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Flow of The River: Tabaxi 265,000
Flow of The River: Tabaxi 265,000
HP
BACKGROUND: Outlander/Hunter
INSPIRATION
STR Once I set my eyes on my Target
17 +4 30 ft
+0 PROFICIENCY AC INIT SPEED
their Frantic Pleas are wasted on me
◉ +16 Animal Handling (Wis) FAIL. 〇 〇 〇 to try new things, listen to foreign tales
INT 〇 +2 Arcana(Int) HIT DICE DEATH SAVES FLAWS
〇 +0 Athletics (Str)
+2 〇 +1 Deception (Cha)
14 〇 +2 History (Int)
◉ +10 Insight (Wis) ABI? NAME ATK BONUS DAMAGE/TYPE Leather Armor
WIS ◉ +7 Intimidation (Cha) Hand Crossbow +2 +12 Shield
1d6+6[piercing^]|***Martial Ranged Weapon.*** Ammunition (range 30/120), Light, Loading
◉ Divine Favor (C) ◉ Healing Word ◉ Protection from E&G (R) SLOTS MAX
◉ True Seeing 〇 〇
◉ Heal 〇 〇
1 1 〇 〇 〇
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[188x188+]
[251x335+]
ALLIES & ORGANIZATIONS
In the Village of [...] were in a state of emergency, their insiders caught intell of Neighboring
Clans Planned a Coup to band together to take down the [...] Clan once and for all. They Evacuated
the children and elderly as to where the able stayed behind and fought. One Family decided to
hide their son in amongst a pile of pelts sent him off with a Traveling Merchant that were in good
relations, eventually upon reaching the Village of Dalhurst the Local Church took him in upon
receiving the shipment of pelts. The Nuns of the Cloth taught the Children the Scriptures and other
CHARACTER APPEARANCE subjects, but he shurked aside their efforts for nawt for his stubbornness knew no bounds. He'd go
off of the compound and exploring the forest running with the beasts and would go hang around the
Undead Blue
HEADER COLOR SCHEME
v2.0 formulas by Ian F Evans using v1.3 sheet by DM David Lester based on the official D&D character sheet available at Wizards.com/DnD. (TM & © 2014 Wizards of the Coast LLC.)
NAME [3] ATK BONUS DAMAGE/TYPE NAME ATK BONUS DAMAGE/TYPE
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Cleric 12
Ranger 6
Total Level 18
[1] If anything entered here has an enchantment bonus, enter it after the item, otherwise google sheets gets
confused. i.e. write "Plate +2" if you have a suit of +2 Plate Armor on.
[2] Formulas check what is written here. e.g. If you write "Unarmored Defense" here, it will then calculate
the right AC for you (include the class that you're getting it from in the same cell if you have it multiple
times). Fighting Styles are supported with the exception of Protection, as are most Feats that matter for the
sheet (for feats and fighting styles, enter in "Feat: [feat name]" format, i.e. "Feat: Mobile" or "Feat: Dual
Wielder" or "Fighting Style: Dueling")
If it has an enchantment bonus, include +1, +2, or +3 after the weapon name
For conditional things, I recommend use snippets within Avrae so that you don't clutter this section up with
a bunch of attacks for the same basic weapon.
[4] In this column, you can override the defaults for attacks. 1 for Strength, 2 for Dexterity, 3 for Intelligence,
4 for Wisdom, 5 for Charisma. Attacks default to Strength for Melee, and Dexterity for Ranged, Finesse,
and Monk weapons. Some things are automatic though. Hexblades will default to Charisma as long as you
include "Pact" in the weapon name and Shillelagh will default to casting ability.
[5] This block lacks the formulas that check for weapons, so you can fill it in with any extraneous attacks
that aren't covered by the formulas. You will need to update these attacks manually.
[6] Classes and Levels in each will autopopulate when you fill in the CLASS cell on the first page according
to the directions.
[7] Resistances populate based on race. If you have additional resistances, enter them after the
automatically populated ones.
[8] Immunities populate based on race. If you have additional resistances, enter them after the
automatically populated ones.