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COMPUTER 9

CHAPTER 1 – LESSON 1
CHAPTER 1 – INTRODUCTION TO
MULTIMEDIA
• LESSON 1 – Introduction to Animation
-Entering the Realm of Animation
-Animation Tools
-Today’s Animation
-Animation Trends
-Animation in the Future

ENTERING THE REALM OF ANIMATION


Animation is a broad term and as a matter of fact, there are many definition of animation.
The most common source is from the website Dictionary.com, which states: >>>p. 2

ANIMATION TOOLS


•Zoetrope •Flip book
•Thaumatrope •Praxinoscope
•Phenakistoscope •Magic Lantern

TODAY’S ANIMATION


A. Traditional animation
-Full animation
-Limited animation
-Live-action and animation

TODAY’S ANIMATION


B. Stop Motion

TODAY’S ANIMATION


C. Computer Animation or Computer Imagery (CGI)
-Motion Capture
-Photo Realistic Animation
-Cel-shaded Animation

TODAY’S ANIMATION


D. Flash Animation

ANIMATION TRENDS


A basic challenge to traditional definitions of animation is the appearance of new technological
procedures that do not contain the compulsive aspect.

ANIMATION IN THE FUTURE


A basic challenge to traditional definitions of animation is the appearance of new technological
procedures that do not contain the compulsive aspect.
SW#1

Answer ACTIVITY on p. 7
- On your book, write the date today and SW#1
- Use black pen ink
- No erasure
- Time Duration: 8 minutes
COMP-Assignment

Advance Reading:
- Chapter 1 – Lesson 2 pp. 8-11
Reference Book
Web Design 3rd Edition – HTML 5, CSS 3, Adobe Dreamweaver CS6, JavaScript, XHTML

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