Professional Documents
Culture Documents
PART 1
Appendices
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Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
_______________________________________________ APPENDICES
Physics
Universe
Mind
Psychology
________________________________________________________________________ 391.
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
REFERENCE _________________________________________________
4 Classes
Universe Physics
A Situation An Activity
Psychology Mind
A Manner of Thinking A State of Mind
392. _________________________________________________________________________
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
_______________________________________________ APPENDICES
16 Types
Universe Physics
Psychology Mind
________________________________________________________________________ 393.
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
REFERENCE _________________________________________________
64 Variations
Universe Variations Physics Variations
Variations
State of Situation Knowledge Ability Truth Evidence Value Confidence
Being
394. _________________________________________________________________________
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
_______________________________________________ APPENDICES
64 Elements
________________________________________________________________________ 395.
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
REFERENCE _________________________________________________
Universe Class
1C
la s
iv e r se s
Un
4T
re ss ype
P ro g s
P a st
e nt
P re s
re
F utu
Se c u
r it y 16
Va
Fa c t ria
d ic t io
n
Fa nt
a sy tio
Pr e
T hr e
at ns
Fa t e ct
iny At t r a
De st k
er - n
Intic W or
d t io pt
De la
y At t e m
l
p e nn
e ss Re p e
O
Pr ee-p t io n
e c o nc
C ho ic
t
Re su
lt
64
Acc ur
at e
Eff ec
Proce
ss
C ause
E le
Iner t
ia
Prov
en
Un- P
rov en
T rust
Endin
g
me
le dg
e
O rd er
Actua
lity
C hang
e
Per ce
pt io n
Non- at e
Acc ur
T heo
ry
cta -
Expetion
Un- E
nding
T es t
ep t-
nts
ct io n Hunch Accan
Know ht
ce
T houg Proje ction
rmina- Proa io n
s Awa
re De te tion ct io n
t
C hao a re Re ac
f- Aw De du
Equity la -
Sel ai nty
- t-
Nonep
Spe cu C er t Accan a tion
Abi lit
y
tion or t t ia lity ce
Eva lu
re Supp Pot en n
De si io n Inac t
io
uit y Pur su
it Induct ec t io
n
Ineq ct io n Prot
Avo id Re du
Fa it h ab ilit y Re - tion
d er a
-
O p po
se Prob va lua
bi lity E
C onsition Re -d er a - He lp Pos si
n
C onsition uc tio
el ie f C al m Prod
Disb - e Un-rolle d
C on C ont
c sc ienc Hinde
r
Lo gi
Fe el ing
pt at io
T em
396. _________________________________________________________________________
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
_______________________________________________ APPENDICES
Universe Types
Past Progress
Future Present
________________________________________________________________________ 397.
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
REFERENCE _________________________________________________
Universe Variations
Past Variations Progress Variations
398. _________________________________________________________________________
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
_______________________________________________ APPENDICES
Universe Elements
________________________________________________________________________ 399.
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
REFERENCE _________________________________________________
Physics Class
1C
la s
y s ic s s
Ph
4T
g ype
D o in s
g
nd in
e r st a
U nd
ning
Le a r
ining
O b ta
Sk ill
16
Va
W isd
om ria
Se ns
es ht e n
Enligme nt
-
tio
ct Ex p e r ie n
c ns
Inst in tegy
it io n- St r a
C o nding
pr e- Pr e -isit e s
Int etra t io n lf st Re q u Pr e -it io ns
See
ch Int r
e
sis C o nd
Ap p r
oa Ana ly
de
At t it u
lit y
M or a
t
T rust
64
T heo
ry
Eff ec
T es t
C ause
E le
Awa
re
Prov
en
Un- P
rov en
lt
Endin
g
me
e
Abi lit
y
Actua
lity
f- Aw
a re
Per ce
pt io n
Hunch
Acc ur
at e
cta -
Expetion
Re su
Un- E
nding
Proce
ss
io n
nts
le dg Sel ct io n Non- at e Inac t
Know ht
T houg Proje Acc ur ction
ia rmina- Proa io n
re Iner t De te tion y t
De si e ab ilit Re ac
C hang Prob n
Equity ai nty ec t io
la - C er t Prot a tion
