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(Module 1) SSE 114- Production of Social Studies Instructional • Prompting may take the form of a reminder, a strong

Materials hint, a clue, or a question, and should always be


followed by adequate wait time.
What is Teaching?
◉ Teaching is the concerted sharing of knowledge and C. QUESTIONING
experience, which is usually organized within a discipline • Asking questions is an ideal way to generate
and, more generally, the provision of stimulus to the thoughtful discussions and explorations of issues that
psychological and intellectual growth of a person by are important to developing students' understanding.
another person or artifact. • Questioning is perhaps the instructional tool used
◉ Teaching profession is a noble one, every teacher must most commonly by teachers.
play an important role in making a child/student to realize D. GIVING FEEDBACK
their dreams. • The primary use of feedback is not to indicate
whether students are right or wrong but to enable
Functions of Teaching them to reflect on their use of strategies and on their
◉ In teaching process, the active or functional part is played learning.
by the independent and dependent variable. Mainly • Feedback should be honest and specific so that
following three types of functions are performed by these learners know how they are doing.
variables. • This is a great way to build their awareness of how
1. Diagnostic Functions they can take control of their learning
2. Prescriptive Functions E. TELLING
3. Evaluative Functions • Telling means supplying what the student needs, such
A. Diagnostic Functions as an unknown word or a topic for a literacy-learning
 The goal is to bring desirable changes in the behavior task.
of students. The initial task needs a proper diagnosis • The idea is to fill a gap at that moment to enable the
for the prescription of appropriate treatment (the student to move on.
actual attempts) for bringing desirable behavioral F. EXPLAINING
changes in the students. • Explaining can be thought of as an extension of
telling.
B. Prescriptive Functions
• Explanations are verbally explicit, tailored to
 On the basis of diagnosis, the teacher takes decision
individual student needs, and intended to help
about the needed prescription for achieving the
students develop their own understandings.
stipulated objectives. Accomplishment of objectives
• Teachers may explain the task itself, or they may
needs an appropriate interaction between the
explain the content of a text or learning activity.
teacher and the student which, in turn, needs proper
management of the intervening variables by the
G. DIRECTING
teacher.
• Directing is simply giving a specific instruction to let
C. Evaluative Functions the learner know what he or she is supposed to do.
 Concerned with the tasks of evaluating the process
and outcomes of the prescriptive functions that may TEACHING AND INSTRUCTION
be decided in the form of realization of the stipulated WHAT IS TEACHING?
objectives. • When we talk about teaching, we are dealing with
different techniques, strategies, and approaches that
In contrast...
will facilitate learning.
 to diagnostic or prescriptive functions, the student
• Impart knowledge to or instruct (someone) as to how
remains more active in the evaluative functions. He
to do something; or
has to respond and evaluate his own progress in
• Cause (someone) to learn or understand something
terms of the abilities acquired and behavior changes
by example or experience.
occurred.
WHAT IS INSTRUCTION?
ACTS OF TEACHING • When we talk about instruction, it’s not as complex
7 Acts of Teaching as teaching. Instruction is simply giving direction. You
1. Modeling instruct someone on what to do and how to do it.
2. Prompting • The act of educating, giving the steps that must be
3. Questioning followed or an order.
4. Giving feedback • Instruction makes learners dependent on the teacher.
5. Telling
6. Explaining Comparison between Teaching and Instruction
7. Directing • Teaching and Instruction are being used
interchangeably by many educators these days.
A. MODELING Teachers are often called instructors supposing that
• Modeling is perhaps the most powerful and pervasive their job is to instruct, to give knowledge or
form of instruction. instructions. However, there is subtle difference
• This sort of modeling makes the thinking “visible”. between teaching and instruction.
• Nearly everything a teacher does during the course
of a lesson can be seen as modeling.
B. PROMPTING
• Prompting means encouraging the learner to use
what they already know and can do.
TEACHING VS INSTRUCTION 4. Present the Material
◉ Once items one through three have been established,
• Teaching works for overall development.
you can present the material. Use various methods, like
• Teaching arouses critical thinking.
text, videos, images, sounds, and simulations. Present
• Teaching is explaining how something is done.
the material in small chunks so as to avoid information
• Teaching is liberation.
overload.
• When you teach someone, you may transmit
almost anything: concepts, ideas, theories or,
5. Provide Learners Guidance
say, history.
◉ Provide guidance strategies like examples, case studies,
• A teacher strews ideas to be subverted.
apologies, and mnemonic devices to help learners store
• Teaching provokes.
the new information in their long-term memories.

• Instruction works for skill development. 6. Elicit Performance (practice)


• Instruction arouses functional thinking. ◉ Allow the learner to practice the new skill or behavior
• Instruction is telling how something is done. they are learning. This provides an opportunity for
• Instruction is regimentation learners to confirm their understanding, and even to fail
• When you instruct someone, you’re giving in a safe environment.
him a set of tools or tasks to do something 7. Feedback
specific. ◉ Provide learners with specific and immediate feedback
• An instructor lays down rules to be obeyed. when they are practicing the new skill or behavior they
• Instructions prescribes. have learned. Explain in detail the concept to those who
are not as quick at picking it up.  Give more than “you’re
right” or “you’re wrong” feedback.
INSTRUCTIONAL PROCESSES
◉ Instructional processes describe the instructional 8. Assess Performance
activities that provide the means through which students ◉ After ample practice has been given, test the learners to
will achieve the stated objectives of a course. determine if the lesson has indeed been learned.
◉ Processes must be included that develop or strengthen 9. Enhance Retention and Transfer
students' general education skills, connect course ◉ Provide the learners with additional practice and
activities or material to the workplace, to subsequent materials (job aids, quick reference guides, and
coursework, or to other aspects of life, and ensure additional tests) so that they may review the material on
students are actively engaged in the learning process. their own time at a later date.
Instructional processes must be descriptive of the
strategies and methods employed in the course. An TEACHING STRATEGIES
example of Instructional Process is Robert Gagne’s Nine Teaching strategies are methods and techniques that a
Steps of Learning teacher will use to support their pupils or students through
the learning process; a teacher will chose the teaching
9-STEP INSTRUCTIONAL PROCESS strategy most suitable to the topic being studied, the level of
Back in 1965, Robert Gagne detailed a nine-step instructional expertise of the learner, and the stage in their learning
process that many teachers, trainers, and instructional journey.
designers still use today when creating their learning events.
Here are some of the Teaching Strategies;
The steps are not meant to be absolute rules, but they do
provide a good place to start during the creation process. 1. Modeling
◉ Modeling is an instructional
1. Gain Attention strategy in which the teacher
◉ In the beginning of any training course, it is helpful to demonstrates a new concept or
present a new problem or scenario to pique the interest approach to learning and
of the audience and to grab their attention. There are a students learn by observing.
variety of ways to do this, but usually some kind of story 2. Use Task Cards
is effective. ◉ Task cards allow you to give students a range of
2. Describe the Objective content. Answering task cards can also be a small-group
◉ After you have gained the attention of the learners, you activity, adding variety to classes that normally focus on
need to inform them about what they will be able to solo or large-group learning.
accomplish, and how they will use the new knowledge 3. Interview Students
they are about to gain.  The key here is to make it ◉ Asking questions about learning and studying styles can
relevant to them. If it makes something in their lives help you pinpoint the kinds of content that will meet
easier, then let them know! your class’s needs.
3. Stimulate Recall of Prior Knowledge 4. Target Different Senses Within Lessons
◉ Remind the learners of related information or ◉ A lesson should resonate with more students if it targets
knowledge that they already have to help them build on visual, tactile, auditory and kinesthetic senses, instead of
previously gained knowledge and skills. This helps the only one.
anxiety people naturally feel when they sense that
something is going to “change” from what they 5. Share Your Own Strengths and Weaknesses
previously have known. ◉ To familiarize students with the idea of differentiated
learning, you may find it beneficial to explain that not
everyone builds skills and processes information the students to interact with words, symbols and ideas in
same way. ways that develop their abilities in reading, listening,
6. Use the Think-Pair-Share Strategy solving, viewing, thinking, speaking, writing, using
◉ The think-pair-share strategy exposes students to three media and technology.
lesson-processing experiences within one activity. It’s
ADDIE Model
also easy to monitor and support students as they
 Generic process
complete each step. traditionally used by
7. Make Time for Journaling instructional designers
◉ A journal can be a tool for students to reflect on the and training developers.
lessons you’ve taught and activities you’ve run, helping The five phases—Analysis,
them process new information. Design, Development,
Implementation, and
8. Offer Different Types of Free Study Time
Evaluation—represent a
◉ Free study time will generally benefit students who
dynamic, flexible guideline for building effective
prefer to learn individually, but can be slightly altered to
training and performance support tools.
also help their classmates process your lessons.
 Was developed by Florida State University
9. Group Students with Similar Learning Styles
◉ Heterogeneous grouping is a common practice, but ADDIE model consists of Five Phases;
grouping students based on similar learning style
A-nalyze
can encourage collaboration through common work and In the analysis phase, instructional problems are
thinking practices. clarified, the instructional goals and objectives are
10. Give Different Sets of Reading Comprehension Activities established and the learning environment and
◉ Instead of focusing on written products, consider learner’s existing knowledge and skills are identified.
evaluating reading comprehension through questions
and activities that test different aptitudes. D-esign
The design phase deals with learning objectives,
11. Experiential Learning assessment instruments, exercises, content, subject
◉ Experiential learning is an engaged learning process matter analysis, and lesson planning and media
whereby students “learn by doing” and by reflecting on selection. The design phase should be systematic and
the experience.  specific. Systematic means a logical, orderly method
of identifying, developing and evaluating a set of
12. Graphic Organizer
planned strategies targeted for attaining the
◉ A graphic organizer is a visual and graphic display that
project’s goals. Specific means each element of the
depicts the relationships between facts, terms, and or
instructional design plan needs to be executed with
ideas within a learning task. Graphic organizers are also attention to details.
sometimes referred to as knowledge maps, concept
maps, story maps, cognitive organizers, advance D-evelop
organizers, or concept diagrams. The development phase is where the developers
create and assemble the content assets that were
created in the design phase. Programmers work to
develop and/or integrate technologies. The project is
reviewed and revised according to any feedback
given.
(Module 2) Instructional System
I-mplement
What is Instructional Materials? During the implementation phase, a procedure for
• An instructional system can be defined as training the facilitators and the learners is developed.
The facilitators’ training should cover the course
“deliberately designed instructional materials that
curriculum, learning outcomes, method of delivery,
are intended to function interrelatedly to achieve
and testing procedures.
predetermined learning outcomes” (Harris and
Harrison, 1988) E-valuation
The evaluation phase consists of two parts: formative
When did Instructional System Formulated? and summative. Formative evaluation is present in
◉ Instructional System first formulated during the World each stage of the ADDIE process. Summative
War II when several psychologists and education evaluation consists of tests designed for domain
specialists were asked to create training materials in specific criterion-related referenced items and
mass for several thousand soldiers. Tests were also providing opportunities for feedback from the users.
administered during this time to assess learner's
abilities. Instructional Methods
• Is the overall plan that for teaching and learning
Why is it important? experience that involves used of one or several
◉ Instructional materials are essential tools in learning method of instructions to achieve the desired learning
every subject in the school curriculum. They allow the outcomes (Rothwell & Kazans 2004)
• Techniques or approaches that the teacher uses to learner in an activity that reflects real-life conditions
bring the learner in contact with the content to be without the risk-taking consequences of an actual
learned. The way information is thought that bring the situation
learner in contact with the content to be learned
Role-Playing
◉ An instructional method where learners participate in an
◉ Gaming unrehearsed dramatization to elicit their feelings to
◉ Simulation achieve affective domain objectives.
◉ Role-playing
◉ Role-modeling
◉ Self-instruction
◉ Lecture
◉ Group Discussion
◉ One-to-One Instruction
◉ Demonstration
◉ Return Demonstration

