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APP 001 EMPTECH REVIEWET GRAMATIKA- kinalamansa kawastuhan ng mga

tungkulin/function ng mga salita at kani-kanilang


TEKSTO- kung paano nito ipinabatid ang mensahe sa
ugnayan o relasyon sa loob ng pangungusap
angkop at tamang sitwasyon. (Hal; balita, sanaysay,
polyetos) KAKAYAHANG SOSYOLINGGWISTIK- sinasaalang-alang
ng isang tao ang ugnayan ng mga nag-uusap, at sa
IBAT BANG URI NG TEKSTO
lugar ng kanilang pinag-uusapan, koneksyong sosyal
INFORMATIV – naglalahad ng mga abgong kaalaman, ng isang wika, batayang interdisciplinary.
pangyayari, paniniwalanat impormasyon.
PRAGMATIK- pag-aaral kung paano
ARGUMENTIV- naglalahad ng ng mga posisyon sa iniimpluwensyahan ng konteksto ang paraan ng
isang proposisyong nangangailangan pagtalunan o paghahatid ng impormasyon ng mga pangungusap,
paliwanagan.(BAKIT) pag-aaral ng aktwal na salita.

PERSWEYSIV- tekstong nangungumbinse / DISKORSAL – kakayahang bigyan ng interpretasyon


nanghihkayat ang isang serye ng mga napakinggang pangungusap
upang makagawa ng isang makabuluhang kahulugan.
NARATIV- naglalahad ng magkasunodsunod na
pangyayari o simpleng nagsasalaysay PANANALIKSIK- isang Gawain nagsisikap mapatunayan
ang kaalaman, makakuha ng impormasyon sa agham,
DESKRIPTIV- nagtataglay ng mga impormasyon may
literature, o kasaysayan at disiplna
kinalaman sa pisikal na katangian ng tao, lugar o
bahay HAKBANG SA PAAGSUSULAT NG PANANALIKSIK

EXPOSISYON- naglalahad ng mga impormasyong 1. INTERES AT KAKAYAHAN


magbbgay linaw sa mga tyak na konsepto (PAANO) 2. PAGKAKAROON NG MATERIAL
3. KABULUHAN NG PAKSA
4. LIMITASYON NG PANAHON
PROSESO NG PAGSULAT NG TEKSTO 5. KAKAYAHANG PINANSYAL

BRAINSTORMING- palilista ng mga paksang kaugnay KATANGIAN NG MANANALIKSIK


sa interest ng manunulat.
1. MASIGASIG
CLUSTERING- nakakabuo ng subtopics 2. MASINOP
OUTLINE/BALANGKAS- Iaayos ang mga paksa sa 3. MASISTEMA
lohikal na pagkasunod-sunod 4. MAGALING MAGSIYASAT
5. MAY PANANAGUTAN
FOCUSED FREEWRITING- pagsubok na linangin abg
mga paksa sa nasabng working outline mula sa ideya KATANGIAN NG PANANALIKSIK
tungo sa mga pangungusap at talata.
1. EMPIRIKAL- nakabatay sa praktikal na karanasan
ang mga hinango o nalakap sa datos
KAKAYAHANG KOMUNIKATIBO- nauukol sa kakayahan 2.OBHETIBO- batayang pagpapakahulugan sa maingat
na pagsusuri, paghahanay at pagtataya sa mga datos
sa aktwal na paggamit ng wika sa tiyak na
3. LOHIKAL- batay sa angkop at sistematikong
pagkakataon
pamamaraan o prinsipyo
LINGGWISTIKO- kakayahang umunawa at makabuo ng 4. KIRIKAL- nagpapakita ng maingat at tamang
mga istruktura sa wika sang-ayon sa tuntunin ng paghatol
gramatika
MGA URI NG PANANALIKSIK
ISTRUKTURA NG WIKA- tumutukoy sa pagkakayari ng
wika. Napaloob ang kaalaman sa ponolohiya, 1.MAKAAGHAM/SIYENTIPIKO- may layuning makuha
morpolohiya, at sintaksis ang mga katotohanan at aktibong gumawa ng bagay-
bagay. (pagbuod/ indaktiv)
2.PAMPANITIKAN/ LITERARI- karaniwang ginagamit sa maaring isang katangap-tangap na kadahilanan kung
kolehiyo dahil sa pagiging payak. bakit isinasagawa ang pananaliksik.

