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PLAYER 1 HIGHSCORE 2500 PLAYER 2

SPEAKING
SKILL

ADRIANNA, NADHIRAH, batrisyia


01 07 12

LESSON
FORMAT

SONGS CHANTS GAMES STORIES


01 07 12

SONGS
Songs are intricate works of audio art,
combining elements like lyrics, melody,
harmony, rhythm, and instrumentation to
create a unique and expressive piece of
music.

musical compositions specifically


designed to teach and reinforce educational
concepts in a fun and engaging way. These
songs often use catchy melodies, simple
lyrics, and rhythmic elements to make
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learning enjoyable for young learners. Agenda Page
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BENEFITS OF
USING SONGS IN
TEACHING
SPEAKING
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2. Natural Pronunciation
1. Engagement and and Intonation
Motivation
Listening to and singing along
Songs are inherently engaging
with songs exposes learners to
and enjoyable. Integrating
authentic pronunciation and
music into language learning
captures students' interest, intonation. This exposure helps
making the learning process students develop a more natural
more enjoyable and motivating. and accurate understanding of
This increased engagement can spoken language, contributing
positively impact students' to improved speaking skills.
willingness to participate and
practice speaking.
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2. vocabulary Expansion
3. Repetition and
Memorization Songs typically include a range
of vocabulary related to
Songs often include repeated specific themes or topics. This
phrases and patterns, which exposure to diverse words and
contribute to reinforcement
expressions expands learners'
and memorization. Repetition
vocabulary, enhancing their
is a powerful tool for
language learning, helping
ability to express themselves
students remember vocabulary, in various situations.
pronunciation, and grammatical
structures.
PLAYER 1

song selection must be:

Engaging
age-appropriate
aligned with their language proficiency level

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Listening Comprehension:
Activity: Play a song related to the lesson's theme or
vocabulary.
Objective: Improve listening skills and comprehension.

HOW SONGS Implementation: Have students listen to the song and provide
them with the lyrics. Encourage discussions about the meaning

CAN BE of the lyrics and any challenging vocabulary.

INTEGRATED Pronunciation Practice


INTO Activity: Choose a song with clear pronunciation and
enunciation.

LANGUAGE Objective: Focus on improving pronunciation and


intonation.

TEACHING TO Implementation: Have students listen and repeat the


lyrics, paying attention to pronunciation. Discuss any
challenging sounds or words.

ENHANCE
SPEAKING Karaoke and Singing
Activity: Organize a karaoke session with language-
SKILLS: appropriate songs.
Objective: Build confidence, fluency, and pronunciation.
Implementation: Allow students to sing along with the lyrics.
This not only makes learning enjoyable but also helps with
Back to Agenda Page pronunciation, rhythm, and overall language fluency.
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Spotify
MP3
20%

RESOURCES
20%

AND
MATERIALS
(DIGITAL) Apple music
20%
Youtube
20%

Podcasts
20%
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CD'S
-

RESOURCES
20% 20%

AND
MATERIALS
(NON- VINYL RECORDS
20%
-
20%

DIGITAL)
CASSETTE
20%
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01 07 12

GAMES

A game for children's education is an


interactive and engaging activity designed
specifically to facilitate learning and the
development of various skills in a playful
and enjoyable manner. Educational games are
created with the intention of making the
learning process more enjoyable, motivating,
and effective for children. These games
often incorporate educational objectives,
content, or concepts within a structured and Back to
entertaining framework. Agenda Page
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BENEFITS OF
USING GAMES IN
TEACHING
SPEAKING
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2. Increased Engagement:
1. Increased Motivation
Interactive and competitive
Games add an element of fun elements in games capture
and excitement to the students' attention and
learning process,
maintain their interest
motivating students to
throughout the activity.
actively participate and
This sustained engagement
engage in speaking
activities. The enjoyment can lead to more focused
factor can lead to higher and effective language
levels of interest and practice.
enthusiasm.
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3. Contextual Learning 4. Variety in Learning Styles