Question:
Is there one perfect Instructional Method to teach all
learners in all settings?

 Decision about which method to use must be based on


consideration of such major factors as:
• Audience characteristics
• Learning Style
• Educator expertise
• Objectives of learning
• Potential for achieving learning outcomes
• Cost effectiveness
• Instructional setting
• Evolving technology

Types of Instructional Methods (Module 3)


INSTRUCTIONAL TECHNIQUES and INSTRUCTIONAL MEDIA
Lecture INSTRUCTIONAL TECHNIQUES
◉ Lecture method is teacher controlled and information ◉ Instructional strategies are techniques that educators
centered approach in which teacher works as a role use to ensure that students learn academic content. The
resource in classroom instruction. In this method, the goal of instructional strategies is to produce
only teacher does the talking and the student is passive independent learners who are able to apply what is
listens. learned and expand upon it as necessary.
Generalized Instructional Techniques:
Group Discussion 1. Error-sensitive feedback
◉ Group discussion is a child centered strategy, in which 2. Mastery learning
students are divided into groups and they are 3. Adaptive spacing and repetition
encouraged to discuss on the subject matter given. 4. Metacognitive prompting
Group discussion is dominated by the teacher.  5. Fading worked examples

1. ERROR SENSITIVE FEEDBACK


One-to-One Instruction • Error-sensitive feedback may be given when a learner
◉ An instructional method in which the teacher delivers incorrectly answers a question or seems unsure of a
personally designed instruction to a learner. correct answer.  Feedback is specific to the answer
selected, discusses common misconceptions that may
Demonstration  have led to the incorrect answer, and steers the
◉ An instructional method in which the learner is shown by student to absorb the information and self-reflect on
the teacher how to perform a particular skill their answer and their reason for selecting it.
2. MASTERY LEARNING
Gaming • Mastery learning is a technique where the teacher
◉ An instructional method requiring the learner to insures the learner has “mastered” (can recall and
participate in a competitive activity with preset rules to apply) prerequisite knowledge before allowing the
achieve an educational objective. learner to move on to the next lesson/concept.
3. ADAPTIVE SPACING AND REPITITION
Simulation • Adaptive spacing and repetition is a technique where
◉ A trial-and-error method of teaching requiring creation the learner more easily recalls knowledge
of a hypothetical or artificial experience to engage the
items/objects when these knowledge artifacts are
exposed to the learner repeatedly over a long time
Roles Played by Instructional Materials in Teaching—
span rather than repeatedly studied during a short Learning Activities:
time span. a. Enhancement of the memory level of the students.
b. Facilitate the teaching-learning process.
4. METACOGNITIVE PROMPTING
c. Improvement of student rate of accumulation.
• Metacognitive prompting is a technique where the
d. Serve as tools used by the teachers to correct wrong
tutor encourages the learner to self-reflect and
evaluate, self-explain, and self-correct rather than impression and illustration things that learners cannot
provide the answer directly. forget easily.
e. Assist in giving sense of reality to the body of
5. FADING WORKED EXAMPLES
knowledge under discussions.
• Fading worked examples is technique where the tutor
provides “a step-by-step demonstration of how to f. Permit the students and teachers to experience in
perform a task or how to solve a problem” from concrete terms the learning activities that can
which parts have been deliberately removed or promote the idea of self-evaluation.
faded. g. It gives lessons a personal look and encourages
teacher’s creativity
INSTRUCTIONAL MEDIA
Basic Principles in Materials Development
What is Instructional Media?
◉ Instructional Media encompasses all the materials and Principles in Selecting Instructional Materials
physical means an instructor might use to implement a. Consideration for the age and abilities of the
instruction and facilitate students' achievement of learner.
instructional objectives. b. Related to the lesson objectives.
c. Currency of information.
Why Teach with Media to Enhance Teaching and Learning?
◉ Using media engages students, aids student retention of Factors to Consider in Writing Instructional Materials
knowledge, motivates interest in the subject matter, and (Ornstein):
illustrates the relevance of many concepts. (Textbooks, Module, E-book, Activity Sheets, etc. )
Instructional media have important advantages because a. Understanding- It requires matching the materials to
they: the learners' abilities and prior knowledge.
 allow easy and repeated reproduction of an event or
b. Structuring/Clarifying- It involves organizing the
procedure;
material so that it is clear to the students.
 provide visual access to a process or technique;
 provide a common framework of experience to a c. Sequencing- It refers to the arrangement of the
large number of learners; materials to provide for continuous and cumulative
 promote an Illusion of reality; learning where complex concepts are taken only after
 gain and hold the attention of the learner prerequisite skills and concepts have been mastered. 
 focus attention or highlight key points; d. Explaining. It refers to the way headings, terms,
 save time by avoiding wordy explanations; illustrations, and summary exercises are integrated
 create impact; with the content. 
 facilitate the understanding of abstract concepts.
e. Pacing. It refers to how much and how quickly the
What are Instructional Media? lessons in the textbooks are presented.
TYPE Examples f. Reviewing. It refers to the extent to which the material
Print Pamphlets, handouts, study guides,
allows students to link new ideas to old concepts in the
manuals
Visual Charts, real objects, photographs, form of a review.
transparencies g. Elaborating. It ensures that students learn better
Audiovisual Slides, tapes, films, filmstrips, through a variety of ways. 
television, video, multimedia h. Transfer of Learning. Transfer of learning maybe
Static/display Chalkboard, feltboard, display easels,
concept-related, inquiry-related, learner or utilization-
flip chart, cloth board, magnetic
board related. 
Electronic Radio computers, electronic mail,
Uses and Importance of Instructional Materials
CD_ROM, multimedia
What are the uses of instructional materials?
 Instructional materials are fundamental tools in
learning each subject in the school curriculum. They
permit the students to communicate with words,
Module 4: What is Instructional Material? images, thoughts, and ideas in manners that foster
their capacities in reading, listening, addressing,
Instructional Materials
 are the resources that organize and support viewing thinking, speaking, composing, and utilizing
instruction such as textbooks, tasks, and media and technology. 
supplementary resources (Remillard & Heck, 2014).
 Instructional Learning Materials (ILMs) are important instruction is the tailoring of lessons and instruction to
for the educators in showing his/her illustration the different learning styles and capacities within your
viably as it helps him or her to a better interpretation classroom. Learning materials such as worksheets,
videos, group activity instructions, or any other, all
and appreciation of the ideas, concepts just as the
allow teachers to modify them to best activate each
topic. ILMs empower the students’-learners to individual learner’s needs or learning style, for
continue towards concrete learning. It builds example by using different media.
information on the students, excites and improves
the creative mind and increases knowledge of Benefits of instructional materials in teaching
learners; subsequently, they empower the learners  Apply Concept. Applying the idea that the students
to learn quicker, recall longer and acquire exact data learned in school to a real situation is the best
or information. outcome their learning could achieve.

