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1920S ERA INVESTIGATOR

Name
Reginald Carter Bethnal Green Pronoun He/Him
Birthplace
Occupation
Private Investigator
Residence
Kensington Age
38

       

STR 50 25 10 SIZ 65 32 13 Hit Points 13 13


CHARACTERISTICS

       

CON 65 32 13 POW 25 12 5 Magic Points 5 5


       

DEX 55 27 11 APP 35 17 7 Luck 60 60


         

INT 90 45 18 EDU 75 37 15 Sanity 25 25 5


IDEA KNOW

Max Sanity Temporary Insanity Indefinite Insanity Major Wound Unconscious Dying
        

Accounting (05%) 5 2 1 Firearms 25 12 5 Persuade (10%) 50 25 10


(Rifle/Shotgun) (25%)
Anthropology (01%) 1 0 0 (01%)
Firearms Pilot
SKILLS

Appraise (05%) 5 2 1 First Aid (30%) 30 15 6 Psychoanalysis (01%) 1 0 0


Archaeology (01%) 1 0 0 History (05%) 5 2 1 Psychology (10%) 45 22 9
Photography (05%) 15 7 3 Intimidate (15%) 15 7 3 Ride (05%) 5 2 1
Art / Craft
Jump (20%) 20 10 4 (01%)
Science
Charm (15%) 35 17 7 (01%)
Language (Other)
Climb (20%) 20 10 4
Credit Rating (00%) 20 10 4 Sleight of Hand (10%) 10 5 2
Cthulhu Mythos (00%) English (EDU) 75 37 15 Spot Hidden (25%) 60 30 12
Language (Own)
Disguise (05%) 45 22 9 Law (05%) 30 15 6 Stealth (20%) 45 22 9
Dodge (half DEX) 37 18 7 Library Use (20%) 50 25 10 (10%)

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Survival
Drive Auto (20%) 20 10 4 Listen (20%) 40 20 8 Swim (20%) 20 10 4
Elec. Repair (10%) 10 5 2 Locksmith (01%) 51 25 10 Throw (20%) 20 10 4
Fast Talk (05%) 5 2 1 Mech. Repair (10%) 10 5 2 Track (10%) 30 15 6
Fighting (Brawl) (25%) 60 30 12 Medicine (01%) 1 0 0
Natural World (10%) 10 5 2
Fighting
Navigate (10%) 10 5 2
Firearms 5 2 1
(Handgun) (20%) 50 25 10 Occult (05%)

Weapon Skill Damage # of Attacks Range Ammo Malf. Move 7


COMBAT

Brawl 60 30 12 1D3 + DB 1 - - - Build 0


Colt New Service .38 50 25 10 1D10 2(3) 15 6 00
  

Dodge 37 18 7
Damage Bonus 0
MY STORY

BACKSTORY
Personal Description Traits
Rugged round the edges, fairly inconspicuous in A good reputation - honourable and dependable
appearance, dark slicked hair.

Ideology & Beliefs Injuries & Scars


Christian, though struggling with faith following the death
of Rose

Significant People Phobias & Manias


Arthur Conan Doyle enthusiast, would love to meet.
Suspects he is a real detective and writes based on real
events

Meaningful Locations Arcane Tomes & Spells


The old hag pub. Source of intel, mix of shady and
upstanding fellows, place to drown sorrows

Treasured Possessions Encounters with Strange Entities


Locket with photo of dearly departed wife, Rose. Died due
to consumption

GEAR & POSSESSIONS WEALTH

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Colt New Service .38 Rose's Silver Locket Spending Level 10
Dictaphone Pocketwatch Cash 40
Handcuffs Pocket Bible Assets
Leather Briefcase 1 bedroom Private Flat in Kensington
Camera (Roll d8 for quality)

FELLOW QUICK REFERENCE RULES


INVESTIGATORS
  
Char.
Player Char. Level of Fumble Fail
Success: 100/96+ > skill
Regular
≤ skill
Hard Etreme Critical
1/2 skill 1/5 skill 01

Player Pushing Rolls: must justify reroll;


cannot push combat or Sanity rolls
Char.
 
Player Char. First Aid heals 1 HP Medicine heals 1D3 HP
Player Major Wounds = loss of ≥ ½ max HP in one attack
Reach 0 HP without Major Wound = Unconscious
Char. Reach 0 HP with Major Wound = Dying

Player Char. Dying: First Aid = temp. stabilized; then require Medicine
Player Natural Heal rate (non Major Wound): recover 1 HP per day
Natural Heal rate (Major Wound): weekly healing roll
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.

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