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Age of Fantasy Mummified Undead v1.

1
by Gaetano Ferrara (http://onepagerules.wordpress.com/)

Background About OPR


The Mummified Undead are large armies of skeletons and OPR (onepagerules) is the home of many free games which
animated constructs lead by mighty high kings. Their loyal are designed to be fast to learn and easy to play. This project
priests raise the dead and imbue stone statues with magic to was made by gamers for games and it can only exist thanks to
fight alongside them. the generous support of our awesome community!

Once upon a time Tyria was ruled by a king that had managed If youd like to support the continued development of our
to imprison the havoc gods in a magical orb. This king had two games you can donate on patreon.com/onepagerules.
sons, spoiled and arrogant, who destroyed the orb once their
father died. This opened the great rift across the lands and so Find more of our games at onepagerules.wordpress.com.
began the daemon invasions from below.
Join the community by following us here:
The twins, now without a throne, went on to form kingdoms
Facebook: facebook.com/onepagerules
of their own, one in the cold and one in the heat
Reddit: reddit.com/r/onepagerules
Twitter: twitter.com/OnePageRules
Strategy
If you want to give us your feedback or have any questions
The Mummified Undead are made up of weak skeleton line feel free to contact us:
troops and powerful animated constructs as support for the
main force. They have a wide variety of unit types that cause Forum: onepagerules.proboards.com
fear and have the undead special rule, which allows them to E-Mail: onepageanon@gmail.com
hold off waves of stronger enemy units.
Thank you for playing and happy wargaming!
Since your main force will consist of very weak troop which
can tie up enemy units in combat, your support units are Gaetano Ferrara (onepageanon)
what is really going to shine. Guardian statues and snakemen
or snake riders make for great flanking units and can also soak
up a good deal of damage.

Other units such as vultures and giant scorpions are great to


take out specific targets such as lonely wizards, whilst your
horse archers can harass the enemy and quickly retreat when
targeted by melee troops.

The Mummified Undead are a great army with lots of variety


and are suitable for beginners and advanced players.
Age of Fantasy Mummified Undead v1.1
by Gaetano Ferrara (http://onepagerules.wordpress.com/)