What are the importance of instructional materials?  Increase Motivation. There is no learning when
motivation is lacking. The usual setup of the teacher
Teachers at all levels utilize a variety of instructional talking in front and the students passively listening
materials such as textbooks, presentations, and handouts can make their interest in the lesson plummet.
to enhance the quality of their lessons.  Motivating and keeping them interested by employing
learning materials and combining it with interesting
 To improve students’ knowledge, abilities, and
tasks.
skills.
 To monitor their assimilation of information, and  Easiest to Learn. By making the content of the lesson
 To contribute to their overall development and more relevant and engaging, the students will find
learning relaxed and simple. Flashy presentations,
upbringing of the learner
humour and games can attract their interest and this
will allow the teacher to tap into the cognitive need of
Module 5: What is Instructional Material? the learner to make sense of the world.
Benefits of Instructional Materials  Promotes Critical and Creative Thinking. Since the
Why are instructional materials important in teaching? use of learning tools promotes active learning, the
 Instructional materials are essential tools in learning students will acquire skills to analyse, synthesise and
every subject in the school curriculum. They allow the apply the material. It will help develop their logical
students to interact with words, symbols and ideas in reasoning and creative thinking because the teachers
ways that develop their abilities in reading, listening, are allowing them to have a more active role in the
solving, viewing, thinking, speaking, writing, using learning process.
media and technology.  Fun Learning. Students often look forward to teachers
who can produce engaging content. Study time is play
What are the advantages of instructional materials?
time while learning. By providing a realistic experience
 Research studies revealed that students taught with
to them in a classroom setting, learners get an
instructional materials performed significantly better
inspiring and joyful experience they can only acquire
than those taught without instructional materials and
from school. The usual setup of fun learning is when
also that the use of instructional materials generally
most of the students are actively participating in an
improved students’ understanding of concepts and
activity.
led to high academic achievements.
Categories of Instructional Materials 
 Learning materials can significantly increase learners’
achievement by supporting learning. For example, an ◉ Traditional resources. These are any textbooks or
educational video may provide a learner with new workbooks that can be used within a classroom
insights and an appealing worksheet may provide the setting to explain new concepts. These may include
learner with new opportunities to practice a new skill textbooks and workbooks used in the classroom.
gained in class. This process aids in the learning
◉ Innovative learning materials. These are learning
process by allowing the learner to explore the
knowledge independently as well as providing materials that are more flexible in accordance with
repetition. Learning materials, regardless of what the needs of students. Flexibility considers and takes
kind, all have some function in student learning. into account various aspects that include student
characteristics including intellectual, emotional and
 Instructional materials can also add important spiritual abilities as well as obstacles in learning.
structure to lesson planning and the delivery of
instruction. Learning materials act as a guide for both Factors Affecting Materials Preparation
the teacher and the learner. They can provide a
valuable routine in the teaching and learning process. a. The curriculum, syllabus, and the learning
For example, by providing a summarizing poster or competencies.
video after each topic. b. Learners’ learning styles, aptitudes, proficiency.
c. Pedagogical principles held by the teachers.
 In addition to supporting learning more generally,
teaching and learning materials can assist teachers in d. Societal demands
the differentiation of instruction. Differentiation of
Key Factors to Consider in Selecting and Preparing PPSIM MODULE 6: Overview of the Models for Facilitation of
Instructional Materials Learning
K to 12 Basic Education Program (known as the “Enhanced Basic
Take into consideration individual needs and learning Education Act of 2013”)
styles: -covers Kindergarten and 12 years of basic education. 
-The program aims to provide sufficient time for mastery of concepts
 Choose materials that present information in a and skills, develops lifelong learners, and prepare graduates for
tertiary education, middle-level skills development, employment,
variety of ways. Using mixed media (text, video, and entrepreneurship.
images, real world examples, graphs, etc.) make SEC. 2. Declaration of Policy…State shall create a functional basic
information more interesting and address learners’ education system that will develop productive and responsible
different learning styles. citizens equipped with the essential competencies, skills and values
for both life-long learning and employment. In order to achieve this,
the State shall:
Make sure the materials support learning objectives: (a) Give every student an opportunity to receive quality education
 Provide a wide range of materials that will enrich and that is globally competitive based on a pedagogically sound
curriculum that is at par with international standards;
support the curriculum and course objectives. The
(b) Broaden the goals of high school education for college
instructional materials should reinforce and preparation, vocational and technical career opportunities as
supplement, not substitute for, the teacher’s well as creative arts, sports and entrepreneurial employment
in a rapidly changing and increasingly globalized environment;
teaching efforts.
and
Make the materials clear and accessible: (c) Make education learner-oriented and responsive to the needs,
cognitive and cultural capacity, the circumstances and diversity
 Make sure learners have sufficient background of learners, schools and communities through the appropriate
knowledge to comprehend the learning materials. languages of teaching and learning, including mother tongue
as a learning resource.
Essential Components of a Successful Education System
1. Standards. A successful system clearly defines, in measurable
terms, expectations for what students need to know and be
able to do to succeed in school, in the workplace and in life. A
successful system aligns and focuses its policies and programs
on student achievement of high academic standards.
2. Assessments. A successful system focuses on results, measuring
and reporting student, school and system performance so that
students, teachers, parents and the public can understand and
act on the information.
3. Accountability. A successful system bases consequences for
policymakers, educators, and students on demonstrated
performance. It provides students the curriculum, instruction
and time they need to succeed. It assists schools that are
struggling to improve, rewards exemplary schools and penalizes
schools that persistently fail to educate their students.
4. Professional Development A successful system insists on
meaningful preparation and continuous learning for teachers
and administrators that drives improved teaching, learning and
school management.
5. School Autonomy. A successful system gives individual schools
the freedom of action and resources necessary for high
performance and true accountability.
6. Parent Involvement. A successful system enables parents to
support the learning process, influence schools and make
choices about their children’s education.
7. Learning Readiness. A successful system recognizes the
importance of the years before children come to school. It
provides high-quality pre-kindergarten education for
disadvantaged children. It also seeks the help of other public
and private agencies to overcome learning barriers caused by
poverty, neglect, violence or ill health for students of all ages.
8. Technology. A successful system uses technology to broaden
access to knowledge and to improve learning and productivity.
9. Safety and Discipline. A successful system provides a safe, well-
disciplined and caring environment for student learning.
Educational Model
-conceptualizes child development as a process that results from
children learning the skills and behaviors that characterize higher
levels of developmental functioning.
-Sir Ken Robinson says, “The fact is that given the challenges we
face, education doesn’t need to be reformed — it needs to be
transformed. The key to this transformation is not to standardize
education, but to personalize it, to build achievement on discovering
the individual talents of each child, to put students in an
environment where they want to learn and where they can naturally
discover their true passions” (The Element: How Finding Your
Passion Changes Everything, 2009).
Types of Educational Model PSSIM 10: Models Associated with Subject
STEM - Schools’ approach to education is designed to revolutionize
Matter/Discipline
the teaching of subject areas such as mathematics and science by
incorporating technology and engineering into regular curriculum by I. Instructional Design System
creating a “meta-discipline.” Instructional design, also known as instructional system
- STEM Education attempts to transform the classroom by design (ISD), is the creation of learning experiences and
encouraging a curriculum that is driven by problem-solving,
materials in a manner that results in the acquisition and
discovery, exploratory learning, that requires students to
actively engage in a situation in order to find its solution. application of knowledge and skills.
Problem Based Learning- Project Based Learning schools utilize an Basic Components of Instructional System Design
instructional approach built upon authentic learning activities that
a. ANALYSIS: a needs analysis typically includes
engage student interest and motivation. These activities are
designed to answer a question or solve a problem and generally understanding the needs and learners including why
reflect the types of learning and work people do in the everyday training or learning solution is required.
world outside the classroom. b. DESIGN AND DEVELOPMENT: it includes the actual
Inquiry Based Learning design and development of the instructional materials
-Schools that focus on Inquiry-based learning use a learning process
or determining the delivery methods to be used.
through questions generated from the interests, curiosities, and
perspectives/experiences of the learner. Inquiry-based educators c. EVALUATION: looks at how you determine if your
believe that when investigations grow from our own questions, training or learning solution was successful.
curiosities, and experiences, learning is an organic and motivating
process that is intrinsically enjoyable. Characteristics of Instructional Design Models
Interdisciplinary Learning Collaborative According to Branch and Merrill (2002), there are several
Seven design elements: characteristics that should be present in all instructional
1. Integrated curriculum where assorted elective standards are design models:
woven into the range of core academic Science, English, Math,
and Social Studies standards to create a reinvented  It is learner-centered
interdisciplinary methodology for learning.  It is goal-oriented
2. Dedicated time for collaborative teacher planning; and a  It focuses on real-world performance. 
significant commitment to team teaching.
 It focuses on outcomes that can be measured in a
3. Flexible scheduling to implement a wide range of learning
infrastructure. reliable and valid way. 
4. Interdisciplinary learning designs of seminars, workshops,  It is empirical. 
modules, symposiums, internships and foundation courses that  Instructional design typically is a team effort.
are responsive and responsible to the student as individual
learner in a collaborative context with on-going community
II. Programmed Instruction 
engagement realities.
5. Interdisciplinary management teams (IMT’s) where each Programmed Instruction 
teacher coaches a multi-age group of students, small group Also known as Programmed Learning as learning is focused
dynamics, team management. in it. It is an approach which provides opportunity to the
6. Collaborative Community (stakeholders) as places to learn and learner to study & learn individually.
learn from.
7. Development of a collaborative small school culture —
respectful and responsive to the voices and choices inherent in Characteristics of Programmed Instructions:
a generative learning community. a. It is a part of education technology, i.e. instructional
Neuroscience Neuroscience or Brain-Based Learning schools utilize technology.
approaches that educators believe are in accord with recent b. It is a method of giving or receiving individualized
research on the brain and human learning. Advocates say the human instructions. It keeps in view their individual
brain is constantly searching for meaning and seeking patterns and
connections. Authentic learning situations increase the brain’s ability differences. The learner moves at his/her own speed.
to make connections and retain new information. A relaxed, non- c. It clearly defines the entering and terminal behavior of
threatening environment that reduces students’ fear of failure is the learners.
considered by some to enhance learning. Research also documents d. It is not the solution of educational problems. It is a
brain plasticity, which is the brain’s ability to grow and adapt in
response to external stimuli. new instructional strategy for the modification of
Placed-based Education Schools that use a Place-Based Education behavior of learner.
model utilize the local community and surrounding environment as e. It is systematic and sequenced.
an integrating context for multidisciplinary learning. This model is f. It cannot replace the teacher
characterized by student-driven, project-based explorations of local
g. It provides immediate feedback to the learners.
environmental issues, social questions, cultural heritage, or civic
leadership. Students learn and build skills through interactions with
local community members and investigations of their natural Principle of Programmed Instructions 
surroundings. They apply their learning to help solve “real” a. PRINCIPLE OF SMALL STEPS:  A program is prepared
problems, catalyse change, document history, and celebrate local
with large number of small and easy steps. 
identity.
b. PRINCIPLE OF ACTIVE RESPONDING: Programmed
Multiage Multiage means that students who would typically be
separated by grade level are learning together as one class. A instruction provides the information in the form of
multiage classroom is not the same as a multi-grade classroom small steps and each step is required to be responded
where students are still taught as separate grade levels even though by the learner.
they are in the same room. Multiage classrooms use flexible
grouping and differentiate instruction according to each child’s
needs without distinguishing students by grade level.
c. PRINCIPLE OF IMMEDIATE
REINFORCEMENT: Programmed instruction involves
giving immediate reinforcement to the learners. 
d. PRINCIPLE OF SELF-PACING: Programmed instruction
PSSIM 11: Models Associated with Human
rests on the principle of self-pacing. It recognizes the
Traits/Processes
individual differences of the learners.
Role play and simulations
e. PRINCIPLE OF CONTINUOUS EVALUATION: The
 are examples of experiential learning practices that
programmed instruction is based on continuous
evaluation by recording the response of the learner.  allow students to take on multiple personas and
interact in a variety of learning environments.
Types of Programmed Instructions   Students take on different characters and act out
a. LINEAR PROGRAMMING: The founder of this scenarios in role-playing, which is usually done without
programming is B.F. Skinner. It is based on theory of the use of scripts. These impromptu scenarios can be
operant conditioning. It tells that “A Certain direction based on reality or ones they've never seen before. To
can be given to human behavior”, for this purpose
further "get into" their role, students must employ
activities is needed to divide in small parts and make
creativity and critical thinking. Role play might take
their analysis
days, weeks, or even a semester to complete,
b. BRANCHING PROGRAMMING: The founder of
Branching Programming is Norman A Crowder. It is depending on the context and setup.
based on configuration theory of learning. It is a  A simulation is a systematic kind of role play. Scenarios
problem solving approach. It is stimulus centered in simulations are far more sophisticated and grounded
approach of learning. in reality. Students may also play themselves or other
characters. There may be fewer decisions to make and
III. Practice and Drill
more explicit "game rules" to follow. The learner is
Understanding Practice and Drill
Drills refer to the repetitive practice of different skills. For placed in a "world" defined by the teacher. They
example, a drill in language can entail having students represent a reality within which students interact. The
write a list of words or equations repeatedly or using teacher controls the parameters of this "world" and
flashcards. Teachers can use drilling as a way to help uses it to achieve the desired instructional results.
students solidify newly learned skills.  Students experience the reality of the scenario and
gather meaning from it.
Advantages It may contain elements of:
a. PROVIDE BASIC SKILLS FOR STUDENTS: Practice and drills  a game
give students an opportunity to learn certain concepts  a role-play, or
quickly and effectively.  an activity that acts as
b. ALLOW STUDENTS TO BUILD ON MASTERED SKILLS:  a metaphor.
Students can now learn higher level skills while accessing
mastered skills quickly and effectively. Students benefit from role-playing and simulations because
they are able to examine many views in a demanding
Disadvantages scenario. Instructors/teachers can cover increasingly
a.HARD FOR STUDENTS TO FOCUS WHEN DONE TOO complicated course subjects in a way that encourages
OFTEN: Students who only learn through drills may get students to become active learners as they strive to solve
distracted and bored with practice drills, especially if they problems in these new contexts.
have already mastered the skills. Why is it significant?
b. STUDENTS MAY NOT TRULY BE LEARNING: Students may  Role-playing and simulations allow students to learn
be relying on just remembering in order to take a test, but and improve abilities in a purposeful manner.
are not really understanding the material properly. Instructors/teachers can offer a typical history lecture,
while students can participate in a role play that
provides more historical background while making it
more personal. Students can use simulations to
recreate real-world circumstances that they may
experience in their chosen discipline or in everyday life.
Rather than depending on standard evaluations, role
play/simulations can be used to better introduce
essential concepts in a more realistic fashion, resulting
in increased student engagement and retention.
Overall, role play and simulations require students to use
creativity to better grasp difficult processes or concepts,
bringing them to life.
PPSIM MODULE 12: Models Associated with Human
Additional benefits to introducing role play or simulations
Traits/Processes
in the classroom (Stevens, 2015):
Community Activity- is part of “civic responsibility”.
 increased interpersonal communication skills
Students’ benefits of being involved in community activities
 develop critical reading skills of textual documents as
 Any involvement is good! When an individual (student) get
