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Reply speech (Opposition)– 1st Motion

Thank you Miss Chairperson,

We have come to the crucial phase of the debate. We have come to the end
of the journey of both sides to prove their points. We, the proposition team was the
one who understand and answering the motion very well. We the opposition has
shown to the house believes that allowances should be given to unemployed
Malaysian citizens.

The first point is by providing the allowances will lead to dependency. People who
receive employment allowance may become dependent on it and are less motivated
to find a job. A long-term reliance on unemployment benefits can make people feel
too comfortable and less motivated to seek employment, which could further
contribute to the potential problem of unemployment, which could further contribute
to the potential problem of unemployment. By providing allowance comes with a cost
for the government and could increase government spending which can lead to
budget deficits and increased national debt. This is because the government has to
pay out benefits to those who are unemployed and this is an additional expenditure
that needs to be financed through taxes or borrowing.
Providing unemployment allowance will burden the taxpayers. Unemployment
allowances require funding, which comes from taxpayers. We believe that this puts
an undue burden on taxpayers.

As the first speaker I have talked about the first point that E-Sports could the
fact that e-sports is wasting students' time. The youngsters are the treasure of the
nation and they are the future. What will happen if they would rather spend a great
deal of their time on playing e-sports games every day? What will happen when they
enjoy playing such games very much and playing them for too many hours nonstop?
Would we rather let the students read 5 pages of books in 10 minutes or spend this
valuable time just sitting in front of the computer playing games.

We have proved to the house that as a consequence, children`s study hours


will be overshadowed and they will not spend an adequate amount of time on their
studies. The nation then will only produce unproductive generations where we could
not compete in this modern world as seeking for knowledge is no longer our students
priority. Spending time with family or friends by doing activities together will create
bonding and wonderful memories. It strengthens our relationship. However, it is
unfortunate for those who spend most of time facing the online games rather than
interacting with their beloved ones face-to-face.

Our second speaker has proved our second point on psychological problems
affected by e-sports. Players will experience sleeping disorder or to be specific
insomnia, a common sleep disorder that can make us hard to fall asleep, hard to
stay asleep, or cause us to wake up too early and not be able to get back to sleep.
We may still feel tired when we wake up. Online gamers spend long hours in front of
the screen which will expose them to great light intensity thus will make them hard to
fall asleep. We have shown that this will unfortunately cause the gamers to feel
dizziness, loss of appetite and worst case scenario, stress and depression.
Furthermore, we have shown how bad drug is being used in online gaming.
We talked about Adderall. It is a prescribed drug by doctors for those experiencing
Attentive deficit hyperactivity disorder or ADHD. Then why gamers opt for Adderall?
It is because a player will able to play better for up to 12 hours and this with no doubt
cause harm to their psychology.

Our third point is physical problems. We have shown that gamers eyes need
to keep focusing on the screen and will end up with eye strain. This will cause blurry
vision, headache and irritated eyes like redness or feel dry. While the hands are rest
on the keyboard result to a syndrome known as Carpal tunnel syndrome. It causes
pain, numbness, tingling, and weakness in the hand and wrist. Sitting for a longer
time to play game without a good posture ends with severe back pain and can lead
to muscle strain and low back pain.

We have proved that e-sports would only wasting time, causing psychology
and physical problems to us. Hence, we have shown to the house the bad side and
all harms caused by e-sports.
From the government side, they failed million times to prove their points. They
said that (1) _________________________________________________ However,
this point is very weak because
__________________________________________.
They also said (2) ______________________________________________,
but as a matter of fact _________________________________________________.
Their third point is (3)
_____________________________________________ but somehow
_______________________________________________________.

To sum up, we managed to deny the motion with no doubt. Therefore, I


would like to firmly re-state that “This House believes that e-sports is non beneficial
to the nation as it produces more harm than good” . Thank you.

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