RASYUNALE- pinangalingan ng kaisipan at kadahilanan


kung bakit napili ang paksa ay nagtatalakay sa
bahaging ito. Pagtatalakay ng kabuluhan at halaga ng
nasabing paksa

SULIRANIN NG PAG-AARAL- pkay o ibig matamo sa


pananaliksik ng napilngb paksa

PANGUNAHING SULIRANIN- inilalahad ng malawakan


ang pananaliksik

TIYAK NA SULIRANIN- itinuturing na bahagi ng


pangunahing suliranin at ipinapahayag ang tiyak na
pakay sa pananaliksik

KAHALAGAHAN NG PANANALIKSIK- naglalahad kung


sino ang maaaring makinabang at kung paano sila
MGA PAHINANG PRELIMINARI O FRONT MATTERS makikinabang sa pananaliksik.

1. FLY LEAF 1- pinakaunang pahina ng pananaliksik. BATAYNG KONSEPTWAL- tumatalakay sa mga ideya o
Walang nakasulat na kahit ano sa pahinang ito. konsepto ng mananaliksik ayon sa kanyang
isinagawang pag-aaral.
2. PAMAGATING PAHINA- pahinang nagpapakilala sa
pamagat ng pamanahong papel, nakasulat ditto kung BATAYANG TEORETIKAL- naglalahad ng mga
ipinasa, kung saang asignatura at kung sino ang kadahilanan kung bakit kinailangang humanap ng
gumawa panibagong datos. Tinatalakay ang nakaraang
deskripsyon o kasalukuyang teorya.
3. DAHON NG PAGPAPATIBAY- kumukumpirma sa
pagkakapasa ng mananaliksik at pagkatanggap ng SAKLAW AT LIMITASYON NG PAG-AARAL- tumatalakay
guro ng pananaliksik sa demlitasyon ng pag-aaral. Kung ipinapaliwanag ang
problema ng pananaliksik, lugar na pinangganapan.
4. PASASALAMAT- nakasulat ditto ang mga indibidwal, Tinutukoy ang mga saklaw sap ag-aaral at ang mga
pangkat, tanggapan, o taong nakatulong upang hadlang rito.
mabuo at matapos ang pananaliksk.
PAGBIBIGAY KAHULUGAN SA MGA SALITA
5. PAGHAHANDOG- nakasulat kung kanino iniaalay Huling bahagi ng unang kabanata ay ang paglalahad
ang pananaliksik ng key terms.

6. TALAAN NG NILALAMAN- nakasulat ang kaukulang KONSEPTWAL- base sa konsepto/ ideya na kadalasang
bilang ng pahina kung saan matatagpuan ang bwat makikita ang kahulugan sa diksyunaryo
pahina.
OPERASYONAL- base sa kung paano nagamit sa pag-
7. TALAAN NG MGA TALAHAYAN AT GRAP- nakasulat aaral
ang pamagat ng bawat talahayan, grap at pahina ng
mga ito na nasa loob ng pananaliksik. LAYUNIN NG PANANALIKSIK
1. nagbibigay ng pagkakataong matuklasan ang mga
8. FLY LEAF 2- blangkong pahina bago ang katawan ng impormasyon o mga datos.
pananaliksik.
2. naghahamon sa makatwirang pagpapalagay o
KABANATA 1- ang panimulang bahagi na nagtataglay pagtanggap ng katotohanan
ng kaalaman tungkol sa kung ano ang suliranin na
3. Nagdaragdag ng panibagong interpretasyon sa mga
dating ideya o kaisipan ARTICULATION
-pronouncing the words and speaking with clear
4. nagpapatunay sa valido o makatotohanang ideya, diction that effectively transmits the message of the
interpretasyon, palagay, paniniwala, o pahayag speaker

5. naglilinaw sa pinagtatalunang isyu MODULATION


-the capability to adjust or manipulate the resonance
6. nagpapakita ng makasaysayang paniniwal sa isang ang timbre of vocal tone
senaryo
STAGE PRESENCE
-ability to own the stage, able to fill the space and
project his/her personality to the audience
The opposite of stage presence is stage fright, the
topmost fear in the world of public speaking

FACIAL EXPRESSIONS, GESTURES, & MOVEMENT


-the message of any speech in reinforced, clarified,
and complemented by non-verbal communication
such as facial expressions, gestures, and movements.
Without these non-verbal elements, the speaker may
be judged as boring, with flat delivery and an
unemotional voice.