additional sources involved in community activities and volunteering, they get
 promote research skills on particular themes or topics many personal rewards and feelings of achievement.
 teaches empathy and how different backgrounds (race,
Role models
religion, socio-economic, etc.) can shape one’s
 By getting involved with community activities, they can come
experience.
into contact with like-minded peers and positive adult role
 serves as an “ice-breaker” among students models other than their parents. Interacting and cooperating
 promotes independent problem-solving for deepened with other adults and peers in community organisations
learning encourages them to see the world in different ways. It also
 encourage creative expression not normally helps them see how to put values or beliefs into action for
experienced in a traditional classroom setting the good of others.
 help instructors better evaluate how students make Identity and connection
decisions under pressure or collaborate with others  Young people are busy working out who they are and where
they fit in the world. Being involved in community activities
Dramatization helps the teacher address the four skills can give them:
of language learning  a positive way of understanding who they are
a. listening,  a sense of belonging in their local community
b. speaking,  an opportunity to make new friendships and
c. reading, and connections.
d. writing. Skills
 Community activities give students the chance to apply the
It favors and facilitates the study of some often neglected skills they already have. For example, they could use the
aspects of language such as pronunciation and body cooking skills they’ve learned at home at a community soup
language (Albalawi, 2014). kitchen.
 Volunteer work and community activities are also great
Özdemir and Çakmak (2008) state that drama enables
opportunities to show initiative and develop workplace skills.
students, at all levels of education, to develop their
Being able to manage free time while balancing leisure, work
intellectual skills such as and study is an important life skill. Being part of community
a. creativity, activities could motivate students to get more organised and
b. problem solving, start to manage their own time.
c. communication,
Self-confidence, mental health and wellbeing
d. socialization, and  Community activities can boost individual’s self-confidence
e. empathy. and self-esteem. Students can learn to deal with challenges,
communicate with different people and build up their life
 It gives individuals the opportunity for self-
skills in a supportive environment.
actualization, group work and sharing their
 It’s also a great foundation for mental health and well-being.
responsibilities
Young people often feel good about being involved in
 Dramatization involves a lot of conversation and
something where others expect them to turn up, where they
discussion. These activities are appropriate for low-
feel helpful and valued, and where they’re supported to
proficiency learners who are encouraged to participate
achieve something as part of a group. These positive feelings
in learning by their peers. They promote genuine
can help protect young people from sadness and depression.
learner-to-learner conversational interactions, which
Being involved in positive community activity can also
leads to improved student accomplishment. Dramatic
genres allow students to depict real-life circumstances, reduce the likelihood of substance abuse, mental illness and
which motivates them to work hard. criminal activity.
Group investigation
Students become attentive and participate actively in  is a cooperative learning strategy that integrates interaction
learning when dramatic genres such as role-play and mime and communication in the classroom with the process of
are used in teaching (Nkemka, 2012). Dramatization, academic inquiry. It enables the classroom to build both on
according to Maley and Duff (2005), makes learning more cooperation among students in small groups and
engaging and encourages learners to eagerly respond to
coordination between groups in classroom.
oral inquiries. Learners participate in purposeful activities
 Adopting this method, teacher is expected to be able to run
in which they communicate and focus on how to complete
the teaching learning process effectively. They will work in
a goal.
groups by explain materials that given. Thus, when teacher
put the students in groups, he or she has to ensure that the
students whose levels are different are put together. In
addition, the activity offered in Group investigation is
interesting so that the students will feel the new atmosphere class makes it possible for the other three components of
in classroom and are interested in learning. the Group Investigation method to take place.
Robert E. Slavin stated that Group Investigation as follow; “Group
Investigation is a form of cooperative learning that dates back to Interaction
John Dewey but has been refined and researched in more recent  Interaction identifies the interpersonal, or social, dimension
years by Shlomo and Yael Sharan and Rachel Herts-Lazarowitz in of the learning process as it unfolds in the communication
Israel.” The group investigation model was described in 1960 by among members of small groups in the classroom.
Herbert Thelen, who drew upon John Dewey’s educational
Interpretation
philosophy concerning democratic problem solving. In Thelen’s
 Interpretation occurs both at the interpersonal as well as at
model, students are provided with opportunities to experience
the individual cognitive level. The interaction among
democratic decision making and problem solving through the
students in small groups stimulates their individual effort to
investigation of real problems, issues, or concerns.
attribute meaning to the information they have acquired in
Group Investigation method is one of the cooperative learning. the process of investigation. Individuals' understanding of
Cooperative learning teaching model is one model of learning the topic under study is enhanced by their interpretation of
that support contextual learning. Cooperative learning teaching
the information.
system can be defined as a system of a work/study in a
structured group. Intrinsic Motivation
 Intrinsic motivation refers to the nature of the students'
Included in this structure are the five basic elements (Johnson &
emotional involvement in the topic they are studying and in
Johnson, 1994), include
the pursuit of the knowledge they seek to acquire. The goal
a. positive interdependence,
is to have students become personally interested in seeking
b. individual responsibility,
the information they need in order to understand the topic
c. personal interaction,
under study.
d. collaboration skills, and
e. group process. Stages in Implementing Group Investigation
According to Slavin (2008) in implementing group investigation
Group Investigation allows students to work actively and can be done in six stage;
collaboratively in small group and enables students to take an
STAGE 1. Identify the Topic and Organizing Students into Groups
active role in determining their own learning goal and processes.
 This exploratory step may take two or three class periods.
 The teacher who uses this method firstly he/she divides
The teacher presents a broad topic to the whole class. The
the class into small heterogeneous groups.
topic may be pan of the curriculum or may stem from the
 This group consists of four to six and may form around
students' interest or from a timely issue. The topic should be
friendships or around an interest in a particular topic.
a multifaceted one, so that it will trigger a variety of
 Students select topics for study, then every group decides
reactions from the students. At this point, students are not
what subtopics are to be investigated as well as the goals
expected to show what they know but what they want to
of their study, and then prepare and present a report in
know. Student scan sources, propose, question and sort
front of class.
them into categories. The categories become subtopics.
 This type demands to the student’s abilities of Students join in the group studying the subtopic of their
communication or the group skill. group.
Group Investigation model exercises the students to grow up
their brain skill. The students as the followers actively will
STAGE 2. Planning the Investigation in Groups.
show from the first step until the last step of the learning
 Upon joining their respective groups, the students turn their
process.
attention to the subtopic of their choice. Together they
Group investigation is an effective organizational medium for formulate a researchable problem and plan their course of
encouraging and guiding students' involvement in learning. action. Through discussion group members exchange views
Students actively share in influencing the nature of events in about the scope of their inquiry. They clarify exactly what it
their classroom. Also, by communicating freely and cooperating is they want to investigate, how they will go about it and
in planning and carrying out their chosen topic of investigation, how they will divide the work among themselves.
they can achieve more than they would as individuals. The final
STAGE 3. Carrying Out the Investigations
result of the group's work reflects each member's contribution,
 Group members gather, organize, analyse and evaluate
but its intellectually richer than work done individually by the
information from several sources. They pool their findings
same students.
and form conclusions. Group members discuss their work in
Component of Group Investigation progress to exchange ideas and information, and to expand,
The components can serve as criteria for knowing whether we clarify, and integrate them.
are implementing group investigation method in keeping with its
STAGE 4. Preparing a Final Report
basic principles and goals. These four components we consider to
 This stage serves as a transition from data gathering and
be the primary indicators of the group investigation are
interrelated and occur simultaneously. clarification to the presentation of the most significant
results of the inquiry. It is primarily an organizational stage,
Investigation yet it entails such intellectual activities as abstracting the
 Investigation refers to the organization and procedures for main idea of the group investigation. Pulling together all the
directing the conduct of classroom learning as a process of parts into an integrated whole and planning a presentation
inquiry. It is the most general of the four components in this that will be both instructive and appealing. Presentations
model, identifying the teacher's and students' orientation can take the form of an exhibit. a model, a learning
toward the process of learning. This orientation of the entire centered, a written report, a dramatic presentation, a guided
tour, or a slide presentation, to mention only a few options.
STAGE 5: Presenting the Final Report discussion as a process for mutual inquiry and
 The groups are now prepared to present their final reports clarification rather than conflict.
to the class. At this stage, all the groups meet and 3. To develop such an attitude amongst the students that
reconstitute the whole class as a social unit. The schedule of
they begin to recognize that, each person is entitled to
presentations is posted, and each group knows how much
have his/her own opinion.
Time it has for its presentation. After each group's turn, the
4. To help students understand those values are complex
members of the -audience" voice their reactions to what
they saw and heard. and they can analyze the situation and rational
STAGE 6: Evaluation thinking.
 Group Investigation exposes students to constant A systematic orderly arrangement of the phases used in the
evaluation, by both peers and teacher. The discussions model
among group members at every stage of their work, as well 1. There are six phases
as the meetings with the teacher, always make students’ 2. These phases divided into two groups
grasp of their topic and of their work visible. During the 3. Analysis – (phases 1.2 and 3)
entire course of the inquiry, the teacher has many 4. Argumentation (phases 4.5 and 6)
opportunities to form reliable judgments based on frequent
conversations and observations of the students' academic
Phase I: Orientation to the Case
and social activity (Sham and Hertz-1.3zarowitz 1980).
 Teacher Introduces materials depicting the value
Investigation Teacher’s Role Student’s Note
Jurisprudential Inquiry Model of Teaching
 helps learners to acquire information, ideas, values, I.Class determined Leader of exploratory Generate
sub-topics and discussions that questions of
skills, problem solving, and critical thinking and means
organizes into determine sub- interest; sort
of expressing themselves. research groups. topics; facilitate of them into
 based on conception of society in which people differ awareness of categories; join
in their views and priorities, in which social values interesting aspects of research group of
the general topic choice.
legally conflict with one another's resolving complex, II. Groups plan their Helps groups Plan what to
controversial issues within the circumstance of a investigation: what formulate their study; choose
productive social order. they will study and plans; helps maintain resources; assign
 basically designed to develop skills of jurisprudentiality. how they will go cooperative group roles and divide
about it. norms; helps find the study tasks
These skills can be developed among the students through the resource materials. among
teaching of social science subject. It has been observed in most themselves.
of the schools, that the teaching of social studies is more of III. Groups carry out Helps with study Seek answers to
content oriented than skill oriented, it is very essential to study the investigation. skills; continues to their questions;
social skills. Oliver and Shaver emphasize that values can be used help maintain locate
on a dimensional as well as an ideal basis. If social values are cooperative norms. information from
a variety of
constructed as ideals, they have to be dealt with on an absolute
sources; integrate
basis; either one lives up to a value or one does not.
and summarize
The Jurisprudential Inquiry Model of teaching is based on a their findings.
pragmatic philosophy of life. It considers that values are IV. Groups plan their Organizes plans for Determine main
subjective and values change with the time and circumstances. presentation presentations and idea of their
The jurisprudential inquiry model, as the name shows and takes a coordinates them findings; plan how
person as a judge, who listens to the case, abstracts the with the steering to transmit it to
evidences so presented, analyses the legal position taken by both committee. the class.
sides, assesses the provision of law, and, at the end, makes the V. Groups make Coordinates Presenters; give
best possible judgment. their presentation presentations; feedback to
conducts discussions classmates about
Similarly in the classroom, the teacher presents controversial of feedback. their
issues before the students. The students analyse the issues with presentations
respect to various values involved in it. They take a stand, and VI. Teacher and Evaluates learning of Refine awareness
the teacher challenges the stance which taken, and helps the students evaluate new information, of performances
students to understand the logical basis on which he had taken a Groups Investigation higher level thinking as investigators
stand. In this way, teacher maintaining his/her authoritative role individually in and cooperative and as group
in the classroom functions as a challenge to the stand taken by groups and behaviour. members.
the students. classwide.
controversy (This speaks about out lining the events,
analysing who did, what, why and how), Historical
Objectives of the narration or Watching areal incident.
Jurisprudential Inquiry Model
1. To develop skills of Phase II: Identifying the Issues
dialogue, where the  Student synthesizes facts into a public issues or issues.
primary aims are the Students select one policy issue for discussion, Student
clarification and problem identify values and value conflicts and Students
solving. recognize underlying factual and definitional questions.
2. To develop such skills in students where they look at Phase III: Taking Positions
 Student expresses their position and Student state the PSSIM MODULE 13: Models Associated with Interests and
basis of their position Needs/Activities
Phase IV: Exploring their Position Independent Learning-a method or learning process where
 Students to establishing the point at which value is learners have ownership and control of their learning – they
learn by their own actions and direct, regulate, and assess their
violated. Try to prove desirable and undesirable
own learning. The independent learner is able to set goals, make
position with facts. Clarifying the value conflicts with choices, and decisions about how to meet his learning needs,
similar examples, Setting priorities and insisting the take responsibility for constructing and carrying out his own
priority of one value over other. learning, monitor his progress toward achieving his learning
goals, and self-assess the learning outcomes.
Phase V: Refining and Qualifying the Positions Why is independent learning important? 
 Students state positions, to give reasons for positions  It can develop inquisitiveness, by providing opportunities for
and examine a number of similar situations and qualify long term research and other work. 
 It can develop collaboration, by involving parents and others
positions.
in the learning process and so providing an important
Phase VI: Testing Factual Assumptions determine if they are motivational function. 
Relevant  It can develop persistence, by allowing students to develop
 Determine the predicted consequence and Examine their ability to work independently. 
 It can develop discipline, by allowing valuable practice and
their factual validity. extension of skills, knowledge and understanding learned in
the classroom. 
 It can develop imagination, by allowing students to use
materials and other sources of information. 
What were the benefits of independent learning for students? 
 improved academic performance; 
 increased motivation and confidence; 
 greater student awareness of their limitations and their
ability to manage them; 
 enabling teachers to provide differentiated tasks for
students; and 
 fostering social inclusion by countering alienation. 
How do teachers promote independent learning? 
• scaffolding: this refers to the supportive structure provided
by skilled others, in this case teachers, which  aids students
in their learning. The objective is the gradual transfer of
responsibility from the teacher to the  student step by step,
the teacher responding flexibly to students’ responses rather
than following a  predetermined teaching path; 
• providing students with opportunities to self-monitor: the
review suggested self-monitoring depends on the  two
processes of establishing goals and receiving feedback from
others and from oneself. Teachers  encouraged students to
self-monitor by helping them use internal and external
feedback to see whether the  strategies they were using
were effective for achieving learning goals; 
• offering models of behaviour: independent learning was
promoted by encouraging students to model the  behaviour
of their teachers, including, for example, teachers showing
students how categorising information  made it easier to
remember;
• developing communication that included language focused
on learning: this helped students become more aware of
the steps involved in learning, understand their own learning
styles and helped students and teachers share their
thinking;
• providing feedback on homework: this was found to
improve students’ confidence in working independently and
Ad
to help them develop the reflective aspect of Independent

