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Republic of the Philippines

DEPARTMENT OF EDUCATION
SOCCSKSARGEN
Regional Center, Brgy. Carpenter Hill, City of Koronadal
Telefax No.: (083) 2288825/(083) 2281893
Website: depedroxii.org Email:region12@deped.gov.ph

January 21, 2020


REGION MEMORANDUM
CLMD No. 12, s. 2020

2020 REGIONAL MATHEMATICS OLYMPICS

TO: Schools Division Superintendents


Division Mathematics Coordinators

1. Pursuant to the thrust of DepEd to promote quality education by providing


learning opportunities in all subject areas and levels, DepEd SOCCSKSARGEN
Region shall conduct the 2020 Regional Mathematics Olympics on February 13-15,
2020 in Koronadal Central Elementary School II, Koronadal City Division.

2. The activity, with the theme, “Honing 21stCentury Skills Through


Mathematics Competition” aims to:
a. enhance analytical and mathematical skills,
b. develop problem solving skills,
c. allow the learners to experience real life situation activities, and
d. promote quality mathematics education.

3. The different events to be contested by Grades 4 to 10 learners and teachers


are the following:
a. Individual Written Quiz (Student and Teacher Category)
b. Team Oral Quiz
c. Math Trail
d. Mathematical Investigation (Teacher and Student Category)
e. Mr. and Ms. Math Wizard
f. Poster Making Contest
g. Speed Cubing
h. Sodoku Competition
i. On the Spot Instructional Materials Development
j. Mathematical Modelling

4. A registration fee of Two Hundred Pesos (P200.00) shall be charged each


participant per event to defray expenses on certificates, medals, trophies, and
honoraria to be paid to the host division. Division delegations shall take care of their
own food while meals and snacks of the management, Division Math Supervisors
and contest facilitators shall be charged against the MOOE of the region.
Transportation, registration and other incidental expenses including that of the

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participants can be charged against their respective local funds subject to the usual
accounting and auditing rules and regulations.

5. All delegates must be at the venue on Day 1 (February 13, 2020) for billeting
purposes. The registration will start at 1:00 PM and the Opening Program at 4:00
PM.

6. Participants from RO, SDOs and schools shall be entitled to Compensatory


Time Off (CTO) and Service Credits in accordance with CSC and DBM Joint Circular
No.2, s. 2004 on Non-Monetary Remuneration for Overtime Service Rendered for the
activity or activities that may fall on Saturday/Sunday or holidays.

7. Please refer to the following enclosures for guidance and reference:

Enclosure No. 1 Management Committee and Staff


Enclosure No. 2 General Guidelines on the Regional Mathematics
Olympics
Enclosure No. 3 Individual Written Quiz Guidelines
Enclosure No. 4 Team Oral Quiz Guidelines
Enclosure No. 5 Math Trail Guidelines
Enclosure No. 6 Mathematical Investigation Guidelines
Enclosure No. 7 Mr. and Ms. Math Wizard Guidelines
Enclosure No. 8 Poster Making Contest Guidelines
Enclosure No. 9 Speed Cubing Guidelines
Enclosure No. 10 Sodoku Competition Guidelines
Enclosure No. 11 On-the-Spot Instructional Materials Development
Guidelines
Enclosure No. 12 Mathematical Modelling Guidelines

8. Immediate dissemination of this memorandum is desired.

ALLAN G. FARNAZO
Regional Director

Encl.: As stated
Reference:
To be indicated in the Perpetual Index under the subject
Mathematics Contest

Enclosure 1 to Region Memorandum CLMD No. 12, s. 2020


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REGIONAL STAFF
No. Name Position
1 Gilbert B. Barrera CHIEF, CLMD
2 Jade T. Palomar EPS
3 Gerardo O. Magno EPS
4 Arturo D. Tingson, Jr EPS
5 Cynthia G. Diaz EPS
6 Norman A. Valeroso EPS (QATAME)

DIVISION MATHEMATICS SUPERVISORS


No. Name Division
1 Reynaldo S.E. Villan Cotabato City
2 Odubias D. Elentorio Cotabato Province
3 Zaida N. Abiera Gen.Santos City
4 Ronela S. Molina Kidapawan City
5 Noemi E. Parcon Koronadal City
6 Reynaldo C. Tagala Sarangani Province
7 Roselyn G. Dardo South Cotabato
8 Ofelia A. Beton Sultan Kudarat
9 Joseph R. Pilotos Tacurong City

TECHNICAL WORKING GROUP

No. Name Division


1 Dave A. Pacheco Cotabato Province
2 Nestor H. Ayson Cotabato Province
3 Susan M. Rocha Cotabato Province
4 Emeterio Floresca South Cotabato
5 Wilfredo A. Bubungan South Cotabato
6 Perla P. Nequinto South Cotabato
7 Jannet C. Faba Koronadal City
8 Cecile Dela Rosa Koronadal City
9 Nathaniel Galopo Sarangani Province
10 Myries A. Bungag Sarangani Province
11 Rustico D. Arco Gen.Santos City
12 Julius Ledesdma Cotabato City
13 Henry T. Legaste Sultan Kudarat
14 Daylin J. Villaflor Kidapawan City
15 Jerome Silayro Tacurong City

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Enclosure 2 to Region Memorandum CLMD No. 12, s. 2020

REGIONAL MATHEMATICS OLYMPICS GENERAL GUIDELINES

I. RATIONALE:

Learning doesn’t only exist in the four corners of the classroom. It extends
outside where learners process things learned. A child’s holistic development is a
combination of social, mental, physical and spiritual aspects. This means that a
classroom itself cannot provide all the needs of a child learner to become holistic.
This requires a learner to learn new things outside the classroom through
engagement and experiencing real life situation activities.

With these premises, the Regional Mathematics Olympics is designed as one


activity that will help our learners learn new things that cannot be experienced by
them inside the classroom.

II. OBJECTIVES:

1. Enhance analytical and mathematical skills


2. Develop problem solving skills
3. Experience real life situation activities
4. Promote quality mathematics education

III. Mechanics and General Guidelines:

1. The Regional Mathematics Olympics is conducted regularly once a year.


2. The Regional Mathematics Olympics has ten (10) events namely;
a. Individual Written Quiz (Student and Teacher Category)
b. Team Oral Quiz
c. Math Trail
d. Mathematical Investigation (Teacher and Student Category)
e. Mr. and Ms. Math Wizard
f. Poster Making Contest
g. Speed Cubing
h. Sodoku Competition
i. On the Spot Instructional Materials Development
j. Mathematical Modelling

3. This regional competition can be participated in by both public and private


schools of the nine (9) schools divisions within Region SOCCSKSARGEN.