AUDIENCE RAPPORT
-able to deliver a speech that would appeal to the
audience and connect with them as a deeper level. To
do this, one must do audience analysis.

COR 001 ORAL COM REVIEWER

4 MAIN FUNCTIONS OF SPEECH DELIVERY


 MANUSCRIPT

 MEMORIZATION

 IMPROMPTU

 EXTEMPORANEOUS

According to research, an excellent presentation is


38% your voice, 55% non-verbal comm. & just 7%
your content. In other words, your delivery matters
more than what you say ang this exercise helps you
refine it.

A speech has to be properly delivered. In Speech


delivery, there are several principles to be followed:
APP 001 EMPTECH REVIEWER COMMON ELECTRONIC COMMUNICATION MODE AND
MEDIA
TEAM STRUCTURE - refers to composition of an individual
or of a multi-team system. It is an integral part of the team 1. E-MAIL (GMAIL, Y!MAIL)
process. 2. CHAT AND VIDEO CALL (SKYPE, FB MESSENGER, GOOGLE
HANGOUT)
TEAM vs GROUP 3. TEXT-MESSAGING (CHIKKA, SMS)

A TEAM is different from a group. A group can achieve its PURPOSE OF COMMUNICATION
common goal through independent individual
contributions. Real time coordination of tasks between 1. COMMUNICATION is NOT ONLY talking to the troops,
individuals is not required. and telling them what you expect of them - it goes much
deeper. Successful project management communication is
A team however, consists of two or more people who about being there for everyone, being in touch with the
interact dynamically, interdependently, and adaptively real challenges of the project, understanding the real
toward a common and valued goal, have specific roles or issues within the team who must deliver the project as well
functions, and have a time-limited membership. During the as understanding the issues of the sponsors who the team
temporal like of a team, the team’s mission is of greater delivers the project for.
value than the goals of the individual members.
2. Being present, visible and engaged with everyone is
HOW DO WE DESCRIBE A TEAM MEMBER? IMPORTANT during the good times and the challenging
1. Include anyone involved in the process of project times.
development who can take action, including the leader
2. Have clearly defined roles and responsibilities 3. COMMUNICATION is not only about speaking to and
3. Are accountable to the team for their actions hearing from people, it's about understanding the
4. Must stay continually informed for effective team complete message.
functioning.
4. Responsibilities. Each team member should be
TEAM STRUCTURE FOR ICT CONTENT DEVELOPMENT responsible in allocating time for communication and
collaboration when required by the team leader as
1. PROJECT MANAGER - is also the team leader. deemed in meeting the project’s goal and objectives.
Responsible for managing the team members, managing
the project, monitoring of project development progress, STEPS FOR PROPER COMMUNICATION
and ensuring the project completion according to agreed
timeline. 1. Create your team’s communication Plan
2. Identify your audience
2. DATA ANALYST - responsible for gathering accurate and 3. Communicate only the information needed by members
relevant information for ICT content. based on their functions/roles.
4. The team should agree on which electronic
3. CONTENT WRITER AND EDITOR - responsible to communication media will be used as means for
summarizing the data collected by the data analyst and communication.
finalizes a complete set of information to be integrated to 5. The project manager should coordinate among members
the website of the team the time most convenient for everyone when
planning to communicate/ collaborate.
4. WEB DESIGNER - responsible for implementing the
website design as agreed among members of the team. Web content development -is the procedure of
researching & gathering valuable information, defining
5. DEVELOPER - technically develops the overall objectives, finding & evaluating keywords to be used &
functionality of the system organizing the structure for writing & finally publishing a
content.
COMMUNICATION plays an integral role in keeping a
project on task. The PROJECT MANAGER is in-charge with STEPS IN CREATING A VALUABLE WEB CONTENT (IN
guiding all aspects of the project, including the ORDER)
communication plan. The specifics of communication,
including the method and frequency, vary depending on 1. Define your objectives
your project's needs. Understanding the purpose of the 2. Research and analyze
project communication plan helps a manager and team 3. Organize the structure of your article
member realize the plan's goals. Communication and 4. Summarize and proofread
leadership go hand in hand.
THREE RULES FOR CREATING QUALITY CONTENT:
4. FOOTER - usually contains the copyright and hosting site
1. INFORMATIVE: The content should provide valuable and of web publication
useful information.
2. INTERESTING: The content needs to catch and keep the MULTIMEDIA- is defined as computer-based, interactive,
audience’s attention from the title to the last period. experience that incorporates texts, graphics, sound,
3. RELEVANT: The content must be relevant to the business animation, video, and virtual reality.
or company that is being written about.
TYPES OF MULTIMEDIA
WEBSITE- is a group of World Wide Web pages usually
containing hyperlinks that are linked together and made 1. GRAPHICS MULTIMEDIA (drawing and photos e.g. jpg,
available online for an individual, company, educational png, bmp)
institution, government, or organization. 2. Animation Multimedia (2D and 3D animation)
3. Video Multimedia (movie files e.g. mp4, avi, mpg)
PURPOSE OF A WEBSITE 4. Audio Multimedia (Sound files such as mp3, wav, wmv)
5. Text Multimedia -styled/designed fonts (Curlz, Cambria,
A WEBSITE HAS THREE MAIN PURPOSES etc.)
- to sell a product
- to share general information about specific subject In web development, the following elements are used to
- to share information about you. create/insert multimedia.