O rd er Spe cu
tion t ia lity Eva lu
s e le d Pot en
C hao C hann bi lity ep t-
Accan
uit y Pur su
it Pos si ce cc ep
Ineq ct io n Non-A
-t ance
c Avo id Re du
Lo gi ct io n Re - tion
d er a
- Un-rolle d De du io n E va lua
C onsition n- C ont He lp Induct
Re corat io n uc tio
n
si de or t Prod
Fe el
ing Supp se
C on - e O p po
sc ienc Hinde
r
Fa it h
el ie f
Disb
pt at io
T em
400. _________________________________________________________________________
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
_______________________________________________ APPENDICES
Physics Types
Understanding Doing
Obtaining Learning
________________________________________________________________________ 401.
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
REFERENCE _________________________________________________
Physics Variations
Understanding Variations Doing Variations
402. _________________________________________________________________________
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
_______________________________________________ APPENDICES
Physics Elements
________________________________________________________________________ 403.
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
REFERENCE _________________________________________________
Psychology Class
1C
la s
lo g y s
ch o
Psy
4T
g ype
B e in s
g
a liz in
c e p tu
C on ing
c e iv
C on
g
o min
Be c
Ab ilit
y 16
e Va
Kno w
le d g ria
Sit ua
t io n T ho u
g ht tio
of
t e in De sir
e ns
St aB e g Ne e d
e of
Se nsSe lf
m- issio n
C irtcaunc e s Pe r m
mit - ie nc y
s
C om De f ic
me nt ie nc y
na l- xped
Ra tizioa t io n E
a t io n
O b lig
o nsi-
Re spb ilit y
t
Acc ur
at e
64
Re su
lt
Eff ec
Non- at e
C ause
E le
O rd er
Prov
en
Un- P
rov en
Acc ur
T heo
ry
Endin
g
me
le dg
e
Iner t
ia
Actua
lity
C hao
s
Per ce
pt io n
Proce
ss
T rust
cta -
Expetion
Un- E
nding
Hunch
ct io n
nts
Know ct io n T es t De du
ht Proje ction
T houg rmina- Proa
e Abi lit
y De te tion t io n
C hang re ep t-
Accan Re ac
Equity De si ce io n
la - ai nty Induct
Spe cu C er t a tion
Awa
re tion t ia lity Eva lu
Awa
re Fa it h Pot en y
Sel f- cc ep ab ilit
it Non-A Prob bi lity
uit y Pur su -t ance ct io n Pos si
Ineq Re du
or t Avo id Re - tion
Supp io n
d er a
- el ie f Inac t n va lua
Disb ec t io E
C onsition Re -d er a - He lp Prot
n
C onsition uc tio
se Lo gi
c Prod
O p po ing
C on - e Fe el
sc ienc Hinde
r
C al m
Un-rolle d
pt at io C ont
T em
404. _________________________________________________________________________
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
_______________________________________________ APPENDICES
Psychology Types
Conceptualizing Being
Becoming Conceiving
________________________________________________________________________ 405.
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
REFERENCE _________________________________________________
Psychology Variations
Conceptualizing Variations Being Variations
406. _________________________________________________________________________
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
_______________________________________________ APPENDICES
Psychology Elements
________________________________________________________________________ 407.
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
REFERENCE _________________________________________________
Mind Class
1C
la s
s
M ind
4T
nsc io us ype
P re c o s
o ry
Mem
us
sc io
C on
s
c io u
c o ns
S ub
nf i- e 16
C oe
d nc Va
Va lu
e ria
id e nc
e W or
th tio
Ev
or r y
ns
T r ut h W al
ho o d Ap p r a is
Fa lse st i-
ic io n Inv ea t io n
Susp g t
Ho p e Do ub
e Re -a isa l
C lo sur Ap p r
l
De nia
m
Dr e a
ry
T rust
64
Eff ec
t
T heo
T es t
Hunch
E le
Awa
re
Prov
en
Un- P
rov en
cta -
Endin
g
me
e
Actua
lity
Abi lit
y
f- Aw
a re
De si
re
C ause
Acc ur
at e
Re su
lt
Expetion
Un- E
nding
rmina-
De te tion
io n
nts
le dg Sel ct io n Non- at e Inac t
Know ht y
T houg Proje ss Acc ur ab ilit
Proce Prob bi lity
pt io n Equity ction Pos si
Per ce ia Ineq
uit y Proa n
Iner t ai nty ec t io
la - C er t Prot a tion
O rd er Spe cu
tion t ia lity Eva lu
s C al m Pot en ct io n
C hao t io n Re du n
e Lo gi
c Re ac uc tio
C hang ing ep t-
Accan Prod
it Fe el ce
Pur su ct io n Re - tion
