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eix e ix eix + e ix
sin x = cos x =
2i 2
sin ( A B ) = sin A cos B cos A sin B cos( A B ) = cos A cos B sin A sin B
tan A tan B
tan ( A B ) =
1 tan A tan B A+ B AB
sin A sin B = 2 cos sin
A+B AB 2 2
sin A + sin B = 2 sin cos
2 2 A+ B AB
cos A cos B = 2 sin sin
A+B AB 2 2
cos A + cos B = 2 cos cos
cos A cos B = [cos( A + B ) + cos( A B )]
2 2 1
e x + e x ex ex
cosh x = sinh x =
2 2
cosh ix = cos x cos ix = cosh x
sinh ix = i sin x sin ix = i sinh x
cosh 2 x sinh 2 x = 1
cosh ( x y ) = cosh x cosh y sinh x sinh y
sinh (x y ) = sinh x cosh y cosh x sinh y
cosh ( x iy ) = cosh x cos y i sinh x sin y
sinh (x iy ) = sinh x cos y i cosh x sin y
1 x
cosh 1 or
a
(
ln x + x 2 a 2 )
x a2 2
1 1 x
tan 1
x + a2
2
a a
(a 2
x2 ) or a2 x2 x = a sin or x = a cos
(a 2
+ x2 ) or a2 + x2 x = a tan or x = a sinh
(x 2
a2 ) or x2 a2 x = a sec or x = a cosh
or of the form:
{(a x + b) px+q }
1
p x + q = u2
{(a x + b) p x2 + q x + r }
1
ax+b=
1
u
x
sin x and / or cos x t = tan
2
2t 1 t2 2 dt
whence sin x = cos x = dx =
1 + t2 1 + t2 1 + t2
Position of
section Area Moments of inertia Section Moduli
centroid
I xx = bh 3 / 36 Z xx
Triangle
bh h I yy = hb / 483
base = bh 2 / 12
A= ex =
2 3 I aa = bh 3 / 4 apex = bh 2 / 24
I bb = bh 3 / 12 Z yy = bh 2 / 24
I xx = bd 3 / 12
Rectangle
h Z xx = bd 2 / 6
A = bd ex = I yy = db 3 / 12
2 Z yy = db 2 / 6
I bb = bd / 3 3
Rectangle
bd b3 d 3 b2d 2
A = bd ex = I xx = Z xx =
b2 + d 2 (
6 b2 + d 2 ) 6 b2 + d 2
I xx = Z xx =
Rectangle
ex =
A = bd b sin + d cos
(
bd b 2 sin 2 + d 2 cos 2 ) b 2 sin 2 +
bd
d 2 cos 2
2
12
6(b sin + d cos )
s I xx = I yy = s 4 / 12 s3
ex = Z xx = Z yy =
Square
2 6
A = s2 I bb = s 4 / 3
ev =
s s3
I vv = s 4 / 12 Z vv =
2 6 2
I xx =
(
d 3 a 2 + 4ab + b 2 ) Z xx =
I xx
Trapezium
d (a + b ) d (2a + b )
36(a + b) d ex
A= ex1 = I yy =
3(a + b )
2 (two values)
(
d a + a b + ab + b
3 2 2 3
) Z yy =
2 I yy
48 b
bd 3 bd 2
I xx = Z xx =
Diamond
bd d 48 24
A= ex =
2 2 db3 db 2
I yy = Z yy =
48 24
ex = 0.866s Z xx = 0.1203d 3
Hexagon
I xx = I yy = I vv
A = 0.866d 2
Z yy = Z vv
d
= = 0.0601d 4
2 = 0.1042d 3
Position of
Section Area Moments of inertia Section Moduli
centroid
Z xx = Z yy
A = 0.8284d 2
Octagon
d I xx = I yy = I vv
ex =
s = 0.4142d 2 = 0.1095d 3
ev = 0.541d = 0.0547d 4
Z vv = 0.1011d 3
n s 2 cot
A= e = r or R I1 = I 2
4
( )
Polygon
A 6R2 s2
A = n r 2 tan depending on = I
24 Z=
n R sin 2
( )
2
the axis and e
A= A 12r 2 + s 2
2 value of n =
48
A = r2 d4 d3
I = Z=
Circle
d
A = 0.7854d 2 e =r= 64 32
2
I = 0.7854r 2 Z = 0.7854r 3
Z xx =
Semi-Circle
I xx = 0.1098r 4
base = 0.2587r 3
A = 1.5708r 2 ex = 0.424r
I yy = 0.3927r 4 crown = 0.1907 r 3
Z yy = 0.3927 r 3
r4 Z xx
I xx = sin 2
3 16 90 base = I xx / eI
A= c
e0 =
Segment
20r 4 (1 cos )3
r2 12 A I xx
sin 180 sin crown =
2 180 b eI
ex = e0 r cos
r4
2 I yy = 30 2 I yy
48 Z vv =
8 sin + sin 2 c
360 2 4r 4 Z xx
I xx = I o sin I xx
2 c 2 9 centre =
ex = r ex
Sector
A= r2 3 a r4
=
sin
360 I yy
8 180 crown =
I xx
r 2c r ex
ex =
3A r4
I0 = + sin Z yy =
2 I yy
8 180 c
MinimumValues
I xx = I yy = 0.0549r 4
ex = 0.424r Z xx = Z yy = 0.0953r 3
Quadrant
r2 I bb = 0.1963r 4
A= ev = 0.6r Z uu = 0.1009r 3
4 I uu = 0.0714r 4
eu = 0.707 r Z vv = 0.064r 3
I vv = 0.0384r 4
ex = 0.777r
Complement
MinimumValues
ev = 1.098r I xx = I yy = 0.0076r 4
Z xx = Z yy = 0.0097r 3
A = 0.2146r 2 eu = 0.707 r I uu = 0.012r 4
Z uu = 0.017 r 3
e = 0.316r
I vv = 0.0031r 4
Z vv = 0.0079r 3
eb = 0.391r