4. Each event shall have only one coach who is a teacher duly recognized by the
division.
5. Coaches or teachers are prohibited from entering the contest area so as not to
disrupt the proceedings of the contest.
6. The rank per event has equivalent points as provided in the table below. The
sum of points will be the basis in declaring the over-all winner.
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Rank Equivalent Points
1 15
2 12
3 10
4 8
5 6
6 4
7 3
8 2
9 1
Non-Participation 0

7. All outputs of the event become properties of DepEd SOCCSKSARGEN


Regional Office.
8. Each division must provide the names of their official contestant and official
coach to the facilitators at least two weeks before the contest.
9. For complaints or clarifications, only the official contestants/coaches may
raise a complaint or clarification. Complaints should be directed to the
assigned consultant.
10. Only the DEPED REGIONAL Committee reserves the right to make any
modifications on the rules and regulations of the Competition.
11. The official list of winners will be announced during the awarding ceremony.
12. Judges’ decision is final and irrevocable.

Enclosure 3 to Region Memorandum CLMD No. 12, s. 2020

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EVENT: INDIVIDUAL WRITTEN QUIZ (Students Category)

I. RATIONALE
Written Quiz is an annual mathematics competition with the purpose of
raising the awareness and competitiveness in Mathematics of private and public
elementary and secondary students of SOCCSKSARGEN Region. It is a venue to
develop and sharpen their mathematical skills in an atmosphere of friendly
competition. The activity will demonstrate the range of learning in Mathematics, the
solving skills, and the total expertise on the facets of Mathematics.

II. DESCRIPTIONS:
This is an individual written exam participated in by top 3 winners of every
grade level from Grade 4-10.
Grade Level Covered: Elementary and Junior High School Students
Contestants: Grade 4-6 (Elementary) and Grade 7-10 (JHS)
Officials: 2 Consultants / Judges for Elementary Level ( Math
experts to serve as the judges in case there are
clarification/s or correction in the answer key)

2 Consultants / Judges for Secondary Level (Math


experts to serve as the judges in case there are some
clarification/s or correction in the answer key)

1 Proctor per Grade level (To be in-charge of distributing,


managing the conduct of exam and collecting test
papers/questionnaires)

1 Corrector /tabulator per Grade level - (Responsible for


checking the test questionnaires)

III. MECHANICS AND GUIDELINES:


1. The Regional Math Olympics for the Individual Competition is a
written exam.
2. The participants are the top 3 winners of the division.
3. The test consists of 50 questions worth 1 point each regardless of level
of difficulty.
4. For this competition, the contestants must use their code numbers
given to them at the registration.
5. The contestants will be given 1.5 hours to answer the test.
6. Before announcing the winners, the participants will be given 10
minutes to counter check their own paper.
7. The contestants will be ranked according to the gained scores and the
top three will be declared winners.

IV. MATERIALS NEEDED:


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 Test Questionnaires
 Coupon Bond (Scratch Paper)
 Pens / Pencils

EVENT: INDIVIDUAL WRITTEN QUIZ (Teacher’s Category)

I. RATIONALE
Written Quiz is an annual mathematics competition not only for the students
but also for the teachers. This is a perfect venue where teachers will showcase their
skills and techniques in solving mathematical problems in a healthy competition and
productive interaction.

II. DESCRIPTIONS
Written Quiz is a competition intended for DepEd SOCCSKSARGEN
Mathematics teachers from public or private schools. It is a fifty-item test that will
last for 1.5 hours. The contest will be participated in by five elementary mathematics
teachers and five secondary mathematics teachers per division, for the elementary
and secondary categories respectively.

Officials
 3 Consultants / Judges
 1 - Proctor per Grade level
 1 – Corrector / tabulator

III. MECHANICS AND GUIDELINES


1. The regional finals for the Individual Competition is a written exam.
2. Teacher participants are the top 5 winners in the elementary category
and top 5 winners in the secondary category of the Division.
3. For this competition, the teacher contestants must use their code
numbers given to them at the registration.
4. The test consists of 50 questions worth 1 point each regardless of level
of difficulty.
5. After the test, the proctor will collect the test papers for checking.
6. Before announcing the top 3 winners, the teacher participants will be
given 30 minutes to counter check their own paper.
7. The results will be ranked according to the gained scores and the top
three winners will be declared.

IN CASE OF TIE:
1. The judges will provide 5 questions to break the tie.
2. Contestants will be given 5 minutes to answer the questions.

COMPLAINTS OR CLARIFICATIONS
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1. Only the official contestants may raise a complaint or clarification.
2. Complaints on a given question should be directed to the assigned
consultant.

IV. MATERIALS NEEDED:


 Test Questionnaires
 Coupon Bond (Scratch Paper)
 Pens / Pencils

Enclosure 4 to Region Memorandum CLMD No. 12, s. 2020

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EVENT: TEAM ORAL QUIZ

I. RATIONALE:
Team Oral Quiz is an annual mathematics competition with the purpose of
improving the quality of Mathematics Education in Region 12. Specifically, it aims
(1) to awaken greater interest in Mathematics among elementary and high school
learners in both private and public schools in the region; (2) encourage learners to
strive for excellence in mathematics; (3) discover mathematical talents among the
learners; (4) develop the values of hard work, perseverance, honesty, teamwork, and
sportsmanship and (5) provide learners with the opportunities in leadership and
cooperative undertaking.

II. DESCRIPTION:
This event is a team competition where each team shall be composed of three
members of the same grade level who will work together to answer or solve the orally
given questions or problems.
Grade Level Covered: Elementary and Junior High School Students
Contestants: Grade 4-6 (Elem) and Grade 7-10 (Secondary)
Contest Officials:

No. of Contest Officials Elementary Level Secondary Level


Over all In-charge 1 1
Quizmaster 1 2
Proctor 2 2
Judges 3 3
Scorer 1 1
Timer 1 1
Tabulator 1 1
Total 10 11

III. MECHANICS AND GUIDELINES


1. Participants to this event will be one (1) team per grade level in every
division
 Elementary from Grade 4 to Grade 6
 Secondary from Grade 7 to grade 10
2. Each team shall be composed of 3 contestants of the same grade level.
3. Contestants are NOT allowed to bring cellphone, ipad, ipod, camera,
calculator, laptop computer, and other gadgets during the contest.
4. All questions shall cover the grade level competencies in Math.
5. The regional finals for the Team Competition is oral.

