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CREATURES: OMATH RANGER ~ ONRAKAS

ONRAKAS 3 (9)

Onrakases create subterranean mazes of narrow tunnels through almost constant


burrowing. Creatures from the surface that fall into them risk becoming lost. These
labyrinths are nearly impossible to escape because the complex, three-dimensional routes
are difficult to master, and onrakases in the area are constantly erasing marks, cutting
guide ropes, and physically changing the labyrinth by digging new routes.
A little longer and narrower than humans, onrakases are hairless and eyeless, but they Are onrakases
have impressive senses nonetheless. Their massive, razor-sharp claws are great for quickly abhumans? Unlikely,
burrowing not only through soil and stone but also through ancient structures they find because there’s no
evidence that these
buried below the ground. They are drawn to sources of energy, which they absorb passively
beings come from human
through their skin. stock originally or have
Motive: Defense any genetic relationship
Environment: Anywhere underground, usually in groups of three to nine to humanity at all.
Health: 12
Damage Inflicted: 3 points
Armor: 2
Movement: Short; short when burrowing
Modifications: Burrow through stone, synth, metal, and other substances of up to level 7;
perception as level 6. GM Intrusion: The
Combat: An onrakas’s claws are unbelievably sharp and ignore Armor except that provided character must succeed
by force fields or by effects or devices of level 8 or higher. The claws also cause bleeding on a difficulty 5 Intellect
wounds, and a target who takes damage must also succeed on a Might defense task or defense task, or fail to
realize quickly enough
bleed for 2 points of damage per round until they use an action to tend to the wound.
that the subsonic
When three or more onrakases are together, as their action they can produce a level 5 hum generated by the
subsonic hum that destructively interferes with a onrakases is targeting
selected object within short range, potentially a weapon or piece
causing the object to shatter. of equipment, which
Interaction: Onrakases shatters in the PC’s grip.
communicate via subsonic
vibration, which isn’t
normally detectable by
humans. However, if
communication can be
opened, onrakases may
negotiate. Otherwise, they
tend to view intruders in
their tunnels as threats (or
as sources of energetic
items they look upon as
food).
Use: The PCs are told that
a series of tunnels deep
underground might lead to
a prior-world ruin, but aren’t
necessarily informed of the tunnel
makers.
Loot: Onrakas lairs are usually littered
with objects that give off heat or
other energy signatures, which
means several cyphers and a
few artifacts can probably be
found.

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