d er a
- Un-rolle d De du io n E va lua
C onsition Re -d er a - C ont He lp Induct
C onsition - e - t-
Nonep
C on
Avo id sc ienc pt at io
Accan ce
or t T em
Supp r
Fa it h Hinde
el ie f
Disb
se
O p po
408. _________________________________________________________________________
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
_______________________________________________ APPENDICES
Mind Types
Memory Preconscious
Subconscious Conscious
________________________________________________________________________ 409.
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
REFERENCE _________________________________________________
Mind Variations
Memory Variations Preconscious Variations
410. _________________________________________________________________________
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
_______________________________________________ APPENDICES
Mind Elements
________________________________________________________________________ 411.
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
REFERENCE _________________________________________________
64 C haracteristics of Objective
Characters
412. _________________________________________________________________________
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
_______________________________________________ APPENDICES
Leap of Faith
In the illustration to the left, character #1 is a
steadfast character whose steadfastness ultimately
leads to failure. This is called an apparent work
story because continuing to work as before seems
SUCCESS
to be sufficient to lead to success but leads to
failure instead.
________________________________________________________________________ 413.
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
REFERENCE _________________________________________________
1 2 Change Character
The change character will begin along one
path, but will change to another at the leap of faith.
Leap of Faith
Even though this character has chosen (or is just
following) a path early on and continues along it
FAILURE FAILURE until the leap of faith, this path only means that
there is a consistency to their attitude or approach.
SUCCESS It does not describe the nature of the path, nor
does it determine the outcome of the decision to
change (character #1 succeeds while character #2
fails).
1 2 Steadfast Character
The steadfast character will begin along one
path and remain steadfast until the end. The leap
Leap of Faith
of faith is just as important and can be as traumatic
to the character as with a change character because
FAILURE FAILURE at the moment of the leap of faith, the steadfast
character must make the determination that they
SUCCESS know more than others do -- that they are correct
and refuse to change from their chosen path.
Being a steadfast character does not describe the
nature of the steadfastness, nor does it determine
the outcome of their decision (character #1
succeeds while character #2 fails).
414. _________________________________________________________________________
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
_______________________________________________ APPENDICES
Means of
Motivations Methodologies Evaluation Purposes
Protagonist Consider Certainty Proven Knowledge
Pursuit Proaction Effect Actuality
Antagonist Reconsider Potentiality Unproven Thought
Avoid Reaction Cause Perception
Emotion Feeling Possibility Hunch Desire
Uncontrolled Protection Test Self-Aware
Reason Logic Probability Theory Ability
Control Inaction Trust Aware
Skeptic Disbelief Induction Non-Accurate Chaos
Oppose Non-Acceptance Process Change
Sidekick Faith Deduction Accurate Order
Support Acceptance Result Inertia
Guardian Conscience Reduction Expectation Equity
Help Evaluation Ending Projection
Contagonist Temptation Production Determination Inequity
Hinder Re-evaluation Unending Speculation
________________________________________________________________________ 415.
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995
REFERENCE _________________________________________________
416. _________________________________________________________________________
Copyright © 1994 Screenplay Systems Inc. • Alpha Documentation • November 14, 1995