Name [size] Qua Def Equipment Special Rules Upgrades Cost


High King [1] 3+ 4+ Hand Weapon (A3) Fear, Hero, Tough(3), Undead A 35pts
Priest [1] 6+ 2+ Hand Weapon (A1) Fear, Hero, Tough(3), Undead, Wizard(1) B 30pts
Mummies [10] 6+ 2+ Claws (A1) Fear, Slow, Undead - 25pts
Skeletons [10] 6+ 3+ Hand Weapons (A1) Fear, Undead C, D 45pts
Skeleton Guard [10] 4+ 4+ Hand Weapons (A1, AP(1)) Fear, Undead C, E 120pts
Skeleton Archers [5] 6+ 2+ Bows (24, A1) Fear, Howling Arrows, Undead C 40pts
Horsemen [5] 6+ 3+ Spears (A1, Impact(1)) Fast, Fear, Undead, Vanguard C 45pts
Horse Archers [5] 6+ 2+ Bows (24, A1) Fast, Fear, Howling Arrows, Scout, Undead C 50pts
Guardian Statues [3] 3+ 4+ Hand Weapons (A3) Fear, Tough(3), Undead C, G 105pts
Snakemen [3] 4+ 4+ Gaze (12, A3), Halberds (A2, AP(1)) Fast, Fear, Impact(1), Tough(3), Undead F 130pts
Snake Riders [3] 3+ 6+ Spears (A2, AP(1), Impact(1)), Fast, Fear, Impact(1), Tough(3), Undead C, F 235pts
Snake Fangs (A3, AP(1), Poison)
Giant Scorpion [1] 3+ 5+ Claws (A4, AP(1), Poison) Ambush, Fear, Impact(1), Tough(3), Undead - 70pts
Vultures [3] 4+ 3+ Claws (A3) Fear, Flying, Tough(3), Undead - 85pts
Scarab Swarms [3] 6+ 2+ Swarm Attacks (A5, Poison) Ambush, Fear, Tough(6), Undead - 100pts
Bone Giant [1] 4+ 6+ Giant Sword (A4, AP(2)) Monster, Tough(6), Undead I 85pts
Giant God-Statue [1] 4+ 6+ Giant Sword (A3, AP(2)) Monster, Tough(6), Undead, Wizard(3) - 135pts
War Sphinx [1] 3+ 8+ Crew Attacks (A4, AP(1), Impact(4)), Monster, Tough(6), Undead H 165pts
Stomp (A4, AP(1))
Sphinx Champion [1] 3+ 8+ Decapitating Strike (A1, AP(6), Deadly), Flying, Monster, Tough(6), Undead H 165pts
Stomp (A4, AP(1))
Skeleton Chariots [3] 5+ 4+ Bows (24, A2), Spears (A4, Impact(2)), Chariot, Fear, Tough(3), Undead C 160pts
Hooves (A2)
Skull Catapult [1] 5+ 6+ Catapult (48", A1, AP(2), Blast(6), Indirect) Artillery, Tough(3) - 125pts
Death Casket [1] 4+ 9+ Unleash Souls (48, A6, AP(3)) Artillery, Tough(3) - 225pts
Skeletal Steed [-] - - Hooves (A1) Fast - -
Skeleton Chariot [-] - - Hooves (A2) Chariot, Tough(3) - -
War Sphinx [-] - - Stomp (A4, AP(1)) Defense +4, Monster, Tough(6) - -

A Replace Hand Weapon: H Upgrade with any:


Spear (A3, Phalanx) +5pts Fire Breath +10pts
Great Weapon (A3, AP(2)) +10pts Toxic Stinger (Stomp gets Poison) +10pts
2x Hand Weapons (A3) +10pts
Upgrade with: I Replace Giant Sword:
Kings Will +90pts Giant Great Weapon (A4, AP(3)) +5pts
Mount on: 2x Giant Swords (A4, AP(2)) +25pts
Skeleton Steed +5pts Upgrade with:
Skeleton Chariot +40pts Giant Bow (48, A1, AP(2), Deadly) +50pts
War Sphinx +160pts
Special Rules
B Upgrade Wizard(1): Howling Arrows: This model shoots at Quality 5+.
Wizard(2) +20pts Kings Will: If the hero is part of a Skeletons unit
Wizard(3) +40pts the unit counts as having Quality 3+.
Mount on: Undead: If this unit loses in melee it doesnt take
Skeletal Steed +5pts a morale test, instead it takes as many wounds as
the difference in melee result it lost by.
C Upgrade with any:
Sergeant +5pts
Wizard Spells
Protection (3+): Target friendly unit within 12
Musician +10pts
gets Regeneration until the end of the round.
Battle Standard +10pts
Smiting (3+): Target friendly unit within 12 gets
+1 attack in melee until the end of the round.
D Replace all Hand Weapons:
Blade Curse (3+): Target friendly unit within 12
Spears (A1, Phalanx) +15pts
gets AP(1) in melee until the end of the round.
E Replace all Hand Weapons: Storm of Skulls (4+): Target enemy unit within
Halberds (A1, AP(2)) +30pts 24 takes D3 automatic hits with AP(1).
Desiccation (5+): Target enemy unit within 24
F Upgrade all models with: gets Defense -1 until the end of the round.
Ambush +10pts Vengeance (5+): Target enemy unit within 18
treats the whole battlefield as Dangerous Terrain
G Replace all Hand Weapons: until the end of the round.
2x Hand Weapons (A3) +35pts
Great Weapons (A3, AP(2)) +35pts
Upgrade all models with:
Great Bows (30, A1, AP(2)) +60pts

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