6. Each team will be provided with a whiteboard strip and marker where
they will write their answers.
7. The team shall write their team identification on the whiteboard strip.
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8. There shall be 20 questions: 10 fifteen-second questions worth 2 points
each, 5 thirty-second questions worth 3 points each and 5 one-minute
questions worth 5 points each for a total of 60 points.
8.a The 15-second questions are to be solved mentally. There
will be no writing anywhere, neither on paper, the table, etc. The
team of three will work together as one to discuss their answer
to the question. They may start to write their answer after the
second reading.

8.b For the 30-second questions, scratch paper will be


provided for each team contestant. Contestants may begin
solving as soon as they wish.

8.c For 1-minute questions, a copy of each question will be


provided to each team . Scratch papers will be provided.

8.d NO additional questions should be asked over the 20


official questions provided for this stage of the competition.

9. The quizmaster will read each question twice, after which he/she gives
the GO signal. The timer starts when the quizmaster gives the GO
signal. The questions shall be read exactly as it is formulated.
Rephrasing of the questions is not allowed.
10. Each answer will be written on the official answer whiteboard strip
provided. As soon as the buzzer sounds, all teams must stop writing
and raise their whiteboard strip together until such time that their
answer is recognized.
11. The judge will announce the teams with the correct answer. The scorers
record the points obtained by each team for every correct answer.
12. Clarification on a given question should be made before the next
question is asked. This should be directed to the Chairman of the
Board of Judges.
13. Answers must be given complete with units and to the required
accuracy. However, if the unit is already given in the way the question
is asked, it may not be given in the answer.
14. Only the official contestants may raise a clarification.
15. The teams will be ranked according to their total score in the three parts
to determine the winners.
16. The board of judges are responsible for settling all questions, including
protest, which may arise in the course of the competition.

IV. MATERIALS NEEDED


 Projector
 2 Bells
 1 Ream Bond Paper for solving sheet
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 9 pieces ¼ size whiteboard strip
 9 pieces whiteboard marker and erasers
 Score sheets
 Tabulation board
 Sound System
 Microphone
 Set of questionnaires

Enclosure 5 to Region Memorandum CLMD No. 12, s. 2020

EVENT: MATH TRAIL


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I. RATIONALE:
Taking Math out from the four corners of the classroom and allowing learners
link their knowledge, skills, attitudes and values (KSVA) with the real world makes
learning more relevant and meaningful (Barbosa, 2016). Many concepts which seem
too difficult to get a grasp of in the classroom are a lot easier to understand in the
big wide world when they are set in context.
Engaging students to practical or situated learning activities is a good avenue
to develop 21st century skills such as collaboration, communication, creativity and
the twin goals of the K to 12 Basic Education Mathematics Curriculum which are
critical thinking and problem solving.
Math Trail is one good learning activity that provides an in-depth learning
experience to students through a walk or a tour in a collaborative manner (Shoaf,
Pollak, & Schneider, 2004). Conducting Math Trail enhances learners’ speed and
precision in data gathering, measurement and following instructions. Furthermore,
students’ higher order thinking skills are improved through games and problem
solving activities.

II. DESCRIPTION:
Math Trail is a team contest defined by a sequence of stops in which students
examine the environment and use mathematical concepts that were taught in the
classroom. It constitutes learning activities outside the classroom that provides
students with atmosphere of adventure, exploration, discovery and practical
application of knowledge and skills. In this activity, students observe, measure,
collect and record and interpret data to solve the given problems.

The following tables show the number of participants and contest officials:

1. Grade Level Covered


Category Grade Level
Elementary G4 to G6
Secondary G7 to G12

2. Contestants:
Total Members
Category No. of Contestants
in a Team
Elementary 2 contestants per grade level 6
1 contestant per grade level
Secondary (7to 10) and 2 contestants 6
from Senior High

3. Contest Officials
Contest Officials Elementary Secondary
Timer 1 1
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Station Commanders /
5 5
Judges
Base Commander 1 1
Total 7 7

III. MECHANICS AND GUIDELINES:


1. Math Trail will be contested in two categories, Elementary and
Secondary.
2. Each team per category shall be composed of 6 members. For
elementary, 2 pupils from each grade level (Grades 4 to 6), while 1
student from each grade level (Grades 7 to 10) and 2 students from
senior high school for secondary.
3. All members of the team must be in their classified Division Uniform
and must wear their IDs at all time for easy identification. Only ballpen
or sign pen is allowed to be used in solving all the contest problems.
4. Borrowing or lending of calculators between or among teams is strictly
prohibited and is a ground for automatic disqualification.
5. Coaches or teachers are not allowed to enter the contest area so as not
to disrupt the proceeding of the contest.
6. Bringing or using of mobile phone, MP3, MP4, tablets, Ipod, or any
gadget is not allowed during the competition. Each team is required to
bring a calculator and all forms of measuring devices.
7. The competition is composed of 5 checkpoints or stations. A station
contains important information needed to answer a particular problem
given by the station commander. Every team must get whatever
data/information that each station may provide or suggest.
8. The competition is good for one and half hour (1.5 hrs), inclusive of the
data gathering and answering of the contest problems.
9. Initially, all the teams will be assigned to go to a designated
checkpoint/stop by the Base Commander.
10. Each team must read the instruction carefully about what ought to be
done in a checkpoint. The team will gather all the available information
/ data necessary to answer the problem in the station.
11. Each team will stay in a checkpoint for an allotted time (15 minutes).
The designated Station Commander will announce the starting and
ending time for the team to be in a particular station.
12. As soon as the buzzer sounds, the teams will submit their paper
immediately to the Station Commander, and then proceed to the next
station. (Note: Units of measure must always be indicated in the final
answer whether it is specified or not in the question. Final Answer must
be encircled).
13. No member of the team is allowed to mark, erase, deface, tear, crease,
add or alter any figures, arrangements, and lines position of any
materials placed in each station for the purpose of measurement. Any
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member of the team who is caught violating this rule means automatic
disqualification of the whole team.

