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Roles of People in Media Information Newspaper writer- surveys different areas to

gather news for editing and releasing.


People Media- refers to persons that are
involved in the use, analysis, evaluation and News editor- plans a daily newspaper.
production of media and information Publisher- oversee the entire publishing
People in Media- they are the people behind process, generally employing a staff to work
another form of media. They use other forms of beneath you.
media such as text media, visual media, Copyreader-corrects errors, errors in the style,
multimedia, and may more in disseminating and typographical errors.
information and imparting knowledge.
Artist- specializes in creating various artworks/
Media Practitioners- provide information prose.
coming from their expert knowledge or first-
hand experience or event.
American and Japanese era- media was used for
propaganda by government and other groups.
People in Media in Different Era
Careers: book writers, newspaper writer,
Pre-Spanish Era- people whose knowledge was editor, publisher, copyreader, artist,
passed on through folk media and indigenous cartoonist, reporter, producer, broadcaster.
forms of media.
Cartoonist- an artist who creates animated
Careers: Town crier, messenger, community cartoons manually or on the computer.
scribe
Reporter- gather and report information on
Town Crier/ Bellman- is an officer of a royal news stories to the public producer.
court/ public authority who makes public
pronouncements as required. Producer- responsible for providing the
necessary infrastructure, resources, and
Messenger/ Courier- collect information and logistics that allow the people involved only
packages from predetermined locations and with the creative process to do their creative
subsequently transport these to the people thing.
which they are intended.
Post-war era- golden age of Philippine
Community scribe- village translator who Journalism.
handwrites communication and events within
the locality. Careers: book writers, newspaper writer,
editor, publisher, copyreader, artist,
Spanish era- in this era education was limited to cartoonist, reporter, producer, advertisers.
the elite, Filipinos at that time did not have a
common language. Advertisers- find both local and national clients
willing to advertise with their publications or
Careers: book writers, newspaper writer, media outlet.
editor, publisher, copyreader, artist.

Book Writer- someone who ghost-writes books.


Martial Law era- government takeover of media Metadata analyst- a person that describes
contents and context of data/ data to files to
Careers: book writers, newspaper writer,
increase their usefulness.
editor, publisher, copyreader, artist,
cartoonist, reporter, producer, advertisers. Data miner- a person who searches in online
game files to find unreleased contents before
Post-edsa era- the new constitution recognized
they are announced.
the vital role of communication and information
in nation building. User Experience designer- the one in-charge of
the process of enhancing user satisfaction with
Careers: book writers, newspaper writer,
a product by improving the usability,
editor, publisher, copyreader, artist,
accessibility, and pleasure provided in the
cartoonist, reporter, producer, advertisers,
interaction with the product.
media technicians.
Digital Producers- may work for advertising
Modern era- the Age of Revolutions starts at
agencies, marketing firms, publishing
the end of the early modern period and
companies, radio and television broadcasting
continues into the late modern period.
outlets newspapers, and other business.
Careers: web designer, online instructors,
Call center agents- harness income and
digital producers, bloggers, animators,
outgoing customer calls for a business.
programmer, archivist, metadata analyst, data
miner, user experience designer, call center
agents, virtual assistants.
Characteristics of People Media
Web designer- the most common term for
people creating websites. Tech Savy- proficient in the use of technology,
especially computer.
Online instructors- teach online rank flexibility
as one of the biggest motivations and benefits Credible- able to be believed, capable of being
in the virtual environment. believed, plausible, worthy of confidence;
reliable.
Bloggers- allows multi-user blogs with time-
stamped entries. Flexible- knows how to use a range of
technology; able to change or do different
Animators- creates multiple images known as things.
frames, which give an illusion of movement.
Charismatic- appeals to the senses of different
Programmers- developer, coder, or software people.
engineer is a person who creates computer
software. Updated- in the know the latest information.

