You are on page 1of 6

Republic of the Philippines

Department of Education
Region IV-A (CALABARZON)
CITY SCHOOLS DIVISION OF BACOOR
LIKHA MOLINO IV ELEMENTARY SCHOOL
Likha Village, Molino IV, Bacoor City, Cavite

Learning Area MAPEH-6(ARTS)


Learning Delivery Modality MODULAR DISTANCE LEARNING

Lesson Exemplar School Likha Molino IV Elem. School Grade Level Grade 6
Teacher Rachel Anne L. Briones Learning Area Arts
Teaching Date OCT. 5-9, 2020 Quarter First Quarter
Teaching Time MONDAY No. Days 1 Day
7:30-9:10 6-KIND
9:30-11:10 6-KIND
TUESDAY
8:200-9:10 6-HONEST
9:30-10:20 6-INTEGRITY
9:30-12:00 6-HONEST
1:50-3:30 6-LOVE
WEDNESDAY
7:30-9:10 6-LOVE
9:30-12:00 6-INTEGRITY
1:00-3:30 6-NEAT
THURSDAY
10:20-12:00 6-INDUSTRIOUS
FRIDAY
7:30-9:10 6-ACTIVE
9:30-11:10 6-INDUSTRIOUS
I. Objectives At the end of the lesson, learners are expected to:
a. discuss the concept that art processes, elements and principles still apply even with
the use of new technologies;
b. draw simple replica of digitally-processed and hand drawn comic art; and
c. appreciate the elements and principles applied in comic art.
A. Content Standards The learner demonstrates understanding of the use of lines, shapes, colors, texture,
and the principles of emphasis and contrast in drawing a logo and own cartoon
character using new technologies in drawing.
B. Performance Standards The learner creates concepts through art processes, elements, and principles using
new technologies (hardware and software) to design cartoon character on-the spot
using new technologies.
C. Most Essential Learning Competencies A. Explains the elements and principles applied in comic art. A6PL-Ie
(MELC) B. Applies concepts on the steps/procedures in cartoon character making. A6PR-If
C. Utilizes art skills in using new technologies (hardware and software) in cartoon
character making. A6PR-Ig
D. creates own cartoon character to entertain, express opinions, ideas, etc. A6PR-Ih
D. Enabling Competencies
II. Content Elements and Principles Applied in Comic Art
III. Learning Resources
A. References:
a. Teacher’s Guide Pages MELC p. 290; Curriculum Guide p. 47-48 A6PL-Ie, A6PR-If, A6PR-Ig, A6PR-Ih; BOW
p. 247
b. Learner’s Material Pages
c. Textbook Pages
d. Additional Materials from Learning Youtube. https://www.youtube.com/watch?v=2y94LS8ikww
Resources
B. List of Learning Resources for Worksheet and modules
Development and Engagement
IV. Procedures
A. Introduction A. Daily Routine
1. Greetings
2. Prayer
3. Checking of Attendance
4. Review
B. Development B. Lesson Proper
1. Motivation
Watch a video clip (https://www.youtube.com/watch?v=2y94LS8ikww)
List all the names of the characters you see on the clip.

2. Presentation
What characters are shown on the clip?
What do we call them?

3. Discussion
Comic art is the creation of stylized or simplified drawings for the purpose of telling a
story, asking a point or making people laugh.
Cartoon is a form of visual communication that became popular with the invention of
modern newspaper and motion picture in the 20th century. A cartoon is as old as man. The
earliest example of a cartoon can be found in caves.
Cartoonist is a person who makes cartoon characters.

Elements of Art involved in Comic Art.


The cartoonist uses art elements and combines them in different ways to create a
unique piece of art. The elements of art are like the ingredients in a recipe.
1. Line – a path created by a moving point, mark or object. Line can be straight, wavy,
broken, thick, thin, curve, horizontal, vertical and etc.
2. Shape – is a two dimensional (2D), flat enclosed area when a line crosses over itself it
creates a shape.
3. Color – the element of art derived from reflected or absorbed light. Color adds interest and
mood to a work of art. It is also referred to as “hue”
4. Texture – how something feels or looks like it would feel if you could touch it.
5. Form – objects having three dimensions (3D), or height, width and depth. You can walk
around a form.
6. Value – the lightness or darkness of an object the effect of light and shade in a picture.
7. Space – element of art that refers to the emptiness or area around or with the objects.

Principles of Art involved in Comic Art.


1. Emphasis - is a way of using elements to stress a certain area in an artwork.
Example is emphasizing the size of the eyes of the cartoon character to show its emotions.
2. Balance - is concerned with the visual distribution or weight of elements in a work of art.
Example is how the face of a cartoon character is balanced from one side to another.

Processes of Art involved in Comic Art.


1. Digital drawing - is a process of art that uses new technology such as computer or drawing
tablets in creating them.
2. Hand drawing – is an art process of expressing art in a form of pen and paper.
C. Engagement Application
You can choose which of the two art processes you want, either the hand-drawn or digital-drawing. Always
keep in mind the elements and principles of art. You will draw your favorite cartoon character.
For hand-drawn cartoon character, follow these instructions.
1. Choose your favorite cartoon character.
2. Draw it using a blank sheet of paper or a bond paper.
For digitally-created cartoon character, follow these instructions.
1. Choose your favorite cartoon character.
2. Open any available software (Paint, PowerPoint, Inkscape, etc.) or any mobile application (Autodesk Sketch
Book Pro or anything).
3. Draw your favorite cartoon character on your computer or mobile phones.
Don’t forget to save your work once you are done.
RUBRICS IN CREATING A CARTOON CHARACTER
Criteria 8 9 10 Score
Elements:
organization of shape, color, Poor organization of Satisfactory Well-pleasing
value, texture, form, and elements organization of organization of
space elements elements

Principles
a. Emphasis Weak emphasis on the Moderately use Strong emphasis on
object through the use emphasis on the object the object through the
of emphasis through the use of use of emphasis
emphasis

b. Balance unequal weight is One fourth is used as one half is of the same
seen in the objects visual weight of the visual weight as the
object other half

Process Digitally- made/ Digitally- made/ Hand- Digitally- made/


Hand-drawn drawn Hand-drawn

Total

D. Assimilation Generalization
Draw what you have learned in our lesson.

Evaluation
Multiple Choice: Choose the best answer. Write your answers in your activity notebook.
1. _____________ is a form of visual communication that became popular with the invention of modern newspapers
and motion picture in the 20th century.
a. cartoon b. illustration c. comic art d. logo design
2. _____________ is a person who makes cartoon characters.
a. artist b. cartoonist c. designer d. painter
3. ____________ is a principle of art that is concerned with the visual distribution or weight of elements in a work of
art.
a. emphasis b. balance c. unity d. rhythm
4. Which of the following elements of art derived from reflected or absorbed light?
a. line b. form c. color d. texture
5. What element of art refers to the emptiness or area around with the objects?
a. value b. cartoonist c. shape d. color

V. Reflection The learners, in their respective notebook, journal, or portfolio write their personal insights
about the lesson learned by completing the phrases.

I understand that __________________________

I realized that _____________________________

You might also like