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MULTIMEDIA IN ICT
MEDIA INTERACTIVE MULTIMEDIA
- text - Is the means to interact with these media
- graphics typically with a computer keyboard, mouse,
- audio touchscreen, on-screen buttons, and text
- video entry allowing a user to make decisions as to
MULTIMEDIA what takes place next.
- The computer controlled integration of - An example of interactive media that can be
multiple forms of media that include text, accessed online and downloaded for offline
graphics, audio, video, etc. use is “RICH MEDIA”
- The use of more than one kind of medium to
deliver content and functionality. USES OF MULTIMEDIA
- Entertainment- Multimedia developers use,
MULTIMEDIA IN ACTION sound, animation, and graphics, of
- ANALOG MEDIA- Save sounds, pictures, multimedia to create games that can be
and texts in non-electronic forms. realistic in setting and engaging for the
- DIGITAL MEDIA- Transmit the audience.
information recorded in the waves into - Edutainment- The goal of using the
digitized code that can be multimedia edutainment approach is to
transferred across a variety of devices. entertain the user while unaware that he or
ADC – Analog to Digital Converter she is actually learning in the process.
DAC – Digital to Analog Converter - Business Communication- Multimedia
- Digital media use binary code and Boolean multiplies the degree of effectiveness in
Logic to store and process information. promoting a product or service at the same
- BINARY CODE- A system of ones and time adds a hint of entertainment.
zeroes that are combined to make hundreds - Public Access of Information- The
of characters. The 1s and 0s of binary are the availability of multimedia applications
“digits” of digital media. allowed public access to information either
TYPES OF MULTIMEDIA online or offline.
- Linear- It presents information and active
content without any navigation control for ICT as an Agent of Change
the viewer. The Evolution of ICT
- -The users sit back and watch the First Phase (The First Electromagnetic
presentation. The presentation normally Computer
plays from the start to end or even - World War II marked the creation of the
loops continually to present the information. first electromagnetic computer. This device
weighed about 5 tons, that’s eventually
- Non-linear- The users controls the delivery developed using transistors in 1947.
of elements. Users have the ability to move Second Phase (Personal Computers)
around or follow different path through the - During the 1970’s, the development of
information presentation. personal computers started. This is made
- It presents information possible by chip technology and magnetic
requiring user interactivity to control discs which made bulky computers fit a
progress. desktop.
- Online- It is used in applications available - This technology made word processing,
with internet connectivity. accounting, and graphics easily available to
- Offline- It is an application presented and the public.
used even without internet. Third Phase (Microprocessors)
- Hybrid- It combines features of online and - Microprocessor, also know as the logic chip,
offline applications. were eventually invented which reduced the
cost of processing power of computers.
Empowerment Technology Notes