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Guide to Exploring and Choosing

Venues to Maximize Your Game


By Alek Rolstad

Not all venues are created equal. This guide details which ones work
best with each type of game and mood, and how to utilize a venueʼs
best features.

Welcome back.

So, last week we discussed how it was key to change things up and
frequent new venues as you grow more experienced in night game.
If you donʼt, you will miss out on a lot of great opportunities and
eventually develop a crutch, making you dependent on one venue
and limiting your skillset.

Additionally, you will only get to meet and practice with women who
frequent that venue, which can limit your experience drastically. We
also mentioned how going to new venues will teach you to calibrate
to new places, cultures, and people. The latter is a very valuable skill
indeed.

Going to new venues becomes easier and less scary if you become
accustomed to them. We will continue from where we previously left
things. The goal today is to provide guidance that will facilitate and
make it easier for you to visit and explore new places.

Some Prerequisites
Letʼs start with a few basics you need to keep in mind when
frequenting new venues. The aspects I am about to share will seem
a bit basic to some, so I will go through them quickly. I mention them
because they build a foundation for what is to come.

Do some research beforehand. Know where the clubs


are situated, the opening hours, and the crowd. Try to find
some pictures. I usually donʼt read reviews because a good
club is not necessarily good for pickup and vice versa. People
rarely write reviews based on how good they are at meeting
women. It is crucial you look at pictures to get a sense of the
dress code and vibe.

Visit the venue with an open mind. Unless the place is


outright awful, go there at least three times before you ditch it.
A place I used to think was terrible is now one of my favorite
venues, one Iʼve gotten a lot of bangs at. I only hated it at first
because I hadnʼt figured it out yet.

Different venues may require different


approaches. Different dynamic, different crowd, different
logistics. Being forced to do a variety of approaches and
change up your game plan makes the whole thing more
exciting. It also makes you a better seducer. I once made the
mistake of employing a game plan Iʼd used previously in a new
venue (verbal seduction), but I quickly realized that it wouldnʼt
work. First, I blamed the venue, but one day, I decided to
focus on social proof instead – and the venue turned out to
be amazing for it.

Go to new venues early and stay to the bitter end.


Some venues suck early on but get better. Others are amazing
early on and start sucking later. You need to find out when
“prime time” is at each venue you frequent, so you can get an
idea of when you should go there in future. I know a venue that
is amazing after 4am but sucks before that. I also know another
place that dies out at 1am.

No Such Thing As Night Game


Well, people say that, but there is no form of game where subtle
differences matter more than night game. For example, compare a
guy who goes to pubs versus a guy who goes to lounges. You may
find an even bigger difference between the dance floor god and the
smooth lounge master.

The differences are huge. Those who say “I donʼt like night game”
only say that because they dislike the typical booming club scene
with the loud music. Night game is so much more than that. I
rarely frequent dance floors these days. I used to back in the day,
but Iʼm fed up with it now.
A guy who slays with verbals might say this venue sucks, but that
could mean it only sucks for verbal game. Could be a treasure trove
for another guy.

Here are all the different types of night game – this list could be
broader, but itʼs based on what I do, what I know, and what I have
some experience with.

Social-proof game: Make other girls attracted to you by


being seen with other women – especially effective if the girls
youʼre seen with act somewhat attracted to you.

Mixed-signals game: When you show mixed signals to


women to attract them. I.e., you show interest followed by
disinterest, which leaves the girl (a) confused and curious, (b)
wanting more validation, and (c) intrigued by you – they want to
win you over. This works very well on young girls and attention-
seeking women with an attitude (which is usually only a mask).
Funny, cool lines, teasing, and banter fall into this category. It
usually comes with some physical escalation (light touching
and eye contact), though less bold than the full-on physical
style.

Physical game: You focus on sexual tension and physical


escalation (touching, cutting space, eye contact, etc.) to get
the girl aroused and compliant.

Verbal game: For those of you who love talking women into
horniness and arousal. Here, you use words to induce strong
emotions in her.

Screening game: Passively look for signs and take a shot


whenever you spot something you like enough that likes you
back. This works well with direct and physical game.

Spam approach: Approach a bunch of girls until you find


one who likes you. This also works well with direct and physical
game.

Now, letʼs move on to the juicier stuff – how to calibrate to different


types of venues. These are guidelines for dealing with different
venues, so whenever you go to a new place, you can learn how to
deal with it quickly, taking less time and trouble to figure it all out.

Bars and Lounges


Initiation: It can be harder to meet people at a bar or lounge, as
the circulation of the crowd is limited. People usually stick together
and donʼt mingle much. However, once you have a set going, you
can run some solid game. Screening is recommended until you get
some social proof going.

