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Ranger (1) Outlander Norman

CLASS & LEVEL BACKGROUND PLAYER NAME


Sherry Sjire Vardan Neutral Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
13 +2 25
She’s like a playful child who loves to run
around and play
+1 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED She loves food, like a gremlin, she could
scarf down a whole mountain of food.
12 PERSONALITY TRAITS

Hit Point Maximum 11


+3 Strength
DEXTERITY She wants to build a family with people
+4 Dexterity she trusts with her life and wants a world

+2 +1 Constitution
-1 Intelligence
CURRENT HIT POINTS
where nothing would found family
IDEALS

15 0 Wisdom
Father: Shaggy
+2 Charisma
Mother: Ursula
CONSTITUTION SAVING THROWS Brother: Zion
TEMPORARY HIT POINTS BONDS

+1 +2 Acrobatics (Dex) SUCCESSES She is young, and stupid


12 0 Animal Handling (Wis)
1x
FAILURES

-1 Arcana (Int)
(1d10+1)
HIT DICE DEATH SAVES FLAWS
INTELLIGENCE +3 Athletics (Str)

-1 +4 Deception (Cha)
-1 History (Int)
NAME ATK BONUS DAMAGE/TYPE
Arrow x20
Dagger +4 1d4+2 piercing Backpack
8 0 Insight (Wis)
Bedroll
+2 Intimidation (Cha) Handaxe +3 1d6+1 slashing Clothes, traveler’s
WISDOM -1 Investigation (Int) Cook's Utensils
0 Medicine (Wis)
Shortbow +4 1d6+2 piercing Leather

0 +1 Nature (Int) Number of Attacks: 1


Mess kit
Padded
Quiver
0 Perception (Wis) Shortsword. +4, 1d6+2 piercing
11 Rations (1 day) x10
+2 Performance (Cha) Rope, hempen
Tinderbox
+4 Persuasion (Cha) Torch x10
CHARISMA
-1 Religion (Int) Waterskin
+2 +2 Sleight of Hand (Dex)
+4 Stealth (Dex)
14 +2 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

10 PASSIVE WISDOM (PERCEPTION)


CP

SP
Tool Proficiencies: Cook's Utensils;
Herbalism Kit
EP
Weapon Proficiencies: Martial; Simple

Armor Proficiencies: Light; Medium; Shields GP

Language Proficiencies: Common; Goblin


PP

OTHER PROFICIENCIES & LANGUAGES TREASURE EQUIPMENT

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
10 4ft 60lbs
AGE HEIGHT WEIGHT
Sherry Sjire Light brown Green Black
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

- As a child she would be berated by her father for not being able to do certain things that most of
her kinsmen could.
- Her brother would always be there to console her, he would teach her how to do those things and
help her with how their father treated her.
- But one day she forgot to lock the worg cages, the Worgs would Maul her father and mother to
death.
- Making her goblinoid village hate her, and her brother distrusting her.
- So she runs away into the woods never to see her brother or kinsmen again for the next 5 years

TREASURE CHARACTER BACKSTORY

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS

Darkvision: 30 ft.

-----------Other Traits------------
Favored Enemy. You have advantage on survival checks to track bugbear and gnoll creatures and on INT checks to recall info about them.

Natural Explorer. Your favored terrain type is forest. Related to the terrain type: 2X proficiency bonus for INT and WIS checks for which you are proficient,
difficult terrain doesn't slow your group, always alert for danger, can move stealthily alone at normal pace, 2x food when foraging, while tracking learn exact
number, size, and when they passed through.

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