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Cleric 4 ELERmano

CLASS & LEVEL PLAYER NAME


COLINO BLACKBEER
Hill Dwarf Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+3 Constitution +1 11 39 --
+2 -1 Intelligence
CLASS
• +5 Wisdom INITIATIVE HIT POINTS
14
• +2 Charisma
Total 4d8 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY FAILURES
Advantage Against
+1 Poison DEFENSES HIT DICE DEATH SAVES

12 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +1 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+3 +3

-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Battleaxe, Simple Weapons, Warhammer

16 P +4 Athletics STR === TOOLS ===


ABILITY SAVE DC Brewer's Supplies, Herbalism Kit
+0 Deception CHA
-1 History INT === LANGUAGES ===
INTELLIGENCE
P +5 Insight WIS Common, Dwarvish, Elvish
25 ft. (Walking)
-1 +0 Intimidation CHA
-1 Investigation INT
8 P +5 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +5 Perception WIS


+0 Performance CHA === ACTIONS ===
+3 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
-1 Religion INT
17 Opportunity Attack, Grapple, Shove, Improvise,
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+1 Stealth DEX === SPECIAL ===


CHARISMA Channel Divinity • 1 / Short Rest
+3 Survival WIS
You can channel divine energy to fuel magical

+0 effects a number of times per short rest.

10

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE WISDOM (PERCEPTION)


Light Hammer +4 1d4+2 Bludgeoning Simple, Light, Thrown, Range (20/60)

Spear +4 1d6+2 Piercing Simple, Thrown, Versatile, Range (20/60)


15 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +4 3 Bludgeoning


9 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Cleric 4 ELERmano
CLASS & LEVEL PLAYER NAME
COLINO BLACKBEER
Hill Dwarf Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== CLERIC FEATURES ===


| 1 Action
* Hit Points • PHB 57
* Ability Score Improvement • PHB 59
* Proficiencies • PHB 57

* Spellcasting • PHB 58 === HILL DWARF RACIAL TRAITS ===


You can cast prepared cleric spells using WIS as your
spellcasting modifier (Spell DC 13, Spell Attack +5) * Darkvision • BR 20
and prepared cleric spells as rituals if they have the You can see in darkness (shades of gray) up to 60 ft.
ritual tag. You can use a holy symbol as a spellcasting
focus. * Dwarven Resilience • BR 20
You have advantage on saves against poison and
* Divine Domain • PHB 58 resistance against poison damage.
You choose a divine domain that grants you additional
spells and other features related to your deity. * Dwarven Combat Training • BR 20
You have proficiency with the battleaxe, handaxe, light
| Life Domain hammer, and warhammer.

* Bonus Proficiency • PHB 60 * Tool Proficiency • BR 20


You gain proficiency with heavy armor. You gain proficiency with your choice of smith’s tools,
brewer’s supplies, or mason’s tools.
* Disciple of Life • PHB 60
Whenever you use a spell of 1st level or higher to * Stonecunning • BR 20
restore HP, the creature regains additional HP equal to Whenever you make an Intelligence (History) check
2 + the spell’s level. related to the origin of stonework, you are considered
proficient in the History skill and add double your
* Channel Divinity • PHB 58 proficiency bonus to the check.
You can channel divine energy to fuel magical effects
a number of times per short rest * Dwarven Toughness • BR 20
Your hit point maximum increases by 1, and it
| 1 / Short Rest • Special increases by 1 every time you gain a level.

| Channel Divinity: Turn Undead: 1 Action

* Channel Divinity: Preserve Life • PHB 60


As an action, you can use Channel Divinity and
present your holy symbol to restore up to 20 HP
divided among any creatures within 30 ft. up to half a
creature's HP max. You can’t use this feature on an
undead or a construct.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Light Hammer 1 2 lb.

Spear 1 3 lb.

SP 11 Holy Symbol 1 --

EP 0

GP 0

PP 0
WEIGHT CARRIED

5.22 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

210 lb.
PUSH/DRAG/LIFT

420 lb.

