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In these activities you are expected to Review and apply various theories of learning in
classroom situation.
1. Each of you will have to squeeze every resource (traditional and non-traditional means)
in understanding various learning theories. To facilitate your research tasks and enrich
your understanding of this topic watch videos and research outputs related to learning
theories.
2. Based on what you have read, what you have browsed in various internet-based
resources, printed materials and what you have reviewed in videos and interactive
online materials, perform/answer/ fill-out the KWHL Chart encode your thoughts,
views and ideas in a A-4 size coupon band, Font size 12 and font style Times New
Roman, Single Space.
On Learning Theories
What I KNOW What I WANT to HOW I can Learn What I have
find out more LEARNED
Discovery Learning More in-depth Identify specific Learning theories
Theory understanding of areas of learning in education are
This theory different learning theories that you are concepts that
emphasizes the theories - Application interested in: explain how
importance of of learning theories Learning theories is students learn and
in various contexts - a broad field, so it retain information.
learners building
Critiques and would be helpful to These theories
upon their previous limitations of narrow down your offer different
experiences and learning theories. An focus to specific frameworks for
knowledge. It understanding of areas that you want teachers to adapt to
encourages learners learning theories to explore further. various learning
to use their intuition, helps teachers styles and
imagination, and connect to all 2. Conduct online academic needs,
different kinds of research: Use search which can also help
creativity to actively
students. Teachers engines and online manage students'
search for new can focus on databases to find behavior. Learning
information to different learning articles, research theories seek to
discover facts, styles to reach papers, books, and understand and
correlations, and different students, other resources explain the learning
new truths. Through creating teaching that related to learning process so that
this process, learners focuses directly on theories. Look for educators can teach
student needs and reputable sources effectively and
can actively engage
aptitudes. So that I and academic efficiently. These
with the material, want to find out how institutions that offer theories have been
fostering a deeper this theory help the reliable information proposed by
understanding and learning theories in on the topic. psychologists since
learning of the the 1800s, with
retention of
students and new ones emerging
knowledge. relationship between and old ones
students and becoming obsolete.
teachers. One of the most
significant theories
is Albert Bandura's
Social Learning
Theory.
Types of Reinforcers
Positive Reinforcers - providing a sticker to a student once they've
completed an assignment.
Negative Reinforcers - are such conditioned stimuli as money, grades
or tokens for good behavior.
Primary Reinforcers – are biological.
Secondary Reinforcers - are such conditioned stimuli as money, grades
or tokens for good behavior.
Schedules of Reinforcement and cite examples.
Continuous Reinforcement: Reinforcing the desired behavior every
time it occurs. This schedule is effective for initial learning but can lead to
rapid extinction if the reinforcement is suddenly stopped. Fixed Ratio (FR)
Reinforcement: Reinforcing the behavior after a fixed number of responses.
For example, giving a reward after every 5 correct answers on a test. Variable
Ratio (VR) Reinforcement: Reinforcing the behavior after an average
number of responses, with the number varying unpredictably. For example,
giving a reward after an average of 5 correct answers on a test, but the actual
number of correct answers required may vary. Fixed Interval (FI)
Reinforcement: Reinforcing the behavior after a fixed amount of time has
elapsed. For example, giving a reward every 10 minutes of studying. Variable
Interval (VI) Reinforcement: Reinforcing the behavior after an average
amount of time has elapsed, with the time varying unpredictably. For example,
giving a reward after an average of 10 minutes of studying, but the actual time
required may vary.
Types of reinforcement
Positive reinforcement, negative reinforcement, positive punishment,
negative punishment.
Principles of Learning in Operant Conditioning and give example (classroom
Situation-based) Tabular/ matrix presentation or form.
Principles of learning Description Classroom-based
example
Positive Reinforcement Presentation of an Giving praise or a
aversive stimulus after a reward (such as a
behavior, decreasing the sticker) to a student for
likelihood of the completing a task
behavior being correctly.
repeated.
Negative Reinforcement Removal of an aversive Allowing a student to
stimulus after a skip an assignment if
behavior, increasing the they have already
likelihood of the demonstrated mastery of
behavior being the concept
repeated.
Positive Punishment Presentation of an Giving detention to a
aversive stimulus after a student for being
behavior, decreasing the disruptive in class
likelihood of the
behavior being repeated
Negative Punishment Removal of a desirable Taking away recess time
stimulus after a for a student who does
behavior, decreasing the not complete their
likelihood of the homework
behavior being repeated
Guidelines to help Learners Effectively Process Information (Zhou and Brown, 2015)
give example for each guideline.