Archivist- an information professional who Articulate- expressing oneself easily in clear and
assesses, collects, organizes, preserves, effective language.
maintains control over, and provides access to
records and archives determined to have long-
term value. HIDE- Have, Interact, Do, Experience

Virtual Assistants- is a software agent that can


perform tasks or services for an individual.
Text Media and Information Sans serif- brings a clean or minimalist look to
the text. This font is used for clear and direct
Text- a simple and flexible format of presenting meaning of text such as road signage, building
information or conveying ideas whether hand- directory or nutrition facts in food packages.
written, printed or displayed on-screen. Also, sans serif fonts give a modern look and is
a. Text is very powerful as well in used primarily in webpage design.
disseminating information, providing direction Examples: Arial, Helvetica, Tahoma, Verdana,
and giving suggestions. Calibri

b. Text is available in different sources whether Slab serif- carries a solid or heavy look to text.
it is formal (news articles, published books, This font can be used for large advertising sign
newspapers, magazines, advertisements, on billboards.
research works, etc.) or informal (blogs, Examples: Rockwell, Playbill, Blackoak
personal e-mails, SMS or text messages, online
messengers, social media platforms, etc.) Script- draws much attention to itself because
of its brush-like strokes. This must be used
sparingly and not to be used in large body text.
Formal text-based- materials are created and This font is usually used in wedding invitation
distributed by established institutions (such as cards or other formal events.
publishing companies, news agencies, etc.) and
go through a rigorous process of editing or Examples: Edwardian, Vladimir, Kunstler
evaluation and are usually governed by
Decorative- caters to a wide variety of emotions
censorship of the state.
(such as celebration, fear, horror, etc.) or
Informal text-based- come from personal themes (such as cowboys, circus, holidays,
opinions or views on different issues, processes, summer, kiddie, etc.).
etc.
Examples: Chiller, Jokerman, Curlz MT

Text as Visual Design Principles and Elements


Typeface- (also called font, font type, or type)
1. Emphasis- refers to the importance or
refers to the representation or style of a text in
value given to a part of the text-based
the digital format.
content.
Serif- connotes formality and readability in large 2. Appropriateness- refers to how fitting
amount of texts. This font is usually used for the or suitable the text is used for a specific
body text of books, newspapers, magazines and audience, purpose or event. In the
research publication. Also, serif fonts give a creation of text-based content, make
classic or elegant look when used for title or sure that the selection criteria (tone,
heading. style, purpose, clarity) is followed.
3. Proximity- - refers to how near or how
Examples: Times New Roman, Garamond, far are the text elements from each
Baskerville other.
4. Alignment- refers to how the text is Formally and informally produced visual media-
positioned in the page. This can be left, visual media produced by formal organizations
right, center or justified. such as schools, government, and established
5. Organization- refers to a conscious media/publishing outfits are considered
effort to organize the different text formally produced. Other visual media are
elements in a page. Organization considered informally produced.
ensures that while some text elements
The primary purpose of visual information is to
are separated from each other (based
gain attention, create meaning, and facilitate
on the principle of proximity), they are
retention.
still somehow connected with the rest
of the elements in the page. Visual design elements- the building blocks or
6. Repetition- concerns consistency of basic units in the construction of a visual image.
elements and the unity of the entire
design.
7. Contrast- creates visual interest to text
Design Elements
elements. Contrast is achieved when
two elements are different from each Line- describes a shape or outline. It can create
other. texture and can be thick or thin. Lines may be
actual, implied, vertical, horizontal, diagonal, or
contour lines.
Visual Information and Media Shape- usually a geometric area that stands out
Visual media and information- materials, from the space next to or around it, or because
programs, applications and the like that of differences in value, color, or texture. Shape
teachers and students use to formulate new may also be organic.
information to aid learning through the use, Value- the degree of light and dark in a design.
analysis, evaluation and production of visual It is the contrast between black and white and
images. all the tones in between. Value can be used
with color as well as black and white. Contrast is
the extreme changes between values.
Types of Visual Media
Texture- the way a surface feels or is perceived
 Photography to feel. Texture can be added to attract or repel
 Video interest to a visual element. Visual texture is the
 Screenshots illusion of the surfaces peaks and valleys,
 Infographics resulting in a feeling of smoothness or
 Data visualization roughness in objects.
 Comic strips/ cartoons Color- determined by its hue (name of color),
 Memes intensity (purity of the hue), and value
 Visual note-taking (lightness or darkness of hue).

