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Acceptability of A/IdoLaro: Larong Malayo sa Mundong Digital to Reduce Social

Media Usage of Adolescents to Barangay V-A

In Partial Completion of Practical Research 2

STI College San Pablo

San Pablo, Laguna

Petil, Alexa Karelle B.

Lorico, Phoebe Myka S.

Layva, Princess Ester S.

Velasco, Jazzminn Ayrielle C.

Ivan James T. Nolledo

John Paul S. Cabiles

September 2023
TABLE OF CONTENTS

Chapter I

Background of the Study 1

Statement of the Problem 3

Conceptual Framework 4

Scopes and Limitations 5

Significance of the Study 5

Definition of Terms 6

Chapter II
CHAPTER I

Background of the Study

The world as a whole is significantly influenced by the media. According to

Manning (2014), social media refer to new forms of media that involve interactive

participation. The Philippine has been called the “Social Networking Capital of the

World” because of extraordinarily high usage time of about three hours per day.

Facebook, TikTok, and Instagram have emerged as the leading platforms used

monthly by Filipino internet users. In addition, according to an article by Digital

Marketing Philippines, in the year 2023, 65 percent of the 40 million active social

media users worldwide are, in fact, Filipino teenagers and young adults. Specifically,

adolescents ages 10 to 19.

Additionally, according to Raising Child Network (2022), the popular social

media apps among pre-teens and teenagers include Instagram, Messenger or

Messenger Kids, Pinterest, Reddit, Snapchat, TikTok, WhatsApp and YouTube Kids.

Hence, as the benefits of development of media, there are factors that may affect the

adolescents social behavior.

These platforms are cited by teens as an essential resource for building and

maintaining relationships, being creative, and expanding their worldview, yet are also

dealing with additional unfavorable effects of social media use Anderson & Giang

(2018). In addition, Pham (2020) stated that there has been a lot of discussion about

the risks associated with social media use. This positive benefits promotes social

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connection and creativity, mental health benefits, provides opportunity for education,

and enhances globalization.

However, Dr. Vivek Murthy, a Doctor of Surgeon, stated that in the year 2023,

there are sample indicators that social media can also pose a risk of harm to the

mental health and well-being of children and adolescents. Additionally, the use of

social media can become hazardous depending on how much time kids spend on the

platforms, the kind of content they read or are exposed to as teenagers, and how much

it interferes with healthy activities like sleep and exercise.

Similar incidents were observed in Barangay V-A, as Ma. Manelyn C. Gahon,

the SK barangay secretary, mentioned the harmful effects of social media on young

people there. Even if their age is not really relevant to it, many young individuals use

social media constantly today. Teenagers use of social media can have a negative

impact on their emotional health, social interactions, antisocial behavior, and tech

addiction, which results in less time spent engaging in healthy, and positive, real-

world activities.

Recreational activity participation has several benefits for an individual. The

physical health of a person can be improved by engaging in recreational activities that

increase stamina, energy, flexibility, strength, and endurance. Additionally, since

exercise stimulates the brain, enhancing your physical condition can help you do

better in school. Particularly in times of anxiety and sorrow, recreational

activities might be helpful. And even improve motivation. Recreational activities can

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enhance interpersonal skills since they are engaging. Last but not least, participating

in recreational activities can assist you in striking a balance between all aspects of

your life, such as your academic obligations, physical health, emotional stability,

mental health, and even digital life (Devi, R., 2018).

That is why the researchers in this study are proposing a program that includes

adolescents, from ages 10 to 19, engaging in recreational activities. The Program

A/IdoLaro: Larong Malayo sa Mundong Digital seeks to reduce the usage of

Adolescents to social media. Before the actual program starts, the researchers will

first handout flyers that contain the list of various games, prizes, as well schedules

that the program will have. The program will have scheduled days where groups of

adolescents play certain amounts of activities with other adolescents, or their friends,

or their families. By the end of the whole program, there will be an awarding for those

who participated during the program, and assessment for whether the program is

effective or not for reducing social media use.

The purpose of the study is to measure the acceptability of the program

A/IdoLaro: Larong Malayo sa Mundong Digital in reducing the usage of social media

for teenagers in Barangay V-A. This is to propose better social interaction with others,

improvement of emotional well-being, reduction of social media usage, and also

promoting Filipino Culture by playing old street games.

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Statement of the Problem

The research entitled, “Acceptability of A/IdoLaro: Larong Malayo sa

Mundong Digital to Reduce Social Media Usage of Adolescents to Barangay V-

A” seeks to answer the following:

Is the program: A/IdoLaro: Larong Malayo sa Mundong Digital are acceptable in

terms of:

- Reducing social media usage;

- Improving a person’s well-being;

- Reduction in anti-social behavior; and

- Improving interpersonal skills?

