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Hour Of Code

Make Your Own Kodable Mazes

https://game.kodable.com/hour-of-code
Start of the challenge:

Choose your activity. I


chose the Make Levels for
Grades K-2.
Start of the challenge:

Overview of the
challenge. There were 6
levels to unlock. When
these were all unlocked
then you could click the
“Start My Creative
Challenge” and build your
own mazes.
First maze was a tutorial
where it had audio and
visual guides to explain
what to do.
This was me completing
the first tutorial. It was
easy to understand what
to do and manipulate the
coding arrows.
In each level you have to
collect all three stars. You
have a limited number of
spaces to code directions,
as seen by the slots at the
bottom of the screen.
When you click test or
play, the little character
rolls to follow your
arrows.
The levels became more
challenging as they went.

I enjoyed this tutorial as it


was also something I had
to think about. At first I
wasn’t fully focusing and
made a mistake. Then I
was more engaged and
interested.

This connects to the


grade 2 curricular
competencies of building
problem solving
strategies. For example,
guess and check!
In the middle of the game
there was another
tutorial level to explain
how to use another
coding option. The
coloured square would go
under an arrow to direct
the character to change
direction at the coloured
square in the maze.
There are multiple routes
to complete the maze
challenge, but you have
limited coding slots.

I found I continued to be
engaged and interested
with the addition of
another aspect of coding.

This connects to the


grade 2 curricular
competency of visual to
explore mathematical
concepts. Students are
working on logical
thinking as well as spatial
ability and directions.
Final level!

I enjoyed these
challenges. I liked how it
was pretty short and not
much repetition without
adding newer challenges.

This connects to the


grade 2 curricular
competencies
representing
mathematical ideas in
concrete, pictorial, and
symbolic forms. It uses
pictures and symbols to
create maps and
represent directions.
Now I could try creating
my own mazes.
Building my own maze.
Students can create their
own maze to collect 3
stars. They can add
decorations, colour
markers, and make it as
complicated as they want.
However, I discovered
that you don’t get
unlimited coding slots. I
ran out of room for
arrows in my first maze.
I had to go back and make
my maze a lot simpler in
order to complete
collecting the 3 stars and
make it to the end.

This was my favourite


part of the tutorial, as I
could be creative and
challenge myself.

This connects to the


grade 2 math curricular
competencies of
reflecting on
mathematical thinking
and to model
mathematics in
contextualized
experiences.
Finished the tutorial.
Students could click “Get
your Certificate” and type
their name into an
editable certificate of
completion.

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