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+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
+2 Constitution +3 13 26 --
+0 • +6 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
11
+0 Charisma
Total 4d6 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
+6
Animal Handling WIS
Arcana INT
=== LANGUAGES ===
Abyssal, Common, Primordial, Telepathy,
Undercommon
15 +0 Athletics STR
ABILITY SAVE DC
+0 Deception CHA
+4 History INT
INTELLIGENCE
+2 Insight WIS
30 ft. (Walking)
+4 +0 Intimidation CHA
P +6 Investigation INT
19 P +4 Medicine WIS SPEED
11 Grim Harvest
Once per turn when you kill one or more creatures
SKILLS ACTIONS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Wizard 4 ANATOLIO
CLASS & LEVEL PLAYER NAME
Marsora
Variant Human Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
CP 0
SP 0
EP 0
GP 0
PP 0
WEIGHT CARRIED
0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
165 lb.
PUSH/DRAG/LIFT
330 lb.
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 28 Medium 1.75m 150
GENDER AGE SIZE HEIGHT WEIGHT
Marsora Chaotic Neutral Pálida Verdes Castaño rojizo
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
INT 14 +6
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Toll the Dead Wizard WIS 14 1A 60 ft. V,S Instantaneous XGtE 169 V/S
O Control Flames Wizard -- 1A 60 ft./5 ft. Cube S Instantaneous EE 152 5 ft. Cube, S
O Shape Water Wizard -- 1A 30 ft./5 ft. Cube S Instantaneous EE 164 5 ft. Cube, S
O Cause Fear <C> Wizard WIS 14 1A 60 ft. V Concentration, up to 1 minute XGtE 151 D: 1m, V
O Detect Magic [R]<C> Wizard -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Expeditious Retreat <C> Wizard -- 1BA Self V,S Concentration, up to 10 minutes PHB 238 D: 10m, V/S
O False Life Wizard -- 1A Self V,S,M 1 hour PHB 239 D: 1h, V/S/M
O Mage Armor Wizard -- 1A Touch V,S,M 8 hours PHB 256 D: 8h, V/S/M
O Ray of Sickness Wizard CON 14 / +6 1A 60 ft. V,S Instantaneous PHB 271 V/S
O Ice Knife Wizard DEX 14 / +6 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M
O Find Familiar [R] Wizard -- 1h + 10m 10 ft. V,S,M Instantaneous PHB 240 V/S/M
O Sleep Wizard -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M
O Inflict Wounds Shadow Touched (Intelligence) +6 1A Touch V,S Instantaneous PHB 253 1/LR, V/S
O Ray of Enfeeblement <C> Wizard CON 14 / +6 1A 60 ft. V,S Concentration, up to 1 minute PHB 271 D: 1m, V/S
O Snilloc’s Snowball Swarm Wizard DEX 14 1A 90 ft./5 ft. Sphere V,S,M Instantaneous EE 165 5 ft. Sphere, V/S/M
O Invisibility <C> Wizard -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 D: 1h, V/S/M
O Detect Thoughts <C> Telepathic (Intelligence) WIS 14 1A Self V,S,M Concentration, up to 1 minute PHB 231 1/LR, D: 1m, V/S/M
O Invisibility <C> Shadow Touched (Intelligence) -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 1/LR, D: 1h, V/S/M
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.