Zhou and Brown (2015) offer helpful guidelines for learners to process
information effectively. Here are some simplified explanations of these guidelines:
1. Pay attention and actively engage: When studying, focus on the material and actively
interact with it. This can involve highlighting important points, summarizing key ideas, or
asking questions to stay engaged.
2. Organize and structure information: Make sense of complex concepts by organizing the
information. Create outlines or concept maps to visually connect and understand the
relationships between different ideas.
3. Relate new information to prior knowledge: Connect new information to what you
already know. By relating it to familiar concepts or experiences, you can better
understand and remember the new information.
4. Elaborate and generate examples: Expand on new information by explaining it in your
own words or creating examples. This helps deepen your understanding and makes the
information more meaningful.
5. Practice retrieval: Test your memory and understanding by recalling information
without looking at the material. This strengthens retention and helps you remember the
information for longer periods.
6. Monitor understanding and seek clarification: Be aware of your own comprehension
and ask for help when needed. If something is unclear, ask questions or seek clarification
from your teacher or peers.
7. Reflect on learning: Take time to reflect on what you have learned. Think about what
strategies were effective, what you struggled with, and how you can improve your
learning process.
Hierarchy of Learning
1. Signal Learning - The learner associates a stimulus with a specific response
through classical conditioning, such as salivating at the sound of a bell.
2. Stimulus-response learning - Voluntary responses are acquired through learning,
such as acquiring verbal skills or physical movements, often through feedback and
praise.
3. Chaining/ motor-verbal response - The learner connects previously learned
stimulus-response bonds into a linked order, allowing for the acquisition of more
complex psychomotor skills, often occurring naturally.
4. Verbal Association - The learner makes associations using verbal connections,
which is crucial in language skill development, enabling the application of
medical terminology to clinical situations.
5. Discrimination Learning - The learner can perform different responses to similar
stimuli that differ in a systematic way, overcoming roadblocks or interference that
can hinder continuous learning, such as differentiating various sources of
abdominal pain in a patient.
6. Concept Learning - The learner consistently responds to different stimuli,
organizing learning in a systematic structure and fostering deeper understanding,
recognizing that interventions appropriate for one patient may not be suitable for
another.
7. Principle Learning (Rule Learning) - The learner learns relationships between
concepts and applies them in different situations, forming general rules or
procedures, such as applying advocacy and confidentiality to various patient
situations.
8. Problem-solving - often seen as an important indicator of higher-level cognitive
abilities, as it requires learners to apply their knowledge, think critically, consider
multiple perspectives, and make informed decisions. It is a skill that is valuable
across various disciplines and real-life situations. Learners need to fully
comprehend the nature of the problem and the desired outcome. This involves
analyzing and interpreting the problem statement or scenario. Learners must
determine what information is necessary to solve the problem and what can be
disregarded. This step requires critical thinking and the ability to prioritize and
filter information.
9. Events of Instructions (Enumerate and Briefly Explain)
1. Gain Attention: This step is about grabbing the attention of students to be more
engage and interest in class during discussion.
2. Inform Learners of Objectives: informing learners about the topic that is going to
teach them is so important and what is expected from them.
3. Stimulate Recall of Prior Learning: This step helps activate the learners' prior
knowledge related to the new content. It can be done by asking questions, reviewing
relevant concepts, or connecting the new information to their existing knowledge.
4. Present Stimulus: This step involves presenting the new information or content to
the learners. It can be presented through lectures, videos, reading materials, or
interactive multimedia.
5. Provide Learner Guidance: Learners need guidance and support to understand
about everything that pertaining about at school like in discussion, if students ask a
question teacher must answer in a good way. This can be done through explanations,
examples, demonstrations, or step-by-step instructions.
6. Elicit Performance: Learners need opportunities to practice and apply what they
have learned. This step involves providing activities, exercises, or simulations that
allow learners to actively engage with the new information.
7. Provide Feedback: Feedback is essential for learners to understand how well they
have performed and to make necessary improvements. It can be provided through
immediate feedback during practice activities or through assessments.
8. Assess Performance: this is about evaluating students performance if those student
met the content of objective. Assessments can be in the form of quizzes, tests, projects,
or demonstrations.
9. Enhance Retention and Transfer: Finally, it is important to help learners retain and
transfer the new knowledge or skills to real-life situations.
Types of Transfer of Learning
Positive transfer occurs when prior learning assists new learning. Negative
transfer occurs when prior learning hinders or interferes with new learning. Zero
transfer occurs when prior learning has no influence on new learning.
Constructivism Approach
The constructivism approach to learning posits that individuals actively construct
or create their own knowledge through their experiences. This approach challenges the
traditional view that knowledge is simply transmitted from a teacher or a text to a passive
learner. Instead, constructivism emphasizes that learners actively engage with their
environment, reflect on their experiences, and construct their own understanding of
reality.