Form- a figure having volume and thickness.


Visual Design Principles  Rhythm – a movement in which some
elements recur regularly. Like a dance,
 Consistency of margins, typeface, it will have a flow of objects that will
typestyle, and colors is necessary, seem to be like the beat of music.
especially in slide presentations or  Perspective – created through the
documents that are more than one arrangement of objects in two-
page. dimensional space to look like they
 Center of interest – an area that first appear in real life. Perspective is a
attracts attention in a composition. This learned meaning of the relationship
area is more important when compared between different objects seen in
to the other objects or elements in a space.
composition. This can be by contrast of
values, more colors, and placement in
the format.
Audio and Information and Media
 Balance – a feeling of visual equality in
shape, form, value, color, etc. Balance Audio information and media- are materials or
can be symmetrical and evenly sound that are transmitted, produced or
balanced, or asymmetrical and received thru high fidelity waves that are heard
unevenly balanced. Objects, values, thru certain equipment.
colors, textures, shapes, forms, etc. can
be used in creating balance in a Radio broadcast - live or recorded audio sent
composition. through radio waves to reach a wide audience.
 Harmony – brings together a Music - vocal and/or instrumental sounds
composition with similar units. If for combined in such a way as to produce beauty of
example your composition was using form, harmony, and expression of emotion. It is
wavy lines and organic shapes, you composed and performed for many purposes,
would stay with those types of lines and ranging from aesthetic pleasure, religious or
not put in just one geometric shape. ceremonial purposes, or as an entertainment
 Contrast – offers some change in value product.
creating a visual discord in a
composition. Contrast shows the Sound recording - recording of an interview,
difference between shapes and can be meeting, or any sound from the environment.
used as a background to bring objects Sound clips/effects - any sound, other than
out and forward in a design. It can also music or speech, artificially reproduced to
be used to create an area of emphasis. create an effect in a dramatic presentation, as
 Directional Movement – a visual flow the sound of a storm or a creaking door.
through the composition. It can be the
suggestion of motion in a design as you Audio Podcast - a digital audio or video file or
move from object to object by way of recording, usually part of a themed series that
placement and position. Directional can be downloaded from a website to a media
movement can be created with a value player or computer.
pattern. It is with the placement of dark
and light areas that you can move your
attention through the format.
Different ways of Storing Audio WMA (Windows Media Audio) - is an audio data
compression technology developed by
Media
Microsoft and used with Windows Media
Tape - magnetic tape on which sound can be Player.
recorded.
Hearing- is simply the act of perceiving sound by
CD - a plastic-fabricated, circular medium for the ear. If you are not hearing- impaired,
recording, storing, and playing back audio, hearing simply happens. Listening, however, is
video, and computer data. something you consciously choose to do.

USB drive - an external flash drive, small enough Listening- requires concentration so that your
to carry on a key ring that can be used with any brain processes meaning from words and
computer that has a USB port. sentences. Listening leads to learning.”

Memory Card - (aka flash memory card or


storage card) is a small storage medium used to
Characteristics of sound: volume, tone, pitch,
store data such as text, pictures, audio, and
loudness.
video, for use on small, portable, or remote
computing devices.

Computer hard drive - secondary storage


Purpose of using sound or audio media
devices for storing audio files.
 Give instruction or information
Internet/Cloud - websites or file repositories for
 Provide feedback
retrieving audio files, and more precisely the
files are stored in some data center full of  To personalize or customize
servers that is connected to the Internet.

Elements and Principles of Sound


Different Audio File Formats Design
MP3 (MPEG Audio Layer 3) - a common format Dialogue - speech, conversation, voice-over.
for consumer audio, as well as a standard of
digital audio compression for the transfer and Sound Effects - any sound other than music or
playback of music on most digital audio players. dialogue.