Size: If the place is relatively small, you can go for a social-proof-


based approach, as the people around you are better able to see
what is going on. In bigger, more crowded places, this just isnʼt
doable. Remember, the more crowded the venue and the bigger it is
– especially those with multiple floors and rooms – the harder it is to
run social-proof game.

Chaos level: In bars, there can be some chaos. This can help you
get away with some rougher escalations, as the chaos factor can
serve as a stimulus. However, in many bars, you may find yourself
unable to go all the way, as youʼre disturbed by friends and other
wild cards. Lounges are calmer, but the level of wildcards is limited.
In lounges, you can often go for the full verbal approach. As the
chaos level is lower, you probably wonʼt get disturbed as much,
though thatʼs because you donʼt get as many wildcards – including
the positive ones – without chaos.

Noise: Some bars or lounges are louder than others. Most allow for
some verbal game such as mixed signals and quick banter but rarely
the deep verbal stuff. Very loud bars are bad, in my book, but if they
arenʼt too crowded, you can try social-proof game. If the bar is
huge, itʼs technically a club.

Crowd: A young crowd allows for more mixed signals and banter-
type pickup. However, they tend to be put off by the deeper stuff
unless they are artistic or intellectual women over 25 who like those
kinds of conversations. If you happen to be a young guy dealing
with cougars, know that they like some boldness – but thatʼs a
whole other subject.

Higher-end places tend to allow for less boldness and physical


escalation than more “meat market” venues. Here, you need to
focus more on mixed signals and demonstrating higher value. Social
proof works well on most crowds but is limited to certain venues. It
does work better on crowds that seek social status such as younger
girls and those who frequent higher-end places.

Nightclubs
Initiation: Some more meat-market-type venues tend to be easier
to deal with during the initial phase, though the number of hot girls
can be limited. These venues usually also have more men than
higher-end clubs, which normally contain more women.

Another factor that will affect how easy it is to approach girls is your
current state – or momentum. The better you feel (confident,
relaxed, energetic) the easier it tends to be. Low momentum (like
when youʼre tired) can pose more difficulties. But remember, it only
takes one girl to get a pull, so even if you donʼt approach much, you
can still be successful. If you happen to approach the right girl,
deliver perfect post-approach game, or a mix of both, you will get
laid.

Lastly, the amount of circulation can affect how easy it is to


approach. I have written about this in the past – clubs with multiple
rooms, areas, and floors usually have more circulation. This often
leads to a psychological effect that makes people more socially
open in relation to the size of the venue.
Size: Bigger venues normally create more circulation, though not
always. A large club can have low circulation if it only has one big
room and no smoking area. You want a place where people walk
around – one that creates a good reason for people to do so. Places
with seating, a dance floor, and one bar tend to be worse than those
with multiple bars, rooms, floors, smoking areas, and so on.

Bigger venues mean more girls to approach – a big venue with few
people is a sign that you need to leave! However, with size comes
chaos, wildcards, and noise. Big places enable you to spam-
approach. If itʼs crowded and noisy, even better! You may still
screen, depending on what you feel like doing. Bigger venues
usually have dance floors and stuff, allowing for more direct physical
game.

Smaller venues allow for social proof, as people can see what you
are doing. This is a double-edged sword, as smaller venues can also
mean the death of seduction – getting explicitly rejected means
negative social proof. Hence, direct game and rough physical
escalation may not be advisable.

Chaos level: The chaos level defines the level of wildcards that
will occur. Wildcards can be both good and bad. They can ruin an
interaction but also assist you in speeding up the process. The more
chaotic the place is, the more you will rely on luck. You canʼt play it
smooth in those venues, so itʼs better to be bold and quick – hence,
a direct physical approach with a heavy focus on physical escalation
is recommended. This can be complemented with screening if you
donʼt feel like spam-approaching. Relying on luck can be a good
thing if you are not that skilled yet.

With low chaos, there are fewer wildcards, which is usually favored
by more experienced night gamers, as they want to rely on their
skills, rather than luck. They can sit down, talk to a girl, and run
smooth verbal game without being disturbed. However, no clubs are
free of wildcards and most are chaotic. There is a caveat though –
some big venues have multiple areas that are less chaotic, such as
lounges and smoking areas. Those venues I consider less chaotic,
although they still are somewhat. Learning how to deal with chaos
and wildcards is a central part of learning night game.

Noise: Just like bars, the noisier the club, the more you will have to
rely on non-verbal seduction and social proof. But the thing with
clubs is that not every area is equally loud. Dance floors are
obviously loud, giving you the option to go full physical. However,
some areas are less loud, allowing for some verbal interaction like
mixed signals, funny lines, and banter.