Conceptual Framework

Independent Variable Dependent Variable

 Reduction of Social
Media Use
 Improvement of a Acceptability of the program
person’s well-being A/IdoLaro: Larong Malayo sa
 Reduction of anti-social Mundong Digital
behavior
 Improvement of
interpersonal skills

*Figure 1

Figure 1. Shows the conceptual framework including independent and

dependent variables. The independent variables of the study are reduction of social

media use, improvement of emotional well-being, reduction of anti-social behavior,

and improvement of interpersonal skills. That can affect the dependent variable which

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is the acceptability of the program A/Idolaro: Larong Malayo sa Mundong Digital to

Barangay V-A.

Scopes and Limitations

The research entitled “Acceptability of A/IdoLaro: Larong Malayo sa

Mundong Digital to Reduce Social Media Usage of Adolescents to Barangay V-A”

focuses on the acceptability of the program A/IdoLaro: Larong Malayo sa Mundong

Digital. The respondents of this research study are adolescents aging from 10 to 19 in

Barangay V-A. According to the barangay officials of Barangay V-A, there are 84

adolescents residing in the barangay, with 45 female adolescents and 39 male

adolescents. Using the Slovin’s Formula, with a margin of error of 5% and 84

population size, the researchers will have 69.421 participants or simply 69 adolescents

that will participate in the program. The program will be conducted in the said

barangay and to whoever is available.

This will not extend to further topics that are not included in the focus of the

research and the researchers will not cover any information that is confidential from

the respondents.

Significance of the Study

This study entitled “Acceptability of A/IdoLaro: Larong Malayo sa

Mundong Digital to Reduce Social Media Usage of Adolescents to Barangay V-

A” will be significant to the following:

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Adolescents in Barangay V-A. The program called A/IdoLaro:

Larong Malayo sa Mundong Digital will encourage adolescents in

Baranggay V-A to engage in non-digital activities and reduce their social

media usage. The results of the study could provide insights into the

effectiveness of using digital games to promote healthier habits among

adolescents.

Barangay V-A. If accepted, the program A/IdoLaro: Larong Malayo

sa Mundong Digital can be further implemented as a program for the entire

barangay that promote not just a decrease in social media use, but also

promote healthier habits for the whole barangay.

Community. The program called A/IdoLaro: Larong Malayo sa

Mundong Digital can be implemented for other communities to do also if

accepted.

Future Researchers. By examining the acceptability of A/IdoLaro:

Larong Malayo sa Mundong Digital in Barangay V-A, researchers could gain

a better understanding of how to design and implement games that are

appealing and effective in reducing social media usage and could provide a

framework for the future research in this area.

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Definition of Terms

Adolescents. In this study, it refers to people transitioning from children to

adults aged 10-19 years old (WHO).

Social Media. In this study, it refers to the digital platforms by which people

interact with others without physical contact.

Recreational Activities. In this study, it refers to any physical activity, sport,

or game, whether organized or unorganized undertaken for the purpose of adolescents

to prevent using social media.

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CHAPTER II

REVIEW OF RELATED LITERATURE

Social Media Use in the Philippines

The best communication channel in the world is social media. Since it became widely

used, it has changed not only how people communicate but also how people live.

Social media connects the real and virtual worlds, facilitating relationships across

industries such as food and medicine, education, and employment. In the Philippines,

social networking is one of the most popular online activities. In addition, according

to (Caparas, 2023), from several online social media platforms, including Facebook,

Instagram, Snapchat, and Twitter, Filipino adolescences are the most frequent users.

The Philippines' high adoption of social networking sites has earned Filipinos the title

of “The Social Media Capital of the World” and contributed to the development of

Filipino Internet culture. As a result, according to (Statista Research Department,

2021), the Philippines ranked first with the highest social media usage rate. The

country’s average daily use was over four hours, which is 60% higher than normal.

A. Social Media Trends

Social media usage habits are always changing, sometimes in slow-moving

adjustments that take time to become obvious, other times in quick changes that

quickly become the norm. For instance, short-form video quickly became a major

trend in social media interaction with the introduction of TikTok, and it is

currently the fastest-growing content format across the majority of apps. As a

result, according to (Hutchinson, A., 2023), the trend of Filipino adolescences

utilizing social media platforms more for enjoyment than for connection has also

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been increased by this. In an age where many adolescents have social media,

reposting and trends are destined to happen. This causes the sharing of thoughts

and ideas to spread easily.

B. Usage Rise of Social Media, Before and After the Covid-19 Pandemic

More Filipino adolescences than ever have been online and using social media

during the few months of COVID-19 lockdowns, movement restrictions, and fears

of contagion. Users of social media believe that they may engage, be amused,

diverted, and find inspiration in a safe environment on these platforms without

worrying about getting sick. In fact, according to Aldrich (2022) during the first

wave in 2020, 70% of respondents reported their social media use increased.