IV. MATERIALS NEEDED:


 Calculators
 Measuring Devices
 Ballpen
 Answer Sheets

Scoring Rubrics

Criteria Excellent Good Fair Poor


96% to 100% 91 to 95%
86% to 90% of
of the steps/formulae/ Below 86% of
the
steps/formulae solutions with the
Work steps/formulae
/solutions/illus illustrative Steps/formulae
Shown / /solutions/illus
trations are figure are /solutions of
Process tration are not
meticulously meticulously the problem
shown
shown shown were irrelevant
(30 pts)
(40 pts) (35 pts) (20 pts)
Answer is 96 to Answer is 86 to Answer is
Accuracy Answer is 91 to
100% accurate 90% accurate below 86%
(Percentage 95% accurate
(50 pts) accurate
of error) (40pts)
(30 pts) (25 pts)
The work is in
an orderly The work is
The work is in
packet and is somewhat in an The work is
an orderly
incredibly neat, orderly packet disorderly and
packet with a
Neatness with no with several many smudges
few smudges or
smudges, smudges or or dirty marks
dirty marks
erasures or dirty marks (4 pts)
(8 pts)
dirty marks (6 pts)
(10 pts)

Enclosure 6 to Region Memo CLMD No. 12, s. 2020

EVENT: MATHEMATICAL INVESTIGATION (Student & Teacher Category)


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I. RATIONALE
Inquiry has been identified as a critical component of the new K-12
Mathematics curriculum towards achieving the twin goals (Problem Solving and
Critical Thinking). Through this activity, students not only deepen their
understanding of the content of mathematics but also “produce” their own
mathematics within their universe of knowledge (UPNISMED; SEI, 2007). Further,
through this activity, students will be exposed to unsolved problems which allow
them to perform the work of mathematicians – looking at patterns, noticing
properties, and creating definitions or conjectures to explain their observations
(Miller, C. &. Shaw, D., 2011).

II. DESCRIPTION
A mathematical investigation is defined as an inquiry into a mathematical
situation, the topic of which may arise from real life or a mathematically designed
problem. Students are required to apply familiar skills and concepts, to the
unfamiliar situation of the investigation (Reid and Wright, 1994). Moreover, it is an
exploration of an open–ended mathematical situation where the student is free to
choose what aspects of the situation he or she would do. Whatever claims or
justifications are made as a result of the investigation, these are communicated in
written or oral form for further evaluation (UP NISMED, 2007; Bastow, B. et al.,
1994). Attached herewith is the complete background and procedures in coming up
with a Mathematical Investigation output.

Persons Involved:
Judges - 3
Facilitators - 3
Tabulators - 2
Coaches - 9
Participants - 27

III. MECHANICS AND GUIDELINES:


1. This competition will be participated in by the nine (9) divisions of
Region SOCCSKSARGEN.
2. Each division will be represented by one (1) team which will be
composed of three (3) secondary (junior and/or senior high school)
students from any school within the division.
3. This will be a three-day activity; to wit:
Day 1: Orientation, preparations, and onset of first stages of
investigation
Day 2: Continuation of the investigation
Day 3: Presentation (Oral and Poster Presentation)
4. Each competing team is required to have both the oral and poster
presentation.
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For Oral Presentation
- The presentation shall last for five (5) minutes which shall then be
followed by 5-minute interpellation.
- The presentation shall be aided with powerpoint presentation.
- The presentation shall include the following:
 Title
 Background / Rationale
 Situation
 Questions Investigated
 Methodology/Process (include experiences in
doing/mentoring/coaching the students in the investigation)
 Conjecture(s) formulated (Supported by data)
 Justifications/Expectations of all the Conjectures considered
- The presentation shall be evaluated using the following rubric:

Point
Scoring Criteria
Category s
The type of presentation has clear objectives. 5
Organization
Information is presented in a logical sequence. 5
(15 points)
Presentation appropriately follows the prescribed format. 5
Introduction is attention-getting, lays out the problem
well, and establishes a framework for the rest of the 5
presentation.
Technical terms are well-defined in language appropriate
for 5
the target audience.
Presentation contains accurate information. 10
Content Materials included is relevant to the overall
10
(45 points) message/purpose.
Appropriate amount of material is prepared, and points
10
made reflect well their relative importance.
There is an obvious conclusion summarizing the
5
presentation.
Speaker maintains good eye contact with the audience
and is
5
appropriately animated (e.g., gestures, moving around,
etc.).
Speaker uses a clear, audible voice. 5
Delivery is poised, controlled, and smooth. 5
Presentation
Good language skills and pronunciation are used. 5
(40 points)
Presentation is well prepared, informative, effective, and
not 5
distracting.

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Length of presentation is within the assigned time limits. 5
Information was well communicated. 10
Score Total Points 100

 For Poster Presentation,


- The poster should be clear and readable from 2 meters away and
the poster size should be 3 feet by 4 feet (portrait orientation). Text
should not be more than three colors. The poster should include the
following parts:
 Title
 Situation (where the questions to be investigated were
generated)
 Questions Investigated
 Conjectures Formulated
 Justification/Explanation of one conjecture
 Possible extensions
 Authors and the division being represented
- Participating teams shall provide their own stand for their poster.
- The poster presentation shall be evaluated using the following
rubric:

Point
Scoring Criteria
Category s
The type of presentation has clear objectives. 10
Organization
Information is presented in a logical sequence. 10
(15 points)
Presentation appropriately follows the prescribed format. 10
Introduction is attention-getting, lays out the problem
well, and establishes a framework for the rest of the 15
presentation.
Technical terms are well-defined in language appropriate
for 10
the target audience.
Presentation contains accurate information. 15
Content Illustrations/images included are relevant to the overall
10
(45 points) message/purpose.
Appropriate amount of illustrations/images is prepared,
10
and points made reflect well their relative importance.
There is an obvious conclusion summarizing the
10
presentation.
Score Total Points 100

5. There shall be three (3) winning teams for oral presentation; three (3)
winning teams for poster presentation; and three (3) winning teams for

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Mathematical Investigation from the consolidated scores of oral and
poster presentations.
6. The decision of the judges is final and irrevocable.

IV. MATERIALS NEEDED:


- LCD Projector
- Laptop and VGA/HDMI Connectors
- Tarpaulins with stand
- Score sheets
- Medals and certificates

Enclosure 7 to Region Memorandum CLMD No. 12, s. 2020

SEARCH FOR MR. & MS. MATH WIZARDS of SOX 2019

I. RATIONALE:

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Beauty pageants set the mood in almost every occasion, be it in barangay
fiestas, municipal celebrations, or national festivities. Even the Universe has joined
in the trend. While it highlights the event, the candidates develop self-confidence and
self-esteem. Following this line of thinking, incorporating it in mathematical
competitions makes students well-rounded and will not only dwell in the context of
mathematical theories, but are ready to apply these and face a crowd with
composure. Furthermore, the Search for Mr. and Ms. Math Wizards of SOX 2019
does not only develop the students but also the mentors behind those brilliant minds.
The teachers will be able to enhance their capabilities beyond classroom interactions.
Lastly, this activity is a way of showing that Filipino mathematicians’ love for math
is fun and engaging.

