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THROUGH

EDUCATION, CREATE
INVENTION
MAY 17, 2022
EVENT OF CODES
PIC: Jaden Purnama
Members: Rachel, Delbert, Sherine

Theme: Through Education, Create Invention, Hardiknas

Competition Goals:
To sharpen the mindset to be able to code a program.
Teaching the participants to determine the logical
steps for a program to work.
To teach participants about coming up with an idea
regarding the theme.

Participants:
Minimum: 3 students/class
Maximum: 5 students/class

Rules:
Participants must work individually (5 students per
class).
Participants must use the website code.org.
Participants must submit their work screenshot in the
drive that we have provided.
Participants must enable their camera during the
competition.
Copying and working together is prohibited and will
result in a disqualification.
EVENT OF CODES
How to Play:
1. Participants will join the Google Meet for the event and
will be invited 1 day prior before the competition starts.
2. Participants will be given the link through the G-Meet.
3. Participants must make a simple game/animation/quiz
regarding the theme given.
4. Participants will be given time during they can start
coding.
5. Participants must submit their work before the deadline.
6. Participants will take a screenshot of their codes and
their work will be graded by the PIC's view through the
website.
7. Submission link (https://bit.ly/3OSfsfj).
EVENT OF CODES
Rubric:

Prize:
3 Winners will be taken from 2 generations and the prize are
as listed down below.
First winner: Rp 90,000 + E-Certi
Runner up: Rp 70,000 + E-Certi
2nd Runner up: Rp 40,000 + E-Certi
CREATIVE LITERATURE
PIC: Michelle Audrey
Members: Jason, Wesley, Shanon

Theme: Through Education, Create Invention

Competition goals:
To improve participant’s English grammar and
vocabulary.
To test participant’s creativity as well as their ability to
think outside the box.
To practice participant’s fast critical thinking skills.

Participants:
Minimum: 4 people/class
Maximum: 6 people/class

Rules:
Participants must join the Google Meet 10 minutes
before the competition starts.
Participants must turn on their cameras during the
competition.
Participants must work individually and are not allowed
to get help from other people.
Participants are not allowed to plagiarize.
Participants must submit their stories in Google
Classroom on time.
CREATIVE LITERATURE
How to play:
1. Participants will get invited to a Google Classroom
where they will submit their work.
2. Participants must write a story from the theme that will
be shown in Google Docs.
3. Participants will be given 60 minutes to write and submit
their stories.

Writing Form:
Title font (Times New Roman)
Title fonts size (18)
Content font (Times New Roman)
Content font size (12)
Line spacing (1.5)

Rubric:
CREATIVE LITERATURE
Prize:
First Winner: Rp 125,000 OVO/Gopay + E-certificate
Runner Up: Rp 75,000 OVO/Gopay + E-certificate
ARGUMENT EXCITEMENT
PIC: Ezra Hidayat
Members: Angelica, Caitlyn, Lovinia, Arka

Theme: Education

Competition Goals:
To improve the communication and teamwork skills of
each participant.
To improve the critical thinking skills of each
participant.
To improve participants’ abilities to argue about topics
around education.

Participants:
7th Graders
Each class must choose 3 members (1 team).
Maximum 1 group for each class.

Detailed rundown for each round:


Committee Members (Reading the topic): 1 minute
Player 1 Group 1 (Give his/her argument): 2 minutes
Player 1 Group 2 (Respond player 1 team 1 argument): 2 minutes
Player 2 Group 1 (Counter player 1 team 2 respond): 2 minutes
Player 2 Group 2 (Respond player 2 team 1 counter): 2 minutes
Player 3 Group 1 (Counter player 2 team 2 respond): 2 minutes
Player 3 Group 2 (Respond player 3 team 1 counter): 2 minutes
Committee Members (Present their scoring): 2 minutes
ARGUMENT EXCITEMENT
Rules:
Participants must join the Google Meet on time.
Participants must turn on their cameras during the
competition.
Participants must use English during the competition.
Each group will be represented by all members to say
their arguments.
Participants are not allowed to ask other people/other
participants for help.
Participants are not allowed to cut their team or the
opponent when they are giving arguments.
Participants are not allowed to search for information
from any source during the debate.
ARGUMENT EXCITEMENT
How to play:
Each class will be represented by 3 members as a team.
Participants will debate with other class representatives.
There will be one lucky group that will not fight in Match 1
& Match 2, which is Arex VIG.
The topic that will be debated in the Google Meet is
about education.
Participants must enter into the Google Meet that has
been invited by the committee members in the Google
calendar, the example for the meeting name is “Match 1”.
Each participant must give their arguments about the
topic within 2 minutes. Each person will get a chance to
give their arguments.
Each team will have two chances, which are two minutes
per chance, to refute or counter the opposite team.

The competition will be divided into a few matches:


Match 1 & 2: 15 minutes
Break: 10 minutes
Match 3 & 4: 15 minutes
Break: 10 minutes
Match 5: 15 minutes
Break: 10 minutes
Match 6 (Final): 15 minutes
ARGUMENT EXCITEMENT
Rubric:
ARGUMENT EXCITEMENT
Prize:
First Winner: Rp 150,000/Group (GoPay/OVO) + E-
certificate
Runner-Up Winner: Rp 90,000/Group (GoPay/OVO) + E-
certificate

Competition Scheme:
INTELLIGENCE CONVERGENCE
PIC: Jocelyn Daniella
Members: Aurelia, Veronica, Olivia, Barbie

Theme:
First round: General Knowledge (science, social, maths)
Final Round: General Knowledge about Indonesia

Competition goals:
To improve participants’ thinking skills.
To develop participants’ general knowledge.
To enhance participants’ ability to think quickly and
accurately.