M4A/AAC (MPEG-4 Audio/Advanced Audio Music - vocal or instrumental sounds (or both)
Coding) - an audio coding standard for lossy combined in such a way as to produce beauty of
digital audio compression. Designed to be the form, harmony, and expression of emotion.
successor of the MP3 format, AAC generally Silence - absence of audio or sound.
achieves better sound quality than MP3 at
similar bit rates. Principles of Sound Design – the techniques for
combining the different elements or objects.
WAV - is a Microsoft audio file format standard
for storing an audio bitstream on PCs. It has Mixing - the combination, balance and control
become a standard file format for game sounds, of multiple sound elements.
among others.
Pace - Time control. Editing. Order of events: devices such as smartphones and tablets, rather
linear, non-linear, or multi-linear. than desktop or laptop computers.

Transitions - How you get from one segment or 3D TV- a television display technology that
element to another. enables a three-dimensional effect, so that
viewers perceive that an image has depth as
well as height and width, similar to objects in
Types of Transitions the real world.

Segue - one element stops, the next begins Video games (multi-player)- a game played by
("cut" in film). electronically manipulating images produced by
a computer program on a television screen or
Cross-fade - one element fades out, the next other display screen. Multiplayer games allow
fades in, and they overlap on the way. two or more players to play with one another or
play together.
V-Fade - First element fades to inaudible before
the second element begins. Role Playing Games (RPG)- a game in which
players assume the roles of characters in a
Fade to Black - V-Fade with some silence
fictional setting. Players take responsibility for
between elements.
acting out these roles within a narrative, either
Waterfall - As first element fades out, the through literal acting or through a process of
second element begins at full volume. Better for structured decision-making or character
voice transitions, than for effects. development.

Stereo Imaging - Using left and right channel for Massively multiplayer online role playing game-
depth. any story-driven online video game in which a
player, taking on the persona of a character in a
virtual or fantasy world, interacts with a large
Manipulative and Interactive Media number of other players.

Interactive media- a method of communication


in which the program's outputs depend on the Interactive websites: pools, surveys, exams,
user's inputs, and the user's inputs in turn affect exercises
the program's outputs.
Virtual reality and immersive environments- the
Interactivity- the communication process that computer-generated simulation of a three
takes place between humans and computer dimensional image or environment that can be
software. interacted with in a seemingly real or physical
Online training- One area where interactivity is way by a person using special electronic
most useful. equipment, such as a helmet with a screen
inside or gloves fitted with sensors.
Different Platforms of Interactive
Social Media- websites or online services where
Media users (actual people) are the creators and
consumers of the content, and where social
Mobile apps- a software application developed
interactions (commenting, liking, posting,
specifically for use on small, wireless computing
talking) are the main features of content.
Examples: Facebook, Twitter, Instagram, Timeline - a menu slide that branches to
Snapchat, Vine, etc. different events.

Numbers/processes - the number of clicks and


the time spent in an interactive function
Different ways of interacting with provide data points.
the internet
Slideshow - non-linear interactive slideshow
Online shopping - compare prices; compare where the pathway through the show is
features of similar items; add to cart; choose determined by the user's interaction with it.
payment type; track delivery; get advice from
Frequently asked questions (FAQs)
experts; search products; check local
availability; get product recommendations. Flip cards - a card that when clicked flips to
display a description and other information.
Online gaming - choose a game; play with
computer; play with others; choose a level, in-
game customization, etc.
Motion Information media
Online classes - interact with content; interact
with instructors; interact with classmates. Motion media- a form of media that has the
appearance of moving text and graphics on a
Chat - group chat; search groups; search friends; display.
translate language.