II. DESCRIPTION:
The contest will be called Search for Mr. and Ms. Math Wizards of SOX
2019. The contest is a beauty pageant incorporating mathematical prowess.
Participants will be judged according to their mathematical abilities and the way they
carry themselves in front of an audience.

Contest Officials:
1. Judges (3) – Non-DepEd individuals who are mathematically-inclined, and will
provide questions / pictures / words for the Q & A portion.
2. Tabulators (3) – Tabulate the results to determine the winners (from the
different divisions), and one of them shall act as timer during the talent
presentation
3. Emcees (2) – Facilitate the flow of the program.
4. Stage Production Committee (3) – Composed of a stage director, a
choreographer, and a music director
5. Multimedia Committee – In-charge of photos / videos to be shown during the
program, as well as the materials to be used. Possibly SPA (Media Arts)
students
6. Decoration / Stage Preparation Committee – Decorates and prepares the stage
for the program
7. Coronation Paraphernalia / Awards Committee – Prepares the crowns, sashes,
bouquets, and corsages and assists during the awarding.
8. Over-all Search Committee – facilitates the conduct of the search, coordinates
with the other working committees in the search

III. MECHANICS AND GUIDELINES:


A. Participants
1. Each division must have one pair of candidates, 1 for Mr. and 1 for Ms.
Math Wizard.

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2. The candidate (male/female) must be a bona fide Grade 10 student
enrolled in the current school year.
3. The coach of the candidates must be a bona fide DepEd teacher of the
division.

B. Written Quiz
1. The candidates will take the quiz together with the division’s written
quizzers.
2. The guidelines in the written quiz will be followed in this category.
3. The candidate (male/female) with the highest scores will be awarded Best
in Quiz.

C. Question & Answer


1. The candidates shall wear their school uniforms during this portion.
2. The candidate will choose a hidden mathematical word (to be flashed
onscreen after the candidate has chosen the word) and expound it by
relating it to real-life situations.
3. The candidate is allowed 30 seconds thinking time and 30 seconds speech
time.
4. A buzzer/bell will sound right after each 30 seconds to signal the candidate
to start and end.
5. This category shall have the following criteria:
Relevance, Content, Wit, and Impact 50 %
Articulation, Diction and Grammar 30 %
Delivery and Stage Presence 20 %
Total--------------------------------------------------100%

6. The candidate (male/female) with the highest rating shall be awarded Best
in Question and Answer.

D. Production Number
1. The candidates shall wear jeans and their division shirt during this
exposure.
2. This category shall have the following criteria:
Stage Presence - 40%
Poise & Bearing - 20%
Mastery - 30%
Audience Impact - 10%
TOTAL: - 100%
3. The candidate (male/female) with the highest rating shall be awarded Best in
Production Number.
E. Casual Attire
1. The candidates shall walk on the ramp in their casual attire.
2. The criteria for judging shall be as follows:
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Poise and Bearing - 40%
Fitness and Style - 50%
Overall Appeal - 10%
Total -100%
3. The candidate (male/female) with the highest rating shall be awarded
Best in Casual Attire.
F. Futuristic Attire
1. The candidates shall walk on the ramp in their futuristic attire.
2. The criteria for judging shall be as follows:
Poise and Bearing - 40%
Fitness and Style - 50%
Overall Appeal - 10%
Total -100%
3. The candidate (male/female) with the highest rating shall be awarded
Best in Futuristic Attire.

Criteria for Judging the MR. & MS. Math Wizard:


Written Quiz - 50%
Q&A - 20%
Production Number - 10%
Casual Attire - 10%
Futuristic Attire - 10%
TOTAL: -100%

Awards:
The awards to be received by the candidates are as follows:
- Bouquets and tokens for the bottom four pairs (4 Bouquets, 4 Leis)
- Sashes, Bouquets/Leis/Tokens for:
4th Runners-up (2 Sashes, 1 Bouquet, 1 Lei)
3rd Runners-up (2 Sashes, 1 Bouquet, 1 Lei)
2nd Runners-up (2 Sashes, 1 Bouquet, 1 Lei)
1st Runners-up (2 Sashes, 1 Bouquet, 1 Lei)
Mr. and Ms. Math Wizard of SOX 2019 ((2 Sashes, 1 Bouquet, 1 Lei, 2
Trophies)
- Best in Quiz ( 2 Sashes)
- Best in Q & A ( 2 Sashes)
- Best in Production Number (2 Sashes)
- Best in Casual Attire (2 Sashes)
- Best in Futuristic Attire (2 Sashes
Enclosure 8 to Region Memorandum CLMD No. 12, s. 2020

EVENT: POSTER MAKING CONTEST

I. RATIONALE
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The Department of Education (DepEd) aims to develop well – rounded,
enthusiastic, and smart learners. Furthermore, it aims to enhance the 21st century
skills of the learners like critical thinking, creativity, communication, and
collaboration skills in the realization of DepEd’s vision and mission. Recognizing the
diversity of learners, schools provide a variety of activities in Mathematics such as
manipulatives, problem sets, drills, experiments, illustrations, interactive games,
and technology enhanced learning approaches to ensure students in becoming
lifelong learners.

The poster-making contest is designed to showcase the learners’ holistic


learning in mathematics through artistry. Specifically, this contest aims to:
1. use their knowledge, understanding, and creativity in making posters;
2. express their opinions, analyzation, and reaction about a certain
theme/topic;
3. appreciate the importance of mathematics in the real life situations;
4. raise people’s awareness, perceptive, and responsiveness in mathematics
education; and
5. enhance innovation and critical thinking skills in creating their poster
entry.

