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Wormhole Daemons of Change • 2995pts

Greater Daemon of Change


970pts
Qua 2+ Def 2+

Exalted Power Staffs (A9, AP(1), Rending)


Exalted Power Spear (A4, AP(3), Deadly(3))
Symbol of Change(4)
Daemon, Fear, Flying, Hero, Psychic(2), Stealth, Symbol of Change(4), Tough(18)

Champion of Change
135pts
Qua 4+ Def 4+

Power Gauntlet (A3, AP(3))


Symbol of Change(1)
Magic Bolt (12", A3, AP(1))
Psychic(1)
Daemon, Hero, Psychic(1), Stealth, Symbol of Change(1), Tough(3)

Pink Warriors [5]


365pts
Qua 4+ Def 4+

5x Claws (A1, AP(1))


5x Fireballs (12", A1)
Daemon, Split, Stealth

Champion of Change
135pts
Qua 4+ Def 4+

Power Gauntlet (A3, AP(3))


Magic Bolt (12", A3, AP(1))
Symbol of Change(1)
Psychic(1)
Daemon, Hero, Psychic(1), Stealth, Symbol of Change(1), Tough(3)

Pink Warriors [5]


365pts
Qua 4+ Def 4+

5x Claws (A1, AP(1))


5x Fireballs (12", A1)
Daemon, Split, Stealth

Manta Daemons [3]


195pts
Qua 4+ Def 4+

3x Claws (A3)
Daemon, Fast, Stealth, Strider, Tough(3)

Crab Daemon of Change


620pts
Qua 3+ Def 2+

Power Claw (A12, AP(3))


Heavy Power Cannon (24", A6, AP(3))
Daemon, Fear, Stealth, Tough(18)

Flame Daemons [3]


210pts
Qua 4+ Def 4+

3x Claws (A3)
3x Spout Flames (18", A3, AP(1))
Daemon, Stealth, Tough(3)

Psychic/Spells
Breath of Change (4+): Target friendly unit within 12” may immediately charge by 3”.
Inferno (4+): Target enemy unit within 12” takes 2 automatic hits with AP(2).
Cursed Mutations (5+): Target enemy unit within 18” gets -1 to hit next time it shoots.
Fire Storm (5+): Target enemy unit within 12” must take a dangerous terrain test.
Blessed Mutation (6+): Target friendly unit within 12” gets Regeneration on rolls of 4+ next time it takes wounds.
Bolt of Change (6+): Target enemy unit within 12” takes 1 hit with AP(4) and Deadly(6).

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