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Raven 21
Raven 21
DESCRIPTION
of gold, the head of the mace is carved in the form of a crouching Lammasu,
its wings folded in its back. When the command word is activated, the
BACKGROUND
A long time ago, in a forgotten world, lived Amarch a cleric of great piety
and great prowess. In that world undead infestation was the norm and certain
parts of it were literally crawling with the living dead. Long and bitter
were the battles of Amarch against the undead host, but his faith never
It was during a particular dark time that the superiors of Amarch brought
him a gift from his god. A beautifully crafted mace was presented to him, a
mace with special powers against the undead. The Golden Mace was not only a
powerful weapon for good, it was also aware and intelligent and it was
called Lammasu, in honor of one of those noble beings who had helped the
A fast friendship was forged between the priest and the weapon and for
nearly ten years they fought together the undead host. Each one of them
trusted the other with their lives and they even made an oath never to flee
During one campaign against the undead they were claimed by the mists.
Lord Vecna. For the Chained God, the aura of goodness of both the priest and
the mace were anathema and he decided to deal with the problem. The maimed
god appeared in front of the cleric and told him, in no uncertain terms, to
Amarch has never encountered so foul an evil, but he stood his ground and
prepared to attack the lich god and die, for he knew he lacked the power to
destroy the undead monster. It was during that time that Lammasu´s courage
broke. Using his superior ego, he took possession of Amarch and made him
flee. It was blind chance that they fled toward Tovag and outside Vecna´s
influence, even though the lich did not really wish to stop them, judging
When they were safe Amarch was angry at Lammasu. They had swore and oath and
they should have honored it. Lammasu argued that if they died no one would
fight the undead horde, but to no avail. Angry with his cowardly weapon
Amarch said in bitter tones "I renounce thee unworthy weapon, and cast you
into this mists that have brought us misery. I name you oathbreaker, may you
forever doubt your abilities so your powers will fail your master when they
are needed most, until you right the great wrong you have done me". So
powerful was the curse that the mist rose and Lammasu was transported to the
POWERS
mace of lawful good alignment. Any evil character touching it will receive
5d4 points of damage. If it strikes any undead creature (but not creature of
follows:
Creature Save
Spectres 35%
50/55/60/65/70/75/80%
Liches 95%
Note that lords of a domain (even when they fit the above categories) cannot
Even if these saving throws are effective, the golden mace scores double
damage upon opponents of this sort, and twice the damage bonus (but see
hindrances). Once per day it can cause a sunray, as per a sunblade, to issue
from between the wings of the lammasu. It requires the utterance of the
command word (sunbright) and a round to charge the weapon. It can only be
used during daylight hours and only in a place where the sun shines (cannot
HINDRANCES
Lammasu was cursed by Amarch and as a result its powers have become warped.
The mace is extremaly cowardly and will try to avoid any conflict.
- Every time that the disruption power is used it runs a chance of turning
against the one using the mace. When an undead succeeds in the saving throw,
it will suffer no damage and the owner of the mace will suffer the damage
instead of the original target. Those undead who are disrupted automatically
undead. As a result of the curse now the owner saves at -2 against all the
powers of the undead and necromantic magic and the magic resistance is no
longer in use.
enemy, such as a lich or powerful undead, it will try to take control of its
owner and flee. If that is not possible it will become difficult to swing
- When asked for advice it will be cowardly and sneaky. The mace does not
want to enter combat against undead and has a pathological fear of liches in
- When activated, the sunray power will blind (save to avoid) the owner and
- In a situation when the mace's powers are needed most (DM choice), they
will fail. For example if the owner is reduced to 1 HP and hits a lich and
dispels it, nothing will happen, regardless of die roll. This curse works
The mace can be left behind, unlike other cursed weapons, but it will try to
stay with a single owner and dominate him if it is ever in danger of being
MEANS OF DESTRUCTION
The curse can only be lifted if Lammasu is used to strike Vecna (it doesn't
matter if the lich lord is hit or not). Note that Lammasu will try, by all
once there it will try to dominate its owner and flee. If the mace is used
to strike Vecna the shade of Amarch will appear and reclaim the mace. Then
they will attack Vecna in a futile attempt to destroy him, giving the
previous owner some time to flee.
Luis