II. DESCRIPTION
Grade Level Covered: Elementary Level Grades 4 – 6 (CATEGORY 1)
Grade Level Covered: Junior High School Level Grades 7 – 10
(CATEGORY 2)
Grade Level Covered: Senior High School Level Grades 11 – 12
(CATEGORY 3)

Contestant/s: 1 contestant per division in each category

III. MECHANICS AND GUIDELINES :


1. The Poster Making Contest is open to all interested public school
students in the Elementary (Category 1) and Junior High School
(Category 2) levels of the Department of Education – SOCCSKSARGEN
Region.
2. There can only be one contestant from each division per category.
3. The theme for the poster making will be "Honing 21st Century Skills
Through Mathematics Competition”.
4. The contestants will ONLY be allowed to bring the following materials
during the contest proper (No other materials shall be used):
a. ¼ size illustration board – one (1) piece with no sketching (to
be provided by the facilitators)
b. Pencils
c. Erasers
d. Crayons
e. Oil pastels
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f. Oil
g. Markers – black or blue colors only
h. Cotton
i. Tissue
j. Drinking water

5. The poster artwork must be in PORTRAIT layout orientation.


6. The contestants will be given FOUR (4) HOURS to do their masterpiece.
7. Contestants found with poster guides, samples, leaflets, or cellphones
shall automatically be DISQUALIFIED.
8. Under no circumstance shall the contestant be allowed to communicate
with his/her coach/instructor during the contest proper.
9. The criteria for judging will be as follows:
a. Content and Relevance to the theme - 40%
b. Originality and style - 20%
c. Creativity / Artistry - 30%
d. Neatness - 10%
100%

CONTEST OFFICIALS:

- 1 facilitator supervises the conduct of poster making contest (1 facilitator


per category)
- 1 timekeeper ensures that each contestant abides to the time allotted
given for them to finish their poster entry (1 timekeeper per
category)
- 3 judges evaluate the poster presentation based on the criteria (for both
categories)

MATERIALS NEEDED:
* 30 tables * markers
* 30 chairs * 3 ball pens
* 3 stopwatches * 3 tarpaulins
* Certificates
* Medals
* 30 pieces bond paper

Enclosure 9 to Region Memorandum CLMD No. 12, s. 2020

EVENT: SPEED CUBING

I. RATIONALE:
Speed cubing is the art of solving Rubik’s cube and other twisty puzzles as
fast as possible. Some disciplines of speed cubing include the regular solving, team
speed cubing, one-hand, team blind folded and even one’s feet. It is a combination
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of solving efficiently and quickly. Competitions for speed cubing is structured. The
most famous being the 3 x 3 x 3 puzzle or Rubik’s Cube. For most puzzles, solving
entails performing a series of moves that alters a scrambled puzzle into a state in
which every face of the puzzle is a single solid color.
In this competitions, speed cubing enable students to develop their patience-
to have fun time learning how to solve a Rubik’s Cube. Memorization- which able to
learn new algorithms to solve the cube and memorize sequences. Spatial reasoning-
the ability to distinguish patterns/sequences of cubes from each other easily.

II. DESCRIPTION:
This event provides basic understanding on how to organize speed cubing
competitions including contest officials, number of participants, mechanics,
penalties and others.

A. Grade Level Covered:


 Elementary: Grade 4 - 6
 Secondary: Grade 7 – 12

B. Contestants
EVENT ELEMENTARY SECONDARY
 Individual 3 contestants 3 contestants
 Team 3 contestants 3 contestants
 One-hand 1 contestant 1 contestant
 Blindfold N/A 2 contestants

C. Contest Officials
 1 Chairman:
a. Over-all in-charge for the speed cubing competition.
b. The official who will consolidate the results for each level and
events.
 5 Scramblers:
a. The only officials permitted to scramble the cubes from the
solved state to the scrambled state.
b. They will prepare a set of scrambled patterns and will use the
same patterns for all competitors for the same event and
level.
 3 Time Keepers
a. The official in-charge in recording the time consumed by the
competitor to solve a scrambled cube.
b. Timers must check and test the official timing devices before
the competition.
 2 Judges

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a. The officials who will present the covered cube before the
start of the game.
b. The only officials, aside from the chairman, who can declare
“PENALTY” and give such penalty.
c. When the timer stops, the judge will inspect the cubes and
record the time from the timers together with any penalty
given.
d. Do quick cube count and general inspection before the
competition starts.

III. MECHANICS AND GUIDELINES:


1. The competition should be a fun experience.
2. Competitors should not distract other competitors during the contest.
3. Teachers/coaches are not permitted to assist the competitors, either through
instruction or by physically solving the cubes.
4. Except for the stopwatch and official cube, no other items whatsoever are
allowed on the competition table(s) including cellphones or other electronic
devices.
5. Use of note or any form of reference material is not permitted unless
specifically stated.
6. Competitors may sit or stand during the competition round(s).
7. Competitors will be given 10 seconds to inspect their rubiks cube before
starting for an attempt.
8. Disqualification:
a. Cheating.
b. Failure to start the stopwatch first before solving the cube.
c. Competitor fails to comply with rules.
d. Competitor is disruptive and/or interferes with other competitors.
e. Any warning will result in a 5 second penalty per incident.
f. In the event of any dispute, competitors must accept the final ruling of the
competition Judge.

CUBES:
1. The competition requires the use of 3 x 3 x 3 rubiks cube for the individual,
one-hand and blindfold event. The 4 x 4 x 4 cubes will be used for the team
event.
2. Cubes will be provided by the management.

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3. If or any reason the cube does not function correctly, falls apart or moves
out of the solved state accidentally once the time has stopped, the cube is
considered unsolved and will not justify grounds for a “do over”.

SCRAMBLING:
1. A scrambler mixes up the cubes in the same manner for all competitors.
2. The number of moves to scramble a cube from the solved state to
scrambles state must be at least 25 moves. A move is one 90-degree turn.
3. Cubes must be scrambled from the solved position with the logo on top
(that is the white face).

SOLVED STATE:
1. The solved state is when each six sides of the cube have one solid color per
side.
2. A cube is considered solved if less than 45-degree move is required to align
the colors.
3. If more than one move, the cube is considered not solved.

COMPETITIONS:

A. INDIVIDUAL SPEED CUBING


1. Team judges make sure that procedure of the competition is followed.
A judge must call “PENALTY” at the time of the infraction and such
penalty should be noted.
2. Scramblers scramble the cube(s) according to the scrambling
procedure.
3. Stopwatch are tested.
4. Judges do quick cube count and general inspection before the
competition starts.
5. All competitors must place their hands flat on the table. He/she must
not have any physical contact with the cubes until the time for
inspection.
6. Judges cover the cubes and place the covered cubes on the competition
table.
7. The competitor will have 10 seconds to inspect the scrambled cube and
placed it in the table.
8. The competitor will start his/her own stop watch before starting solving
the cube. The hand that starts the watch will be the same hand to pick
the cube.
9. As soon as the timer starts, the competitor begins to solve.
10. When the competitors has solved the cube. He must first release the
cube from his/her hands before stopping the stopwatch.