learning.
Self-instruction -the ability of one to cognitively plan, organize, 
direct, reinforce, and evaluate one’s own independent learning
without a teacher’s prompting. Students can manage themselves
as learners and direct their own behavior, including their
attention.
Self-instruction techniques -involve the use of self- 
statements to direct or self-regulate behavior (Graham et
al., 1992). Put simply, children quite literally learn to “talk
themselves through” a task or activity. Self-instruction
techniques grew from Vygotsky’s (1934/1962) observation
that children used overt verbalizations to help regulate
behavior. Self-talk (often termed “private speech”) is used PPSIM MODULE 14: Planning, Development, Production and
by children to self-regulate and guide behavior and is a part Evaluation of Instructional Design in Social Studies.
of the normal developmental process (Harris, 1990). Self- Instructional Design
 often known as instructional system design (ISD), is the
instruction techniques mimic the manner in which
process of creating learning experiences and resources in
language is normally used to self-regulate behavior. such a way that knowledge and skills are acquired and
applied. Assessing needs, devising a method, developing
Nature of Self Instructional materials, and evaluating their usefulness are all part of the
Strategies process.
 The learner will be
learning by himself What is Instructional Designer?
 There will not be the  An instructional designer uses this systematic process (based
help or guidance of a
on instructional theories and models) to create content,
teacher
experiences, and other solutions that aid in the acquisition
 The learner can learn at
of new knowledge and skills. To determine the needs of the
his own pace
learning event, instructional designers should conduct a
 The learner can choose
an appropriate time for needs assessment, which should include what the learner
him to study should know and be able to do as a result of the training or
 The learner can make learning solution, as well as what the learners already know
use of study tools like and can do.
books and technology  The course design and all instructional materials, including
 The students can study presentation materials, participant guides, hand-outs, and
at any place job aids or other materials, are then the responsibility of
instructional designers. They are frequently in charge of
analysing training, which includes determining what was
Synectics Teaching Model -In 1961, William J.J. Gordon and his
taught and whether the learning solution resulted in
colleagues designed a model of creative thinking called
measurable behavior change.
‘Synectics’. Synectics is a Greek word synectikos which means the
 Instructional designers follow a strategy of identifying needs,
joining together of different ideas. The model was originally
devising a process, developing materials, and evaluating
designed to increase creative expression, empathy and insight
efficacy, according to the ATD's Talent Development
and help ‘creativity groups’ in industrial and other organizations
Capability Model. To maximize the learning experience and
to develop quality products and solve problems.
knowledge transfer, instructional design necessitates the
What is Synectics? analysis and selection of the most effective tactics,
 Synectics is an instructional strategy that uses metaphor and methodologies, and technologies. The knowledge and skills
analogy to stimulate diverse and creative thinking to deepen required to build a successful learning endeavor should be
the understanding of concepts. included in an instructional design and portfolio.
 Synectics is a problem solving method that involves the
creative thinking of a group of people from different areas of Instructional Design Models
experience and knowledge. What is unique about Synectics  While ADDIE (Analysis, Design, Development,
is that it employs the use of metaphor and analogy to spark Implementation, and Evaluation) continues to be one of the
creativity. most widely used ISD models, there are number of other
The Process Of Synectics models to consider. In recent years, there has been a push to
• Using synectics in the classroom may be done by working through utilize more agile, iterative approaches, including Michael
the following steps. Allen’s Successive Approximation Model (SAM). Agile
1. Establish an understanding of a word or topic through the use models, such as SAM involve shorter design sprints where a
of a dictionary or other reference. Alternately, if the word or prototype is quickly created, reviewed, and revised, with the
topic is well understood, have the students briefly describe it process repeating until stakeholders are satisfied.
individually through writing or through discussion in small
groups.
2. Ask the students to brainstorm direct analogies. In this step,
the word or topic being examined id compared to something
totally unrelated.
3. Have the students work with a direct analogy to create a
personal analogy.
4. To explore contrast, ask the students to identify differences.
5. Create a new analogy by asking the students.
6. Return to the original word or topic so that the students may
use the ideas produced to create their new product.