BASIC PRINCIPLES OF WEB-DESIGN 1. <IMG> - is the element that allow developers to insert
an image
1. CONSIDER YOUR AUDIENCE AND GOALS 2. <VIDEO> - defines movie/ video file
3. <AUDIO> - defines a sound content
2. PLAN YOUR SITE ON A PAPER
The Web Evolution:
3. SITE LAYOUT I. Web0.0  Developing the Internet
a. Strive for consistency II. Web1.0  The Static Web
b. Provide a rich set of links within your website III. Web2.0  The Writing and Participating Web
c. Post only relevant information in your website IV. Web3.0  The semantic Executing Web
4. Website Medium V. Web4.0  Mobile Web
a. Provide opportunities for medium VI. Web5.0  Open, Linked, and Intelligent Web= Emotional
b. Avoid text-based information Web
c. Be thematic on web content and design
d. Avoid dead links Things that have changed by ICT

5. THE HOMEPAGE ICT has changed the society. The Internet has enabled us to
a. Give your website a descriptive title chat and now even see each other over long distance.
b. Include a brief introduction
c. Make the homepage is simple yet attractive as possible ICT has changed company’s business transactions. Before
the Internet, there was no such thing as email. This meant
6. ACCESSIBILITY that the royal mail was delivering much more things like
a. Ensure that texts are legible friendly letters and more business letters. Now, because of
b. Avoid using large-sized images/videos the Internet, they are mostly delivering bills and ordered
packages.
7. BETA-TEST THE WEBSITE
a. Ask your classmates to critique your website 1. It has changed the way we present information. From
b. Proofread your website content text-based information, it has transform the message and
delivery of information through images, emoticons and
ELEMENTS OF A WEBSITE gallery, e-books, and videos

1. HEADER - contains the title of the website 2. ICT has transformed higher education. It has widely
changed the teaching and learning methodologies of both
2. MENU/NAVIGATION BAR - contains the links where teachers and students. ICT has fundamentally changed the
users can navigate on the website practices and procedures in all forms of business,
governance and active learning in educational institutions.
3. CONTENT WINDOW - is composed of multimedia and
text-based information. It is where images and information 3. It has changed the way we do things internal and
are placed. external. Out lifestyle has rapidly changed from manual to
automate, from traditional to hi-tech gadgets. From functioning. Discoveries about the functioning of human
personal assistant to automated programs. body have added to the scientific knowledge. Beyond the
In summary, Information and Communication technologies direct effects on human health, medical discoveries have
have become commonplace entities in all aspects of life. stretched life expectancy. Increase in life expectancy is
change in society.
POSITIVE IMPACT OF ICT TO SOCIETY
DIFFUSION- is the transference of cultural traits from place
1. Access to information and/or group to another. Diffusion creates change as
2. Improved access to education products, people, and information spread from one culture
3. New tools, new opportunities to another. Many of the familiar elements of culture may
4. Responsive Communication have come from other cultures. For purposes of diffusion
5. Security (encryption of password, facial recognition, to take place, it is necessary to have contact between two
fingerprint, etc.) cultures.