EQUIPMENT

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MALE Medium
GENDER AGE SIZE HEIGHT WEIGHT
COLINO BLACKBEER Neutral Good INLE Santo dios medico,
Black agricultorRed
y pescador White
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Originario de los subterraneos de las colinas


sagradas del dios santo INLE en Madagascar 1 bolso de pierna con hierbas de la colina
Santo yoruba de la pesca, agricultura y la 1 macerador portatil
medicina
Casi todos en la isla le rinden culto, incluso los 1 Sentinel Shield
enanos subterraneos Shield, major tier, uncommon
Cuando Joven Colino se intereso por el mar y sus 6 lb. AC +2
artes y en tierra por la fermentacion que origina While holding this shield, you have advantage on
las bebidas initiative rolls and Wisdom (Perception) checks. The
Con el pasar del tiempo decidio iniciarse en ser shield is emblazoned with a symbol of an eye.
clerigo de INLE.. al poco tiempo debio zarpar junto encontrado en Vag durag Mision ratas de alcantarilla
a otros para hayar la cura a una peste agricola
que azotaba la isla y que no logrababan curar...
Meses en barco terminaron con un ciclon que los
hizo naufragar...
Colino despierta chamuscado por el sol en una
playa... Incorporandose explora la isla
encontrando una ciudad denominada Vas Durag
en la que logra entrar dando a un guardia oro que
le quedaba...
Al poco tiempo incursiona en un bar gracias a su
conocimiento de la fermentacion calando muy
bien... Sin embargo su objetivo aun sigue en su
mente...

CHARACTER BACKSTORY ADDITIONAL NOTES

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WIS 13 +5
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 4 Slots OOOO

P Bless <C> Cleric (Always Prepared) -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

P Cure Wounds Cleric (Always Prepared) -- 1A Touch V,S Instantaneous PHB 230 V/S

O Bane <C> Cleric CHA 13 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M

O Command Cleric WIS 13 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Guiding Bolt Cleric +5 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S

O Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 250 V

O Inflict Wounds Cleric +5 1A Touch V,S Instantaneous PHB 253 V/S

O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Sanctuary Cleric WIS 13 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

=== 2nd LEVEL === 3 Slots OOO

P Lesser Restoration Cleric (Always Prepared) -- 1A Touch V,S Instantaneous PHB 255 V/S

P Spiritual Weapon Cleric (Always Prepared) +5 1BA 60 ft. V,S 1 minute PHB 278 D: 1m, V/S

O Aid Cleric -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Augury [R] Cleric -- 11m Self V,S,M Instantaneous PHB 215 V/S/M

O Blindness/Deafness Cleric CON 13 1A 30 ft. V 1 minute PHB 219 D: 1m, V

O Calm Emotions <C> Cleric CHA 13 1A 60 ft./20 ft. Sphere V,S Concentration, up to 1 minute PHB 221 D: 1m, 20 ft. Sphere, V/S

O Continual Flame Cleric -- 1A Touch V,S,M Until dispelled PHB 227 D: Until Dispelled, V/S/M

O Enhance Ability <C> Cleric -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M

O Find Traps Cleric -- 1A 120 ft. V,S Instantaneous PHB 241 V/S

O Gentle Repose [R] Cleric -- 1A + 10m Touch V,S,M 10 days PHB 245 D: 10d, V/S/M

O Hold Person <C> Cleric WIS 13 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Locate Object <C> Cleric -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Prayer of Healing Cleric -- 10m 30 ft. V Instantaneous PHB 267 V

O Protection from Poison Cleric -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Silence [R]<C> Cleric -- 1A + 10m 120 ft./20 ft. Sphere V,S Concentration, up to 10 minutes PHB 275 D: 10m, 20 ft. Sphere, V/S

O Warding Bond Cleric -- 1A Touch V,S,M 1 hour PHB 287 D: 1h, V/S/M

O Zone of Truth Cleric CHA 13 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

SPELLS

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