Other areas are totally noise free, such as smoking areas. Here, you
can run full-on verbal seduction and even get deeper with women,
providing you keep in mind that state change is a real thing and that,
if they change location and come back later, their mood might differ.
Keep that in mind and calibrate accordingly. Know your venues and
the areas where the noise level differs and calibrate accordingly.
One of the beauties of nightclubs is that some offer tons of
flexibility.

Crowd: Clubs usually attract a younger crowd. The younger the


crowd, the messier they are and the more wildcards you get. They
also tend to attract more attention-seeking women than bars, so
have the appropriate game ready for that – mixed signals and social
proof.

Some venues have mixed crowds, and those can be a lot of fun.
Venues where the focus is on the music tend to be total crap when
it comes to meeting women, but they are workable. However, if you
like the music, you should go there. Alternative venues can be
easier going, but make sure you somewhat match the stereotype of
the venue. Rock venue? Leather jacket. Hip-hop venue? Bling.

High-end venues are a bit harder to deal with but more rewarding –
meaning hotter girls. The difficulty tends to occur during early
game, but it seems to get easier once youʼre past that phase. Meat
markets are the opposite. Too many guys and too much chaos.
Guys approach left and right (they are too intimidated to do so in
high-end venues) and you end up dealing with a cockblock-fest.

And thatʼs before we even get on to the wildcards caused by cheap


booze. So, both are equally difficult. Although it is easier to get
lucky in a meat-market club, you may get cockblocked more and
have more bad luck to deal with. Higher-end venues are more
stable, as your performance there is more dictated by your current
skill level. I prefer higher-end venues because they have hotter girls.
The prices there suck, though, and they can be less fun.

Your Mood Is a Thing


How you feel should dictate which venue you visit. Here are some
things to take into consideration:

Feeling talkative? Go to a huge club with a smoking area or


a lounge where you can talk to women. Not feeling talkative?
Go to places where you can focus on non-verbal interaction.

Feeling social? Go to a place where you can build social


proof, preferably a smaller venue – a bar or club, depending on
other factors. Not feeling so social? Screening game. Youʼll
want to have fewer social interactions, but donʼt be too passive.
If nothing happens after a long period of screening, you can be
sure that you are being too passive. Man up and make things
happen.

Feeling energetic? Pick clubs over bars. Doing numbers


game followed with physical escalation is an option. If you donʼt
feel energetic, consider screening game. I can be talkative
when not pumped up, so I will pick a place where I can talk,
such as a bar, lounge, or a club with a smoking area.

If your energy matches theirs, go to where they are.

Feeling horny? Places where you can focus on physical


escalation – usually bigger, more chaotic, and noisier venues.
Being in a sexual state will assist you a lot in general, but it will
be of extra assistance during physical game. Not feeling horny?
You will probably fail at non-verbal seduction.

Feeling confident? High-end venues, baby! Go for it. You


should push yourself to go to these venues occasionally, even if
you donʼt feel on fire. Donʼt use low momentum as an excuse. If
youʼre feeling confident, you need to go for the hot chicks in
higher-end venues.

Feeling like crap? Go to wherever you feel most


comfortable. Iʼm good with verbals, so I tend to prefer the
venues that allow for that. Many favor huge venues where they
can disappear into the crowd and run some screening game,
whereas others like bars and more chilled-out places. Go to the
type of venue you feel the most comfortable in.

Despite taking “mood” into consideration, you should try to visit


different types of venues occasionally, even though you may
prefer certain types – in which case, it is okay to frequent these
more often. Again, be very careful when making decisions based on
your mood, as it is prone to change and even more prone to cause
harmful biases and rationalizations.

With all that in mind, letʼs conclude this post.

Last Word
This article served primarily to help you out when going to venues.
We categorized the different venues and how to play them, so when
you frequent a new venue, you wonʼt be left in the dark. You will
better understand the dynamics and logistics, as well as the crowd.
You also now have guidelines on how to develop a game plan that
works for each venue.

Again, these categories are not written in stone. All venues are
different. This post should only be used as a starting point. You will
have to figure out how to deal with each venue based on your own
field experience, though I do hope this guide will get you going and
speed up the calibration process.
Remember, things are rarely black or white, and some categories
are just a mere representation of reality, a way for me to help you
make sense of things. Reality is more fluid.

I hope you found this guide useful.

Questions and comments are welcome, as always.

Good luck on your journey.

Alek

About the Author: Alek Rolstad

Alek Rolstad launched his pickup career at


age 14, an early starter and seduction
savant. His unique style of game focuses
on “sex talk”: a way to make sex the
primary topic of conversation. Sex talk lets
the user excite girls rapidly, and filter for
girls open to fast, raunchy, kinky one-night stands and sex. You can
learn from Alek, the master and originator of sex talk himself, by
booking a 1-hour phone consultation with him.

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