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11. Once the timer has stopped, competitors must not touch or move the
cubes until the judge has inspected all the cubes and the time is
recorded together with any penalty on the score card.
12. The judges will record the scores and submit the results to the
chairman for consolidation.
13. If there is a dispute, no moves or alignments must be applied to the
cube until the dispute has been settled.

B. TEAM SPEED CUBING


1. Guidelines for Individual Speed Cubing will still be applied. Additional
guidelines are as follows.
a. The Team is composed of 3 members.
b. A 4 x 4 x 4 will be used.
c. The team will solve the same cube with each members given 10
seconds to manipulate the cube before passing to another member
until solved.
d. The first member will first start their stopwatch before starting
solving.
e. The starting time will be synchronized for all the team and the
chairman.
f. The chairman will call “PASS” after 10 seconds which signals the
automatic passing of the cube to the next member. Judges must
make sure that the members automatically pass the cube to the
next member.
g. Failure to pass the cube to the next member at least 5 seconds after
the “PASS” call will be a ground for disqualification.
h. If the third member was not able to solve the cube in his/her given
10 seconds, he/she will pass the cube again to the first member and
so on until the cube is solved or the team surrenders.
i. The member who solved the cube will be the one to stop the
stopwatch. After stopping the watch, all the team members will raise
their hands to signal the judges.
j. The judges will record the time to be submitted to the chairman.
k. The chairman’s time will only stop if all teams have solved their
cubes or surrendered.

C. ONE-HAND CUBING

1. Guidelines for Individual Speed Cubing will still be applied except that
the competitor will only use one-hand to solve the cube.

D. TEAM BLIND FOLDED CUBING


1. Guidelines for Individual Speed Cubing will still be applied. Additional
guidelines are as follows.
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a. The Team is composed of 2 members
b. In a team blind folded – blindfolded member (solver) will be the one
to move the Rubik’s cube and the other one (speaker) will be the one
to give the instructions of what moves to make.
c. The two members will be given 10 seconds to inspect the cube then
the solver will be blindfolded. The blindfolded solver will start the
stopwatch before picking up the cube and also the one to stop the
watch after releasing the solved cube.
d. The speaker member must never touch or manipulate the cube or
the watch during the solving process. Only the solver can start and
stop the watch and manipulate the cube.

III. MATERIALS NEEDED:

 18 pcs 3 x 3 x 3 Rubiks Cube


 18 pcs 4 x 4 x 4 Rubiks Cube
 18 Blindfold/eyemask
 Record Sheets
 Table
 Cloth/Bowl to cover the cubes
 Official Cubing Timer

Enclosure 10 to Region Memorandum CLMD No. 12, s. 2020

EVENT: SUDOKO COMPETITION


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I. RATIONALE:

Sudoku is a logic-based, combinatorial number-placement puzzle. The


objective is to fill a 9x9 grid with digits so that each column, each row, and each of
the nine 3x3 sub grids that compose the grid contain all of the digits from 1 to 9.
This puzzle improves the individual’s memory and logical thinking skills. It is also
helpful in stimulating the mind and concentration power.

II. DESCRIPTION:

Grade Level Covered: There are three categories in Sudoku competition:


Sudoku Senior for Grade 11 – 12 students
Sudoku Junior for Grade 7 – 10 students
Sudoku Kid for Grades 5 – 6 pupils

Contestants: There should be 3 participants per Category for every division.

Contest Officials/Technical Committee:


5 Proctors per Category
1 Time Keeper per Category
1 Scorer per Category

III. MECHANICS AND GUIDELINES


1. The contest consists of four rounds and each round has three puzzles.
The participants are given 110 minutes or 1 hour and 50 minutes to answer
all the given puzzles which come in ascending difficulty. The participant is
considered eliminated if he/she fails to answer correctly the required number
of the puzzle/s in every round.

Number Points
Bonus
Rounds of per Minutes Remarks
Points
Puzzles Puzzle

First 3 10 15 No Bonus No elimination

The participants who


have answered
2 points x
correctly at least One
Second remaining
3 15 20 of the puzzles in the
time in
2nd round can
Minutes
proceed to the 3rd
round.
3 points × The participants who
remaining have answered
Third
3 20 35 Time in correctly at least Two
minutes. of the puzzles in the
3rd round can
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proceed to the 4th
round.

5 points ×
remaining
Fourth
3 25 40 time in
minutes

2. In general, a puzzle must be completely solved in order to get credit for a


correct answer.
3. In determining the top 3 of each category, the sum of scores in every round
of each qualifier shall be added and ranked accordingly.
4. In case of a tie, the technical committee will provide a Sudoku puzzle
to break it.
5. The technical committee reserves the right to change or improve any part
of the mechanics of the contest without prior notice to the participants for as
long as the change/s will not affect the purpose or objective of the contest.
6. The Technical committee will determine the First, Second and Third place
for each category.
7. In the event a situation arises not covered by any rules or mechanics of
this contest, the members of the Technical Committee shall determine the
final judgment and pronouncement.
8. The decision of the Board of Judges is final and irrevocable.

IV. CODE OF CONDUCT


All participants must solve puzzles honestly and fairly, with no outside help,
and may not intentionally disrupt fellow participants.
Participants may use pencil, eraser, and scratch paper. No other materials or
outside help of any kind is permitted. During competition, desk should be clear of all
non-essential items.
At the discretion of the judge, the penalty for violating the code of conduct will
be disqualification for those puzzles or rounds in which the improper conduct
occurred.

Enclosure 11 to Region Memorandum CLMD No. 12, s. 2020

EVENT: ON THE SPOT DEVELOPMENT OF TEACHING STRATEGIES


AND INSTRUCTIONAL MATERIALS
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I. RATIONALE
Creative teachers have a passion for finding the good in every situation. They
look at the standards and try to find a way for students to be creative with in them.
(https//www.teachhub.com)
To be creative in teaching pedagogy and innovative in the right materials use
are important for a teacher to have a smooth teaching – learning process in the
classroom.
One of the jobs of teachers is selecting instructional materials that will fit each
students’ performance. There are many kinds of instructional materials but some of
the most used ones is the teacher- made resources and Instructional materials helps
to create a good teacher. It can provide a high degree of interest for a learner, serves
as aid communication between the teacher and the learners, and can enhance
learning.