Twenty-five percent said it stayed the same as before the pandemic. Moreover,

during the second wave in 2021, 89% of respondents said their social media usage

had increased or stayed the same from the first wave. Social media has emerged as

the go-to source for news, entertainment, information, and interpersonal

communication. In the first half of 2020, TikTok has 615 million downloads

compared to 343 million in the first half of 2019. In addition, engagement levels

on Twitter, Facebook, and Instagram hit all-time highs for the year. Simply

speaking, adolescents were using their phones more frequently.

Age that Adolescents Should get a Smartphone/Gadget

Gadgets that are widely used are cell phones, or currently more familiar with the

term smartphone. A smartphone has several features, including a camera, messaging,

a music player, games, and especially social media. People know how much gadgets

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can make their lives easier. When they need to look for something they do not know

about, they can freely use Google. People can send a message to their loved ones

whenever they want, and everyone can use a gadget anytime and wherever they want.

However, many adolescents are using gadgets, even if smartphones or gadgets are not

yet appropriate for them.

According to Kelly (2023), the ideal age for a first phone for adolescents is 10 to

14 years old, or during middle school. According to the Pew Research Centre, 95

percent of teens between 13 and 17 report having access to a smartphone. Digital

(2022) stated that the average age at which children received their first phones was 11

years old, with phone acquisition climbing steeply between 10 and 12 years of age, a

period during which half of the children acquired their first phones. According to the

researchers, the results may suggest that each family timed the decision according to

what they thought was best for their child.

A study reveals that by 12 years old, over a third of children own their own

smartphones, with this trend expected to continue. Parents are concerned about the

potential age limit on cell phones and when children should receive them. While there

are no legal guidelines, buying a smartphone should be a thoughtful decision. While

parental controls can protect children from harmful applications, smartphones can

also reinforce schooling. Based on child development, children at ages 12 to 14 are

transitioning to middle schools, and this is the time many feel entitled to own a

smartphone and have access to educational websites for kids, and rightfully so. At this

age, most adolescents have developed vital skills, such as problem-solving, impulse

control, and critical thinking. While around 16 to 18 ages, a kid’s prefrontal cortex is

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nearly fully developed. The prefrontal cortex controls cognitive functions such as

decision-making, perception, learning, and language ability. It can influence the

acquisition of knowledge, reasoning, impulse suppression, planning, and organization.

Additonally, many find it risky to let children have their own phone. After all,

parental controls can only do so much to protect kids from applications and websites

that they should not be exposed to. On the other hand, the use of smartphones can

help reinforce schooling (Bouchrika, 2023). Gadgets can affect adolescents negatively

such as alteration of sleep-wake rhythm, alert status, and increased aggression are

major risks associated with technology abuse by young people.

Effects of Social Media to Adolescents

According to Miguel (2022), social media can have a positive impact on

adolescents self-esteem, creativity, connection to friends and family, and ability to

access knowledge. Teenagers social connections can be strengthened by social media,

and about 40% of teens think that social media is generally beneficial. Since social

media enables individuals to contact distant friends or relatives. Also, teenagers can

benefit from social media in terms of their mental health, too, according to Pham

(2020). Adolescents who use social media can experience euphoria and a reduction in

stress thanks to the stimulation of oxytocin production.

Additionally, social media has advantages for teenagers as well. The

advantages of social media for teenagers include the ability to deepen friendships, use

it as a platform for doing good, lessen feelings of loneliness, provide genuine support,

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build a platform, allow for personal expression, and lastly, use it as a tool for

information gathering (Gordon, 2022).

Despite the positive effects, there will always be negative ones. Since

everyone has access to social media. An individual will encounter a lot of new fellows

as soon as you arrive in this realm. He also stated that social media should be used

appropriately because there are numerous activities that one may undertake with it

(Marciano, 2018). One of these concerns in social media is its negative effects on

adolescents. On this, it has different effects that adolescents might experience.

However, it cannot be denied that social media also has a negative impact on society.

One of these is “cyberbullying,” which refers to online taunting and abuse of others.

Additionally, it is impossible to block the dissemination of “fake news” on social

media. This confuses people and cannot serve as the foundation for wise judgments of

honest thoughts. Furthermore, according to Sanaysay Editorial Team (2023),

excessive usage of social media can lead to addiction and harm a person's health.

Also, addiction is a real problem that many adolescents are facing.

Adolescents are prone to spending a lot of time online due to easy access to social

media platforms and applications, frequently disregarding their real-life obligations

(Roy, 2023). In connection to addiction, social media has been the cause of many

disrupted relationships just because families cannot spend quality time with each

other (Simplilearn, 2023). Sometimes spending large amounts of time on social media

can cause terribly unhealthy sleeping patterns (McAllister, 2020).

