You are on page 1of 4

Sorcerer 4 / Cleric 1 DanielMarinho

CLASS & LEVEL PLAYER NAME


Zoe
Wood Elf Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +4 Constitution +2 15 38 --
+0 +4 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
10
• +6 Charisma
Total 5d6 + 1d8 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against
+2 being charmed DEFENSES HIT DICE DEATH SAVES

14 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +2 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
+1 P
+2

+7
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Longbow,
Longsword, Quarterstaff, Shortbow,
12 +0 Athletics STR Shortsword, Sling
ABILITY SAVE DC
P +6 Deception CHA
=== LANGUAGES ===
P +7 History INT Abyssal, Common, Draconic, Elvish, Infernal
INTELLIGENCE
+2 Insight WIS
35 ft. (Walking)
+4 +3 Intimidation CHA
P +7 Investigation INT
18 +2 Medicine WIS SPEED

+4 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +5 Perception WIS


+3 Performance CHA === ACTIONS === sorcery points as a bonus action.
+2 +3 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, === SPECIAL ===
Help, Hide, Ready, Search, Use an Object, Mask of the Wild
+4 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise, You can attempt to hide even when you are only
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object lightly obscured.

+2 Stealth DEX Sorcery Points • 5 / Long Rest Metamagic - Heightened Spell


CHARISMA You have limiteduse - No limited use data available When you cast a spell that forces a creature to
+2 Survival WIS
sorcery points that you regain when you finish a long make a saving throw, you can spend <strong>3
sorcery points</strong> to give one target of the spell
+3 rest.

=== BONUS ACTIONS ===


disadvantage on its first saving throw made against
the spell.
Convert Sorcery Points
16 You can use your sorcery points to gain additional Metamagic - Quickened Spell
spell slots or sacrifice spell slots to gain additional When you cast a spell that has a casting time of 1
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE WISDOM (PERCEPTION)


Crossbow, light +5 1d8+2 Piercing Simple, Ammunition, Loading, Range, Two-Handed, Range (80/320)

Dagger +5 1d4+2 Piercing Simple, Finesse, Light, Thrown, Range (20/60)


12 PASSIVE WISDOM (INSIGHT)

Flail +0 1d8 Bludgeoning Martial


17 PASSIVE INTELLIGENCE (INVESTIGATION)
Longsword +3 1d8 Slashing Martial, Versatile

Darkvision 60 ft. Fire Bolt +6 2d10 Fire V/S

Ray of Frost +6 2d8 Cold V/S

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Sorcerer 4 / Cleric 1 DanielMarinho
CLASS & LEVEL PLAYER NAME
Zoe
Wood Elf Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== SORCERER FEATURES === When you cast a spell that forces a creature to make a Whenever you use a spell of 1st level or higher to
saving throw, you can spend <strong>3 sorcery restore HP, the creature regains additional HP equal to
* Hit Points • PHB 100 points</strong> to give one target of the spell 2 + the spell’s level.
disadvantage on its first saving throw made against the
* Proficiencies • PHB 100 spell.
=== WOOD ELF RACIAL TRAITS ===
* Spellcasting • PHB 101 | Metamagic - Heightened Spell: Special
You can cast known sorcerer spells using CHA as your * Darkvision • BR 23
spellcasting modifier (Spell DC 14, Spell Attack +6). | Quickened Spell • PHB You can see in darkness (shades of gray) up to 60 ft.
You can use an arcane focus as a spellcasting focus. When you cast a spell that has a casting time of 1
action, you can spend <strong>2 sorcery * Keen Senses • BR 23
* Sorcerous Origin • PHB 101 points</strong> to change the casting time to 1 bonus You have proficiency in the Perception skill.
action for this casting.
| Draconic Bloodline * Fey Ancestry • BR 23
| Metamagic - Quickened Spell: Special You have advantage on saves against being charmed,
* Dragon Ancestor • PHB 102 and magic can’t put you to sleep.
You have a specific dragon type as your ancestor. You * Ability Score Improvement • PHB 102
can speak, read, and write Draconic and you double * Trance • BR 23
your proficiency bonus for CHA checks involving === CLERIC FEATURES === You don't need to sleep, but meditate semiconsciously
dragons. for 4 hours a day. While meditating, you can dream
* Hit Points • PHB 57 after a fashion; such dreams are actually mental
| Red Dragon • PHB exercises that have become reflexive through years of
* Proficiencies • PHB 57 practice. After resting in this way, you gain the same
* Draconic Resilience • PHB 102 benefit that a human does from 8 hours of sleep.
Your max HP increases by 5. When you aren’t wearing * Spellcasting • PHB 58
armor, your AC equals 15. You can cast prepared cleric spells using WIS as your * Elf Weapon Training • BR 24
spellcasting modifier (Spell DC 13, Spell Attack +5) You have proficiency with the longsword, shortsword,
* Font of Magic • PHB 101 and prepared cleric spells as rituals if they have the shortbow, and longbow.
You have 5 sorcery points that you regain when you ritual tag. You can use a holy symbol as a spellcasting
finish a long rest. You can use your sorcery points to focus. * Fleet of Foot • BR 24
gain additional spell slots or sacrifice spell slots to gain Your base walking speed increases to 35 feet.
additional sorcery points as a bonus action. * Divine Domain • PHB 58
You choose a divine domain that grants you additional * Mask of the Wild • BR 24
| Sorcery Points: 5 / Long Rest • 1 Action spells and other features related to your deity. You can attempt to hide even when you are only lightly
obscured.
| Convert Sorcery Points: 1 Bonus Action | Life Domain
| Special
* Metamagic • PHB 101 * Bonus Proficiency • PHB 60
You gain the ability to twist spells to suit your needs. You gain proficiency with heavy armor.