NEGATIVE IMPACT OF ICT TO SOCIETY INTERNET ADDICTION- is characterized by excessive or


1. Job loss poorly controlled preoccupations, urges or behaviors
2. Reduced personal interaction regarding computer use and Internet access that lead to
3. Reduced physical activity impairment or distress. The condition has attracted
4. Costly and expensive increasing attention in the popular media and among
5. Competition researchers, and this attention has paralleled the growth in
6. Security (malware and fictitious attack) computer (and Internet) access.
7. Requires adaptability to innovate Digital citizenship is
the norms of appropriate and responsible technology use DIGITAL COMMERCE -is defined as electronic buying and
by citizens. selling of goods.

PLANNING YOUR ICT PROJECT


NINE ELEMENTS OF DIGITAL CITIZENSHIP
The REPs (Respect, Educate, Protect) categorization PROJECT - is a collaborative enterprise, involving research
or design that is carefully planned to achieve a particular
1. RESPECT YOUR SELF/RESPECT OTHERS aim.
- Etiquette
- Access PROJECT OBJECTIVES- Project objectives define target
- Law status at the end of the project, reaching of which is
considered necessary for the achievement of planned
2. EDUCATE YOUR SELF/CONNECT WITH OTHERS benefits. They can be formulated as SMART criteria:
- Literacy Specific, Measurable (or at least evaluable) achievement,
- Communication Achievable (recently Agreed-to or Acceptable are used
- Commerce regularly as well), Realistic (given the current state of
organizational resources) and Time terminated (bounded).
3. PROTECT YOUR SELF/PROTECT OTHERS
- Rights and Responsibility A PROJECT CONCEPT- is a complete documentation of the
- Safety (Security) proposed project but needs to be implemented yet. The
- Health and Welfare term "concept" means that it is under planning and
processing for implementation.
SOCIAL CHANGE- is broadly defined as the transformation
of cultural, economic, political and social institutions and A PROBLEM STATEMENT - is a brief description of the
relationships over time. issues that need to be addressed.

Causes of Social change: Refer to the examples below.

Invention- is the combination of existing elements of 1. Why do people use Internet?


culture into something new. Inventions produce new 2. What causes the excessive use of Internet?
objects, ideas, and social patterns. Invention of ideas,
objects and social patterns bring social change. PROJECT SCOPE - defines the overall content of the project
and states the boundary of the project.
DISCOVERY- occurs when people take note of existing Digital footprint- is a process by which anything that you
elements of the world. Medical advances, for example, do online is tracked and therefore creates a log history of
offer a growing understanding of the human body. Human an individual.
body has been there but perhaps in the olden times
humans did not know much about its functioning and dis-
4 MAIN FUNCTIONS OF SPEECH DELIVERY

MANUSCRIPT

The manuscript method of delivering speech involves


writing a manuscript used for reference during the
speech and for official records. Manuscript delivery
should avoid reading the manuscript word for word,
otherwise the speaker risks sounding mechanical. The
use of eye contact and facial expressions helps bring
personality to this type of speech delivery.

MEMORZATION

The memorization method involves memorizing a


speech word for word. This can run the risk of
sounding ass mechanical as the manuscript method.
As in the manuscript method memorizing key talking
points gives the speaker with a more personal
approach. Add personality with voice infection, eye
contact and facial expressions.

IMPROMPTU

The impromptu method involves speeches with little


or no time for preparation and speech writing. In
situations like this, speakers should do everything in
their power to take a few minutes to prepare
themselves. Organizing a speech and breaking it down
into parts is a quick way to mentally prepare a speech.
Preparation should be started at the beginning of an
introduction, or as soon as a speaker realizes they
maybe called on to speak. The typical organizational
format includes a main point, additional proof if
possible and a conclusion.

EXTEMPORANEOUS

The extemporaneous method has more preparation


than the impromptu method. It involves writing,
rewriting, and editing. In addition, the delivery is
practiced, recited, and main points and the exact
wording is not concrete until the delivery is given.
Audiences typically perceive extemporaneous
speeches as spontaneous, while the speaker still
maintains control of the speaking ponts.

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