  Mobile phone/Desktop
relationship with the
MS Teams for 40 minutes PC/Laptop
members
 MS Teams
 Internet connection
 Spin the wheel app (c/o
Arpon)
 Powerpoint presentation
WEEK 3

For week 3: *To know the student's Background/Context Things to do:


 Charades with a preferences/interests; For week three, the main 1.) Start with the facilitator
twist *To get have fun and mastermind for this (mastermind), she will give
enjoy the interaction of activity was our the word or phrase that the
the group; groupmate Bernadine. charader will act out.
*To achieve During our previous (charader will be chosen
camaraderie between brainstorming for the last through the random wheel)
the group; 2 weeks, the game
*To be able to think charades would be brought 2.) The word/phrase will be
creatively and act up but we never chose it in sent in the chat box with the
confidently; the end. However, for this condition or "forbidden
*To engage one’s self week’s recreational action" (e.g. use one hand
by actively participating activity, Bernadine only, no use of mouth, etc.).
and interacting with brought the long-discarded The other players will not be
members; game of charades. This allowed to open their chat
*To practice effective game is quite similar to box. Message will then be
communication; our first recreational deleted.
*To be able to share activity ‘What’s in the
past experiences and Box’ but what makes this 3.) The charader has 3
memories to the group; one even better is, unlike minutes to act out the
and ‘What’s in the Box’ where message, if it is guessed
*To be able to bond and we just had a secret item correctly then the
build a relationship with in a box, this time we mastermind must share an
classmates; made sure to include and embarassing story of theirs
more engaging task where but if guessed wrongly, then
we really need to think, one of the guessers will share
not only as guessers, but theirs (through the random
as well as charaders. For wheel)
week three, the main
mastermind for this 4.) Cycle will repeat until all
activity was our group players were able to be both
mate Bernadine. During the mastermind and charader
our previous
brainstorming for the last Note: The categories will be
2 weeks, the game decided by the group
charades would be brought beforehand.
up but we never chose it in
the end. However, for this
week’s recreational
activity, Bernadine
brought the long discarded
game of charades. This
game is quite similar to
our first recreational
activity ‘What’s in the
Box’ but what makes this
one even better is, unlike
‘What’s in the Box’ where
we just had a secret item
in a box, this time we
made sure to include and
more engaging task where
we really need to think,
not only as guessers, but
as well as charaders.
Method & Time Frame Things to prepare:
To be virtually done in 1.Words or phrases that the
MS Teams for 40 minutes players will act out.
or less 2. Internet Connection
3. Desktop PC/Laptop
4. MS Teams
5. Messenger (Optional)
6. Random Wheel App
7. Timer

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