Games provide a meaningful Games can cater to different


and contextual environment
learning styles, allowing
for language use. This
visual, auditory, kinesthetic,
allows students to apply
and interactive learners to
the language they've
learned in a practical benefit from the diverse
context, reinforcing activities involved in gaming.
vocabulary, grammar, and This variety ensures that
communication skills students with different
preferences can find the
activities engaging.
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resources and materIALS

dIGITAL NON- dIGITAL

KAHOOT! role-playing
quizziz language board games
duolingo story cube
Vocabulary Bingo
Objective: Reinforce vocabulary learning.
Game: Create bingo cards with pictures or words. Call out
definitions or descriptions, and students mark the
corresponding vocabulary item on their cards. The first to
complete a row shouts "Bingo!" and describes the items.

INCORPORATING
GAMES INTO
Pronunciation Tic-Tac-Toe
THE Objective: Practice correct pronunciation.
Game: Create a tic-tac-toe grid with words or phrases
DEVELOPMENT that students need to pronounce correctly. To make a
move, students must pronounce the word correctly. The

OF LANGUAGE first to get three in a row wins.

SYSTEMS FOR
SPEAKING: Grammar Board Game
Objective: Reinforce grammar concepts in a dynamic way.
Game: Design a board game where each square corresponds
to a grammar task (e.g., forming a sentence with a given
structure). As students move around the board, they perform
the specified language task.
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Chants typically refer to rhythmic and


repetitive vocalizations or verbal
expressions, often performed in a group
or by individuals. Chants can serve
various purposes, including religious or
spiritual rituals, protest movements,
sports events, or cultural celebrations.

Chants can be spoken, sung, or a


combination of both, and they play a
significant role in various human
activities, serving as a form of

CHANTS communication, expression, or tradition.


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BENEFITS OF
USING CHANTS IN
TEACHING
SPEAKING
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1. Pronunciation 2. Memory Enhancement


Practice
The repetitive patterns in
Chants provide a structured chants aid in memory retention.
and rhythmic environment for By repeating phrases or
students to practice correct sentences in a rhythmic manner,
pronunciation and intonation. students reinforce language
The repetitive nature of structures and vocabulary,
chants helps learners focus on making it easier for them to
the natural flow of language, remember and recall during
contributing to improved oral speaking exercises
communication skills.
PLAYER 1

chant selection must be:

Age Appropriate
Ensure that the content is suitable for the age group you are working with.
Younger kids may benefit from simple, repetitive chants, while older kids might enjoy
more complex ones.

Cultural Sensitivity
Choose chants that are inclusive and avoid content that could be offensive or
inappropriate in a multicultural or educational setting

Back to Agenda Page Engagement and Fun Factor


Look for chants that are fun, catchy, and have a rhythmic appeal.
Vocabulary Chant and Charades:
Objective: Reinforce vocabulary and non-verbal
communication.

HOW CHANTS Implementation: Start with a catchy chant, assign words


to students, and have them act out words through
charades. Classmates guess the words.

CAN BE
INTEGRATED Grammar Role-Play Chant:
INTO Objective: Practice grammar structures in role-playing
scenarios.

LANGUAGE Implementation: Teach a chant with a specific grammar


focus. Groups create role plays using the grammar,

TEACHING TO performing for the class.

ENHANCE
SPEAKING Cultural Storytelling Chant
Objective: Explore cultural elements while practicing
SKILLS: storytelling.
Implementation: Use a cultural story chant to inspire groups
to create their own chants. Performances include cultural
explanations, fostering discussion and understanding.
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ESL
Starfall
RESOURCES Kidstuff
AND
MATERIALS
(DIGITAL)

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RESOURCES
AND
MATERIALS
(NON-
DIGITAL)
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A "story" generally refers to a


narrative or an account of events, real
or imaginary, presented in a sequence of
written or spoken words, or through
other mediums like visual arts, theater,
or film. Stories often have characters,
a setting, a plot, and a theme that
collectively create a narrative
structure.

They can be fiction or non-fiction and


serve various purposes, such as
entertaining, educating, or conveying a
message.

