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CyberPrime Computer 5

LESSON PLAN
Unit Title: Computer Program
Suggested Time Allotment: 60 minutes
Suggested Number of Session: 1

I. OBJECTIVES
This lesson will provide you information about Program Logic Formulation.
Specific Objectives: At the end of the lesson, the pupils are expected to:
1. understand the meaning and purpose of Program Logic Formulation;
2. distinguish the tools used in Program Logic Formulation;
3. explain what the concept behind Algorithm; and
4. write an Algorithm Solution.
ISTE Standards: The learners develop;
Empowered Learner
Students leverage technology to take an active role in choosing, achieving, and demonstrating
competency in their learning goals, informed by the learning sciences.
Global Collaborator
Students use digital tools to broaden their perspectives and enrich their learning by collaborating with
others and working effectively in teams locally and globally.
II. SUBJECT MATTER
Content/Topic: Program Logic Formulation
Concepts:
i. An algorithm is a plan which includes step-by-step actions to solve a problem (like a recipe).
III. LEARNING RESOURCES
Materials/Equipment:
i. PowerPoint Presentation
ii. Computer
References:
i. CyberPrime Computer 5 Manual

IV. PROCEDURES

ELICIT
A. Reviewing previous lesson or The teacher will ask the students to list down a dish or a
presenting the new lesson dessert(examples include spaghetti, pancake, adobo).

B. Establishing a purpose for the


lesson ENGAGE
C. Presenting examples/instances of
the new lesson
The teacher will present the objectives for the day.

D. Discussing new concepts and Teacher instructs students to pick their favorite dish/dessert and
practicing new skills #1 EXPLORE
The teacher will provide an example as well of his favorite recipe.
E. Discussing new concepts and
practicing new skills #2 The teacher will introduce and explain Algorithm.

EXPLAIN
The teacher will explain the following:
F. Developing mastery (leads to 1. What is Top-down design?
Formative Assessment 3)
2. What are the qualities of a good algorithm?
3. How to create an algorithm?
4. What is the benefit of algorithmic thinking?
G. Finding practical applications of
concepts and skills in daily ELABORATE
living The teacher will ask the students to do their own algorithm given the
following problem:
A kid starts at (0, 0) facing East. There is a flower at location (2, 0).
Write a program that directs the kid to pick the flower and put it on
H. Making generalizations and the flower pot located (2, 2). After putting the flower, the kid should
abstractions about the lesson walk one step West and stop. There is no other flower on the field.

Answer is provided in the book.

EVALUATE
I. Evaluating learning
Answer activities provided in the book after every lesson.

EXTEND
J. Additional activities for
Research about Flowchart.
application or remediation

V. REMARKS
To the teachers:
Did I attain my objectives? ______________________________________________________
Did the 75% of students attained passing rate? Why and Why not?_______________________
How will the supervisor/head help you in this matter? __________________________________

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