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Ryo Yamamoto Hyumin, AZN Samurai

CHARACTER RACE CLASS

Lawful Gewd None you degenerate. 9


ALIGNMENT DEITY LEVEL EXPERIENCE PENALTY

Male 27 Muscular 6ft Average PALE AZN Silver Grey Left


GENDER AGE SIZE HEIGHT WEIGHT COMPLEXION HAIR EYES HANDEDNESS

Samurai, Fuck yeah! His Parents are nobles, He is nobel, They live in Kusanagi. He Lives in Kusanagi. Doing Whatever he is told.
His father, Iwao, sorta pushed him into the samurai thing from a young age.
Knows Hei, must have done a few missions with her in the past.
BIRTH / PAST / FAMILY NATIONALITY / RESIDENCE

Silver haired, Pretty cool looking guy, he has no scars because he is always When he isn’t in his Armour, he wears a man dress (kimono thing). Likes
head to toe in armour (Oh and healing magic, that too. But the point i’m expencive clothing.
getting at is that Scrubs don’t touch him.) some say he sleeps in it, but he
doesn’t because that would be stupid and uncomfortable. Despite these
rumours he is his masters bitch.
APPEARANCE CLOTHING

He is an obedieant Government lapdog. Would Gladly Punish a law breaking DESU, BELIVE IT,
child. He enjoys cooking, but doesn’t get time to do it since most of his food is
made for him. But he will help around the kitchen given the chance.
PERSONALITY / MANNERISMS NOTES
TOTAL CURRENT SUBDUAL

ABILITY SCORES SAVING THROWS HIT POINTS 84 84

TEMP TEMP BASE ABI MAGIC MISC TEMP


SCORE MOD SCORE MOD TOTAL SAVE MOD MOD MOD MOD LIFT OVER HEAD LIFT OFF GROUND PUSH or DRAG
FORT
STR 22 +6 CONSTITUTION 9 = 6 + 3 + + +
REF 1 x MAX LOAD 2 x MAX LOAD 5 x MAX LOAD
DEX 13 +1 DEXTERITY 4 = 3 + 1 + + +
WILL
CON 16 +3 WISDOM 4 = 3 + 1 + + + LOAD
SPEED
MAX
LOAD
MAX
DEX
CHK
PEN RUN

INT 13 +1 SAVING THROW MODIFIERS RESISTANCES


L NORM

WIS 12 +1 SPEED M +3 -3 x4

CHA 14 +2 H +1 -6 x3

ARMOR CLASS 22 = 10 + 10 + 1 + 1 + + ARMOR & PROTECTION


TYPE ARMOR BONUS
MAX
DEX
CHECK SPELL
PEN FAIL SPEED WGT
NORMAL BASE ARMOR SHIELD DEX SIZE MISC
BONUS BONUS MOD MOD MOD Full plate Heavy 10 1 -6 35% 20 50lb
AC MODIFIERS
21 35
SPELL FAILURE
FLAT-
FOOTED

11 -6
CHECK
TOUCH PENALTY PROFICIENT WITH : □ LIGHT ARMOR □ MEDIUM ARMOR □ HEAVY ARMOR □ SHIELDS

INITIATIVE 5 = 1 + 4 ATTACK BONUSES BASE ATTACK BONUS 9/4 ATTACK MODIFIERS


TOTAL DEX MISC
TOTAL BASE ABI SIZE MISC TEMP
INITIATIVE MODIFIERS ATTACK BONUS ATTACK BONUS MOD MOD MOD MOD
MELEE
STRENGTH 15/10 = 9/4 + 6 + + +
RANGED
DEXTERITY 10/5 = 9/4 + 1 + + +

GRAPPLE
STRENGTH
15/10 = 9/4 + 6 + + +

WEAPONS ATTACK BONUS DAMAGE CRITICAL RANGE SIZE TYPE WGT NOTES & RELATED FEATS

Katana (+2) 1D10 17-20/X2 med Slash 6lb +2 on attack rolls using this weapon (Weapon focus x2)

Wazikashi 1D6 19-20/x2 med Slash 3lb -2 on both weapons attack roll during duel wield
WEAPON PROFICIENCIES
□ ALL SIMPLE COMBAT FEATS & NOTES
□ ALL MARTIAL

SKILLS SKILL ABI MISC KEY SKILLS SKILL ABI MISC KEY
MOD RANKS MOD MOD ABILITY TYPE MOD RANKS MOD MOD ABILITY TYPE

Appraise  = + 1 + INT Knowledge History 3 = 2 + 1 + INT


Balance * = + 1 + DEX Knowledge = + + INT
Bluff  4 = 3 + 1 + CHA Knowledge = + + INT
Climb * 4 = + 4 + STR Listen  8 = 6 + 2 + WIS
Concentration  7 = 4 + 3 + CON Move Silently * 1 = + 1 + DEX
Craft  unskilled = + 1 + INT Open Lock = + + DEX
Craft  = + 1 + INT Perform  unskilled = + 1 + CHA
Craft  = + 1 + INT Perform  = + 1 + CHA
Craft  = + 1 + INT Perform  = + 1 + CHA
Decipher Script = + + INT Profession Cooking 6 = 4 + 2 + WIS
Diplomacy  = + + CHA Profession = + + WIS
Disable Device = + + INT Profession = + + WIS
Disguise  = + 1 + CHA Ride  3 = 2 + 1 + DEX
Escape Artist * = + 1 + DEX Search  = + 1 + INT
Forgery  = + 1 + INT Sense Motive  5 = 3 + 2 + WIS
Gather Information  3 = 2 + 1 + CHA Sleight of Hands * = + + DEX
Handle Animal = + 1 + CHA Spellcraft = + + INT
Heal  = + 2 + WIS Spot  5 = 3 + 2 + WIS
Hide * = + 1 + DEX Survival  = + 2 + WIS
Intimidate  8 = 7 + 1 + CHA Swim  * (x2) 4 = + 4 + STR
Jump * 6 = 2 + 4 + STR Tumble * = + + DEX
Knowledge (Royalty &
5 = 4 + 1 + INT Use Magic Device = + + CHA
Nobility)
Knowledge (religion) = + + INT Use Rope  1 = + 1 + DEX
Knowledge (nature) = + + INT = + +
Knowledge (local) 2 = 1 + 1 + INT 0 skill points left. = + +

 Can be used untrained * Armor Check Penalty Applies

SKILL MODIFIERS RACIAL TRAITS & CLASS FEATURES FEATS LANGUAGES


Daisho proficency – Samurai lvl 1
Two swords as one – Samurai lvl 2 Two weapon defence Common
Kiai smite 2/day – Samurai lvl 7 (Genera +1 sheild bonusl) Draconic
Iaijutsu master – Samurai lvl 5
Staredown – Samurai lvl 6 Improved intiative
Improved initiative – Samurai lvl 8 (General +4 initiative)

Toughness
(General +3hp)

Cleave
(general)

Weapon focus x2 (katana


(General

EQUIPMENT EQUIPMENT VALUABLES


LOCATION WGT LOCATION WGT AMOUNT

Katana (+2) hip 6lb Gold 0

Full Plate (+2) Body 50lb

Wazikashi hip 3lb

Gaunlet of ogre strength (+4) Hand

NOTES

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