STORIES
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BENEFITS OF
USING STORIES IN
TEACHING
SPEAKING
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1. Contextual Learning 2. Motivation and Engagement

Stories provide a context for Stories often capture learners'


language use, allowing learners to interest and imagination. The
encounter language in a meaningful narrative format can make language
and authentic way. By engaging with learning more enjoyable and
stories, students are exposed to relatable, motivating students to
language structures, vocabulary, actively participate in speaking
and expressions within a narrative exercises related to the story. When
framework. This contextual learning learners find the content
helps learners better understand interesting, they are more likely to
how language is used in real-life be engaged in speaking activities,
situations, making it more likely leading to increased participation,
for them to transfer these skills practice, and ultimately, improved
to their own speaking activities. oral communication skills.
PLAYER 1

stories selection must be:

Relevant to Students' Interests


Select stories aligned with students' preferences to enhance motivation and
engagement.

Appropriateness for Language Level


Choose stories that match the language proficiency level, providing a reasonable
challenge without overwhelming learners.

Variety of Genres
Back to Agenda Page Introduce different story genres to expose students to diverse language use and
cultural perspectives.
Discussion and Analysis
Objective: Enhance conversational skills by discussing
the story's content. Encourage critical thinking and

HOW STORIES vocabulary expansion through open-ended questions,


fostering expressive opinions and reflections.

CAN BE
INTEGRATED Role-Playing
INTO Objective: Develop speaking skills through contextual
language use. Assign students story characters for role-

LANGUAGE playing, fostering creativity, dialogue practice, and


language exploration within the narrative.

TEACHING TO
ENHANCE
SPEAKING Story-Based Prompts
Objective: Boost spontaneous speaking and language
SKILLS: production. Use story-based prompts to elicit students'
thoughts, predictions, and personal connections,
encouraging free-flowing conversations for improved
speaking skills.
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BBC
RESOURCES Learning Google
AND English Books

MATERIALS
(DIGITAL)

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HIGHSCORE 2500 PLAYER 2

RESOURCES
AND
MATERIALS
(NON-
DIGITAL)
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DEVELOPING
LANGUAGE
SYSTEMS
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1. VOCABULARY DEVELOPMENT

Cultivating an expansive vocabulary by introducing and incorporating new words and


phrases relevant to the speaking context.
This involves exploring synonyms, idiomatic expressions, and specialized
terminology.

2. Grammar Usage

Sharpening grammatical understanding and application, including the correct usage of


tenses, sentence structures, and syntactic nuances.
The focus is on enabling students to express themselves with precision.

3. Phonological Awareness

Perfecting articulation and intonation to ensure clear and accurate pronunciation.


Students engage in exercises targeting specific phonemes and practice distinguishing
between subtle phonetic variations.
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4. Pragmatic Competence

Students learn to use language not just for grammatical correctness but also for
specific functions, considering the context and purpose of their communication.
This involves understanding how to make requests, give opinions, express agreement
or disagreement, and engage in other speech acts.

5. Interactive Strategies

Developing conversational competence includes understanding when and how to take


turns in a discussion.
Students learn to engage in interactive dialogues, asking questions, providing
responses, and maintaining a balanced conversational exchange.

6. Non-verbal Communication

Students learn the importance of non-verbal cues in communication, including body


language and gestures.
These elements complement spoken words and contribute to conveying meaning
effectively.
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ASSESSMENT
STRATEGIES/
TECHNIQUES AND
ACTIVITIES
Role-Play Scenarios
Activity: Assign role-play scenarios that require students
to apply language in specific contexts (e.g., a job
interview, ordering food at a restaurant).
Assessment Focus: Evaluates the ability to use language
appropriately in various situations.

ASSESSMENT
STRATEGIES/ Group Discussions
Activity: Facilitate group discussions on specific topics.
TECHNIQUES Assessment Focus: Evaluates both individual
contributions and collaborative communication within a

AND group setting.

ACTIVITIES
Picture Descriptions
Activity: Provide images and ask students to describe
what they see.
Assessment Focus: Assesses vocabulary usage, fluency,
and the ability to convey information clearly.
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SOME FUN!
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THANK YOU!
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