Disadvantages
 Vocabulary of the model may inhibit
students. Terms like synectics,
metaphor, analogy and compressed Common Instructional Design Models
conflict maybe imposing at any
 ADDIE
grade level.
 Process may be difficult to explain to  Cathy Moore’s Action Mapping
the students.  Dick and Carey Model
 Teacher may not know the best way  Kemp Design Model
to explain the process.  Merrill’s First Principles of Instruction
 The number of steps required to  SAM (Successive Approximation Model)
conclude the exercises and may  Agile or rapid prototyping
intimidate the teacher and the
students.
phases of learning:
Dick and Carey Model a. activation of prior experience,
 This model was originally published in 1978 by Walter b. demonstration of skills,
Dick and Lou Carey in their book entitled The c. application of skills, and
Systematic Design of Instruction. Dick and Carey made d. integration of these skills into real world activities.
a significant contribution to the instructional design
The figure below illustrates these five ideas. Much
field by championing a systems view of instruction as
instructional practice concentrates primarily on phase 2
opposed to viewing instruction as a sum of isolated and ignores the other phases in this cycle of learning."
parts. The model addresses instruction as an entire
system, focusing on the interrelationship between
context, content, learning and instruction.
 According to Dick and Carey, "Components such as the
instructor, learners, materials, instructional activities,
delivery system, and learning and performance
environments interact with each other and work
together to bring about the desired student learning
outcomes". 