II. DESCRIPTION
This is an on-the- spot team contest for mathematics teachers on the
development of teaching strategies including Instructional Materials.
Grade Level Concerned:
Grades 1 to 6
Grades 7 to 10
Contestants:
Team composed of two (2) Elementary Math Teachers per Division
Team composed of two (2) Secondary Math Teachers per Division
Contest Officials:
3 Judges
1 Timer
2 Proctors

III. MECHANICS AND GUIDELINES


1. The contest is divided into two categories; 1 for elementary level and 1
for secondary level.
2. The coverage is from the Learning Competencies. It is given by the
chairperson of the panel.
3. The contestant is given only 1 hour to prepare the lesson planning
with IMs.
4. Once the contest has started, contestants are not anymore allowed to
go out from the designated area.
5. The contestants should bring their own materials like manila paper,
long bond paper, pentel pen, ball pen, pencil, scissor and other
related materials for designs.
6. Use of laptops and cellphones is not allowed.
7. Output should be written in a long bond paper and manila paper
following the semi detailed lesson plan.
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8. After 1-hour preparation, outputs will be gathered by the proctors.
9. Presentations will be by draw lots.
10. The contestants will present their outputs before the panel for a
maximum of 15 minutes and defend it for 5 minutes.
11. Judging will be based on the following criteria:
Creativity and originality ………………………………… 30%
Contextualization/Localization ……………….…………30%
Relevance ……………………………………………………..40%
100%

Enclosure 12 to Region Memorandum CLMD No. 12, s. 2020

EVENT: MATHEMATICAL MODELING (Student Category)

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I. RATIONALE:
While it is important for students to master skills through textbook exercises,
it is also crucial that they learn to interpret and find reasonable solutions for
problems inspired by real-life phenomena. Students need to realize that, for example
consultants hired by a company to devise business strategies are not given a set of
mathematics problems to solve. Rather, their tasks include interpreting the problem,
distilling important factors, using appropriate mathematics, and reporting back to
the company with possible solutions. So, in order to consider mathematics as a
creative and complex endeavor, students need to be exposed to problems that are
based on real life phenomena, are open to interpretation, and are amenable to
multiple problem-solving strategies. Mathematical Modeling (MM) problems provide
just such an opportunity (Munakata 2006).

II. DESCRIPTION:
Mathematical Modeling is a mathematical investigation of a real world
situation. It is an evolving process which attempts to match reality with symbolic
representation in order to understand the situation better. This activity is designed
to formulate a mathematical model which is a mathematical representation of a real-
world situation. Thus mathematical modeling can enable a teacher to teach
mathematics through problem solving, for problem solving, and teach problem
solving strategies (Ulep, 2005). Attached herewith is the complete background and
procedures in coming up with a Mathematical Modeling output.

Persons Involved:
Judges - 3
Facilitators - 3
Tabulators - 2
Coaches - 9
Participants - 27

III. MECHANICS AND GUIDELINES:


1. This competition will be participated in by the nine (9) divisions within
SOCCSKSARGEN Region.
2. Each division will be represented by one (1) team which will be
composed of three (3) secondary (junior and/or senior high school)
students from any school within the division.
3. This will be a three-day activity, to wit:
Day 1: Orientation, preparations, and onset of first stages of
investigation
Day 2: Continuation of the investigation
Day 3: Presentation (Oral and Poster Presentation)
4. Each competing team is required to have both the oral and poster
presentation.
5. For Oral Presentation:
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6. The presentation shall last for five (5) minutes which shall then be
followed by 5-minute interpellation.
7. The presentation shall be aided with power point presentation.
8. The presentation shall include the following:
 Title
 Introduction
 Statement of the Problem
 Data Gathering and Models Formulated
 Solving the mathematical Problem using the Model
 Interpreting the solution obtained using the Model
 Verifying the Model
 Extensions

 The presentation shall be evaluated using the following rubric:

Point
Scoring Criteria
Category s
The type of presentation has clear objectives. 5
Organization
Information is presented in a logical sequence. 5
(15 points)
Presentation appropriately follows the prescribed format. 5
Introduction is attention-getting, lays out the problem
well, and establishes a framework for the rest of the 5
presentation.
Technical terms are well-defined in language appropriate
for 5
the target audience.
Presentation contains accurate information. 10
Content Materials included is relevant to the overall
10
(45 points) message/purpose.
Appropriate amount of material is prepared, and points
10
made reflect well their relative importance.
There is an obvious conclusion summarizing the
5
presentation.
Speaker maintains good eye contact with the audience
and is
5
appropriately animated (e.g., gestures, moving around,
etc.).
Speaker uses a clear, audible voice. 5
Delivery is poised, controlled, and smooth. 5
Presentation
Good language skills and pronunciation are used. 5
(40 points)
Presentation is well prepared, informative, effective, and
not 5
distracting.

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Length of presentation is within the assigned time limits. 5
Information was well communicated. 10
Score Total Points 100

 For Poster Presentation,


- The poster should be clear and readable from 2 meters away and
the poster size should 3 feet by 4 feet (portrait orientation). Text
should not be more than three colors. The poster should include the
following parts:
 Title
 Introduction
 Statement of the Problem
 Data Gathering and Models Formulated
 Solving the mathematical Problem using the Model
 Extensions
 Authors and the division being represented
9. Participating teams shall provide their own stand for their poster.
10. The poster presentation shall be evaluated using the following rubric:

Point
Scoring Criteria
Category s
The type of presentation has clear objectives. 10
Organization
Information is presented in a logical sequence. 10
(15 points)
Presentation appropriately follows the prescribed format. 10
Introduction is attention-getting, lays out the problem
well, and establishes a framework for the rest of the 15
presentation.
Technical terms are well-defined in language appropriate
for 10
the target audience.
Presentation contains accurate information. 15
Content Illustrations/images included are relevant to the overall
10
(45 points) message/purpose.
Appropriate amount of illustrations/images is prepared,
10
and points made reflect well their relative importance.
There is an obvious conclusion summarizing the
10
presentation.
Score Total Points 100
9. There shall be three (3) winning teams for oral presentation; three (3)
winning teams for poster presentation; and three (3) winning teams for
Mathematical Investigation from the consolidated scores of oral and poster
presentations.
10. The decision of the judges is final and irrevocable.

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I. Materials Needed:
 LCD Projector
 Laptop and VGA/HDMI Connectors
 Tarpaulins with stand
 Scoresheets
 Medals and certificates

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