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Product Designing Template based on ADDIE Model

ANALYSIS:
Subject English

Topic World of Knowledge

Sub topic
Module 3: In The Past
Learning Issue/ Pupils have not mastered past simple questions and statements
problem
Learning Objectives 1. At the end of the lesson, pupils should be able to answer
comprehension questions correctly.
2. At the end of the lesson, pupils should be able to complete Quizziz
game with minimum marks of 70%.

Target User
Year 4
Instructional
Strategies Self- learning: Interactive multimedia
Duration
30 minutes

DESIGN:
Mode of Learning Individual

Content 1. Pre-lesson
 Pupils will watch a song video (Songs of the Simple Past) and sing
along
2. Lesson Development
 Pupils will watch a video of a conversation
 Click a picture ‘Tap Me’ to go to a google form link
 In this link, pupils need to answer comprehension question based
on the video.
 Pupils will look at ‘The Note’ section
 Pupils will be given 5 minutes to read and understand the extra
notes.

Evaluation 1. Pupils need to join a game link given in a ‘Let’s play’ section.
2. Pupils need to answer at least 4 out of 8 questions correctly.

Element of multimedia
1. Video:

Conversation Video (YouTube)


Songs of Simple Past (youtube)

2. Visual:
Mind Map of Past Tense Verb

3. Animation:
Quizziz Game

Interactivity 1. Tap sidebar to easily access the other features.


(Refer Flowchart / ‘Home’ button – Main Page
storyboard) ‘Classes’ button – Lesson page
2. Tap the ‘Classes’ button, there will be 3 sub-pages which are:
‘Pre-lesson’ button, ‘Homework’, ‘Fun Games’
3. ‘Pre-lesson’ page - a song video clip attached
4. ‘Homework’ page – lesson development parts
5. ‘Fun Games’ page – Quizziz
Software  Google Build Site
 Visual: Canva
 Animation: Quizziz
 Video: YouTube
 Google Form
Gantt Chart / Milestone 10.07.2021 – 15.07.2021: Analysis and Design Phase
16.07.2021 – 19.07.2021: Develop Phase
20.07.2021 – 23.07.2021: Implementation Phase
24.07.2021 : Evaluation Phase

DEVELOP
Development Refer to Design Phase and Flowchart Phase
Processes

Formative Evaluation Appoint evaluator

1. The software has First test: First user’s evaluation (Anonymous 1)


been completed.
2. Check for errors Correction is made based on first user’s remarks
(Contents/
Multimedia Second test: Second user’s evaluation (Anonymous 2 )
elements/Link)
and improvise. Correction is made based on second user’s remarks

Third test: Evaluate by targeted users

Correction is made based on pupils’ feedback


Quality

IMPLIMENTATION
Appoint Facilitator 1. Appoint teacher(s) as software usage facilitator
2. Facilitator understands software’s contents
3. Facilitator understands implementation of the software
(objectives)
Link Distribution 1. Prepare a room as a test location (Multimedia room)
2. Make sure all the computers are functioning.
3. Install the software

Provide Target User Year 4 Remedial Class ( 20 students)

EVALUATE
Formative Evaluation: Evaluate by writing test

Prepare 30 sets of Pre


and Post Test

(Beta Testing)
Evaluation Procedure 1. Pupils sit for Pre-test (30 minutes)
2. Pupils use the Interactive Multimedia software ( Module 3 : In the
Past) supervised by few facilitators (30 minutes)
3. Pupils sit for Post-test

MODEL ADDIE

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