The components of the Systems Approach Model, also


At the top level the instructional design prescriptions based
known as the Dick and Carey Model, are as follows:
on first principles are as follows:
 Identify Instructional Goal(s): goal statement describes
 Learning is facilitated when learners are engaged in
a skill, knowledge or attitude (SKA) that a learner will solving real-world problems.
be expected to acquire   Learning is facilitated when existing knowledge is
 Conduct Instructional Analysis: Identify what a learner activated as a foundation for new knowledge.
must recall and identify what learner must be able to  Learning is facilitated when new knowledge is
do to perform particular task. demonstrated to the learner.
 Learning is facilitated when new knowledge is
 Analyse Learners and Contexts: Identify general
applied by the learner
characteristics of the target audience including prior  Learning is facilitated when new knowledge is
skills, prior experience, and basic demographics; integrated into the learner's world." 
identify characteristics directly related to the skill to be
taught; and perform analysis of the performance and
Basic Components of Instructional Design
learning settings. 
While there are number of instructional design models and
 Write Performance Objectives: Objectives consists of a processes, many of their components are similar. They
description of the behavior, the condition and criteria. include analysis, design, development, and evaluation.
The component of an objective that describes the
Analysis
criteria that will be used to judge the learner's
Understanding the needs and learners, as well as why
performance.  training or learning solution is required, is usually part of a
 Develop Assessment Instruments: Purpose of entry needs analysis. It's possible that training isn't the answer,
behavior testing, purpose of pretesting, purpose of and a different type of performance enhancement or non-
post testing, purpose of practice items/practice training solution will be suggested instead. You'll also start
problems. developing the training's goals, such as learning objectives,
 Develop Instructional Strategy: Pre-instructional and deciding how the training will be delivered at this
point.
activities, content presentation, Learner participation,
assessment. Design & Development
 Develop and Select Instructional Materials. The actual design and development of instructional
 Design and Conduct Formative Evaluation of materials, as well as identifying the distribution modalities
Instruction: Designer try to identify areas of the to be employed, fall under the category of design and
instructional materials that are in need of development. It usually include writing curriculum and
lesson plans, as well as creating any instructional
improvement. 
resources, such as presentations, e-learning, learners' or
 Revise Instruction: To identify poor test items and to participants' guides, and anything else needed for the
identify poor instruction  training.
 Design and Conduct Summative Evaluation 
Evaluation
Merrill's First Principles of Instruction The process of determining whether or not your training or
learning solution was successful is called evaluation. Did it
Many current instructional design models suggest that the have a demonstrable impact on the learner's behavior and
most effective learning environments are those that are result in the expected outcomes?
problem-based and involve the student in four distinct
PSSIM MODULE 15: Planning, Development, Production
And Evaluation of Instructional Designs in Social Studies
Kemp's Instructional Design Model
 Jerold Kemp defines nine different components of an
instructional design and at the same time adopts a
continuous implementation/evaluation model. The
oval shape of Kemps model conveys that the design
and development process is a continuous cycle that
requires constant planning, design, development and
assessment to insure effective instruction.
 The model is particularly useful for developing
instructional programs that blend technology,
pedagogy and content to deliver effective, inclusive
(reliable) and efficient learning. Kemp identifies nine
key elements of Instructional Design.
 Identify instructional problems, and specify goals
for designing an instructional program.
 Examine learner characteristics that should receive
attention during planning.
 Identify subject content, and analyse task
components related to stated goals and purposes.
 State instructional objectives for the learner.
Sequence content within each instructional unit for
logical learning.
 Design instructional strategies so that each learner
can master the objectives.
 Plan the instructional message and delivery.
 Develop evaluation instruments to assess
objectives.
 Select resources to support instruction and
learning activities.
Kemp's Instructional Design
Model

