You are on page 1of 2

Age of Fantasy Ogres v1.

0
by Gaetano Ferrara (http://onepagerules.wordpress.com/)

Background About OPR


Ogres are large, powerful and monstrous humanoids that live OPR (onepagerules) is the home of many free games which
in brutal nomadic societies. Their combat style is rudimentary, are designed to be fast to learn and easy to play. This project
as they protect themselves with their massive bellies instead was made by gamers for games and it can only exist thanks to
of wearing armor, and fight using massive clubs instead of the generous support of our awesome community!
relying on advanced technology.
If youd like to support the continued development of our
The Ogres have been wandering around Tyria since the games you can donate on patreon.com/onepagerules.
beginning of time, burning and pillaging everything that
stands in their way. The only ally they have are pet goblins Find more of our games at onepagerules.wordpress.com.
which they picked up as little helpers in order to build what
Join the community by following us here:
little technology they use for battle.
Facebook: facebook.com/onepagerules
Now that the great rift has opened they are wandering
Reddit: reddit.com/r/onepagerules
toward it, happy to fight whatever emerges from the dark
Twitter: twitter.com/OnePageRules

Strategy If you want to give us your feedback or have any questions


feel free to contact us:
Ogres are very powerful, with plenty of attacks and being able
to soak up a ton of wounds. Their armies are generally made Forum: onepagerules.proboards.com
up of fewer units and models, but what they bring to the E-Mail: onepageanon@gmail.com
table can easily beat much larger armies.
Thank you for playing and happy wargaming!
Because of this low unit count you will have to come up with
a solid plan before the game starts, as you will have only few Gaetano Ferrara (onepageanon)
units to reach your goals. This can be mitigated a little by
bringing a few units of pet goblins, but dont rely on them too
much as they will be destroyed easily.

Shooters can be used to easily blow up weaker units from a


distance or keep them in check. Dont forget that most units
have the fear and impact rules, which makes them very strong
in melee, so dont be afraid to push forward.

If you hate seeing your models get killed this is the army for
you, as Ogres can stand their ground against all odds.
Age of Fantasy Ogres v1.0
by Gaetano Ferrara (http://onepagerules.wordpress.com/)

Name [size] Qua Def Equipment Special Rules Upgrades Cost


Warchief [1] 3+ 6+ Hand Weapon (A4, AP(1)) Fear, Hero, Impact(1), Tough(3) A 55pts
Hunter [1] 3+ 5+ Hand Weapon (A4, AP(1)) Fear, Hero, Impact(1), Tough(3) A, B 55pts
Shaman [1] 4+ 4+ Hand Weapon (A3) Fear, Hero, Impact(1), Tough(3), Wizard(1) C 50pts
Pet Goblins [10] 6+ 2+ Hand Weapons (A1) - D, F 30pts
Ogres [6] 4+ 4+ Hand Weapons (A3) Fear, Impact(1), Tough(3) D, E 190pts
Veterans [3] 3+ 4+ Hand Weapons (A4, AP(1)) Fear, Impact(1), Tough(3) A, D, G 150pts
Yeti Pack [3] 4+ 3+ Claws (A3, AP(1)) Fear, Frost, Impact(1), Strider, Tough(3) - 120pts
Shooters [3] 4+ 3+ Hand Cannons (24,A3,AP(1)), Hand Weapons (A3) Fear, Impact(1), Tough(3) D 165pts
Sabre-Tooths [3] 3+ 3+ Claws (A3) Fast, Fear, Tough(3) - 110pts
Beast Riders [3] 4+ 5+ Hand Weapons (A3), Claws (A4, AP(1)) Fast, Fear, Impact(2), Tough(6) D, H 240pts
Abomination [1] 4+ 3+ Claws (A4, AP(1)) Ambush, Fearless, Furious, Monster, - 50pts
Tough(3)
Giant [1] 4+ 4+ Giant Club (A6, AP(2)) Fearless, Monster, Tough(6) - 90pts
Ice Mammoth [1] 4+ 6+ Hand Weapons (A6), Stomp (A4, AP(2)), Chilling Aura, Monster, Tough(6) I 150pts
Frost Sphere (24, A1, Blast(3))
Giant Bison [1] 4+ 7+ Trap-Chain (12, A1, AP(2)), Hand Weapon (A3), Furious, Impact(D3), Monster, J 160pts
Stomp (A5, AP(2)) Stone Bones, Tough(6)
Catapult Chariot [1] 5+ 6+ Hand Weapons (A3), Claws (A3, AP(1)), Chariot, Fear, Tough(6) - 130pts
Catapult (48, A1, Blast(6), Indirect)
Cannon Chariot [1] 4+ 6+ Hand Weapons (A4), Claws (A3, AP(1)), Chariot, Fear, Tough(6) - 160pts
Cannon (36, A1, AP(6), Deadly)
Giant Bison [-] - - Stomp (A5, AP(2)) Defense +2, Furious, Impact(D3), - -
Monster, Stone Bones, Tough(6)

A Replace any Hand Weapon: H Replace all Hand Weapons:


Great Weapon (A4, AP(3)) +15pts Great Weapons (A3, AP(2)) +25pts
2x Hand Weapons (A4, AP(1)) +25pts
Upgrade any model with one: I Upgrade with any:
Big Pistol (24, A1, AP(1)) +10pts Trap-Chain (12, A1, AP(2)) +5pts
2x Big Pistols (24, A1, AP(1)) +20pts Harpoon (36, A1, AP(2), Deadly) +35pts

B Upgrade with one: J Replace Trap-Chain:


Great Spear (12, A1, AP(2)) +10pts Harpoon (36, A1, AP(2), Deadly) +30pts
Pet Vulture (36, A1, Indirect) +15pts
Harpoon (36, A1, AP(2), Deadly) +50pts Special Rules
Mount on: Chilling Aura: When this unit is activated pick 2
Giant Bison +185pts enemy units within 12. Those units get -1 to
their melee rolls until the end of the round.
C Replace Hand Weapon: Frost: Enemy units get -1 to their melee rolls
2x Hand Weapon (A3) +10pts when fighting against this unit.
Stone Bones: This unit ignores the Deadly rule.
Great Weapon (A3, AP(2)) +10pts
Upgrade Wizard(1)
Wizard Spells
Wizard(2) +20pts Gobble (2+): Target enemy unit within 18 must
Wizard(3) +40pts
immediately take a morale test.
Upgrade with:
Crush (4+): Target enemy unit within 18 takes D6
Fire Breath +10pts
automatic hits.
Fire Gods Blessing (Regeneration) +10pts
The Maw (5+): Target enemy unit within 18
takes D3 automatic hits with AP(3).
D Upgrade with any:
Gorge (5+): Target friendly unit within 12 gets
Sergeant +5pts
Defense +1 until the end of the round.
Musician +10pts
Crack (5+): Target friendly unit within 12 gets
Battle Standard +10pts
AP(1) in melee until the end of the round.
Guts (6+): Target friendly unit within 12 gets
E Replace all Hand Weapons:
Regeneration until the end of the round.
2x Hand Weapons (A3) +55pts
Great Weapons (A3, AP(2)) +55pts
Upgrade all models with:
Iron Plates (Defense +1) +20pts

F Upgrade all models with any:


Throwing Weapons (12, A1) +10pts
Trappers (Phalanx) +15pts

G Upgrade all models with:


Iron Plates (Defense +1) +10pts
Upgrade all models with one:
Strider +5pts
Vanguard +5pts
Fearless +10pts
Fast +10pts
Scout +10pts
Sniper when shooting +25pts
Poison in melee +35pts

You might also like