In the constructivist approach, learning is seen as a dynamic process where
learners build upon their existing knowledge and mental frameworks called schemas.
They actively seek out new information, make connections to their prior knowledge, and
integrate new ideas into their existing understanding.
Constructivism also recognizes the importance of social interaction in the learning
process. Collaborative activities and discussions with peers, as well as interactions with
teachers and experts, provide opportunities for learners to share their perspectives,
challenge their ideas, and co-construct knowledge together.
Furthermore, constructivism acknowledges that knowledge is not fixed or
universal. Instead, it is context-dependent and shaped by the individual's experiences and
cultural background. Learners' understandings of concepts and ideas may vary based on
their unique perspectives and the contexts in which they learn.
Beliefs of Constructivism
Constructivism emphasizes that learners actively engage in constructing their own
knowledge through interacting with their environment and reflecting on their experiences.
This is in contrast to the traditional view of learning as a passive process where
information is transmitted from the teacher to the learner. It recognizes the importance of
learners' prior knowledge and experiences in the learning process. Individuals build new
understandings by connecting new information to their existing knowledge and mental
structures called schemas. It highlights the role of social interaction in learning. Learners
benefit from collaborative activities and discussions with peers, as well as interactions
with teachers and experts who can provide guidance and support. It acknowledges that
knowledge is not fixed or universal but is shaped by the context in which it is acquired.
Learners' understanding of concepts and ideas may vary based on their individual
experiences and cultural backgrounds.
Kurt Lewin's "life and space" and "field theory" are concepts that explain how
our behavior is influenced by the environment we live in. "Life and space" refer to the
idea that our actions and choices are not just determined by our internal thoughts and
feelings, but also by external factors like the people and places around us. It highlights
the interaction between individuals and their surroundings.
Connectivism Approach
Connectivism is a modern theory of learning that emphasizes the importance
of using technology to gather and connect information. It suggests that students
should combine their thoughts and ideas in a helpful way. This theory recognizes that
technology is a big part of how we learn and that being constantly connected allows
us to choose how we learn. Connectivism also encourages working together in groups
and discussing ideas to solve problems and understand information better.
It focuses on learning from sources outside of ourselves, like social media,
online networks, blogs, and information databases. It also promotes group
collaboration and discussion, allowing for different viewpoints and perspectives when
it comes to decision-making, problem-solving, and making sense of information.
Connectivism promotes learning that happens outside of an individual, such as
through social media, online networks, blogs, or information databases.
According to connectivism, learning is a process of creating and navigating
networks of information. The theory suggests that knowledge is not stored in a single
location but is distributed across networks of people, technology, and information
sources. In this sense, learning is not just an individual activity but also a social and
collaborative process.
In doing this task/activity I find it difficult, but I’m happy with my outputs after I
finished it even though it’s having more theories to get more information through
researching. I am happy with this because it will apply some learning in my daily life and I
found out that this theory helping us to make better in learning inside of the classroom and
we could apply it to make more and having an engaging discussion. It give students
opportunities to collaborate and learn from each other. Create meaningful activities that
give students the opportunity to apply new knowledge. And it Incorporate learners’ prior
knowledge and interests. Provide tools for learners to succeed, but encourage independent
responsibility. Promote experiential learning by including reflections. Create clear course
goals, learning objectives, and assessment instructions to guide students through the
learning process.
11. If you were already a teacher, will you adopt same theory/ies in your class? Why?
I think yes, because it will help in the near future in teaching. Like for example a
teacher should know about behaviorist theories to know how the process of learning is
easier with repetition. From social theories he knows how students get affected by
modeling. From cognitive theories, he understands how the process of learning formed in
the brain of learners and how important the activities that depends on learning by doing in
this process. Learning theories will also help teachers to understand their learners and
explain how and why they are learning in particular ways. Example ideas from learning
theories are: From the Behaviourist theories - the use of positive feedback in the form of
rewards e.g. grades, class recognition etc helps to motivate students to build on their
current learning into the future.
12. What are the skills you develop after these activities?
The skills that I’ve developed after doing this activity is applying the theory of
behaviorism, According to behaviorism, learning occurs through the process of stimulus-
response associations. When a person is exposed to a particular stimulus, they respond with
a specific behavior. If that behavior is reinforced or rewarded, it is more likely to be
repeated in the future. On the other hand, if the behavior is not reinforced or is punished, it
is less likely to occur again. For example, let's say a teacher wants to teach students how to
solve math problems. In a behaviorist approach, the teacher would break down the
problem-solving process into small steps and provide clear instructions. The students
would then practice solving problems, and each correct response would be reinforced with
praise or rewards. Through repeated practice and reinforcement, the students would learn
and develop their problem-solving skills.
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