| Heightened Spell • PHB * Disciple of Life • PHB 60

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Dagger 1 1 lb. Tinderbox 1 1 lb.

Dagger 1 1 lb. Torch 10 10 lb.

SP 0 Longsword 1 3 lb. Waterskin 1 5 lb.

Crossbow, light 1 5 lb.


EP 0 Flail 1 2 lb.

Crossbow Bolts 20 1.5 lb.


GP 50 Ink (1 ounce bottle) 1 --

Backpack 1 5 lb.
PP 0 Clothes, Common 1 3 lb.

Component Pouch 1 2 lb.


WEIGHT CARRIED

77.5 lb. Small Knife 1 --

ENCUMBERED Bedroll 1 7 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

150 lb. Mess Kit 1 1 lb.

PUSH/DRAG/LIFT Rations (1 day) 10 20 lb.

300 lb. Rope, Hempen (50 feet) 1 10 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Zoe Lawful Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA / WIS 14 / 13 +6 / +5
Sorcerer / Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Ray of Frost Sorcerer +6 1A 60 ft. V,S Instantaneous PHB 271 V/S

O Fire Bolt Sorcerer +6 1A 120 ft. V,S Instantaneous PHB 242 V/S

O Light Sorcerer DEX 14 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M

O Poison Spray Sorcerer CON 14 1A 10 ft. V,S Instantaneous PHB 266 V/S

O Message Sorcerer -- 1A 120 ft. V,S,M 1 round PHB 259 D: 1Rnd, V/S/M

O Guidance <C> Cleric -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S

O Sacred Flame Cleric DEX 13 1A 60 ft. V,S Instantaneous PHB 272 V/S

O Thaumaturgy Cleric -- 1A 30 ft. V 1 minute PHB 282 D: 1m, V

=== 1st LEVEL === 4 Slots OOOO

O Shield Sorcerer -- 1R Self V,S 1 round PHB 275 D: 1Rnd, V/S

O Thunderwave Sorcerer CON 14 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S

O Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 250 V

P Bless <C> Cleric (Always Prepared) -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

P Cure Wounds Cleric (Always Prepared) -- 1A Touch V,S Instantaneous PHB 230 V/S

O Bane <C> Cleric CHA 13 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M

O Command Cleric WIS 13 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Guiding Bolt Cleric +5 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S

O Inflict Wounds Cleric +5 1A Touch V,S Instantaneous PHB 253 V/S

O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Sanctuary Cleric WIS 13 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

=== 2nd LEVEL === 3 Slots OOO

O Invisibility <C> Sorcerer -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 D: 1h, V/S/M

O Aganazzar’s Scorcher Sorcerer DEX 14 1A 30 ft./30 ft. Line V,S,M Instantaneous EE 150 30 ft. Line, V/S/M

O Blindness/Deafness Sorcerer CON 14 1A 30 ft. V 1 minute PHB 219 D: 1m, V

O Enlarge/Reduce <C> Sorcerer CON 14 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 237 D: 1m, V/S/M

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

You might also like