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WEEKLY LEARNING PLAN IN MUSIC, ARTS, PHYSICAL EDUCATION AND HEALTH VI

Name JONATHAN V. GARCIA Grade Level VI


Quarter First Time & Section 7:00 – 7:40 Section 33
7:40: – 8:20 Section 29
8:20 – 9:00 Section 31
9:50- 10:30 Section 32
10:30-11:10 Section 25
WEEKLY
11:10-11:50 Section 30
LEARNING
Week Second (September 11-16, 2022) Learning Area MAPEH
PLAN 1. discusses the concept that art processes, elements and principles still apply even with the use of new technologies. A6EL-Ia
MELCs
2. explains the elements and principles applied in commercial art. A6PL-Ia

3. applies concepts on the use of the software (commands, menu, etc.). A6PR-Ib

Day Objectives Topic/s Classroom-based Activities Home-Based Activities


1. Discusses the Logo A. Begin with classroom routine: A. Watch the video that the
1 concept that art Design and 1. Prayer teacher will send.
Set A processes, elements and Cartoon 2. Reminder of the classroom health and safety protocols B.
principles still apply Character C. B. Study the lesson about
3. Checking of attendance
even with the use of Making LOGO MAKING AND
2 new technologies, 4. Recall (Elicit)
Set B Review/recap for last week’s lesson ANSWER Module 1 on the
5. Motivation (Engage) assessment part. Write your
2. explains the elements answers on your notebook.
and principles applied What’s In
in commercial art Directions: Look
at the following images. Try to understand the
Activity #1 What’s more
meaning it conveys.
Activity # 2 What I know

Activity # 3
Collect logos from old
magazines or newspapers and
paste it on a coupon bond.
This will be your graded
output
6. Discussion of concepts (Explore)

Discuss the history of logo design and the things to consider in making logo
design
The history of logos goes back to ancient family crests, hieroglyphs, and
symbolism. The first modern logo designs were created in the early 1900s,

evolving alongside mass printing. Heraldry is a system of assigning


design elements societal meaning and status. A certain set of colors and

shapes would represent a certain noble family. A logo is a graphic mark,


emblem or symbol used to aid and promote public identification and
recognition. It maybe abstracts or figurative design or include the text of

the name it represents as in a wordmark. Logos have different meanings.


They represent signs and symbols in our visual environment. We see them
on television, billboards, newspapers, and magazines. They are printed on

clothes, buses, and notebooks. One of the most basic level of logos are
3 3. Discusses the Begin with classroom routine: A. Study lesson 2 under
Set A concept that art Arts a. Prayer module 1.
processes, elements Module 1: b. Reminder of the classroom health and safety protocols B. Draw your own logo if
4 and principles still you have the following
Logo c. Checking of attendance
Set B apply even with the business in the future:
use of new Design and 1. Water refilling station
technologies, Cartoon A. Recall (Elicit) 2. Bakery
Character Answer What I Know : Recall previous lessons on history, principles 3. Cellphone brand
Making of logo making. 4. Meat shop
explains the
B. Discussion of concepts (Explore) 5. Construction supplies
elements and
principles applied You have already learned the history and principles
of logo making, Today you will learn more about the tools
in commercial art you can utilize in making logos (online, offline and
hardware tools)

C. Developing Mastery (Explain)


1. What do we usually see in a logo? What do they represent?
2. One of the most basic levels of logos _____?
3. What are some considerations we need to bear in mind in 4. order to
come up with a brand-logo?
What is the importance of logo in all aspects?

D. Application and Generalization (Elaborate)


16 Best Logo Maker and Creation
Tools (software)
ONLINE TOOLS
1. Adobe Illustrator 9. Looka
2. Logomaker 10. Hatchful by Shopify
3. Laughingbird 11. Squarespace logo maker
4. Logo Design Studio Pro 12. Graphicsprings
5. Logo Yes 13. Taylor brands
6. Sothink 14. Logoshi
7. Designhill 15. Logaster
8. Canva 16. Logo Design

OFFLINE TOOLS
• Microsoft Word
• Publisher
• Powerpoint
• Photosho
10 HARDWARE TOOLS
6. Charcoal or Conte
1. Quality pencil
7. Felt Tip pen
2. Sketchbook
3. Quality Drawing 8. Blending
Surfaces stumps/Tortillions
4. Variety of erasers 9. Art Storage
5. Pencil Sharpener 10. Art Material storage

E. Evaluation
Read the statement carefully. Write TRUE if the idea is correct and FALSE if it is
wrong. Use a separate sheet of paper for your answers.
1. The logos should be meaningful and attractive.
2. Principles of design, elements and processes in arts always apply.
3. Shapes or forms have nothing to do with logo making.
4. Drawing belongs to elements of design.
5. Art processes describe how an art is made.

5 Logo Arts A.Begin with classroom routine: a. Draw your own logo if
(Synchro- making/output Module 1: a. Prayer you have the following
nous
Virtual making b. Reminder of the classroom health and safety protocols business in the future:
Platform)
Logo 1. Water refilling station
Design and c. Checking of attendance 2. Bakery
Cartoon d. Quick “kumustahan” 3. Cellphone brand
Character A. Recall (Elicit) 4. Meat shop
Making Answer What I Know: 5. Construction supplies
B. Motivation (Engage)
b. Assess their
Present brand logos: outputs using the
C. Discussion of concepts (Explore) Criteria
D. Developing Mastery (Explain)

Arrange the following in their proper column. Use a separate sheet of paper for
your answers.
Canva
Graphic springs
Photoshop Software Tools Hardware Tools
Sketchbook
Charcoal
Felt
Tip pen
Logoshi
Logo Yes
Sothink
Sharpeners

Prepared by: Checked by:


JONATHAN V. GARCIA EMELITA T. MEDINA
Teacher III Principal IV

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