Robert Gagne was an educational psychologist who


created a nine step process called the Events of
Instruction. 
 This model is a systematic process which helps to
develop strategies and create activities for
instructional classes. 
 The nine events provide a framework for an effective
learning process. 
 The steps essentially give designers an outline or
prototype to use prior to performing teaching or
training activities.
Gagne divides the conditions into two groups; internal and
external.
- Internal conditions are the already established learned
capabilities of the learner. Basically, what the learner knows
prior to the instruction. 
- External conditions deal with the stimuli that are presented
externally to the learner (e.g. instruction provided to the
learner). activities, written assignments, lab practicals,
and so on.
Gagne’s model allows instructional designers to consider
the possible internal and external conditions that have an
effect on the learning process. Scaffold high-stakes assessments with smaller
activities so students can practice and receive
The Conditions of Learning
feedback before turning in something for a
 Gagne’s book, The Conditions of Learning, first
published in 1965, identified the mental conditions for larger grade.
learning. These were based on the information 7. Provide feedback: Give the students feedback on
processing model of the mental events that occur individualized tasks, thereby correcting isolated
when adults are presented with various stimuli. Gagne
problems rather than having little idea of where
created a nine-step process called the events of
instruction, which correlate to and address the problems and inconsistencies in learning are
conditions of learning. Keeping these stages in mind as occurring.
you plan for a class session can give your lesson plans a Provide detailed feedback on assignments
strong foundation. showing students what was done correctly,
The following information includes an explanation of each of the what must be improved, and include
nine events as well as examples of how an instructor may explanations. Utilize rubrics when possible.
apply the Nine Events of Instruction in the development
Give formative feedback on smaller
and instruction of a course.
1. Gain attention: Obtain students’ attention so that they assignments as well as summative feedback on
will listen while the instructor presents the learning larger assessments.
content. Utilize peer-evaluation and self-evaluation or
o Utilize ice breaker activities, current news and self-assessment methods.
events, case studies, YouTube videos, and so on.
The object is to quickly grab student attention 8. Assess performance: Help students identify
and interest in the topic. content areas they have not mastered.
o Utilize tools such as clickers and surveys to ask Utilize a variety of assessment methods
leading questions prior to lecture, survey including exams/quizzes, written assignments,
opinion, or gain a response to a controversial projects, and so on. Utilize rubrics when
question.
grading activities that are not standard exam
2. Inform learners of objectives: Allow students to and quiz questions.
organize their thoughts and prioritize their attention Ensure that students have practiced and
regarding what they are about to learn and do.
received feedback prior to high-stakes
o Include learning objectives in lecture slides, the
assessments.
syllabus, and in instructions for activities,
projects, papers, and so on. 9. Enhance retention and transfer to the job: Prepare
3. Stimulate recall of prior learning: Encourage students students to apply information to personal contexts.
to build on previous knowledge or skills. This increases retention by personalizing
o Recall events from previous lectures, integrate information.
results of activities into the current topic, and/or Provide opportunities for students to relate course
relate previous information to the current topic. work to their personal experiences when designing
4. Present the content: Show and explain the material essays and projects.
you want students to learn. Provide opportunities for discussion in small groups.
o Utilize a variety of methods including lecture, Allow students to reflect on what they have learned
readings, activities, projects, multimedia, and and how they will use that knowledge or those skills
others. in the future.
Have students create a reference for their future
5. Provide “learning guidance”: Provide students with
selves that summarize what they have learned.
instructions on how to learn, such as guided
activities or common pitfalls. With learning
guidance, the rate of learning increases because
students are less likely to lose time or become
frustrated by basing performance on incorrect
facts or poorly understood concepts.
Include detailed information such as rubrics for
projects and activities. Provide expectations,
instructions, and timelines.
6. Elicit performance (practice): Allow students to
apply knowledge and skills learned.
Encourage students to apply what they are
learning in group or individual projects and
Gagné's nine events of instruction can help you create PSSIM
a framework for planning and delivering instructional MODULE
content while also taking into account and managing 16:
learning situations. Before implementing the nine
events, you should develop course goals and learning
objectives—the goals and objectives will assist place
the events in their correct perspective. The nine
learning events can then be modified to fit the subject
as well as the students' level of understanding. Planning,

Development,
Production and
Evaluation of Instructional Designs in Social Studies
The ARCS Model
 The ARCS Model of Motivational Design was formulated by
John Keller in 1983. Keller was interested in exploring how
we might design learning experiences to create and to
sustain student motivation in learning new content. Keller
was interested in the concept of motivational design
because it could systematically produce replicable results
over time in improving a learner’s motivation to learn. Keller
(2016) defines motivational design as a “process of arranging
resources and procedures to bring about changes in
motivation.”
 ARCS Model of Motivation, is based upon the idea that there
are four key elements in the learning process which can
encourage and sustain learners’ motivation. These four
elements form the acronym ARCS of the model and stand for
Attention, Relevance, Confidence and Satisfaction (ARCS).
Guidelines for Use

Guideline 1 – Attention Methods to Activate Attention:


Perceptual arousal or  Active Participation: encourage active
inquiry arousal can be used to participation by using games, role play,
grab the learners' attention. simulations, and other hands-on
Surprising, unexpected, strategies to involve learners.
engaging, and unexpected  Variability: use a variety of modalities
events at the beginning of a (e.g. video, infographics, audio, short
class will elicit perceptual lectures, discussion groups) for
arousal and engage learners' presenting content.
attention. By stimulating  Humour: use cartoons, humorous
anecdotes to maintain interest.
learners' interest, wonder,
 Incongruity and Conflict: use debate
and questioning by posing
and play the devil’s advocate with
difficult challenges and comments that go against the learners’
questions, you can elicit past experiences.
inquiry arousal and hold their  Specific Examples: provide specific
attention through intellectual examples of the content through
or cognitive engagement. Key images, stories, and biographies.
Question: Is the content  Inquiry: Ask questions, present
capturing and maintaining the problems or dilemmas for the learners
learner's attention? to grapple with and discuss.

Methods to Activate Relevance:


Guideline 2 – Relevance
Finding ways to link  Experience: show learners how new
the content to the learner's learning will use their existing skills and
environment ensures that experience.
the learning process is  Present Worth: help to show how the
effective. Relevance aids in content will be immediately useful to
the connection between the
them.
information and the real
world. Use concrete  Future Usefulness: help to show how
language and situations that the content will be useful to them in the
the learners will be familiar future.
with to establish develop  Needs Matching: show how the content
The 3 Steps of Elaboration Theory
Goal: to allow learners to build necessary skill sets by
completing each lesson, and to fully understand the
concepts that are being taught during the learning process.
1. The learners will begin the lesson with a “broad
scope” picture of the problem or task. This will allow
them to see all of the steps or parts of the problem, so
that they can understand the relationship between
these components.
2. The learners will then be encouraged to focus on the
first step in the process, or a simplified version of one
of the problems/components that they had previously
viewed while examining the “broad scope” picture.
3. After the learners have examined and learned each of
the steps or mastered the components, they are then
asked to look at the larger picture (which is the whole
problem or task) once again.

ARCS Model

Methods to Activate Confidence


 Provide Objectives & Prerequisites: empower
learners to estimate their likelihood of
success. Objectives let learners see what is
expected of them. Prerequisites empower
learners to self-check if they have the
prerequisite knowledge or skills.
 Plan for Meaningful Success: scaffold and
organize the learning so learners can
experience success. The success should be
substantial enough, so it is meaningful and
represents some accomplishments. There is
a fine balance between too hard and too
easy.
 Grow the Learners: scaffold and organize
content so the learning increases in difficulty.
This allows for growth in the learner. Elaboration Theory
 Feedback: provide feedback that supports the
learner in attributing their effort to their The Fundamental Strategies of Elaboration Theory
success with learning the content.  The Elaboration Theory involves a variety of
 Learner Control: learners should have some fundamental strategies or tools that enable the
degree of control over their learning path and
learners to actively engage in the learning process
assessment. They need to see that their
success is a direct result of their choices and and grasp all of the concepts, which can be applied
effort. to any instructional design plan:
Guideline 4 – Satisfaction Methods to Activate Satisfaction Organizing the Structure of the Coursework
For the learner, learning
 Intrinsic Reinforcement: encourage The course must be organized in such a way that each
should be pleasurable and
the pleasure of learning for its own lesson elaborates upon the previous lesson in the
satisfying. Satisfaction sake or to achieve personal goals.
happens at the end of the sequence. This can be done in one of three ways:
Learning should be useful and
learning process when the beneficial to the learner. Help them conceptually, theoretically, or procedurally.
learner has met the learning's to see this benefit by applying the
goals and objectives, as well learning in a real-world setting. The simple to complex theory
as having their needs met.  Extrinsic Rewards: give unexpected Each lesson must go from simple to more complex,
Achievement and rewards and direct encouragement allowing the learners to build upon knowledge that they
appreciation can also provide to learn. collected from the previous step in the process.
satisfaction. Key Question:  Equity: keep standards high so
Does the learner feel satisfied learners know they are achieving. Do Sequences within the lesson itself
with their achievement in not over-reward simple tasks. The lesson must begin with a general overview, followed
mastering this content? by a more detailed look. This can also be applied to
abstract concepts, which are then viewed as more concrete
The Elaboration Theory or real-world based steps.
 introduced by Charles Reigeluth, an American
educational theorist in 1979. The Elaboration Summaries of the content
Theory supports that the content organization The teacher should encourage the learners to summarize
should be presented in increasing order of what they have already learned and provide them with an
difficulty. overview of all previously learned steps at the end of each
lesson.
Cognitive strategies
Learners acquire the knowledge better, when they use
cognitive strategies either consciously or unconsciously.
For example, the use of diagrams makes an impact on how
the learner processes and interacts with the learning
material (imbedded strategy). In addition, the instructor
may lead the learner to a previously acquired cognitive
strategy (detached strategy) by posing specific questions.

Learner Control
The learners are encouraged to have complete control over
how the instruction is carried out and the content being
learned.

Analogies or Metaphors
These allow the learners to relate the content to real world
scenarios or knowledge that they have already collected.

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