Participants:
Minimum: 10 students/class
Maximum: 18 students/class

Rules :
Participants must join the G-meet on time.
Participants should turn on their cameras during the
game.
Participants must work individually and are not allowed
to collaborate or cheat throughout the game.
INTELLIGENCE CONVERGENCE
How to play:

First Round
1. Participants are required to join the G-meet on time
and must turn on their cameras before the game
starts.
2. The committee will present the questions.
3. Participants will answer the questions through the
chat-box.
4. The first person who answers correctly will get a
point.
5. The top 15 winners from the first round will pass to
the final round.
INTELLIGENCE CONVERGENCE
Final Round
1. Participants will join the G-meet through google
calendar on time and must turn on their cameras
before the game starts.
2. The committee will present the questions.
3. Participants will use the raise hand button in G-meet
to answer questions.
4. The fastest person to raise their hand will be given a
chance to answer the question.
5. If the answer is correct, the committee will give 1 point
for each question. If the answer is wrong, the
committee will give the second-fastest participant to
raise their hand to answer the question. If no one can
answer it correctly, the committee will skip the
question to the next one.
6. The committee will give 1 extra question if there are 2
or 3 participants with the same points.

The 3 participants with the highest point will win this


game.

Prizes:
First Winner: Rp 75,000 (OVO/Gopay) + E-certificate
First Runner Up: Rp 50,000 (OVO/Gopay) + E-certificate
Second Runner Up: Rp 25,000 (OVO/Gopay) + E-
certificate
IPPUR VOT (VOICE OF TOMORROW)
CAMPAIGN
PIC: Rachelle Larissa
Members: Abigail, Elizabeth, William

Theme: Through Education, Create Invention

Goals:
To test participants' speech making skills.
To test participants' confidence while delivering their
speech.
To increase participants' English speaking skills.
To enlarge participants' vocabulary knowledge.

Participants:
8th Graders
1 person/class (required)

Rules:
Participants aren’t allowed to use any kind of speeches from
the internet.
Participants aren’t allowed to copy other participants’
speeches. (They must keep their own originality).
Participants must join the zoom on time and turn on their
cameras.
The committee will call participants' names when it is their
turn to speak. If the committee has already called 3 times
and participants don't respond, the participants will be
disqualified.
Participants must wear the official IPEKA school uniform
when delivering their speech.
Participants’ speeches must be in a range of 3-5 minutes. If
less, there would be a score deduction, if more, competition
committees have all the rights to stop you and give a score
deduction based on the rubric.
IPPUR VOT (VOICE OF TOMORROW)
CAMPAIGN
How to Play:
1. Participants must make a 3-5 minute speech in the form of a
campaign, based on the theme; Through Education, Create
Invention.
2. Participants will be given 3 days to prepare their speech
after the technical meeting.
3. Participants must create their own speech title, based on the
theme given.
4. One day before the Hardiknas event (Monday, 16 May 2022)
at 11.59 P.M, participants must submit their script and speech
title on Google Classroom with the format “speech
title_name_class”. For example: “Hardiknas_Rachelle_8.5”.
5. On the day of the Hardiknas event (Tuesday, 17 May 2022),
before the competition starts on Zoom, participants can
practice and prepare themselves for the speech.
6. Participants must join the Zoom 5 minutes before the
competition starts.
7. Participants must rename their name in the Zoom meeting
into “IPPUR VOT_name_class”. For example: “IPPUR
VOT_Rachelle_8.5”.
8. Participants will deliver their speech in turns.
9. Scoring will be based on the rubric and the person who got
the highest score is the winner of the competition.
IPPUR VOT (VOICE OF TOMORROW)
CAMPAIGN
Tips and Tricks:
Participants speech includes and fulfills the
following structure, which are; introduction,
content, conclusion, closing.
It would be more interesting and a bonus point, if
participants can tell a story (doesn’t have to be
their own story, but personal experience would be a
huge advantage).
Do some research about speeches, learn from world
class speakers.
Other components, such as audience interaction,
quotes, etc are allowed and suggested.
Your speech title will be called out by the host, you
don’t need to reread your speech title.
Start with an interesting hook as your first
impression, and end with a powerful statement.
While delivering your speech, make sure to make
eye contact with the audience.
Your camera position matters, it will determine your
confidence and readiness during your speech.
IPPUR VOT (VOICE OF TOMORROW)
CAMPAIGN
Rubric:
IPPUR VOT (VOICE OF TOMORROW)
CAMPAIGN
Winner:
One winner from grade 8

Prizes :
First winner: Rp 200,000 (OVO/Gopay) + E-certificate
TECHNICAL MEETING
Time:
Friday, May 13 2022
14.30-15.00

Location:
Google Meet (invited by Google Calendar)

Note:
All participants must join the technical meeting on time. If
there is a problem, please inform your classmates who
take the same competition to represent you in joining the
technical meeting.

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