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Social media also weakens emotional connections. Digitally, everything

adolescents communicate through chats, which may stunt expression. When

adolescents who would ideally visit one another to express greetings only send chats

rather than embrace, ingenuity is lost (Simplilearn, 2023).

The use of social media has been linked to negative impacts on the mental

health of adolescents, social media can also be harmful because it discourages

genuine contact and promotes continual comparison, often leading to increased

feelings of depression, anxiety, poor body image, and loneliness (Ehmke, 2023).

Spending a lot of time on social media platforms may be more likely to experience it

with other mental health issues.

One of the most significant issues hindering adolescents' healthy development

is having a negative body image (Shi, et al., 2020). Negative body image is related to

low self-esteem, which can lead to anxiety, anger, and low mood. Young people who

are feeling down are more likely to focus on the negative messages around them and

make negative comparisons between their bodies and what they see as ‘ideal’ bodies.

According to Raising Children Network (2022), it is the people that are feeling

unhappy with the way they look, or they might want to change their body weight or

shape.

Since adolescents spend most of their attention on social media, they often

tend to invest less energy in their immediate present. This leads to weakening of

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social ties, loss of the ability to interact and engage oneself in that interaction, and

social alienation (Beniwal, 2018). It is by reducing adolescents' ability to

communicate effectively and develop empathy towards others. This can lead to

difficulties in forming and maintaining relationships outside of the digital world.

Benefits of Recreational Activities

Recreational activities go beyond simple leisure and amusement pursuits. The

Latin word recreare, which means to be refreshed, is where the word recreation

originated. So, one may feel their minds and bodies be refreshed or revitalized in

doing recreational activities (McKenna, M., 2022).

Engaging in recreational activities is beneficial when reducing the usage of

social media. According to Ruhr-University Bochum (2022), the increase of physical

activity and the reduction of the time one uses social media can be beneficial for a

person’s well-being. One can feel more satisfied in life, feel happier, and even reduce

the symptoms of depression that are acquired through the use of social media.

Recreational activities are also physical activities that stimulate the body.

According to Devi R. (2018), recreational activities can help one become more

physically fit and lower your chances of obesity. It can also help you increase your

flexibility, strength, and endurance. It can help minimize the risk of hypertension and

high cholesterol levels. Not only that, but engaging in leisure activities may also boost

cognitive function, resulting in increased motivation and academic performance.

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Participating in recreational physical activities can also help to improve

emotional and mental well-being. Nelson (2018) claims that when a person engages in

physical activity, their body produces endorphins. As Harvard Health Publishing

(2020) defined that endorphins can help with stress reduction, mood regulation,

distraction from life's anxieties, and making one feel relaxed, cheerful, and a sense of

mastery and control over their lives. Similarly, participating in recreational activities

can aid as an intervention for depressive symptoms as well as contribute to better

moods (Goodman, W.K., et al., 2016).

Furthermore, recreational activities are beneficial in the development and

strengthening of bonds, relationships, and teamwork among various groups.

Furthermore, according to the Queensland Government (2015), recreational activities

can encourage the development of social skills such as cooperating with others. It is

also stated that participating in leisure activities helps to reduce anti-social behaviors,

particularly among minors, such as smoking, drugs, and crime.

Organizing an Effective Recreational Program

With similar after statements and study programs of study. According to

Sellers (2018), getting involved in recreational activities provides numerous physical,

mental, and social benefits. One of these advantages is the ability to limit or reduce

the use of social media or digital devices by adolescents, as technology and social

media have taken over the lives of individuals. As discussed by Irena (2020), one

technique for getting one's children to undertake more recreational activities and

spend less time on social media is to first construct a plan and define periods when

they can use technology. At last, ask the child/children where they are interested.

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The above technique has been recommended because it has been observed that

adolescents nowadays do not have as much time for recreational activities as they

used to because social media has put everything in a trance (Irena, 2022). Also, as

mentioned by McHugh, et al. (2015) it is well documented that youth participation in

recreation, sport, and physical activity has social, physical, and emotional advantages,

and has relevant life skills as Kendellen and Camire (2017) stated.

Additionally, according to Gaez, et al. (2018), programs and policies should

concentrate on promoting individual wellbeing, which entails providing relatively

little assistance for efforts to improve assets, confidence, health, and resilience.

Supported by Jones, et al. (2017), one way to foster such assets is through

participation in recreation. In a similar study, Rivera, et al. (2022) stated that social

connectedness is important for adolescent health as it can foster healthy development,

reduce symptoms of anxiety and depression, and improve well-being. Presented that

loneliness is defined as a lack of social connection and the experience of social

isolation, social connectivity can also guard against the detrimental effects of social

isolation and loneliness on one's health. The greatest strategy to improve children's

and adolescents' social behavior is to educate social skills through recreational

activities, according to Darginidou et al. (2019).

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