News and information - exchange information;


give reaction; news on. Characteristics of motion media
Videos - choose your own adventure; get 1. It communicates message to large,
multimedia content; experience game heterogeneous, and anonymous
elements. audiences.
2. It communicates the same message to
mass audiences simultaneously,
Types of Interactivity and their sometimes in public, other times in
private.
Purposes
3. It embodies messages that are usually
Hotspot - a special region to act as a trigger to impersonal.
another web page. The hotspot could be a circle 4. It is multisensory such that the
triangle, rectangle or polygon. audience’s sight and hearing are
stimulated that can significantly
Rollover - an image or portion of an image that enhance communication.
changes in appearance when the mouse cursor 5. It is formal, authoritive channel of
moves over it. communication.
6. It confers status upon issues, persons,
Tabs - clicking on them displays a relevant
organizations, or social movements.
content with an appropriate graphic.
Different motion media format space or look at an object such as
through the user was looking at the
Film- also called a movie or motion picture, is a object in real life.
series of still or moving images.
Others
a. Short film- an original motion picture
that has 40 minutes or less running Livestream- allows user to view and broadcast
time, including credits. video content using a camera and a computer
b. Documentary film- non-fictional motion through the internet.
picture to document reality. YouTube- is a video-sharing website, created by
c. Animation- they are comic-strip three former PayPal employees in February,
inspired. 2005, on which users can watch videos, while
registered users can upload an unlimited
number of videos.
Motion pictures in TV

Television- telecommunication medium for


receiving moving images that can be Advantages of Motion Media
monochrome or colored, with or without.
Motion- better mastery of procedures, as
a. Commercial advertisements- promotion opposed to stagnant images.
of sales
Processes- operations where sequential
b. Philippine drama- also known as
movement is needed to be shown.
teleserye (P-drama)
c. Reality shows- depict how ordinary Safe observation- observing phenomena that
people behave in their daily lives. might be dangerous to view directly.
d. Game show- contestants play for
rewards. Skill learning- videos can be viewed over and
e. Talk shows- spontaneous discussion over, so repeated observation skills is possible.
f. Television news- any content produced Dramatization- recreations of history and
for television viewing. personalities; observing and analysing human
Interactive video- usually refers to a techniques relations problems.
used to blend interaction and linear film or Affective learning- films for shaping personal
video. and social attitudes; documentaries and
a. Customizable online interactive videos- propaganda films to affect attitudes.
allows the user to adjust some variables Problem solving- open-ended dramatizations
and then play a video customized to the can leave viewers to solve problems
user’s particular preferences. themselves.
b. Conversational online interactive
videos- allows turn-based manner, Cultural understanding- appreciation for other
almost as though the user was having a cultures by seeing video depictions of them.
simple conversation with characters in Establishing commonality- people with different
the video. backgrounds can discuss topics after watching a
c. Exploratory online interactive video- video.
allows the user to move through a
Limitations of Motion Media Speed- a fast movement gives vigor and vitality,
intensifying emotions. A slow movement
Fixed pace- cannot be interrupted connotes solemnity or sadness.
Still phenomena- motion media is sometimes Sound and Color- adds meaning to motion.
unsuitable to other topics such as those
involving a map, a writing diagram, etc. Timing- can be objective or subjective. Objective
timing can be measured in minutes, seconds,
Misinterpretation- I documentaries and days, etc. Subjective can be used to clarify or
dramatizations especially, intended messages intensify the message or the event.
are quite deep and complex. Because of that,
young viewers who lack maturity tend to
misinterpret the message.

Cost- equipment and materials for motion


media are expensive

Motion media help education by:

 Video-based learning materials


 How-to videos (problem-based topics)
 Public broadcast archives (current
events, important events lie SONA,
public speeches)
 Educational films
 Documentaries
 Multimedia essays
 Video call/video conference
 Interactive videos

Design principles and elements: Transition,


Direction, Blurring, Speed, Sound and Color,
Timing

Transition- used to switch between scenes

Direction- indicates a movement from one


direction to another. It can also refer to the
growing or shrinking of an object.

Blurring- in animation, blurring can provide the


illusion of fast movement. In videos, it is often
used to censor information for security or
decency.

Quemi

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