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Rules of 1st Secondary
Rules of 1st Secondary
Prefixes:
Factor 10-12 10-9 10-6 10-3 10-2 103 106 109 1012
Prefix Pico Nano Micro Milli Cinti Kilo Mega Giga Tera
symbol
P n m c K M G T
Calculating errors:
Absolute Error X = Xo X
X
Relative error r
Xo
If the mathematical operator Total absolute error =
Absolute error of the first
+
Absolute error of the
second
If the mathematical operator Total Relative error =
Relative error of the first
+
Relative error of the
second
Vectors:
Addition of vectors
1. Minimum value (A - B)
Range of resultant (net) vector 2. Maximum Value (A + B
A, B vectors in the same direction
Resultant = A+B
Resultant = A-B
Important rules for 1st secondary
A, B vectors Perpendicular to each other
(A)2 (B)2
2 A 2 B 2 2 AB Cos120
Fnet
Product of vectors
Dot product A . B = A B cos
Scalar product
Cross product C A . B = A B sin n
Vector product
Notes for dot product and cross product:
1. A . B=B . A
2. But A ^ B =- B ^ A
3. A ^ B B ^ A
4. A . B = 0 [if = 90o when the two vectors are perpendicular to each other].
5. A ^ B = 0 [if = 0 when the two vectors are parallel to each other].
Important rules for 1st secondary
Motion of a body
Total displacement
Average velocity =
Average velocity Total time
Equations of motion
(applied on an
object if the velocity
changes)
Equations of motion Vf =Vi +gt
(applied on object
D = Vi t + ½ gt2
moving upwards or
downwards) V2f = Vi 2 +2 (g d)
Projectiles
Maximum vertical (Viy )2
h
distance 2g
The time needed to (Viy )
reach the maximum t
g
height
The time needed to
reach the maximum
horizontal distance
T=2t
(Range)
R (ViX ) T
R 2(ViX ) t
2(ViX )(Viy )
The Range R=
g
2(Vi )2 Cos Sin
R
g
Mathematical
formula of Newton’s F0
1st law
Mathematical formula F1= -F2
of Newton’s 3rd t law